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Adam514 (Axis) vs ksmckay (Allies) Pat to Victory

  • 19

    @Adam514 said in Adam514 (Axis) vs ksmckay (Allies) Pat to Victory:

    @ksmckay said in Adam514 (Axis) vs ksmckay (Allies) Pat to Victory:

    @Adam514 Scramble to Sic, 97 or 99?

    Not allowed to scramble to Sicily because it’s empty (it asks for the order but wouldn’t work anyway). No scramble.

    right, forgot about that. in that case only the marine went, not the transports. assume that doesnt change anything

  • 19

    2 hits, assumed sub and bb hit, is that correct?

  • 19

    @Adam514 2 hits, sub and bb hit?

  • 19 17

    Yeah max defense.

  • 19

    argh, wanted to be greedy and save the carrier but 2 hits didnt seem like enough.

  • 19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 93 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Sicily
            1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Sicily
    
        Combat - Americans
            Battle in Sicily
            Battle in 99 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers; Russians loiter and taunt
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking Sicily from Italians, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Americans: 1 carrier and 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
    
        Non Combat Move - Americans
            1 fighter could not land in 99 Sea Zone and was removed
            1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 97 Sea Zone
            1 bomber moved from 99 Sea Zone to Malta
            1 carrier moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            2 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 28 Sea Zone
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 24 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines and 2 transports moved from 27 Sea Zone to 24 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 24 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 24 Sea Zone to Wake Island
            2 fighters moved from 24 Sea Zone to Wake Island
            1 fighter moved from 24 Sea Zone to Wake Island
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            3 fighters placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Shansi to Anhwe
            1 fighter and 2 infantry moved from Honan to Hopei
            2 infantry moved from Honan to Anhwe
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Anhwe, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Honan
            2 infantry moved from Honan to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Burma to Shan State
            1 artillery and 16 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Italians
            EDIT: 1 submarine moved from 40 Sea Zone to 82 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 16 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 16 infantry in Yunnan, round 2 : 7/17 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Western India to Eastern India
            1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 fighter moved from Northwest Persia to Eastern India
            1 fighter moved from Northwest Persia to Eastern India
            1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Egypt to Sicily
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Syria
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 94 Sea Zone to 97 Sea Zone
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            2 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 battleship moved from 27 Sea Zone to 24 Sea Zone
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 2.83
    Americans : -1.33
    Chinese : 0.83
    Japanese : -1.00
    

    Savegame

  • 19

    oops. forgot about us ftr in australia, might move that.

  • 19

    TripleA Manual Gamesave Post: UK_Pacific round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 93 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Sicily
            1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Sicily
    
        Combat - Americans
            Battle in Sicily
            Battle in 99 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers; Russians loiter and taunt
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking Sicily from Italians, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Americans: 1 carrier and 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
    
        Non Combat Move - Americans
            1 fighter could not land in 99 Sea Zone and was removed
            1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 97 Sea Zone
            1 bomber moved from 99 Sea Zone to Malta
            1 carrier moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            2 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 28 Sea Zone
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 24 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines and 2 transports moved from 27 Sea Zone to 24 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 24 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 24 Sea Zone to Wake Island
            2 fighters moved from 24 Sea Zone to Wake Island
            1 fighter moved from 24 Sea Zone to Wake Island
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            3 fighters placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Shansi to Anhwe
            1 fighter and 2 infantry moved from Honan to Hopei
            2 infantry moved from Honan to Anhwe
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Anhwe, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Honan
            2 infantry moved from Honan to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Burma to Shan State
            1 artillery and 16 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Italians
            EDIT: 1 submarine moved from 40 Sea Zone to 82 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 16 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 16 infantry in Yunnan, round 2 : 7/17 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Western India to Eastern India
            1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 fighter moved from Northwest Persia to Eastern India
            1 fighter moved from Northwest Persia to Eastern India
            1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Egypt to Sicily
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Syria
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 94 Sea Zone to 97 Sea Zone
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            2 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 battleship moved from 27 Sea Zone to 24 Sea Zone
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 7 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from South Australia: 1 fighter
            EDIT: Adding units owned by Americans to Victoria: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 2.83
    Americans : -1.33
    Chinese : 0.83
    Japanese : -1.00
    

    Savegame

  • 19

    ok good to go. also, meant to attack lone italian tt with uk tac but forgot. edited after.

  • 19 17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Bulgaria to Romania
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 fighter moved from Slovakia Hungary to Baltic States
            1 armour and 1 mech_infantry moved from Poland to Baltic States
            2 fighters moved from Slovakia Hungary to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Romania, round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Baltic States
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Baltic States to Western Germany
            1 infantry moved from Slovakia Hungary to Eastern Poland
            2 fighters moved from Romania to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,4
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.17
    Russians : 0.67
    

    Savegame

  • 19

    @Adam514 attacking NSW, assuming no scramble, but if incorrect we can just reroll it.

  • 19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            2 infantry moved from South Australia to New South Wales
            4 fighters moved from South Australia to New South Wales
    
        Combat - ANZAC
            Battle in New South Wales
                ANZAC attack with 4 fighters and 2 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 4 fighters and 2 infantry in New South Wales, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from New South Wales to Victoria
            2 aaGuns, 3 artilleries, 2 infantry and 1 marine moved from South Australia to Victoria
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser moved from 27 Sea Zone to 24 Sea Zone
            1 infantry moved from Egypt to Alexandria
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
            ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 40 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame

  • 19

    @Adam514 I was going to let it go, but since its just for fun, I will ask, but feel free to say no.

    on US turn, I had planned to attack Sar with marine, and Sicily with a diff tt. But then it said you could scramble to Sicily and I forgot that that wasnt allowed. So I redid things and forgot to land in Sard.

    Completely forgot about it, even when you mentioned that you cant scramble to Sic. Realized it after looking at Italy’s turn and so by then I decided not to mention it. But was annoyed with myself and still am so Ill throw it out there. I dont think one less unit would have influenced your decision not to attack Sicily with Italy.

  • 19 17

    @ksmckay I was pretty close to attacking Sicily, if only for the hit and retreat to kill your US land units.

  • 25 24 22 21 20 19 18 16 15

    Oh wait, scrambling from southern Italy to Sicily isn’t allowed?

  • 19

    @axis-dominion Not if territory was empty.

    @Adam514 Ok, then we will just consider it a lucky mistake.

  • 19 17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Norway to Finland
            1 fighter moved from 116 Sea Zone to Finland
            1 bomber moved from United Kingdom to Finland
            1 tactical_bomber moved from Western Germany to Finland
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 battleship moved from 116 Sea Zone to 117 Sea Zone
            1 destroyer moved from 116 Sea Zone to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 117 Sea Zone
    
        Combat - Germans
            Battle in 117 Sea Zone
                Germans attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in Finland
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 fighter and 1 tactical_bomber moved from Finland to Baltic States
            1 armour and 2 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Southern Belarus
            8 armour and 8 mech_infantrys moved from Eastern Poland to Leningrad
            1 aaGun, 10 artilleries and 26 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Slovakia Hungary to Eastern Poland
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
            3 transports moved from 116 Sea Zone to 113 Sea Zone
            4 infantry moved from United Kingdom to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            5 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            5 infantry moved from 115 Sea Zone to Norway
            1 bomber moved from Finland to Western Germany
            1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Poland
            1 fighter and 1 tactical_bomber moved from United Kingdom to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from United Kingdom to Western Germany
            2 carriers, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
            8 transports moved from 116 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
            2 infantry placed in United Kingdom
            2 armour and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,3,5
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1,2,5
            Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.17
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            6 artilleries and 21 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Smolensk to Southern Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
            1 bomber moved from Russia to Southern Belarus
            1 mech_infantry moved from Southern Caucasus to Iraq
                  Russians take Iraq from Italians
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 6 artilleries and 21 infantry
                Germans defend with 1 airfield and 1 infantry
                    Russians roll dice for 6 artilleries and 21 infantry in Bessarabia, round 2 : 7/27 hits, 6.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 6 artilleries and 21 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern Belarus
                Russians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Southern Belarus to Ukraine
            1 bomber moved from Southern Belarus to Russia
            1 aaGun moved from Ukraine to Bessarabia
            3 mech_infantrys moved from Stalingrad to Kursk
            5 armour and 2 mech_infantrys moved from Smolensk to Kursk
            1 tactical_bomber moved from Smolensk to Russia
            1 tactical_bomber moved from Russia to Kursk
            1 aaGun, 2 artilleries and 4 infantry moved from Smolensk to Bryansk
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 infantry moved from Russia to Yaroslavl
            2 artilleries and 7 infantry moved from Russia to Bryansk
            3 mech_infantrys moved from Urals to Russia
            1 bomber moved from Russia to Ukraine
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Russia
            3 mech_infantrys placed in Urals
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.17
    

    Savegame

  • 19 17

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
            1 infantry moved from Northern Australia to South Australia
                  Japanese take South Australia from ANZAC
    
        Combat - Japanese
            Battle in New South Wales
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New South Wales, round 2 : 4/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New South Wales
                Japanese destroys 5PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 aaGuns, 3 artilleries and 5 infantry moved from Queensland to New South Wales
            2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
            1 transport moved from 55 Sea Zone to 38 Sea Zone
            1 infantry moved from Malaya to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Siam
            1 carrier moved from 55 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 38 Sea Zone
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Siam
            1 submarine moved from 55 Sea Zone to 38 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry moved from Jehol to Shantung
            1 aaGun, 1 artillery and 5 infantry moved from Southern Manchuria to Jehol
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Hunan to French Indo China
            1 infantry moved from Kwangsi to Hunan
            1 aaGun moved from Kiangsi to Kiangsu
            1 marine moved from Queensland to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 cruisers and 1 marine moved from 55 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            3 carriers, 1 destroyer and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 47 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 transport moved from 55 Sea Zone to 38 Sea Zone
            1 transport moved from 55 Sea Zone to 38 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from Davao to Caroline Islands
            1 bomber moved from Davao to Japan
            1 bomber moved from French Indo China to Japan
            2 infantry moved from Korea to Amur
            1 armour and 1 mech_infantry moved from Amur to Southern Manchuria
            1 tactical_bomber moved from 55 Sea Zone to Davao
            1 tactical_bomber moved from Jehol to Japan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Queensland
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 submarine placed in 7 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 fighter placed in Japan
            4 infantry placed in Japan
            1 infantry placed in Japan
            1 infantry placed in Southern Manchuria
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 1.33
    

    Savegame

  • 19

    are you fine with the korea change? or should we act like it was. I can probably switch back and forth maps. but it would certainly be easier (and probably has minimal impact on game) if we just kept the change.

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