20L BM3 ArtofWar1947 (Axis) vs. FMERommel (Allies) G2

  • 2024 2023 '22 '21 '20 '19

    Edited to sink Japan tt with U.S. plane and then land with rest of fleet. Plus moved U.S. tt from NZ > sz28 instead of sz27.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 submarine moved from 62 Sea Zone to 30 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 62 Sea Zone to 30 Sea Zone
            1 transport moved from 63 Sea Zone to 27 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            3 fighters moved from Western United States to 30 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
            1 artillery and 1 infantry moved from Central United States to Western United States
            4 fighters moved from French Central Africa to Egypt
            1 transport moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 28 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter and 1 infantry moved from Shensi to Kweichow
            4 infantry moved from Suiyuyan to Hopei
            6 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Hopei
            Chinese undo move 1.
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 tactical_bombers moved from 81 Sea Zone to Alexandria
            1 fighter and 2 infantry moved from Egypt to Alexandria
            1 artillery, 2 fighters and 1 infantry moved from India to Burma
    
        Combat - British
            Battle in Alexandria
                British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Italians defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            3 infantry moved from Persia to Eastern Persia
            1 fighter moved from Egypt to Eastern Persia
            1 fighter moved from Alexandria to Egypt
            2 tactical_bombers moved from Alexandria to 81 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Brazil: 1 fighter
            EDIT: Adding units owned by Americans to French Central Africa: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter placed in Egypt
            2 submarines placed in 81 Sea Zone
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,6,4,3,1,4,5,4,3,6,2,1,6,2,4
            British collect 38 PUs (1 lost to blockades); end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Italians : -0.33
    Americans : -0.33
    Chinese : -0.33
    Japanese : 1.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 submarine moved from 62 Sea Zone to 30 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 62 Sea Zone to 30 Sea Zone
            1 transport moved from 63 Sea Zone to 27 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            3 fighters moved from Western United States to 30 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
            1 artillery and 1 infantry moved from Central United States to Western United States
            4 fighters moved from French Central Africa to Egypt
            1 transport moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 28 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter and 1 infantry moved from Shensi to Kweichow
            4 infantry moved from Suiyuyan to Hopei
            6 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Hopei
            Chinese undo move 1.
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 tactical_bombers moved from 81 Sea Zone to Alexandria
            1 fighter and 2 infantry moved from Egypt to Alexandria
            1 artillery, 2 fighters and 1 infantry moved from India to Burma
    
        Combat - British
            Battle in Alexandria
                British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Italians defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            3 infantry moved from Persia to Eastern Persia
            1 fighter moved from Egypt to Eastern Persia
            1 fighter moved from Alexandria to Egypt
            2 tactical_bombers moved from Alexandria to 81 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Brazil: 1 fighter
            EDIT: Adding units owned by Americans to French Central Africa: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter placed in Egypt
            2 submarines placed in 81 Sea Zone
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,6,4,3,1,4,5,4,3,6,2,1,6,2,4
            British collect 38 PUs (1 lost to blockades); end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to Iraq: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.67
    Italians : -0.33
    Americans : -0.33
    Chinese : -0.33
    Japanese : 1.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Edited UK fighter to land in Iraq instead of Egypt.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Northern Italy
            1 fighter moved from Southern Italy to Gibraltar
            1 bomber and 1 fighter moved from Greece to Southern Italy
            2 infantry moved from Greece to Bulgaria
            1 aaGun moved from Bessarabia to Western Ukraine
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            1 infantry placed in Southern Italy
            1 carrier and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    Russians : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 30 Sea Zone
            2 destroyers and 2 submarines moved from 62 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Johnston Island
            2 aaGuns, 3 fighters, 5 infantry and 2 mech_infantrys moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    I knew that I was in trouble when Italy built its first CV. Now, I’ll never be able to load sz97 with Allied subs.


  • @FMErwinRommel

    That’s my hope any way.

    Where you planning on doing anything with the French, or do you want the French to stand pat and have me enter their turn?

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 30 Sea Zone
            2 destroyers and 2 submarines moved from 62 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Johnston Island
            2 aaGuns, 3 fighters, 5 infantry and 2 mech_infantrys moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Sorry, keep forgetting the French.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Southern Italy to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Novgorod
            10 armour and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 aaGuns, 4 artilleries and 18 infantry moved from Bessarabia to Western Ukraine
            8 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            1 infantry moved from Greece to Bulgaria
            2 submarines moved from 99 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 aaGun, 5 fighters and 5 tactical_bombers moved from France to Western Germany
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            8 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Southern Italy to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Novgorod
            10 armour and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 aaGuns, 4 artilleries and 18 infantry moved from Bessarabia to Western Ukraine
            8 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            1 infantry moved from Greece to Bulgaria
            2 submarines moved from 99 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 aaGun, 5 fighters and 5 tactical_bombers moved from France to Western Germany
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            8 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 1 bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Archangel
                Russians attack with 1 artillery and 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                 retreated to Archangel
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 armour, 9 artilleries, 45 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Rostov to Bryansk
            2 armour and 3 mech_infantrys moved from Caucasus to Bryansk
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Archangel to Russia
            1 aaGun moved from Russia to Bryansk
            1 infantry moved from Vologda to Smolensk
            1 aaGun and 5 infantry moved from Vologda to Russia
            6 artilleries and 13 infantry moved from Russia to Bryansk
            2 infantry moved from Samara to Tambov
            2 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            1 artillery placed in Volgograd
            9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 7 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from Malaya to Burma
            1 bomber moved from Malaya to Kweichow
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Dutch New Guinea
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            8 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            1 fighter and 1 tactical_bomber moved from Burma to Anhwe
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 tactical_bomber moved from Java to 33 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Jehol
            1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            3 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            2 mech_infantrys moved from French Indo China to Hunan
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from Java to Shan State
            1 bomber moved from Kweichow to Shan State
            1 bomber moved from Burma to Shan State
    
        Place Units - Japanese
            4 infantry placed in Japan
            3 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour, 1 artillery and 1 mech_infantry placed in Malaya
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : 0.67
    Japanese : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
            1 transport moved from 28 Sea Zone to 52 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            4 fighters moved from Egypt to Caucasus
            1 fighter moved from French Central Africa to Egypt
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Shensi to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
            12 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters and 1 infantry moved from India to Burma
            1 fighter moved from Eastern Persia to Burma
    
        Combat - British
            Battle in Burma
                British attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Burma to India
            5 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from Persia to West India
            1 mech_infantry moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 submarine moved from 119 Sea Zone to 108 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Iraq
            1 tactical_bomber moved from 81 Sea Zone to Egypt
    
        Place Units - British
            3 infantry placed in Iraq
            1 aaGun and 2 infantry placed in Persia
            1 armour, 1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    British : 1.33
    Chinese : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            2 fighters moved from Southern Italy to Alexandria
            2 fighters moved from 98 Sea Zone to Alexandria
            1 bomber moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 bomber, 4 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Alexandria, round 2 : 2/7 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            4 fighters moved from Alexandria to 98 Sea Zone
            1 bomber moved from Alexandria to Tunisia
            1 armour and 1 mech_infantry moved from Libya to Tunisia
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
            2 infantry placed in Southern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            2 aaGuns, 2 armour, 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Belarus
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Western Germany
            2 fighters moved from Western Germany to Southern Italy
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 93 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            9 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Eastern Poland: 3 aaGuns, 10 armour, 4 artilleries, 18 infantry and 28 mech_infantrys
            EDIT: Removing units owned by Germans from Germany: 8 mech_infantrys
            EDIT: Removing units owned by Germans from Western Ukraine: 3 aaGuns, 10 armour, 4 artilleries, 18 infantry and 20 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,5,1
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 armour moved from Western Ukraine to Bryansk
            1 artillery moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery
                Casualties for Italians: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 fighter in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Bryansk
            1 infantry moved from Russia to Smolensk
            4 infantry moved from Tambov to Bryansk
            1 artillery and 1 infantry moved from Volgograd to Rostov
            9 artilleries and 4 infantry moved from Russia to Bryansk
            1 armour moved from Bryansk to Vologda
            1 mech_infantry moved from Bryansk to Russia
            2 infantry moved from Siberia to Soviet Far East
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    Russians : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    From rounds 3-7, the Russian sub rolled 1 of 10 convoy hits, vs the expected 2 points damage per turn & ten points total damage for the 5 turns. So UK put a sub in sz125, and all of a sudden, the 1st sub rolled max damage and together they exceeded max damage.

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