No scramble.
dawgoneit (A+8) vs DizzKneeLand33 (X) BM3 L20
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria Combat - Americans Battle in Algeria Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria Americans roll dice for 3 fighters and 1 tactical_bomber in Algeria, round 3 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 25 Sea Zone to 26 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 armour and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Italians : -1.00 Americans : -1.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 5 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 3 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 bombers, 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 bombers, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.00 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Chahar Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 4 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 4 infantry placed in Shensi Chinese undo move 1. 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : -1.17 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria Combat - Americans Battle in Algeria Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria Americans roll dice for 3 fighters and 1 tactical_bomber in Algeria, round 3 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 25 Sea Zone to 26 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 armour and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 5 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 3 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 bombers, 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 bombers, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.00 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Chahar Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 4 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 4 infantry placed in Shensi Chinese undo move 1. 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 artillery moved from Iraq to Syria British take Syria from Neutral_Axis 1 artillery moved from Iraq to Persia 2 armour and 1 fighter moved from Belgian Congo to Union of South Africa Combat - British Non Combat Move - British 1 armour moved from Persia to West India Place Units - British 2 armour and 1 fighter placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -1.00 Americans : -1.33 Chinese : -1.17 Japanese : 0.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 artillery moved from Egypt to 81 Sea Zone 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Kenya to Ethiopia Italians take Ethiopia from British 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to Persia 1 artillery, 2 fighters and 3 infantry moved from 80 Sea Zone to Persia Combat - Italians Battle in Persia Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry British defend with 2 armour, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Persia, round 2 : 2/7 hits, 2.67 expected hits British roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in Persia, round 2 : 0/6 hits, 2.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Persia, round 3 : 3/7 hits, 2.67 expected hits British roll dice for 2 armour, 1 artillery and 1 fighter in Persia, round 3 : 1/4 hits, 2.00 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Persia Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Persia, round 4 : 2/6 hits, 2.50 expected hits British roll dice for 1 fighter in Persia, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Persia Italians win, taking Persia from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 30 Casualties for British: 2 armour, 2 artilleries, 1 fighter and 1 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 3 infantry British defend with 1 artillery Italians roll dice for 1 fighter and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 2 fighters moved from Persia to 80 Sea Zone 1 bomber moved from Persia to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 armour and 1 mech_infantry placed in Egypt 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -0.83 British : -4.67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 cruiser moved from 25 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 26 Sea Zone to Hawaiian Islands Turn Complete - ANZACCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 cruiser moved from 25 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 26 Sea Zone to Hawaiian Islands Turn Complete - ANZAC Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 artillery, 2 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Baltic States 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 2 fighters moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Karelia to Novgorod 1 artillery and 1 infantry moved from Vyborg to Novgorod 8 bombers moved from Western Germany to Novgorod 1 bomber moved from Eastern Poland to Novgorod Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Novgorod Germans attack with 2 artilleries, 9 bombers and 3 infantry Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry AA fire in Novgorod : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries, 8 bombers and 3 infantry in Novgorod, round 2 : 6/13 hits, 6.83 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 8 infantry in Novgorod, round 2 : 1/10 hits, 3.33 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 artilleries, 8 bombers and 2 infantry in Novgorod, round 3 : 2/12 hits, 6.67 expected hits Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries, 8 bombers and 1 infantry in Novgorod, round 4 : 8/11 hits, 6.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 8 bombers and 1 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 1 bomber and 2 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 8 infantry Battle in Ukraine Germans attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 5 infantry Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 5 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 4 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/8 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Baltic States, round 3 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 8 bombers moved from Novgorod to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 2 fighters moved from Ukraine to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 1 aaGun moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Germany to Baltic States 7 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 2 bombers placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -2.83 Russians : -3.33 AA fire in Novgorod : : 0.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 5 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Anhwe 4 infantry moved from Jehol to Shantung 1 artillery and 4 infantry moved from Archangel to Novgorod 3 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Anhwe Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Anhwe, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 3 : 4/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Novgorod Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians winGermans win with no units remaining, taking Novgorod from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 artilleries and 8 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 infantry moved from Volgograd to Caucasus 1 armour moved from Bryansk to Caucasus 1 fighter moved from Ukraine to Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 2.33 Russians : 2.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 4 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 bombers moved from Yunnan to West India 2 armour, 1 artillery and 2 mech_infantrys moved from Burma to India 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 armour and 2 artilleries moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe 3 fighters moved from Japan to Anhwe 1 marine moved from New Zealand to 63 Sea Zone 1 cruiser and 1 marine moved from 63 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island Combat - Japanese Battle in Johnston Island Battle in West India Japanese attack with 3 bombers British defend with 1 armour Japanese roll dice for 3 bombers in West India, round 2 : 3/3 hits, 2.00 expected hits UK_Pacific roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Japanese and 1 armour owned by the British lost in West India Japanese win, taking Johnston Island from Americans with 2 bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for British: 1 armour Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 5 fighters and 2 tactical_bombers Russians defend with 6 infantry Japanese roll dice for 1 armour, 2 artilleries, 5 fighters and 2 tactical_bombers in Anhwe, round 2 : 8/10 hits, 5.00 expected hits Chinese roll dice for 6 infantry in Anhwe, round 2 : 1/6 hits, 2.00 expected hits 6 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery Casualties for Russians: 6 infantry Battle in India Japanese attack with 2 armour, 1 artillery, 2 fighters, 1 marine, 2 mech_infantrys and 2 tactical_bombers British defend with 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 marine, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 6/10 hits, 4.50 expected hits UK_Pacific roll dice for 6 infantry in India, round 2 : 1/6 hits, 2.00 expected hits 1 mech_infantry owned by the Japanese and 6 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 1 artillery, 2 fighters, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 mech_infantry Casualties for British: 6 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from West India to Yunnan 3 armour moved from French Indo China to Yunnan 1 aaGun moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Yunnan 5 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 3 fighters moved from Caroline Islands to Kiangsu 1 aaGun and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 marine, 4 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 aaGun, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu 1 infantry moved from Malaya to Shan State 1 artillery and 1 marine moved from Malaya to Shan State Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 armour, 4 fighters, 1 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : -0.50 Japanese : 4.83 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 2 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Norway Battle in Southern France Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Northern Italy from Italians, taking Norway from Germans, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 cruiser Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 9 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits Japanese roll dice for 1 cruiser in 30 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 30 Sea Zone Americans win with 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 98 Sea Zone Americans attack with 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Johnston Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 6 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 8 fighters moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : -3.50 Japanese : -2.83 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Szechwan 4 infantry moved from Chahar to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 artillery Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 8 infantry moved from Shensi to Suiyuyan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese : 0.83 Japanese : 1.17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 2 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Norway Battle in Southern France Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Northern Italy from Italians, taking Norway from Germans, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 cruiser Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 9 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits Japanese roll dice for 1 cruiser in 30 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 30 Sea Zone Americans win with 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 98 Sea Zone Americans attack with 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Johnston Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 6 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 8 fighters moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Szechwan 4 infantry moved from Chahar to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 artillery Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 8 infantry moved from Shensi to Suiyuyan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Kansu: 1 bomber EDIT: Adding units owned by Americans to Suiyuyan: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Syria to Iraq Non Combat Move - British Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,4,2,6 British collect 24 PUs (2 lost to blockades); end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -0.17 Americans : -3.50 Chinese : 0.83 Japanese : -1.67 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Egypt to 95 Sea Zone 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 bomber moved from Egypt to Northwest Persia 1 armour moved from Egypt to Iraq 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Ethiopia to Italian Somaliland Italians take Italian Somaliland from British 1 armour moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - Italians Battle in 95 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 artillery and 3 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 3/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 2 armour, 3 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Northwest Persia Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northwest Persia, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 5 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Egypt 1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan 1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Italians collect 20 PUs (1 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.33 Americans : 0.67 Russians : -1.00 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 infantry moved from 54 Sea Zone to Queensland Combat - ANZAC Battle in Queensland Non Combat Move - ANZAC Turn Complete - ANZACCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 infantry moved from 54 Sea Zone to Queensland Combat - ANZAC Battle in Queensland Non Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@DizzKneeLand33 you win with citys
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gg @dawgoneit !
Let me know if you wanna play again – if so you can start the bidding for Allies – no rush, whenever you are ready. :)
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@DizzKneeLand33 30 allies
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well… 22!
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