Skipped scramble in Alexandria-
dawgoneit (A+8) vs DizzKneeLand33 (X) BM3 L20
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Szechwan 4 infantry moved from Chahar to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 artillery Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 8 infantry moved from Shensi to Suiyuyan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 2 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Norway Battle in Southern France Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Northern Italy from Italians, taking Norway from Germans, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 cruiser Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 9 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits Japanese roll dice for 1 cruiser in 30 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 30 Sea Zone Americans win with 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 98 Sea Zone Americans attack with 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Johnston Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Johnston Island, round 6 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 8 fighters moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Szechwan 4 infantry moved from Chahar to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 artillery Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 8 infantry moved from Shensi to Suiyuyan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Kansu: 1 bomber EDIT: Adding units owned by Americans to Suiyuyan: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Syria to Iraq Non Combat Move - British Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,4,2,6 British collect 24 PUs (2 lost to blockades); end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.17 Americans : -3.50 Chinese : 0.83 Japanese : -1.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Egypt to 95 Sea Zone 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 bomber moved from Egypt to Northwest Persia 1 armour moved from Egypt to Iraq 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Ethiopia to Italian Somaliland Italians take Italian Somaliland from British 1 armour moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - Italians Battle in 95 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 artillery and 3 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 3/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 2 armour, 3 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Northwest Persia Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northwest Persia, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 5 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Egypt 1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan 1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Italians collect 20 PUs (1 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33 Americans : 0.67 Russians : -1.00
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 infantry moved from 54 Sea Zone to Queensland Combat - ANZAC Battle in Queensland Non Combat Move - ANZAC Turn Complete - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 infantry moved from 54 Sea Zone to Queensland Combat - ANZAC Battle in Queensland Non Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@DizzKneeLand33 you win with citys
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gg @dawgoneit !
Let me know if you wanna play again – if so you can start the bidding for Allies – no rush, whenever you are ready. :)
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@DizzKneeLand33 30 allies
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well… 22!
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@dawgoneit 16
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@dawgoneit 14
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@dawgoneit 11 ish
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Okay, so I’m the good guys this time.
I’ll take a marine New Zealand, transport sz 71.
gl, and let’s have some more fun! :)
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wait, that adds up to 12 lmao
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never mind, just the normal marine New Zealand, marine India, 1 ipc UK Pacific.