No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
More killing tonight> or resume tomorrow?
Yah probably tomorrow.
Cool. I’ll be ready.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
2 bombers moved from Philippines to Java
1 fighter moved from Guam to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
2 mech_infantrys moved from Kansu to Kazakhstan
1 fighter moved from French Indo China to Burma
2 infantry moved from Amur to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Japan to Ulaanbaatar
1 bomber moved from Philippines to Burma
1 fighter moved from Japan to Ulaanbaatar
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Ulaanbaatar
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 6 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 6 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Sikang
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
2 aaGuns, 5 infantry and 4 mech_infantrys moved from Amur to Buryatia
1 mech_infantry moved from Soviet Far East to Sakha
2 fighters and 1 tactical_bomber moved from Ulaanbaatar to Amur
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Iwo Jima to 35 Sea Zone
1 bomber moved from Philippines to Japan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from Burma to French Indo China
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Java to Shan State
1 bomber moved from 39 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 22 Sea Zone to Philippines
1 bomber moved from Burma to French Indo China
1 artillery moved from Hunan to Yunnan
1 infantry moved from Yunnan to Hunan
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
3 submarines placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
French : 0.67
ANZAC : -0.33
UK_Pacific : -0.33
Russians : 1.67
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Caroline Islands to Guam
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Gibraltar to Spain
5 fighters moved from Gibraltar to Spain
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Egypt to Spain
Combat - Americans
Battle in Guam
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Guam, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 bomber and 1 infantry in Guam, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Spain
Americans attack with 2 artilleries, 1 bomber, 5 fighters and 8 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 8 infantry in Spain, round 2 : 4/16 hits, 5.50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 5 infantry in Spain, round 3 : 5/13 hits, 5.00 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 5 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Spain to Gibraltar
3 fighters moved from Spain to Gibraltar
2 fighters moved from Spain to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Alexandria to Egypt
1 aaGun and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Guam to Marianas
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Changing PUs for Americans from 80 to 85
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 17 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from India to West India
1 fighter moved from India to West India
Combat - British
Battle in West India
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in West India
British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 fighter in Burma, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Trans-Jordan
British attack with 3 artilleries and 17 infantry
Italians defend with 1 infantry
British roll dice for 3 artilleries and 17 infantry in Trans-Jordan, round 2 : 3/20 hits, 4.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from West India to India
1 destroyer moved from 81 Sea Zone to 75 Sea Zone
5 fighters moved from Northwest Persia to Iraq
5 fighters and 1 tactical_bomber moved from Egypt to Spain
1 aaGun and 4 infantry moved from Gibraltar to Spain
7 armour and 8 mech_infantrys moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -0.17
Italians : -0.33
Americans : -1.33
Neutral_True : 1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Bessarabia to Western Ukraine
1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 2/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Romania
2 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6,1,6,5,6
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 0.33
Hey, no a big deal I don’ think but I saw I misplaced my russian ftr in Urals, should have been in Volgagrad. If that is unacceptable let me know.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Americans to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
Hey, no a big deal I don’ think but I saw I misplaced my russian ftr in Urals, should have been in Volgagrad. If that is unacceptable let me know.
I think it’d be ok
Volgagrad had some units in it so you couldn’t try to pick it off. Otherwise, I don’t think there is any sneak attack on you it can do…
@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
Volgagrad had some units in it so you couldn’t try to pick it off. Otherwise, I don’t think there is any sneak attack on you it can do…
If there is, I will agree not to do it… ha!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Germany to Ukraine
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Persia to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Turkmenistan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from French Indo China to 21 Sea Zone
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
1 artillery and 5 infantry moved from Holland Belgium to Normandy Bordeaux
5 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
2 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 29 mech_infantrys moved from Bessarabia to Western Ukraine
3 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
1 bomber moved from Ukraine to Romania
1 tactical_bomber moved from Baltic States to Romania
1 fighter moved from Persia to Romania
1 mech_infantry moved from Turkmenistan to Afghanistan
Germans take Afghanistan from Neutral_True
1 mech_infantry moved from Northern Italy to Switzerland
Germans take Switzerland from Neutral_True
1 bomber moved from Archangel to Novgorod
1 armour moved from Turkmenistan to Afghanistan
1 armour and 1 mech_infantry moved from Turkmenistan to Afghanistan
1 armour and 1 mech_infantry moved from Turkmenistan to Afghanistan
2 armour and 2 mech_infantrys moved from Persia to Afghanistan
1 armour and 1 mech_infantry moved from Persia to Afghanistan
1 armour and 1 mech_infantry moved from Persia to Afghanistan
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Persia to Afghanistan
1 armour moved from Persia to Afghanistan
1 bomber moved from 21 Sea Zone to French Indo China
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Novgorod
Germans undo move 2.
3 artilleries placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 112 Sea Zone
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5,1,3,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 48 PUs (7 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 2.67
Russians : 1.67
hold on a sec
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Germany to Ukraine
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Persia to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Turkmenistan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from French Indo China to 21 Sea Zone
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
1 artillery and 5 infantry moved from Holland Belgium to Normandy Bordeaux
5 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
2 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 29 mech_infantrys moved from Bessarabia to Western Ukraine
3 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
1 bomber moved from Ukraine to Romania
1 tactical_bomber moved from Baltic States to Romania
1 fighter moved from Persia to Romania
1 mech_infantry moved from Turkmenistan to Afghanistan
Germans take Afghanistan from Neutral_True
1 mech_infantry moved from Northern Italy to Switzerland
Germans take Switzerland from Neutral_True
1 bomber moved from Archangel to Novgorod
1 armour moved from Turkmenistan to Afghanistan
1 armour and 1 mech_infantry moved from Turkmenistan to Afghanistan
1 armour and 1 mech_infantry moved from Turkmenistan to Afghanistan
2 armour and 2 mech_infantrys moved from Persia to Afghanistan
1 armour and 1 mech_infantry moved from Persia to Afghanistan
1 armour and 1 mech_infantry moved from Persia to Afghanistan
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Persia to Afghanistan
1 armour moved from Persia to Afghanistan
1 bomber moved from 21 Sea Zone to French Indo China
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Novgorod
Germans undo move 2.
3 artilleries placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 112 Sea Zone
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5,1,3,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 48 PUs (7 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Vyborg: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.67
Russians : 1.67
plz use latest
I’ve had a lot of bad luck in this game on the bigger battles. even earlier in the game with the Italians. I remember tho I was fairly buzzed from my hard kombucha, so I had a fuck it attitude and didn’t retreat. now I’m regretting those decisions haha… but I like messing around sometimes to create interesting games, like we have here.
Ha no worries, if you had won 110 as you should the game would have been over.
I still can’t believe I missed that.
Russia this evening. Fucking quarantine means I am working from home watching the kids, which really means I am just watching the kids
@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
Russia this evening. Fucking quarantine means I am working from home watching the kids, which really means I am just watching the kids
LOLLL