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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Chahar to Jehol
13 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Smolensk
50 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Kazakhstan
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 13 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 13 infantry in Kazakhstan, round 2 : 0/14 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 12 infantry in Kazakhstan, round 3 : 1/13 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 12 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 50 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 50 infantry in Bryansk, round 2 : 8/51 hits, 8.83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 49 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Jehol
Russians roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 infantry moved from Central Mongolia to Chahar
1 aaGun moved from Novosibirsk to Kazakhstan
1 aaGun moved from Novosibirsk to Kansu
2 infantry moved from Kansu to Shensi
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 20 infantry
EDIT: Adding units owned by Russians to Bryansk: 20 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -6.50
Japanese : 0.33
Territory Summary for Russians :
Shensi : 2 infantry
Kansu : 1 aaGun
Chahar : 2 infantry
Kazakhstan : 1 aaGun and 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 aaGuns, 1 artillery and 69 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 2 infantry
Vologda : 2 infantry
Samara : 1 infantry
97 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 58 / 83
Russians : 15 / 22
Japanese : 59 / 78
Americans : 53 / 78
Chinese : 10 / 12
British : 31 / 37
UK_Pacific : 5 / 8
Italians : 17 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Adam514 no question, you a better then me, and I can think of like 5 errors I have made so far, there is probably more but your inf are killing me on D…IND, I think you are 3-3 the last two turns, G, just hit like 4or 5 for 8…it has been nasty. Again, it probably wouldn’t matter anyway, your anticipating, fortress euro strategy is to be copied. my Russo turtle purchases are what drove you to the med so fast but I didn’t anticipate or plan for that. Meeting IND fall so quickly, lot’s of mistakes that you have capitalized on, these dice are just going to accelerate everything…
Japan’s naval moves with the J1 DOW brilliant…I can’t seem to recover, of course IND didn’t help that…
@666 Things like you Anzac land unit purchase on the first turn should never happen as well! You need to get in there quickly, make Japan lose a couple more transports at least.
@Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@666 Things like you Anzac land unit purchase on the first turn should never happen as well! You need to get in there quickly, make Japan lose a couple more transports at least.
I struggle with that Anz 1st purchase always, I notice that you send the usa down there even if they can’t land units on shore, but your J1 dow, which I NEVER do and rarely see had me on my heels, literally and figuratively. I am afraid you will have this won rather quickly, sorry, had hoped for more, the loss of UK air against the ITA fleet will hurt me even more with your strong push down there…
I actually noticed you seem to wait until you have overwhelming force, that is why I waited last turn but thought you might use both airbases for D and make it more painful…also that Greece AB…what a great placement, you can hit the allied fleet off NORM too, that gave me problems…
Thanks for your input.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from French Indo China to India
2 bombers moved from Philippines to Anhwe
2 fighters and 2 tactical_bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter moved from Japan to Anhwe
1 artillery and 1 infantry moved from Burma to India
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 3/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 6/12 hits, 5.83 expected hits
Chinese roll dice for 6 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 6 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from India to Burma
2 bombers moved from Anhwe to French Indo China
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Hunan
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Jehol
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
5 infantry moved from Korea to Manchuria
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
2 carriers moved from 33 Sea Zone to 49 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from Java to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
2 submarines moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
3 infantry placed in Malaya
2 infantry placed in French Indo China
2 fighters and 7 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : 1.00
UK_Pacific : -0.33
Japanese : 1.50
@Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@666 Things like you Anzac land unit purchase on the first turn should never happen as well! You need to get in there quickly, make Japan lose a couple more transports at least.
I normally buy 1inf 1TT ANZ1 if there’s no DOW, unless I have an inf on NG as a bid. What do you recommend in either case? The TT is needed to claim DNG if I’m losing one claiming Java.
@simon33 I’ve been doing 1 sub and then 3 subs on turn 2 for a long time. Keeps Japan honest.
@Adam514 moving that German bomber in Pacific is kind of funny and scary at the same time…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 marines, 6 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea Zone
6 fighters moved from 26 Sea Zone to 31 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 marines, 6 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea Zone
6 fighters moved from 26 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 30 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 31 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 31 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Alexandria to Egypt
2 infantry moved from Algeria to 92 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Gibraltar to Egypt
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 bomber moved from 124 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to Algeria
2 bombers moved from Eastern United States to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
2 marines placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : -2.33
Japanese : 0.33
Territory Summary for Americans :
Kansu : 3 fighters
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 marines and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber
Midway : 1 airfield
31 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 9 submarines and 3 transports
10 Sea Zone : 1 carrier, 6 submarines and 1 transport
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 3 infantry and 1 mech_infantry
Gibraltar : 2 infantry
Egypt : 1 armour, 2 fighters and 2 infantry
United Kingdom : 1 bomber
Algeria : 3 bombers and 2 infantry
Tunisia : 1 artillery
Tobruk : 1 flag
Libya : 1 flag
124 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer
Brazil : 1 flag
98 Sea Zone : 1 carrier, 2 fighters and 1 transport
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 58 / 83
Russians : 13 / 22
Japanese : 64 / 77
Americans : 53 / 79
Chinese : 10 / 12
British : 31 / 37
UK_Pacific : 2 / 0
Italians : 17 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kansu: 3 fighters
EDIT: Adding units owned by Americans to Kweichow: 3 fighters
EDIT: Turning off Edit Mode
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter and 4 infantry moved from Hopei to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kweichow : 1 fighter and 10 infantry
Szechwan : 1 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 58 / 83
Russians : 13 / 22
Japanese : 64 / 77
Americans : 53 / 79
Chinese : 10 / 10
British : 31 / 37
UK_Pacific : 2 / 0
Italians : 17 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from West India to India
2 fighters moved from West India to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 marines, 6 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea Zone
6 fighters moved from 26 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 30 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 31 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 31 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Alexandria to Egypt
2 infantry moved from Algeria to 92 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Gibraltar to Egypt
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 bomber moved from 124 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to Algeria
2 bombers moved from Eastern United States to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
2 marines placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kansu: 3 fighters
EDIT: Adding units owned by Americans to Kweichow: 3 fighters
EDIT: Turning off Edit Mode
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter and 4 infantry moved from Hopei to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from West India to India
2 fighters moved from West India to India
Combat - British
Battle in India
British attack with 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 2 fighters and 2 infantry in India, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from India to West India
1 armour, 1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 airfield, 1 fighter and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -0.83
Americans : -2.33
Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kweichow : 4 fighters and 10 infantry
Szechwan : 1 infantry
Anhwe : 2 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 marines and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber
Midway : 1 airfield
31 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 9 submarines and 3 transports
10 Sea Zone : 1 carrier, 6 submarines and 1 transport
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
West India : 2 aaGuns, 2 fighters and 6 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield, 3 infantry and 1 mech_infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Algeria : 3 bombers and 2 infantry
Syria : 1 flag
Tunisia : 1 artillery
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
124 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 4 submarines
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 58 / 83
Russians : 13 / 22
Japanese : 61 / 77
Americans : 53 / 79
Chinese : 10 / 10
British : 31 / 34
UK_Pacific : 5 / 8
Italians : 17 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Adam514 this game has been a real knock to my ego…feeling impotent. You have run over me like the mouse I am.
@666 Lesson for next time to play Axis ;).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 8 PUs;
Combat Move - Italians
5 fighters moved from Southern Italy to 99 Sea Zone
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Trans-Jordan
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 bomber moved from Southern Italy to 104 Sea Zone
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 5 fighters
French defend with 1 destroyer
Italians roll dice for 5 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 5 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Persia
Italians attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Persia
Italians win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Iraq to Trans-Jordan
5 fighters moved from 99 Sea Zone to Southern Italy
1 infantry moved from Rostov to Volgograd
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
Place Units - Italians
1 airfield placed in Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,1,5,1,1,2,4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,6,4,1,1,4,2,2,3,4
Italians collect 10 PUs (10 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
French : -0.33
Americans : -0.33
@Adam514 will get to this later this afternoon, busy day
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 fighter moved from Hawaiian Islands to Central America
1 fighter moved from 26 Sea Zone to Central America
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Hawaiian Islands : 1 marine
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 2 destroyers
Central America : 2 fighters
West India : 1 infantry
86 Sea Zone : 1 artillery, 1 carrier, 1 infantry and 1 transport
Eastern Persia : 1 infantry
Production/PUs Summary :
Germans : 58 / 83
Russians : 13 / 22
Japanese : 61 / 77
Americans : 53 / 79
Chinese : 10 / 10
British : 28 / 34
UK_Pacific : 5 / 8
Italians : 20 / 27
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 fighter moved from Hawaiian Islands to Central America
1 fighter moved from 26 Sea Zone to Central America
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Hawaiian Islands : 1 marine
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 2 destroyers
Central America : 2 fighters
West India : 1 infantry
Alexandria : 3 infantry
United Kingdom : 1 fighter and 2 infantry
86 Sea Zone : 1 artillery, 1 carrier, 1 infantry and 1 transport
Eastern Persia : 1 infantry
Production/PUs Summary :
Germans : 58 / 83
Russians : 13 / 22
Japanese : 61 / 77
Americans : 53 / 79
Chinese : 10 / 10
British : 28 / 34
UK_Pacific : 5 / 8
Italians : 20 / 27
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 8 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
10 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Egypt
1 bomber moved from Western Germany to Egypt
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Belarus to Vologda
1 bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Western Germany to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 bomber moved from Novgorod to Tambov
2 infantry moved from Rostov to Tambov
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Germans attack with 10 armour, 2 bombers, 6 fighters, 6 mech_infantrys and 4 tactical_bombers
British defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry; Americans defend with 1 armour, 2 fighters and 2 infantry
Germans roll dice for 10 armour, 2 bombers, 6 fighters, 6 mech_infantrys and 4 tactical_bombers in Egypt, round 2 : 9/28 hits, 13.00 expected hits
British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 13 infantry and 1 mech_infantry in Egypt, round 2 : 5/21 hits, 8.17 expected hits
1 bomber owned by the British, 2 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Egypt
Germans roll dice for 10 armour, 2 bombers, 6 fighters, 1 mech_infantry and 4 tactical_bombers in Egypt, round 3 : 15/23 hits, 12.17 expected hits
British roll dice for 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 3 : 7/12 hits, 5.33 expected hits
1 mech_infantry owned by the British, 6 armour owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 5 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 4 armour, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 6 armour and 6 mech_infantrys
Casualties for Americans: 1 armour, 2 fighters and 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry
Battle in 124 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Germans retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Volgograd
1 bomber moved from Tambov to Volgograd
2 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Trans-Jordan
1 infantry moved from Northern Italy to Yugoslavia
1 armour, 2 artilleries and 1 infantry moved from Belarus to Archangel
1 artillery and 2 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 infantry moved from Caucasus to Northwest Persia
1 aaGun, 1 armour, 11 artilleries and 22 infantry moved from Rostov to Volgograd
1 artillery moved from Ukraine to Bessarabia
7 mech_infantrys moved from Romania to Bessarabia
3 infantry moved from Poland to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 2 artilleries and 7 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Guam to Caroline Islands
Place Units - Germans
1 aaGun and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,5,4,2,2,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,5,1,5,3,2,5,1,1,3
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -2.83
British : -1.50
Americans : 0.67
Russians : 0.33