dawgoneit Axis -vs- Sovietishcat Allies Playoff


  • @Sovietishcat scramble in sz92?

  • '19

    @dawgoneit Yes please, 3 fighters, best OOL for the battle, so Kill AC first, dd, cruisers, tac and fighters.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            2 fighters moved from Southern Italy to Algeria
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 92 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
                    1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 4 fighters and 1 transport remaining. Battle score for attacker is -11
                Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 tactical_bomber
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 infantry
                    AA fire in Algeria : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 2/6 hits, 2.33 expected hits
                    French roll dice for 1 aaGun and 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Algeria, round 3 : 3/5 hits, 2.17 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 infantry
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                1 fighter owned by the British forced to land in Gibraltar
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            2 fighters moved from Algeria to Libya
            1 artillery and 3 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.50
    French : 0.67
    AA fire in Algeria : : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            2 fighters moved from Southern Italy to Algeria
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 92 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
                    1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 4 fighters and 1 transport remaining. Battle score for attacker is -11
                Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 tactical_bomber
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 infantry
                    AA fire in Algeria : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 2/6 hits, 2.33 expected hits
                    French roll dice for 1 aaGun and 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Algeria, round 3 : 3/5 hits, 2.17 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 infantry
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                1 fighter owned by the British forced to land in Gibraltar
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            2 fighters moved from Algeria to Libya
            1 artillery and 3 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
            EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
            EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by Italians to Kenya: 1 infantry
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.50
    French : 0.67
    AA fire in Algeria : : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            3 bombers moved from Western Germany to 91 Sea Zone
            4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 112 Sea Zone to 91 Sea Zone
    

    Savegame


  • @Sovietishcat any scramble in sz91 or sz92?

  • '19

    @dawgoneit No scrambles


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            3 bombers moved from Western Germany to 91 Sea Zone
            4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 112 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 4 fighters and 4 tactical_bombers
                British defend with 1 transport
                    1 transport owned by the British lost in 92 Sea Zone
                Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 91 Sea Zone
                Germans attack with 3 bombers and 3 submarines
                French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 2 submarines owned by the Germans lost in 91 Sea Zone
                Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 2 submarines
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from 92 Sea Zone to Algeria
            3 bombers moved from 91 Sea Zone to Algeria
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 artillery and 1 infantry moved from Norway to Finland
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            6 armour moved from France to Germany
            1 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Germany to Poland
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Slovakia Hungary to Poland
            1 aaGun moved from Slovakia Hungary to Poland
            1 aaGun moved from Slovakia Hungary to Romania
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 113 Sea Zone
            1 bomber, 1 fighter and 1 infantry placed in Western Germany
            1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    French : 1.17
    Neutral_Allies : 0.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 artilleries and 5 infantry moved from Novgorod to Karelia
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            2 fighters and 1 tactical_bomber moved from Russia to Karelia
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            2 aaGuns and 1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            5 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            1 aaGun moved from Belarus to Novgorod
            1 submarine moved from 111 Sea Zone to 104 Sea Zone
    
        Place Units - Russians
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 harbour, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 3 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Hunan to Kweichow
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 8/18 hits, 8.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 artilleries moved from Japan to 6 Sea Zone
            2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            3 infantry moved from Manchuria to 19 Sea Zone
            3 infantry moved from Korea to Manchuria
            3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
            2 fighters and 1 tactical_bomber moved from Manchuria to Kwangsi
            1 infantry moved from Korea to Manchuria
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
            EDIT: Adding units owned by Japanese to Anhwe: 2 infantry
            EDIT: Turning off Edit Mode
            2 transports placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.50
    

    Savegame


  • @dawgoneit i quickly restarted my turn witch rolled the first roll automatically. once i realized i forgot to move my planes into the battle. i hope this is all rite.

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 marine placed in Central United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            7 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Ethiopia
            1 marine moved from India to 39 Sea Zone
            1 infantry moved from Eastern Persia to West India
            2 infantry moved from Persia to 80 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry and 1 marine moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 destroyer moved from 111 Sea Zone to 123 Sea Zone
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 94 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 91 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Ethiopia
                British attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
            3 fighters moved from Gibraltar to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter moved from 94 Sea Zone to Egypt
            1 bomber moved from 91 Sea Zone to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            3 infantry moved from Shan State to Burma
            2 infantry moved from Burma to India
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Union of South Africa
            1 factory_minor placed in Egypt
            1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Rhodesia: 2 infantry
            EDIT: Adding units owned by British to Tanganyika Territory: 1 infantry
            EDIT: Adding units owned by British to Belgian Congo: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 1,83
    Italians : 0,33
    Chinese : -0,50
    Japanese : 0,17
    

    Savegame

  • '19

    @dawgoneit said in dawgoneit Axis -vs- Sovietishcat Allies Playoff:

    @dawgoneit i quickly restarted my turn witch rolled the first roll automatically. once i realized i forgot to move my planes into the battle. i hope this is all rite.

    I am okay with thanks to let me know :blush:


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Albania to Greece
            1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 infantry moved from Kenya to Belgian Congo
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 fighter moved from Southern Italy to Tobruk
            2 infantry moved from Libya to Tobruk
            2 fighters moved from Libya to Tobruk
            1 armour and 1 artillery moved from Southern France to Northern Italy
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Morocco
                Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from French with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Tobruk
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Tobruk, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 fighters and 2 infantry in Tobruk, round 3 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Tobruk to Libya
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : -0.67
    French : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 infantry moved from French Central Africa to Nigeria
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - French
            Battle in 95 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Algeria to 91 Sea Zone
            3 bombers moved from Algeria to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            2 fighters moved from Algeria to 95 Sea Zone
            1 fighter moved from Western Germany to 95 Sea Zone
            1 fighter and 3 tactical_bombers moved from Algeria to 91 Sea Zone
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 3 fighters
                French defend with 1 destroyer
                    Germans roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 95 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 91 Sea Zone
                Germans attack with 4 bombers, 1 fighter and 5 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 4 bombers, 1 fighter and 5 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits
                    British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                Germans win with 4 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            4 bombers, 1 fighter and 5 tactical_bombers moved from 91 Sea Zone to Morocco
            1 fighter moved from Algeria to Morocco
            3 fighters moved from 95 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Norway to Finland
            3 armour moved from Greece to Bulgaria
            3 infantry moved from Slovakia Hungary to Romania
            3 infantry moved from Germany to Poland
            3 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            2 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Romania
            3 armour moved from Bulgaria to Romania
            3 armour moved from Germany to Slovakia Hungary
            3 armour moved from Germany to Poland
            1 infantry moved from Western Germany to France
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber placed in Western Germany
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    French : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Karelia to Novgorod
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            3 infantry moved from Russia to Bryansk
            5 armour and 2 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Belarus to Baltic States
            2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            7 infantry moved from Bryansk to Belarus
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            2 artilleries and 1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            4 transports moved from 36 Sea Zone to 20 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 transports moved from 20 Sea Zone to 6 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            2 artilleries and 4 infantry moved from Kwangsi to Yunnan
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            2 bombers moved from Kwangsi to Hunan
            7 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Japanese creates battle in territory 36 Sea Zone
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
                British defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 5 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 5 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 2 : 15/25 hits, 11.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/11 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 2 bombers, 2 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Hunan to Kwangsi
            7 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
            3 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 artilleries and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : -0.67
    UK_Pacific : -0.67
    Japanese : 3.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            Americans undo move 4.
            Americans undo move 3.
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            5 fighters and 1 tactical_bomber moved from Egypt to Tobruk
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
    
        Combat - British
            Battle in Tobruk
                British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/8 hits, 3,83 expected hits
                    Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Tobruk to Egypt
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 marine moved from Ethiopia to 76 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from West India to India
            1 aaGun and 3 infantry moved from Burma to India
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 airfield placed in Egypt
            1 mech_infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : -1,83
    Italians : -0,67
    Chinese : 0,00
    Japanese : 0,67
    

    Savegame

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