No scrambles, let’s have some fun!
19L axis-dominion vs farmboy (allies+6) bm3
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German fig is on ita cv
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I might adjust the marine, give me a couple mins to decide that
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@axis-dominion ok. no problem
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I was definitely not expecting that buy
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
I was definitely not expecting that buy
yah I figured I could protect a whole lot more with that buy, save my two subs, and all the while making some threats of my own.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Greece to Holland Belgium 1 fighter moved from 97 Sea Zone to Holland Belgium 1 fighter moved from 97 Sea Zone to Holland Belgium 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 4 infantry moved from Eastern Poland to Western Ukraine 6 infantry moved from Novgorod to Belarus 1 fighter moved from Yugoslavia to Western Ukraine 1 tactical_bomber moved from Greece to Western Ukraine 1 fighter moved from Yugoslavia to Normandy Bordeaux 1 tactical_bomber moved from Greece to Normandy Bordeaux 1 bomber moved from French Indo China to 42 Sea Zone 1 mech_infantry moved from Slovakia Hungary to Belarus 1 fighter moved from Yugoslavia to Belarus Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 6 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 6 infantry and 1 mech_infantry in Belarus, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 9 armour, 7 artilleries, 6 infantry and 31 mech_infantrys moved from Volgograd to Rostov 1 aaGun, 4 artilleries and 5 infantry moved from Caucasus to Rostov 6 mech_infantrys moved from Bessarabia to Rostov 1 infantry moved from Bessarabia to Ukraine 3 artilleries and 7 infantry moved from Archangel to Smolensk 1 armour and 2 mech_infantrys moved from Novgorod to Smolensk 1 fighter moved from Belarus to Rostov 1 fighter moved from Western Ukraine to Rostov 1 aaGun moved from Eastern Poland to Belarus 1 tactical_bomber moved from Holland Belgium to Western Germany 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 submarines moved from 119 Sea Zone to 112 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 carrier and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 4 fighters moved from Southern Italy to 112 Sea Zone 1 fighter moved from Greece to 112 Sea Zone 1 armour moved from Eastern Poland to Ukraine 1 fighter moved from 99 Sea Zone to Greece 1 tactical_bomber moved from Western Ukraine to Smolensk 1 tactical_bomber moved from Greece to Smolensk 2 mech_infantrys moved from Eastern Poland to Smolensk 2 mech_infantrys moved from Eastern Poland to Ukraine 3 artilleries moved from Western Germany to France 1 aaGun moved from Northern Italy to France 4 infantry moved from Northern Italy to France 1 marine moved from Western Germany to France 1 infantry moved from Western Germany to France 3 transports moved from 115 Sea Zone to 114 Sea Zone 5 infantry moved from Germany to 114 Sea Zone 5 infantry and 3 transports moved from 114 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 5 infantry moved from 112 Sea Zone to Norway 3 artilleries moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 aaGun moved from Yugoslavia to Northern Italy 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 3 carriers, 1 destroyer and 2 fighters placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,3,4 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 marine EDIT: Adding units owned by Germans to Western Germany: 1 marine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.67 Americans : -0.67 Russians : 0.00 -
moved the marine.
what do you think of that buy? you don’t have to give me any details or reasons that would give away anything, just curious if you feel it’s a good or bad move
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@axis-dominion I think its probably a good move but it has a cost too. It both blocks an attack on Norway and also threatens the UK (and it will force me to keep the fleet close enough to counter any attempt to land in UK) and may force the US to spend more in the Atlantic than i want. Bu on the flip side, you can’t send those against Moscow. I’m not sure if I can, but one option for me is to think about ways to make them irrelevant.
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But I will need to think this through more as well.
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
@axis-dominion I think its probably a good move but it has a cost too. It both blocks an attack on Norway and also threatens the UK (and it will force me to keep the fleet close enough to counter any attempt to land in UK) and may force the US to spend more in the Atlantic than i want. Bu on the flip side, you can’t send those against Moscow. I’m not sure if I can, but one option for me is to think about ways to make them irrelevant.
yah it did sacrifice a turn of land units against Moscow. but then again, would I really be able to build and send against Moscow with such a sizeable allied threat targeting all over the opposite fronts? so I figured it’s a good investment that also serves a potent counter threat. as for making them irrelevant, I don’t think you could really do that completely, because even if the navy was forced to fully tuck away into 113, it would still serve a strong defensive purpose even there, and still have some significant threat projection that will hang over you for a while.
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@axis-dominion Its an interesting move for sure and the next US/UK turn is going to be more complicated to figure out than the last.
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
@axis-dominion Its an interesting move for sure and the next US/UK turn is going to be more complicated to figure out than the last.
Yah things are pretty tight all over. It’s a close match and getting more epic by the round, but I’d say allies have a distinct economic edge.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 2 infantry moved from Samara to Vologda 1 tactical_bomber moved from Tambov to Vologda 3 fighters moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Vologda to Russia 2 aaGuns moved from Tambov to Russia 1 aaGun moved from Tambov to Samara 9 artilleries moved from Tambov to Samara 10 artilleries moved from Tambov to Russia 33 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 29 infantry moved from Tambov to Russia 4 infantry moved from Yenisey to Timguska 2 infantry moved from Dzavhan to Olgiy Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.50 -
I’d like to think more about that Russian sub but can’t do in the moment (because it involves a lot of thinking of where the US and UK go). Thought you might be fine with me deciding on that after Japan goes. (Although I suppose it is possible that where japan goes will determine what the US/UK do in the atlantic too).
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
I’d like to think more about that Russian sub but can’t do in the moment (because it involves a lot of thinking of where the US and UK go). Thought you might be fine with me deciding on that after Japan goes. (Although I suppose it is possible that where japan goes will determine what the US/UK do in the atlantic too).
Yah I’m ok with it, no worries
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@axis-dominion said in 19L axis-dominion vs farmboy (allies+6) bm3:
@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
@axis-dominion Its an interesting move for sure and the next US/UK turn is going to be more complicated to figure out than the last.
Yah things are pretty tight all over. It’s a close match and getting more epic by the round, but I’d say allies have a distinct economic edge.
Yeah. I’m pleasantly surprised that I have kept that this long in this game. But it certainly seems far from over.
I’ll commit to leaving the Soviet sub where it is.
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
@axis-dominion said in 19L axis-dominion vs farmboy (allies+6) bm3:
@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
@axis-dominion Its an interesting move for sure and the next US/UK turn is going to be more complicated to figure out than the last.
Yah things are pretty tight all over. It’s a close match and getting more epic by the round, but I’d say allies have a distinct economic edge.
Yeah. I’m pleasantly surprised that I have kept that this long in this game. But it certainly seems far from over.
I’ll commit to leaving the Soviet sub where it is.
ok sounds good.
I’m about to do Japan combat
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java was a devastating loss
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yeah. that was quite the roll. Payback for your India defense but definitely a combat with more impact on the game
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Guam 2 fighters moved from 35 Sea Zone to Guam 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Java 4 fighters moved from 35 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 5 fighters moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to 21 Sea Zone 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Shensi 1 fighter moved from Hunan to Shensi 1 tactical_bomber moved from Kweichow to Shensi 1 tactical_bomber moved from Kweichow to Sikang 1 tactical_bomber moved from Kweichow to Sikang 1 armour moved from Szechwan to Sikang 1 artillery moved from Szechwan to Sikang 1 fighter moved from French Indo China to Burma 1 armour moved from Siberia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 tactical_bomber moved from Hunan to Shensi Combat - Japanese Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java Japanese roll dice for 1 bomber and 1 infantry in Java, round 3 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Guam Japanese attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 artillery Japanese roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 6/10 hits, 4.67 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 bomber moved from Java to Malaya 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Malaya to Shan State 6 fighters moved from Guam to 35 Sea Zone 5 fighters moved from 21 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Guam to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from Burma to Malaya 1 artillery moved from Shan State to Yunnan 1 fighter and 2 tactical_bombers moved from Shensi to Hunan 1 tactical_bomber moved from Sikang to Szechwan 1 tactical_bomber moved from Sikang to Kweichow 1 armour moved from Anhwe to Kweichow 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Ulaanbaatar 2 artilleries moved from Amur to Manchuria 1 fighter moved from Burma to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Burma to Hunan 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 bomber EDIT: Changing ownership of Java from ANZAC to Japanese EDIT: Adding units owned by Japanese to Java: 1 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone 3 infantry placed in Malaya 3 artilleries placed in Manchuria 2 tactical_bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
ANZAC : 2.00 Americans : 0.50 Chinese : 0.33 UK_Pacific : -0.33 Japanese : -2.00





