Triple allied move dome
Italy on the move…
Our cool game is Rolling :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 marine moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 tactical_bomber moved from Anhwe to Szechwan
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Szechwan
1 fighter moved from 37 Sea Zone to Shan State
1 artillery moved from Yunnan to Shan State
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers in Szechwan, round 2 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from French Indo China to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
3 fighters moved from Philippines to 37 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun and 8 infantry moved from Manchuria to Jehol
1 battleship and 2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
4 tactical_bombers moved from Szechwan to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber moved from Szechwan to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 36 Sea Zone
3 artilleries moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 armour moved from Malaya to Shan State
3 fighters moved from Szechwan to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 carrier and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 120 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
1 armour, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in 120 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tobruk
Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 120 Sea Zone to Quebec
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - Americans
1 marine placed in Western United States
1 bomber and 1 fighter placed in Western United States
1 carrier and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17
Italians : -0.33
Americans : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
2 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 3.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 120 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
1 armour, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in 120 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tobruk
Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 120 Sea Zone to Quebec
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - Americans
1 marine placed in Western United States
1 bomber and 1 fighter placed in Western United States
1 carrier and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
2 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tunisia to Libya
British take Libya from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 bomber moved from Egypt to India
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Morocco to Tunisia
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from 96 Sea Zone to Tobruk
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
3 fighters moved from Gibraltar to Malta
3 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Place Units - British
3 infantry placed in Persia
1 airfield placed in Malta
2 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.17
Italians : -0.33
Americans : -1.17
Chinese : 3.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 infantry moved from Syria to Trans-Jordan
1 mech_infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Greece
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 artilleries placed in Ukraine
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 aaGun and 1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
when I strafe, I can assume you’ll want to keep your aaa right?
@axis-dominion almost certainly but it might depend on the roll. I’m here now if you will be doing it in a few minutes.
I can’t really imagine a circumstance where I wouldn’t keep the AA but maybe post a file so i can see in the moment.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Ukraine to Bryansk
8 infantry moved from Western Ukraine to Bryansk
7 artilleries moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Bryansk
Germans attack with 1 armour, 8 artilleries and 8 infantry
Russians defend with 1 aaGun and 9 infantry
Germans roll dice for 1 armour, 8 artilleries and 8 infantry in Bryansk, round 2 : 8/17 hits, 5.83 expected hits
Russians roll dice for 1 aaGun and 9 infantry in Bryansk, round 2 : 3/9 hits, 3.00 expected hits
8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
8 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans retreated to Ukraine
Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 8 infantry
Non Combat Move - Germans
1 mech_infantry moved from Romania to Greece
1 tactical_bomber moved from Ukraine to Greece
2 tactical_bombers moved from Western Germany to Greece
1 fighter moved from Syria to Greece
1 fighter and 1 tactical_bomber moved from Norway to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Southern France to Northern Italy
3 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
3 mech_infantrys moved from Novgorod to Poland
10 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 infantry moved from Novgorod to Baltic States
1 aaGun and 3 infantry moved from Novgorod to Vyborg
3 artilleries moved from Western Ukraine to Ukraine
9 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from United Kingdom to Western Germany
1 artillery moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Ukraine to Western Ukraine
6 armour moved from Ukraine to Western Ukraine
2 artilleries moved from Norway to Finland
3 infantry moved from Norway to Finland
Place Units - Germans
2 artilleries, 1 fighter and 1 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2.17
Russians : 0.00
AA fire in United Kingdom : : -0.17
you can of course swap casualty
yeah. You had the perfect roll there.
@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
yeah. You had the perfect roll there.
my thought as well
managed to slip in some sweet bombings as well
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Bryansk
6 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns, 4 artilleries and 25 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
6 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 aaGun, 4 artilleries and 20 infantry moved from Belarus to Bryansk
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.17
this might be too late, but decided on one more combat move (after the fact). that was two mechs and two tanks and an inf going to archangel instead of ncm into Bryansk. Is it alright if I redo? Until I hear, I will assume I can, but we have the save game if you want me to stick with what I originally committed.
@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
this might be too late, but decided on one more combat move (after the fact). that was two mechs and two tanks and an inf going to archangel instead of ncm into Bryansk. Is it alright if I redo? Until I hear, I will assume I can, but we have the save game if you want me to stick with what I originally committed.
yah sure go for it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Bryansk
6 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns, 4 artilleries and 25 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
6 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 aaGun, 4 artilleries and 20 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.17
Looked more carefully and realized one inf and one ipc wasn’t worth it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Hopei
2 bombers moved from French Indo China to Hopei
3 fighters moved from Yunnan to Hopei
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 tactical_bombers moved from French Indo China to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 tactical_bomber moved from French Indo China to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Hopei, round 2 : 5/13 hits, 6.33 expected hits
Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 aaGun and 1 infantry moved from Korea to Manchuria
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Anhwe
1 armour moved from Shan State to Hunan
2 bombers moved from Hopei to French Indo China
3 fighters and 5 tactical_bombers moved from Hopei to Hunan
7 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 fighter and 3 tactical_bombers moved from French Indo China to Japan
3 carriers moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
3 fighters moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 airfield placed in Hunan
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in Malaya
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -1.33