@Amon-Sul turn complete!
19L axis-dominion vs farmboy (allies+6) bm3
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan 2 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Chahar to Hopei Combat - Chinese Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 2 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 3.00 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 120 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone 1 armour, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Battle in 120 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Tobruk Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 aaGun moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 120 Sea Zone to Quebec 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone Place Units - Americans 1 marine placed in Western United States 1 bomber and 1 fighter placed in Western United States 1 carrier and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan 2 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Chahar to Hopei Combat - Chinese Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 2 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 5 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tunisia to Libya British take Libya from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 aaGun and 3 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 bomber moved from Egypt to India 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 armour moved from Morocco to Tunisia 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from 96 Sea Zone to Tobruk 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 3 fighters moved from Gibraltar to Malta 3 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq Place Units - British 3 infantry placed in Persia 1 airfield placed in Malta 2 infantry placed in Egypt 1 submarine placed in 81 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Germans : -0.17 Italians : -0.33 Americans : -1.17 Chinese : 3.00 Japanese : 0.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 3 artilleries and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 infantry moved from Syria to Trans-Jordan 1 mech_infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 99 Sea Zone to 97 Sea Zone 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 1 fighter moved from Southern Italy to Greece 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 artilleries placed in Ukraine 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
AA fire in Egypt : : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 aaGun and 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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when I strafe, I can assume you’ll want to keep your aaa right?
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@axis-dominion almost certainly but it might depend on the roll. I’m here now if you will be doing it in a few minutes.
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I can’t really imagine a circumstance where I wouldn’t keep the AA but maybe post a file so i can see in the moment.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Ukraine to Bryansk 8 infantry moved from Western Ukraine to Bryansk 7 artilleries moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Bryansk Germans attack with 1 armour, 8 artilleries and 8 infantry Russians defend with 1 aaGun and 9 infantry Germans roll dice for 1 armour, 8 artilleries and 8 infantry in Bryansk, round 2 : 8/17 hits, 5.83 expected hits Russians roll dice for 1 aaGun and 9 infantry in Bryansk, round 2 : 3/9 hits, 3.00 expected hits 8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk 8 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans retreated to Ukraine Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 3 infantry Casualties for Russians: 8 infantry Non Combat Move - Germans 1 mech_infantry moved from Romania to Greece 1 tactical_bomber moved from Ukraine to Greece 2 tactical_bombers moved from Western Germany to Greece 1 fighter moved from Syria to Greece 1 fighter and 1 tactical_bomber moved from Norway to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Southern France to Northern Italy 3 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 3 mech_infantrys moved from Novgorod to Poland 10 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 marine moved from Novgorod to 115 Sea Zone 1 cruiser and 1 marine moved from 115 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 infantry moved from Novgorod to Baltic States 1 aaGun and 3 infantry moved from Novgorod to Vyborg 3 artilleries moved from Western Ukraine to Ukraine 9 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from United Kingdom to Western Germany 1 artillery moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Western Ukraine to Ukraine 6 mech_infantrys moved from Ukraine to Western Ukraine 6 armour moved from Ukraine to Western Ukraine 2 artilleries moved from Norway to Finland 3 infantry moved from Norway to Finland Place Units - Germans 2 artilleries, 1 fighter and 1 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 2.17 Russians : 0.00 AA fire in United Kingdom : : -0.17 -
you can of course swap casualty
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yeah. You had the perfect roll there.
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
yeah. You had the perfect roll there.
my thought as well
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managed to slip in some sweet bombings as well
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Bryansk 6 artilleries and 4 infantry moved from Russia to Bryansk 2 aaGuns, 4 artilleries and 25 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 6 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 aaGun, 4 artilleries and 20 infantry moved from Belarus to BryanskCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.17 -
this might be too late, but decided on one more combat move (after the fact). that was two mechs and two tanks and an inf going to archangel instead of ncm into Bryansk. Is it alright if I redo? Until I hear, I will assume I can, but we have the save game if you want me to stick with what I originally committed.
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
this might be too late, but decided on one more combat move (after the fact). that was two mechs and two tanks and an inf going to archangel instead of ncm into Bryansk. Is it alright if I redo? Until I hear, I will assume I can, but we have the save game if you want me to stick with what I originally committed.
yah sure go for it
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Bryansk 6 artilleries and 4 infantry moved from Russia to Bryansk 2 aaGuns, 4 artilleries and 25 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 6 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 aaGun, 4 artilleries and 20 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 1 armour and 1 mech_infantry moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Belarus to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.17 -
Looked more carefully and realized one inf and one ipc wasn’t worth it.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Yunnan to Hopei 2 bombers moved from French Indo China to Hopei 3 fighters moved from Yunnan to Hopei 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 tactical_bombers moved from French Indo China to Hopei 1 tactical_bomber moved from Yunnan to Hopei 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 tactical_bomber moved from French Indo China to Hopei Combat - Japanese Battle in Hopei Japanese attack with 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Hopei, round 2 : 5/13 hits, 6.33 expected hits Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 aaGun and 1 infantry moved from Korea to Manchuria 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Anhwe 1 armour moved from Shan State to Hunan 2 bombers moved from Hopei to French Indo China 3 fighters and 5 tactical_bombers moved from Hopei to Hunan 7 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 fighter and 3 tactical_bombers moved from French Indo China to Japan 3 carriers moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 3 fighters moved from 37 Sea Zone to French Indo China 1 fighter moved from 37 Sea Zone to Malaya 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Yunnan 1 fighter moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 airfield placed in Hunan 2 artilleries and 1 infantry placed in Manchuria 3 infantry placed in Malaya 1 infantry placed in French Indo China 2 submarines placed in 36 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.33 -
heads up there’s an AB in Hunan
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also remember, you can’t land air in Russia, including Amur/siberia, since Russia is not at war with Japan. I think tripleA allows it, but it’s illegal.





