Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
Savegame
Global 40 BM: 2 Americans (Axis) vs 2 Europeans (Allies)
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Italians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : 1.50
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 19 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Amur 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to India 1 mech_infantry moved from Yunnan to Szechwan 1 armour moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 2 battleships moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from French Indo China to Szechwan Combat - Japanese Battle in India Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers British defend with 2 aaGuns, 4 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 6/12 hits, 6.67 expected hits UK_Pacific roll dice for 2 aaGuns, 4 artilleries and 3 infantry in India, round 2 : 3/7 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 bomber owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers in India, round 3 : 7/9 hits, 5.00 expected hits UK_Pacific roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 artilleries owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 2 aaGuns, 4 artilleries and 3 infantry Battle in Szechwan Japanese attack with 1 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Yunnan to India 1 infantry moved from Hopei to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 carriers moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from Buryatia to Amur 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 bomber moved from India to Yunnan 2 fighters and 2 tactical_bombers moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Japan to Kweichow 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 mech_infantry moved from Hopei to Kweichow 1 mech_infantry moved from Hopei to Hunan 1 aaGun moved from Yunnan to Hunan 1 carrier moved from 42 Sea Zone to 45 Sea Zone 2 destroyers moved from 42 Sea Zone to 39 Sea Zone Place Units - Japanese 10 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,2,3,2,2,1,2,3,4,2,6,5,6,6,3,1,4,4,5,4,2,3,4,6,6,6,5,2,3,1,3,2,1,3,6,6,1,5,5,5,1,3,5,1,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,2,2,4,4,1,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,2,4,2 Japanese collect 51 PUs (17 lost to blockades); end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 1.00 AA fire in India : : -1.00 Japanese : 1.00
Territory Summary for Japanese :
Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 airfield Korea : 1 infantry Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag, 1 infantry Japan : 2 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour and 20 infantry Jehol : 1 flag, 1 mech_infantry Okinawa : 1 infantry Manchuria : 1 flag Yunnan : 1 flag, 1 artillery and 1 bomber Kweichow : 1 flag, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Hunan : 1 flag, 1 aaGun and 1 mech_infantry Hopei : 1 flag Szechwan : 1 flag, 1 armour and 3 mech_infantrys Chahar : 1 flag Anhwe : 1 flag, 2 aaGuns and 2 infantry Shan State : 1 flag Burma : 1 flag, 1 infantry India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Philippines : 1 flag, 1 airfield and 1 harbour Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag, 1 infantry and 2 mech_infantrys Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 1 factory_minor and 3 infantry Celebes : 1 flag Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 45 Sea Zone : 1 carrier 37 Sea Zone : 1 flag 36 Sea Zone : 1 destroyer 35 Sea Zone : 1 destroyer 39 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport 80 Sea Zone : 1 submarine Eastern Persia : 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 66 / 89 Russians : 9 / 9 Japanese : 68 / 67 Americans : 56 / 76 Chinese : 0 / 4 British : 29 / 36 UK_Pacific : 2 / 0 Italians : 20 / 18 ANZAC : 10 / 15 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 19 Sea Zone to 36 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from Wake Island to 35 Sea Zone 2 bombers moved from Caroline Islands to 45 Sea Zone 4 fighters moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 5 fighters moved from 20 Sea Zone to 45 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Americans Battle in 45 Sea Zone Americans attack with 2 bombers, 1 destroyer, 8 fighters and 1 transport Japanese defend with 1 carrier Americans roll dice for 2 bombers, 1 destroyer, 8 fighters and 1 transport in 45 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 45 Sea Zone Americans win with 2 bombers, 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Dutch New Guinea Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Dutch New Guinea from Japanese, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Non Combat Move - Americans 2 bombers moved from 45 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from Western United States to Wake Island 1 carrier moved from 33 Sea Zone to 35 Sea Zone 7 carriers moved from 20 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 cruiser and 3 destroyers moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Guam 8 fighters moved from 45 Sea Zone to 35 Sea Zone 5 fighters moved from 36 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from French Equatorial Africa to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.00
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - British British buy 6 armour; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 2 mech_infantrys moved from Trans-Jordan to Iraq 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 bomber moved from Union of South Africa to Iraq 1 bomber moved from Russia to Caucasus Combat - British Air Battle in Caucasus
Combat Hit Differential Summary :
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No Intercept please.
Also i loaded the game locally and have it run Combat… and it was a bid weird…
There were no AA shots fired and also no attack rolls on Iraq… but units are gone (like it was already rolled and both german units were lost).
Could be that it’s a bug due to saving at this specific point, or its all good and in PPEM mode all works as intended…
But If you experience similar behaviour in your real go with MARTI, then please redo the move completly in the same manner.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 19 Sea Zone to 36 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from Wake Island to 35 Sea Zone 2 bombers moved from Caroline Islands to 45 Sea Zone 4 fighters moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 5 fighters moved from 20 Sea Zone to 45 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Americans Battle in 45 Sea Zone Americans attack with 2 bombers, 1 destroyer, 8 fighters and 1 transport Japanese defend with 1 carrier Americans roll dice for 2 bombers, 1 destroyer, 8 fighters and 1 transport in 45 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 45 Sea Zone Americans win with 2 bombers, 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Dutch New Guinea Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Dutch New Guinea from Japanese, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Non Combat Move - Americans 2 bombers moved from 45 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from Western United States to Wake Island 1 carrier moved from 33 Sea Zone to 35 Sea Zone 7 carriers moved from 20 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 cruiser and 3 destroyers moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Guam 8 fighters moved from 45 Sea Zone to 35 Sea Zone 5 fighters moved from 36 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from French Equatorial Africa to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 6 armour; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 2 mech_infantrys moved from Trans-Jordan to Iraq 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 bomber moved from Union of South Africa to Iraq 1 bomber moved from Russia to Caucasus Combat - British Air Battle in Caucasus British attacks with 1 units heading to Caucasus Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Caucasus causes 4 damage total. Battle in Iraq British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/7 hits, 3.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - British 1 bomber moved from Caucasus to Russia 1 bomber, 3 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 3 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 armour moved from Union of South Africa to Belgian Congo 1 armour moved from Morocco to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Morocco to Algeria Place Units - British 3 armour placed in Egypt 3 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 British collect 30 PUs (1 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 British : 2.83 Americans : -0.33 Japanese : 0.00 AA fire in Caucasus : : -0.17
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@Elrood Odd. It did work fine for me, though.
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Hi Colt,
Yes, looked fine for me then in PBEM, might it went so fast in locale mode, that it didnt even show on my screen.All is fine. :-)
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 14 PUs; Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 mech_infantry moved from Northwest Persia to Iraq 1 fighter moved from Caucasus to Iraq 1 tactical_bomber moved from Northwest Persia to Iraq Combat - Italians Battle in Iraq Italians attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 mech_infantrys Italians roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,17 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 1 aaGun moved from Northwest Persia to Iraq 1 aaGun moved from Persia to Iraq 1 armour and 4 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Yunnan to Caucasus Place Units - Italians 1 armour and 2 mech_infantrys placed in Caucasus Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,1,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,6,5,5,5,5,5 Italians collect 11 PUs (11 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,83 British : 0,33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : 0.00
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 bomber moved from Caucasus to 98 Sea Zone 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Smolensk 1 mech_infantry moved from Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 2 bombers moved from Bryansk to Evenkiyskiy 2 bombers moved from Caucasus to Tambov 1 bomber moved from Caucasus to Tambov 1 mech_infantry moved from Ukraine to Tambov Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tambov Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Tambov, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 2 bombers and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 artillery in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : 1,50 Russians : 0,00
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Just combat move. need to run some errands now… NC will follow later
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 bomber moved from Caucasus to 98 Sea Zone 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Smolensk 1 mech_infantry moved from Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 2 bombers moved from Bryansk to Evenkiyskiy 2 bombers moved from Caucasus to Tambov 1 bomber moved from Caucasus to Tambov 1 mech_infantry moved from Ukraine to Tambov Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tambov Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Tambov, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 2 bombers and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 artillery in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 4 armour and 3 mech_infantrys moved from Persia to Iraq 3 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 2 armour and 6 mech_infantrys moved from Caucasus to Iraq 1 fighter moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq 1 armour moved from Novgorod to Bryansk 2 mech_infantrys moved from Belarus to Bryansk 1 bomber, 2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Bryansk 3 bombers moved from Tambov to Caucasus 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 bombers moved from Evenkiyskiy to Kansu 2 armour moved from Sikang to Kansu 1 mech_infantry moved from Sikang to Samara 1 bomber moved from Western Germany to Iraq 1 bomber moved from 98 Sea Zone to Caucasus Place Units - Germans 1 transport placed in 112 Sea Zone 1 infantry placed in Western Germany 1 infantry placed in Western Germany 3 armour placed in Persia 3 armour placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,3,2,1,1,2,2 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 1,50 Russians : 0,00
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TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Russia to Kansu 2 artilleries and 2 infantry moved from Russia to Smolensk 2 armour, 21 artilleries, 39 infantry and 1 mech_infantry moved from Russia to Vologda
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@Elrood OOL for Kansu?
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@redrum :
first the bombers, then the tanks -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Russia to Kansu 2 artilleries and 2 infantry moved from Russia to Smolensk 2 armour, 21 artilleries, 39 infantry and 1 mech_infantry moved from Russia to Vologda Combat - Russians Battle in Kansu Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 2 armour and 2 bombers Russians roll dice for 3 fighters and 1 tactical_bomber in Kansu, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 2 armour and 2 bombers in Kansu, round 2 : 3/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 bombers owned by the Germans and 2 armour owned by the Germans lost in Kansu Russians win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 2 fighters and 1 tactical_bomber Casualties for Germans: 2 armour and 2 bombers Battle in Smolensk Russians attack with 2 artilleries and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 2 armour, 21 artilleries, 39 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 21 artilleries, 39 infantry and 1 mech_infantry in Vologda, round 2 : 17/63 hits, 18.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 21 artilleries, 39 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 aaGuns moved from Russia to Vologda 1 fighter moved from Kansu to Evenkiyskiy Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 1.67 Russians : 1.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 12 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from India to West India 1 mech_infantry moved from India to West India 1 mech_infantry moved from India to West India 2 fighters and 2 tactical_bombers moved from Eastern Persia to West India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 tactical_bomber moved from 39 Sea Zone to 45 Sea Zone 1 bomber moved from Yunnan to 45 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 armour and 3 mech_infantrys moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Hunan 1 mech_infantry moved from Kweichow to Hunan 2 fighters moved from Japan to Hunan 1 mech_infantry moved from Jehol to Hunan Combat - Japanese Battle in Ceylon Battle in West India Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 5/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking Ceylon from UK_Pacific, taking West India from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 45 Sea Zone to Java 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from West India to Iraq 1 fighter and 1 tactical_bomber moved from Kweichow to India Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone 2 fighters and 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,1,1,2,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,4,5,3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,4,4,1,5,3 Japanese collect 47 PUs (21 lost to blockades); end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.67 UK_Pacific : 0.67 Japanese : 2.83
Territory Summary for Japanese :
Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 airfield Korea : 1 infantry Kiangsu : 1 flag, 1 factory_minor Kiangsi : 1 flag, 1 infantry Japan : 2 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour and 28 infantry Jehol : 1 flag Okinawa : 1 infantry Manchuria : 1 flag Yunnan : 1 flag, 1 artillery and 3 infantry Kweichow : 1 flag Hunan : 1 flag, 1 aaGun, 2 fighters and 4 mech_infantrys Hopei : 1 flag Szechwan : 1 flag Chahar : 1 flag Anhwe : 1 flag, 2 aaGuns and 5 infantry Ceylon : 1 flag, 1 infantry Shan State : 1 flag Burma : 1 flag, 1 armour and 3 mech_infantrys India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag, 1 infantry and 2 mech_infantrys Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 1 factory_minor and 3 infantry Celebes : 1 flag Java : 1 flag, 1 artillery, 1 bomber and 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 tactical_bomber 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 37 Sea Zone : 1 flag 39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports West India : 1 flag, 1 artillery and 1 mech_infantry Iraq : 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 67 / 89 Russians : 6 / 6 Japanese : 68 / 57 Americans : 58 / 83 Chinese : 0 / 4 British : 29 / 35 UK_Pacific : 0 / 0 Italians : 22 / 15 ANZAC : 10 / 16 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Queensland to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone Americans take 43 Sea Zone from Japanese 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 8 fighters moved from 35 Sea Zone to Java 8 fighters moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 2 fighters moved from Guam to 42 Sea Zone Combat - Americans Battle in Sumatra Battle in 42 Sea Zone Americans attack with 2 bombers, 10 fighters, 2 submarines and 1 transport Japanese defend with 1 carrier, 1 destroyer and 1 tactical_bomber Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 bombers, 10 fighters and 1 transport in 42 Sea Zone, round 2 : 8/12 hits, 6.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Sumatra from Japanese, taking 42 Sea Zone from Japanese with 2 bombers, 10 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 35 Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber Battle in Java Americans attack with 8 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery, 1 bomber and 1 infantry Americans roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Java, round 2 : 3/10 hits, 4.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Non Combat Move - Americans 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 33 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 6 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 41 Sea Zone 10 fighters moved from 42 Sea Zone to 41 Sea Zone 8 fighters moved from Java to 42 Sea Zone 2 bombers moved from 42 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 31 Sea Zone 3 fighters moved from Wake Island to Guam 2 fighters moved from 31 Sea Zone to Wake Island 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 bombers, 2 fighters and 2 infantry placed in Western United States 1 factory_minor placed in Mexico Turning on Edit Mode EDIT: Removing units owned by Americans from Mexico: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : -1.00
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Finally feel like I got some revenge on Japan for sinking the US fleet in round 4. Probably too little, too late but at least made me feel better :)
Also, I forgot that you can’t build factories on islands in G40 so just changed it to a bomber. Let me know if there’s any issue with that.