@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
        1 infantry moved from 22 Sea Zone to Marianas
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 destroyer moved from 54 Sea Zone to 61 Sea Zone
        2 fighters moved from Queensland to 61 Sea Zone
    Combat - ANZAC
        Battle in Paulau Island
        Battle in Marianas
        Battle in 61 Sea Zone
            ANZAC attack with 1 destroyer and 2 fighters
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 61 Sea Zone
            ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 fighter moved from Queensland to Caroline Islands
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
        2 fighters moved from 61 Sea Zone to New South Wales
    Place Units - ANZAC
        1 fighter and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Iraq to Syria
              Germans take Syria from British
        1 armour moved from Syria to Iraq
        1 artillery moved from Bessarabia to Ukraine
        2 fighters moved from Western Germany to Western Ukraine
        3 fighters and 3 tactical_bombers moved from Volgograd to Rostov
        1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
        1 infantry moved from Volgograd to Rostov
        1 mech_infantry moved from Eastern Poland to Ukraine
        1 mech_infantry moved from Baltic States to Western Ukraine
        3 mech_infantrys moved from Baltic States to Western Ukraine
        1 mech_infantry moved from Eastern Poland to Bryansk
        1 infantry moved from Belarus to Bryansk
        2 bombers moved from Volgograd to Bryansk
        1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Iraq to Syria
              Germans take Syria from British
        1 armour moved from Syria to Iraq
        1 artillery moved from Bessarabia to Ukraine
        2 fighters moved from Western Germany to Western Ukraine
        3 fighters and 3 tactical_bombers moved from Volgograd to Rostov
        1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
        1 infantry moved from Volgograd to Rostov
        1 mech_infantry moved from Eastern Poland to Ukraine
        1 mech_infantry moved from Baltic States to Western Ukraine
        3 mech_infantrys moved from Baltic States to Western Ukraine
        1 mech_infantry moved from Eastern Poland to Bryansk
        1 infantry moved from Belarus to Bryansk
        2 bombers moved from Volgograd to Bryansk
        1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
    Combat - Germans
        Battle in Rostov
            Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Rostov, round 2 : 5/9 hits, 4.83 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Bryansk
            Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
            Russians defend with 2 infantry
                Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
            Germans win with 2 bombers remaining. Battle score for attacker is -1
            Casualties for Germans: 1 infantry and 1 mech_infantry
            Casualties for Russians: 2 infantry
        Battle in Ukraine
            Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Germans attack with 2 fighters and 4 mech_infantrys
            Russians defend with 2 infantry
                Germans roll dice for 2 fighters and 4 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans roll dice for 2 fighters and 3 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -2
            Casualties for Germans: 2 mech_infantrys
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        2 bombers moved from Bryansk to Bessarabia
        4 fighters and 4 tactical_bombers moved from Rostov to Iraq
        5 armour and 17 mech_infantrys moved from Volgograd to Northwest Persia
        3 aaGuns, 8 artilleries and 12 infantry moved from Volgograd to Caucasus
        1 mech_infantry moved from Eastern Persia to Iraq
        2 fighters moved from Southern Italy to Iraq
        3 infantry moved from Northern Italy to Southern Italy
        1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
        2 fighters moved from Western Ukraine to Bessarabia
        1 infantry moved from Archangel to Novgorod
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        1 artillery and 1 infantry moved from Germany to 114 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
        1 aaGun and 1 infantry moved from Finland to Karelia
        9 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Greater Southern Germany to Romania
        2 infantry moved from Western Germany to Germany
    Place Units - Germans
        1 factory_minor placed in Iraq
        1 artillery and 2 infantry placed in Novgorod
        2 bombers placed in Western Germany
        3 infantry placed in Volgograd
        1 artillery and 6 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,5,2,1,1,2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
        Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
        Turning on Edit Mode
        EDIT: Changing ownership of Urals from Russians to Germans
        EDIT: Adding units owned by Germans to Urals: 1 infantry
        EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
        EDIT: Changing PUs for Germans from 76 to 77
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
Russians : 1.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Romania : 1 mech_infantry
Germany : 1 artillery, 1 factory_major and 8 infantry
Southern Italy : 3 infantry
Karelia : 1 flag, 1 aaGun and 1 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 9 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 3 armour, 2 bombers, 3 fighters and 1 tactical_bomber
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Caucasus : 3 aaGuns, 8 artilleries and 12 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Iraq : 1 flag, 10 armour, 1 factory_minor, 6 fighters, 15 mech_infantrys and 4 tactical_bombers
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 5 armour and 17 mech_infantrys
115 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 57 / 77
Russians : 16 / 33
Japanese : 61 / 72
Americans : 53 / 78
Chinese : 6 / 7
British : 33 / 37
UK_Pacific : 6 / 9
Italians : 17 / 11
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - Russians
        Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
        1 infantry moved from Smolensk to Archangel
              Russians take Archangel from Germans
        1 infantry moved from Vologda to Urals
        1 mech_infantry moved from Russia to Urals
        1 fighter moved from Russia to Urals
        2 infantry moved from Tambov to Rostov
        1 mech_infantry moved from Russia to Nenetsia
              Russians take Nenetsia from Germans
        1 fighter moved from Russia to Rostov
        1 tactical_bomber moved from Russia to Volgograd
        4 infantry moved from Tambov to Volgograd
        1 infantry moved from Smolensk to Belarus
              Russians take Belarus from Italians
    Combat - Russians
        Battle in Urals
            Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Urals, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
            Russians win, taking Urals from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 4 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 3 infantry
                Russians roll dice for 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.17 expected hits
                Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
                Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/4 hits, 1.00 expected hits
                Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Volgograd
                Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 5 : 1/4 hits, 1.00 expected hits
                Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Russians: 1 infantry
            Casualties for Germans: 3 infantry
        Battle in Rostov
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
                Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
            Russians win with 1 fighter remaining. Battle score for attacker is -3
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 tactical_bomber moved from Volgograd to Russia
        1 fighter moved from Rostov to Russia
        1 fighter moved from Urals to Russia
        1 armour moved from Russia to Bryansk
        1 artillery and 9 infantry moved from Smolensk to Bryansk
        1 infantry moved from Russia to Smolensk
        1 infantry moved from Russia to Vologda
        1 aaGun moved from Russia to Smolensk
        1 infantry moved from Samara to Novosibirsk
        1 infantry moved from Russia to Samara
        1 aaGun moved from Tambov to Bryansk
        3 infantry moved from Tambov to Samara
        7 infantry moved from Russia to Tambov
        33 infantry moved from Tambov to Bryansk
        2 artilleries moved from Tambov to Bryansk
        2 aaGuns and 12 infantry moved from Amur to Buryatia
    Place Units - Russians
        2 artilleries and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 21 PUs; end with 22 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
        Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 1 aaGun, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 infantry moved from Manchuria to Amur
              Japanese take Amur from Russians
        1 infantry moved from Jehol to Anhwe
              Japanese take Anhwe from Chinese
        1 infantry moved from Hopei to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Kazakhstan to Sikang
        1 mech_infantry moved from Szechwan to Sikang
        1 mech_infantry moved from Yunnan to Sikang
        1 infantry moved from Yunnan to Burma
        1 armour moved from Yunnan to Sikang
        1 tactical_bomber moved from Yunnan to Sikang
        1 bomber moved from Java to 34 Sea Zone
        1 tactical_bomber moved from Java to Burma
        1 tactical_bomber moved from 42 Sea Zone to Burma
        1 fighter moved from Yunnan to Burma
        1 bomber moved from Manchuria to 22 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 1 aaGun, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 infantry moved from Manchuria to Amur
              Japanese take Amur from Russians
        1 infantry moved from Jehol to Anhwe
              Japanese take Anhwe from Chinese
        1 infantry moved from Hopei to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Kazakhstan to Sikang
        1 mech_infantry moved from Szechwan to Sikang
        1 mech_infantry moved from Yunnan to Sikang
        1 infantry moved from Yunnan to Burma
        1 armour moved from Yunnan to Sikang
        1 tactical_bomber moved from Yunnan to Sikang
        1 bomber moved from Java to 34 Sea Zone
        1 tactical_bomber moved from Java to Burma
        1 tactical_bomber moved from 42 Sea Zone to Burma
        1 fighter moved from Yunnan to Burma
        1 bomber moved from Manchuria to 22 Sea Zone
    Combat - Japanese
        Battle in 22 Sea Zone
            Japanese attack with 1 bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 22 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 34 Sea Zone
            Japanese attack with 1 bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 34 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Burma
            Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Sikang
            Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Sikang
            Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        1 destroyer moved from 17 Sea Zone to 5 Sea Zone
        1 destroyer moved from 6 Sea Zone to 5 Sea Zone
        1 infantry moved from Soviet Far East to 5 Sea Zone
        1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
        2 artilleries moved from Japan to 6 Sea Zone
        2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
        2 artilleries and 1 infantry moved from 5 Sea Zone to Amur
        1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Manchuria to Amur
        1 bomber moved from 22 Sea Zone to Japan
        1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Jehol to Japan
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
        1 infantry moved from Jehol to Chahar
        1 mech_infantry moved from Chahar to Hopei
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Yunnan to Kweichow
        1 aaGun moved from Yunnan to Kweichow
        1 aaGun moved from Yunnan to Hunan
        1 aaGun moved from Yunnan to Szechwan
        1 tactical_bomber moved from Sikang to Yunnan
        2 fighters moved from Yunnan to 36 Sea Zone
        1 transport moved from 42 Sea Zone to 41 Sea Zone
        1 infantry moved from Sumatra to 41 Sea Zone
        1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
        3 infantry moved from French Indo China to Yunnan
        1 infantry moved from 36 Sea Zone to French Indo China
        1 marine moved from Java to 42 Sea Zone
        2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
        1 marine moved from 36 Sea Zone to French Indo China
        1 destroyer moved from 36 Sea Zone to 35 Sea Zone
        1 bomber moved from 34 Sea Zone to Japan
        1 tactical_bomber moved from 36 Sea Zone to French Indo China
        1 fighter moved from Burma to French Indo China
        2 tactical_bombers moved from Burma to Yunnan
    Place Units - Japanese
        3 infantry placed in French Indo China
        2 infantry placed in Manchuria
        1 aaGun, 4 fighters and 4 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 67 PUs; end with 67 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -0.50
Territory Summary for Japanese :
Iwo Jima : 1 artillery
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 9 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 6 artilleries, 12 infantry and 3 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 1 aaGun and 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 aaGun and 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
Siberia : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 airfield, 2 fighters, 1 harbour and 4 infantry
Sumatra : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 2 transports
35 Sea Zone : 1 destroyer
5 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 53 / 77
Russians : 19 / 29
Japanese : 67 / 75
Americans : 53 / 78
Chinese : 3 / 7
British : 33 / 37
UK_Pacific : 5 / 9
Italians : 16 / 11
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        1 submarine moved from 33 Sea Zone to 35 Sea Zone
        6 fighters moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    Combat - Americans
        Battle in Guam
        Battle in 35 Sea Zone
            Americans attack with 6 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 6 fighters in 35 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        6 fighters moved from 35 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 bomber moved from Wake Island to Caroline Islands
        1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
        2 fighters moved from Western United States to Wake Island
        1 armour and 3 mech_infantrys moved from Tobruk to Egypt
        2 infantry moved from Morocco to 92 Sea Zone
        2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
        2 infantry moved from 98 Sea Zone to Egypt
        2 transports moved from 98 Sea Zone to 92 Sea Zone
        3 infantry moved from Tunisia to Libya
        1 artillery and 1 infantry moved from Algeria to Tunisia
        2 infantry moved from Morocco to Algeria
        1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
        1 submarine moved from 92 Sea Zone to 99 Sea Zone
        1 destroyer moved from 109 Sea Zone to 123 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 artillery, 1 bomber, 3 infantry and 2 marines moved from Trans-Jordan to Egypt
        2 fighters moved from Trans-Jordan to 98 Sea Zone
    Place Units - Americans
        1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
        1 artillery and 1 infantry placed in Western United States
        1 transport placed in 101 Sea Zone
        2 infantry placed in Central United States
        3 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter and 2 infantry moved from Kansu to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Kansu
        1 infantry moved from Tsinghai to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
    Purchase Units - British
        British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - British
        1 bomber, 1 fighter and 2 infantry moved from India to Burma
    Combat - British
        Battle in Burma
            British attack with 1 bomber, 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Burma
            British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter moved from India to Kenya
        1 bomber and 1 fighter moved from Burma to India
        1 mech_infantry moved from West India to India
        1 infantry moved from India to West India
        1 aaGun, 1 armour, 3 artilleries, 8 fighters, 10 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
        2 fighters moved from Gibraltar to 98 Sea Zone
        1 fighter moved from Gibraltar to Egypt
        1 armour moved from Alexandria to Egypt
        3 mech_infantrys moved from Belgian Congo to Egypt
        2 fighters moved from United Kingdom to Gibraltar
        2 marines moved from United Kingdom to 109 Sea Zone
        1 marine moved from Eire to 109 Sea Zone
        3 cruisers and 3 marines moved from 109 Sea Zone to 92 Sea Zone
        3 marines moved from 92 Sea Zone to Algeria
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 transport moved from 98 Sea Zone to 92 Sea Zone
        1 aaGun moved from India to West India
    Place Units - British
        3 infantry placed in Egypt
        1 fighter and 2 mech_infantrys placed in Union of South Africa
        1 fighter placed in United Kingdom
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from Crete: 1 infantry
        EDIT: Adding units owned by British to Egypt: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.50
Americans : 2.67
Chinese : 0.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
    Non Combat Move - Italians
        1 mech_infantry moved from Greater Southern Germany to Romania
        2 mech_infantrys moved from Southern Italy to Greater Southern Germany
        1 infantry moved from Northern Italy to Southern Italy
    Place Units - Italians
        1 infantry and 2 mech_infantrys placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,4,6,3,5,6,6
        Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 1 infantry
France : 2 infantry
Greater Southern Germany : 2 mech_infantrys
Western Germany : 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
Caucasus : 1 flag
93 Sea Zone : 1 carrier
Bulgaria : 1 aaGun, 2 artilleries and 2 infantry
Greece : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 77
Russians : 19 / 29
Japanese : 65 / 75
Americans : 53 / 89
Chinese : 4 / 5
British : 33 / 36
UK_Pacific : 6 / 9
Italians : 16 / 10
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
        1 destroyer moved from 61 Sea Zone to 54 Sea Zone
        1 aaGun, 2 artilleries, 3 fighters and 3 infantry moved from New South Wales to Queensland
        1 submarine moved from 33 Sea Zone to 42 Sea Zone
        1 submarine moved from 33 Sea Zone to 44 Sea Zone
        1 submarine moved from 33 Sea Zone to 43 Sea Zone
        1 submarine moved from 33 Sea Zone to 20 Sea Zone
        1 submarine moved from 33 Sea Zone to 19 Sea Zone
        1 submarine moved from 33 Sea Zone to 6 Sea Zone
        1 submarine moved from 33 Sea Zone to 36 Sea Zone
        2 infantry moved from Trans-Jordan to Egypt
    Place Units - ANZAC
        2 transports placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Politics - French
        Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Trans-Jordan to Egypt
        1 destroyer moved from 92 Sea Zone to 98 Sea Zone
        1 infantry moved from Tunisia to Libya
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -0.33
@Adam514 i didn’t think moving subs into a combat situation in ncm was legal. I am obviously wrong and this info will come in handy in the future!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Caucasus to Volgograd
        1 mech_infantry moved from Iraq to Trans-Jordan
              Germans take Trans-Jordan from British
        2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
        1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Belarus
        2 bombers moved from Western Germany to Archangel
        2 bombers moved from Bessarabia to Belarus
        1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
        1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
        1 infantry moved from Novgorod to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Caucasus to Volgograd
        1 mech_infantry moved from Iraq to Trans-Jordan
              Germans take Trans-Jordan from British
        2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
        1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Belarus
        2 bombers moved from Western Germany to Archangel
        2 bombers moved from Bessarabia to Belarus
        1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
        1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
        1 infantry moved from Novgorod to Belarus
    Combat - Germans
        Battle in Volgograd
            Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
            Russians defend with 1 factory_minor and 3 infantry
                Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 8/12 hits, 6.17 expected hits
                Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
            Casualties for Russians: 3 infantry
        Battle in Archangel
            Germans attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Germans win with 2 bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 2 bombers and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
        Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
        Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
        Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
        2 bombers moved from Archangel to Novgorod
        2 bombers moved from Belarus to Novgorod
        1 aaGun and 1 infantry moved from Karelia to Novgorod
        3 artilleries moved from Novgorod to Baltic States
        3 infantry moved from Novgorod to Baltic States
        9 mech_infantrys moved from Eastern Poland to Bessarabia
        1 artillery moved from Ukraine to Bessarabia
        1 mech_infantry moved from Ukraine to Caucasus
        1 infantry moved from Caucasus to Rostov
        5 fighters and 5 tactical_bombers moved from Volgograd to Caucasus
        2 fighters moved from Bessarabia to Iraq
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry moved from Germany to 114 Sea Zone
        2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Novgorod
        1 artillery and 6 infantry moved from Germany to Poland
        6 infantry moved from Western Germany to Germany
        2 artilleries moved from France to Western Germany
        1 infantry moved from France to Southern France
              Germans take Southern France from Neutral_Axis
    Place Units - Germans
        3 infantry placed in Iraq
        3 infantry placed in Novgorod
        5 artilleries and 5 infantry placed in Germany
        1 infantry placed in Ukraine
        5 infantry placed in Western Germany
        2 infantry placed in Normandy Bordeaux
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,3,1,4,1,6,6,5,2,1,6,6,6,4,2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
        Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Caucasus: 3 aaGuns
        EDIT: Adding units owned by Germans to Northwest Persia: 3 aaGuns
        EDIT: Removing units owned by Germans from Northwest Persia: 10 mech_infantrys
        EDIT: Adding units owned by Germans to Iraq: 10 mech_infantrys
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.67
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 airfield and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Romania : 1 mech_infantry
Poland : 1 artillery and 6 infantry
Germany : 5 artilleries, 1 factory_major and 11 infantry
Southern Italy : 3 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 artilleries and 3 infantry
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun, 3 armour, 1 artillery and 9 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 10 infantry
Caucasus : 8 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Iraq : 1 flag, 10 armour, 1 factory_minor, 4 fighters, 3 infantry and 24 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 aaGuns, 5 armour and 7 mech_infantrys
115 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 60 / 81
Russians : 16 / 29
Japanese : 62 / 75
Americans : 53 / 89
Chinese : 4 / 5
British : 32 / 36
UK_Pacific : 6 / 9
Italians : 16 / 10
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@666 said in 666 v Adam (allies +1) game 2:
@Adam514 i didn’t think moving subs into a combat situation in ncm was legal. I am obviously wrong and this info will come in handy in the future!
Yeah I’m not a big fan of that rule, but it is indeed legal.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - Russians
        Russians buy 9 infantry; Remaining resources: 2 PUs; 
    Politics - Russians
        Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Russians
        1 infantry moved from Smolensk to Belarus
        1 infantry moved from Bryansk to Belarus
        1 infantry moved from Novosibirsk to Kazakhstan
              Russians take Kazakhstan from Japanese
        1 infantry moved from Bryansk to Belarus
        1 fighter moved from Russia to Belarus
        3 infantry moved from Samara to Volgograd
        1 fighter moved from Russia to Volgograd
        1 tactical_bomber moved from Russia to Ukraine
        2 infantry moved from Bryansk to Ukraine
        2 artilleries moved from Bryansk to Rostov
        1 artillery moved from Tambov to Rostov
        25 infantry moved from Bryansk to Rostov
    Combat - Russians
        Battle in Ukraine
            Russians attack with 2 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 infantry
                Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
                Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
            Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 1 fighter and 3 infantry
            Germans defend with 1 factory_minor and 2 infantry
                Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Volgograd
                Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
                Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 4 : 2/4 hits, 1.00 expected hits
                Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Rostov
            Russians attack with 3 artilleries and 25 infantry
            Germans defend with 1 infantry
                Russians roll dice for 3 artilleries and 25 infantry in Rostov, round 2 : 6/28 hits, 5.67 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 3 artilleries and 25 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Belarus
            Russians attack with 1 fighter and 3 infantry
            Germans defend with 2 infantry
                Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 tactical_bomber moved from Ukraine to Russia
        1 fighter moved from Belarus to Russia
        1 armour moved from Bryansk to Rostov
        1 artillery moved from Bryansk to Rostov
        1 aaGun and 13 infantry moved from Bryansk to Rostov
        1 fighter moved from Volgograd to Russia
        2 infantry moved from Olgiy to Kansu
        2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
        1 infantry moved from Ulaanbaatar to Yakut S.S.R.
        2 infantry moved from Buyant-Uhaa to Central Mongolia
        1 infantry moved from Dzavhan to Yakut S.S.R.
        1 mech_infantry moved from Urals to Russia
        1 mech_infantry moved from Nenetsia to Russia
        1 infantry moved from Vologda to Smolensk
        1 infantry moved from Vologda to Smolensk
        1 infantry moved from Russia to Bryansk
        2 artilleries and 7 infantry moved from Russia to Smolensk
        1 artillery moved from Tambov to Rostov
        15 infantry moved from Tambov to Rostov
        EDIT: 10 infantry moved from Tambov to Smolensk
        EDIT: 3 infantry moved from Rostov to Smolensk
    Place Units - Russians
        9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 22 PUs; end with 24 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
        Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 2 carriers, 5 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        2 fighters moved from Java to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        2 fighters moved from 36 Sea Zone to 42 Sea Zone
        2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
        1 bomber moved from Japan to 21 Sea Zone
        2 carriers moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
        2 transports moved from 36 Sea Zone to 37 Sea Zone
        2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
        1 infantry moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
        1 infantry moved from Amur to Ulaanbaatar
              Japanese take Ulaanbaatar from Russians
        1 infantry moved from Amur to Buyant-Uhaa
              Japanese take Buyant-Uhaa from Russians
        1 infantry moved from Kweichow to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Sikang to Tsinghai
        1 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
        1 tactical_bomber moved from Yunnan to Tsinghai
        2 infantry moved from Yunnan to Burma
        1 fighter and 1 tactical_bomber moved from French Indo China to Burma
        2 tactical_bombers moved from Yunnan to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 2 carriers, 5 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        2 fighters moved from Java to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        2 fighters moved from 36 Sea Zone to 42 Sea Zone
        2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
        1 bomber moved from Japan to 21 Sea Zone
        2 carriers moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
        2 transports moved from 36 Sea Zone to 37 Sea Zone
        2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
        1 infantry moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
        1 infantry moved from Amur to Ulaanbaatar
              Japanese take Ulaanbaatar from Russians
        1 infantry moved from Amur to Buyant-Uhaa
              Japanese take Buyant-Uhaa from Russians
        1 infantry moved from Kweichow to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Sikang to Tsinghai
        1 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
        1 tactical_bomber moved from Yunnan to Tsinghai
        2 infantry moved from Yunnan to Burma
        1 fighter and 1 tactical_bomber moved from French Indo China to Burma
        2 tactical_bombers moved from Yunnan to Burma
    Combat - Japanese
        Japanese creates battle in territory 36 Sea Zone
        Battle in 21 Sea Zone
            Japanese attack with 1 bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 21 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 36 Sea Zone
            Japanese attack with 5 fighters and 1 tactical_bomber
            ANZAC defend with 1 submarine
            1 submarine owned by the ANZAC Submerged
        Battle in Kazakhstan
            Japanese attack with 1 armour and 2 mech_infantrys
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
            Japanese winJapanese win with 5 fighters and 1 tactical_bomber remaining, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Burma
            Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
            British defend with 2 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 2.50 expected hits
                UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in 42 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in 44 Sea Zone
            Japanese attack with 1 destroyer and 2 fighters
            ANZAC defend with 1 submarine and 1 transport
                Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
            Casualties for ANZAC: 1 submarine and 1 transport
        Battle in 6 Sea Zone
            Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
                ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 submarine owned by the ANZAC lost in 6 Sea Zone
            Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Tsinghai
            Japanese attack with 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
             retreated to Tsinghai
            Chinese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from Tsinghai to Sikang
        1 mech_infantry moved from Kweichow to Sikang
        1 infantry moved from Szechwan to Sikang
        1 aaGun moved from Szechwan to Sikang
        1 aaGun moved from Yunnan to Shan State
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Szechwan
        1 mech_infantry moved from Hunan to Szechwan
        1 aaGun moved from Kweichow to Szechwan
        2 artilleries moved from Yunnan to Shan State
        4 infantry and 1 marine moved from French Indo China to Shan State
        2 fighters moved from 44 Sea Zone to Java
        3 fighters moved from 42 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to Java
        1 fighter moved from 36 Sea Zone to 37 Sea Zone
        2 infantry moved from Manchuria to Jehol
        1 infantry moved from Anhwe to Hopei
        1 mech_infantry moved from Hopei to Anhwe
        1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Amur to Ulaanbaatar
        1 bomber moved from 21 Sea Zone to Japan
        1 bomber moved from Japan to Shan State
        4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
        1 fighter moved from Japan to 6 Sea Zone
        4 fighters moved from Japan to 6 Sea Zone
        3 tactical_bombers moved from Burma to Shan State
        1 fighter moved from Burma to Shan State
    Place Units - Japanese
        2 carriers and 5 destroyers placed in 6 Sea Zone
        1 infantry placed in French Indo China
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 9
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
            Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
        Japanese collect 56 PUs (9 lost to blockades); end with 56 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 4 infantry
        EDIT: Adding units owned by Japanese to Korea: 4 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.50
Chinese : 0.67
UK_Pacific : -0.67
Russians : 0.67
Japanese : -1.50
Territory Summary for Japanese :
Iwo Jima : 1 artillery
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries and 6 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 aaGun, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 marine and 3 tactical_bombers
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Java : 1 flag, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 transports
6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 8 destroyers, 13 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 55 / 81
Russians : 20 / 31
Japanese : 65 / 59
Americans : 53 / 89
Chinese : 3 / 5
British : 32 / 36
UK_Pacific : 5 / 9
Italians : 16 / 10
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 2 carriers, 5 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        2 fighters moved from Java to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        2 fighters moved from 36 Sea Zone to 42 Sea Zone
        2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
        1 bomber moved from Japan to 21 Sea Zone
        2 carriers moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
        2 transports moved from 36 Sea Zone to 37 Sea Zone
        2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
        1 infantry moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
        1 infantry moved from Amur to Ulaanbaatar
              Japanese take Ulaanbaatar from Russians
        1 infantry moved from Amur to Buyant-Uhaa
              Japanese take Buyant-Uhaa from Russians
        1 infantry moved from Kweichow to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Sikang to Tsinghai
        1 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
        1 tactical_bomber moved from Yunnan to Tsinghai
        2 infantry moved from Yunnan to Burma
        1 fighter and 1 tactical_bomber moved from French Indo China to Burma
        2 tactical_bombers moved from Yunnan to Burma
    Combat - Japanese
        Japanese creates battle in territory 36 Sea Zone
        Battle in 21 Sea Zone
            Japanese attack with 1 bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 21 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 36 Sea Zone
            Japanese attack with 5 fighters and 1 tactical_bomber
            ANZAC defend with 1 submarine
            1 submarine owned by the ANZAC Submerged
        Battle in Kazakhstan
            Japanese attack with 1 armour and 2 mech_infantrys
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
            Japanese winJapanese win with 5 fighters and 1 tactical_bomber remaining, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Burma
            Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
            British defend with 2 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 2.50 expected hits
                UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in 42 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in 44 Sea Zone
            Japanese attack with 1 destroyer and 2 fighters
            ANZAC defend with 1 submarine and 1 transport
                Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
            Casualties for ANZAC: 1 submarine and 1 transport
        Battle in 6 Sea Zone
            Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
                ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 submarine owned by the ANZAC lost in 6 Sea Zone
            Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Tsinghai
            Japanese attack with 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
             retreated to Tsinghai
            Chinese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from Tsinghai to Sikang
        1 mech_infantry moved from Kweichow to Sikang
        1 infantry moved from Szechwan to Sikang
        1 aaGun moved from Szechwan to Sikang
        1 aaGun moved from Yunnan to Shan State
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Szechwan
        1 mech_infantry moved from Hunan to Szechwan
        1 aaGun moved from Kweichow to Szechwan
        2 artilleries moved from Yunnan to Shan State
        4 infantry and 1 marine moved from French Indo China to Shan State
        2 fighters moved from 44 Sea Zone to Java
        3 fighters moved from 42 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to Java
        1 fighter moved from 36 Sea Zone to 37 Sea Zone
        2 infantry moved from Manchuria to Jehol
        1 infantry moved from Anhwe to Hopei
        1 mech_infantry moved from Hopei to Anhwe
        1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Amur to Ulaanbaatar
        1 bomber moved from 21 Sea Zone to Japan
        1 bomber moved from Japan to Shan State
        4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
        1 fighter moved from Japan to 6 Sea Zone
        4 fighters moved from Japan to 6 Sea Zone
        3 tactical_bombers moved from Burma to Shan State
        1 fighter moved from Burma to Shan State
    Place Units - Japanese
        2 carriers and 5 destroyers placed in 6 Sea Zone
        1 infantry placed in French Indo China
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 9
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
            Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
        Japanese collect 56 PUs (9 lost to blockades); end with 56 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 4 infantry
        EDIT: Adding units owned by Japanese to Korea: 4 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
        EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 infantry
        EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 infantry
        EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.50
Chinese : 0.67
UK_Pacific : -0.67
Russians : 0.67
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 33 Sea Zone to 44 Sea Zone
        6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
        1 bomber moved from Caroline Islands to 42 Sea Zone
        3 fighters moved from 33 Sea Zone to 44 Sea Zone
        1 armour, 1 artillery, 1 bomber, 5 infantry, 2 marines and 3 mech_infantrys moved from Egypt to Trans-Jordan
    Combat - Americans
        Battle in Borneo
        Battle in 42 Sea Zone
            Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 42 Sea Zone
            Americans win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 44 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 44 Sea Zone
            Americans win, taking 44 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Trans-Jordan
            Americans attack with 1 armour, 1 artillery, 1 bomber, 5 infantry, 2 marines and 3 mech_infantrys
            Germans defend with 1 airfield and 1 mech_infantry
                Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry, 2 marines and 3 mech_infantrys in Trans-Jordan, round 2 : 3/13 hits, 3.33 expected hits
                Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Trans-Jordan
            Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 1 bomber, 5 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Americans
        1 bomber moved from Trans-Jordan to Egypt
        1 fighter moved from Gibraltar to Egypt
        3 fighters moved from Eastern United States to Gibraltar
        1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
        2 infantry moved from Algeria to 92 Sea Zone
        1 aaGun, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
        1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
        1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
        1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Trans-Jordan
        1 transport moved from 98 Sea Zone to 92 Sea Zone
        1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
        1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
        3 fighters moved from 44 Sea Zone to 43 Sea Zone
        6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
        1 bomber moved from 42 Sea Zone to Queensland
        1 battleship, 5 carriers, 1 cruiser, 9 destroyers and 10 submarines moved from 33 Sea Zone to 43 Sea Zone
        1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Wake Island to 54 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
        2 submarines moved from 10 Sea Zone to 26 Sea Zone
        3 infantry moved from Libya to Tobruk
    Place Units - Americans
        1 submarine placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Central United States
        1 artillery, 2 fighters and 1 infantry placed in Western United States
        1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        12 infantry moved from Kansu to Shensi
        1 infantry moved from Tsinghai to Shensi
        1 infantry moved from Suiyuyan to Hopei
        1 fighter moved from Kansu to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 13 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 13 infantry in Shensi, round 2 : 3/13 hits, 2.17 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Kansu
        1 infantry moved from Suiyuyan to Kansu
    Place Units - Chinese
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 7 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Germans
        1 bomber, 1 fighter and 2 infantry moved from India to Burma
        1 infantry moved from India to Burma
        1 infantry moved from Egypt to 98 Sea Zone
        1 infantry moved from 98 Sea Zone to Syria
        2 submarines moved from 97 Sea Zone to 93 Sea Zone
        2 fighters moved from Gibraltar to 93 Sea Zone
    Combat - British
        Battle in 93 Sea Zone
            British attack with 2 fighters and 2 submarines
            Italians defend with 1 carrier
                British roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Italians
                Italians roll dice for 1 carrier in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                British roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Italians roll dice for 1 carrier in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 carrier owned by the Italians lost in 93 Sea Zone
            British win, taking 93 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
            Casualties for Italians: 1 carrier
        Battle in Syria
        Battle in Burma
            British attack with 1 bomber, 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 2 : 1/5 hits, 1.67 expected hits
                Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Burma
                British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 3 : 2/5 hits, 1.67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Burma
            British win, taking Syria from Germans, taking Burma from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
    Non Combat Move - British
        2 infantry moved from India to West India
        1 bomber and 1 fighter moved from Burma to India
        1 aaGun, 2 armour, 3 artilleries, 9 fighters, 16 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
        3 mech_infantrys moved from Belgian Congo to Egypt
        1 fighter moved from Kenya to Trans-Jordan
        2 fighters moved from 98 Sea Zone to Trans-Jordan
        2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 fighter moved from Union of South Africa to Egypt
        3 marines moved from Algeria to 92 Sea Zone
        3 cruisers and 3 marines moved from 92 Sea Zone to 98 Sea Zone
        3 marines moved from 98 Sea Zone to Trans-Jordan
        2 fighters moved from 93 Sea Zone to 98 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
        1 transport moved from 92 Sea Zone to 98 Sea Zone
    Place Units - British
        1 submarine placed in 71 Sea Zone
        2 mech_infantrys placed in Union of South Africa
        1 artillery and 2 infantry placed in Egypt
        1 fighter placed in United Kingdom
    Turn Complete - British
        British collect 34 PUs; end with 36 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -1.67
Italians : -0.67
Americans : -0.33
Chinese : -0.17
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - Italians
        Italians buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - Italians
    Non Combat Move - Italians
        2 infantry moved from France to Northern Italy
        1 infantry moved from Western Germany to Northern Italy
        2 mech_infantrys moved from Greater Southern Germany to Northern Italy
        1 mech_infantry moved from Romania to Eastern Poland
    Place Units - Italians
        1 fighter placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,6,5,5,5,4
        Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 1 infantry
Northern Italy : 1 factory_major, 1 fighter, 3 infantry and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
Eastern Poland : 1 mech_infantry
Caucasus : 1 flag
Bulgaria : 1 aaGun, 2 artilleries and 2 infantry
Greece : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 81
Russians : 20 / 31
Japanese : 58 / 59
Americans : 53 / 88
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 10 / 13
Italians : 16 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
        ANZAC creates battle in territory 20 Sea Zone
        ANZAC creates battle in territory 19 Sea Zone
    Non Combat Move - ANZAC
        1 submarine moved from 19 Sea Zone to 6 Sea Zone
        1 submarine moved from 20 Sea Zone to 43 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 submarine moved from 43 Sea Zone to 41 Sea Zone
        2 transports moved from 62 Sea Zone to 54 Sea Zone
        1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 aaGun moved from New Guinea to 46 Sea Zone
        1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone
        1 aaGun moved from 54 Sea Zone to Queensland
        1 fighter moved from Caroline Islands to Queensland
        1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 43 Sea Zone
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        2 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Egypt to Trans-Jordan
        1 infantry moved from Libya to Tobruk
        1 destroyer moved from 98 Sea Zone to 80 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :