TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 5 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Java to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Sikang to Tsinghai
1 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
1 tactical_bomber moved from Yunnan to Tsinghai
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 tactical_bombers moved from Yunnan to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 5 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Java to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Sikang to Tsinghai
1 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
1 tactical_bomber moved from Yunnan to Tsinghai
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 tactical_bombers moved from Yunnan to Burma
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 21 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Kazakhstan
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese winJapanese win with 5 fighters and 1 tactical_bomber remaining, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Sikang
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 aaGun moved from Kweichow to Szechwan
2 artilleries moved from Yunnan to Shan State
4 infantry and 1 marine moved from French Indo China to Shan State
2 fighters moved from 44 Sea Zone to Java
3 fighters moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Anhwe
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Amur to Ulaanbaatar
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from Japan to Shan State
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
3 tactical_bombers moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Place Units - Japanese
2 carriers and 5 destroyers placed in 6 Sea Zone
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Japanese collect 56 PUs (9 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 4 infantry
EDIT: Adding units owned by Japanese to Korea: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.50
Chinese : 0.67
UK_Pacific : -0.67
Russians : 0.67
Japanese : -1.50
Territory Summary for Japanese :
Iwo Jima : 1 artillery
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries and 6 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 aaGun, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 marine and 3 tactical_bombers
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Java : 1 flag, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 transports
6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 8 destroyers, 13 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 55 / 81
Russians : 20 / 31
Japanese : 65 / 59
Americans : 53 / 89
Chinese : 3 / 5
British : 32 / 36
UK_Pacific : 5 / 9
Italians : 16 / 10
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 5 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Java to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Sikang to Tsinghai
1 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
1 tactical_bomber moved from Yunnan to Tsinghai
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 tactical_bombers moved from Yunnan to Burma
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 21 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Kazakhstan
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese winJapanese win with 5 fighters and 1 tactical_bomber remaining, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Sikang
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 aaGun moved from Kweichow to Szechwan
2 artilleries moved from Yunnan to Shan State
4 infantry and 1 marine moved from French Indo China to Shan State
2 fighters moved from 44 Sea Zone to Java
3 fighters moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Anhwe
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Amur to Ulaanbaatar
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from Japan to Shan State
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
3 tactical_bombers moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Place Units - Japanese
2 carriers and 5 destroyers placed in 6 Sea Zone
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Japanese collect 56 PUs (9 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 4 infantry
EDIT: Adding units owned by Japanese to Korea: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.50
Chinese : 0.67
UK_Pacific : -0.67
Russians : 0.67
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
3 fighters moved from 33 Sea Zone to 44 Sea Zone
1 armour, 1 artillery, 1 bomber, 5 infantry, 2 marines and 3 mech_infantrys moved from Egypt to Trans-Jordan
Combat - Americans
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 1 bomber, 5 infantry, 2 marines and 3 mech_infantrys
Germans defend with 1 airfield and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry, 2 marines and 3 mech_infantrys in Trans-Jordan, round 2 : 3/13 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 1 bomber, 5 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to Egypt
3 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from 44 Sea Zone to 43 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 battleship, 5 carriers, 1 cruiser, 9 destroyers and 10 submarines moved from 33 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from Libya to Tobruk
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
12 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Shensi, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 bomber, 1 fighter and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 2 fighters and 2 submarines
Italians defend with 1 carrier
British roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 carrier in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in Syria
Battle in Burma
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 3 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Syria from Germans, taking Burma from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from India to West India
1 bomber and 1 fighter moved from Burma to India
1 aaGun, 2 armour, 3 artilleries, 9 fighters, 16 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Kenya to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
3 marines moved from Algeria to 92 Sea Zone
3 cruisers and 3 marines moved from 92 Sea Zone to 98 Sea Zone
3 marines moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 92 Sea Zone to 98 Sea Zone
Place Units - British
1 submarine placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -1.67
Italians : -0.67
Americans : -0.33
Chinese : -0.17
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Greater Southern Germany to Northern Italy
1 mech_infantry moved from Romania to Eastern Poland
Place Units - Italians
1 fighter placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,6,5,5,5,4
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 1 infantry
Northern Italy : 1 factory_major, 1 fighter, 3 infantry and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
Eastern Poland : 1 mech_infantry
Caucasus : 1 flag
Bulgaria : 1 aaGun, 2 artilleries and 2 infantry
Greece : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 81
Russians : 20 / 31
Japanese : 58 / 59
Americans : 53 / 88
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 10 / 13
Italians : 16 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun moved from New Guinea to 46 Sea Zone
1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Syria
4 fighters moved from Iraq to Syria
2 infantry moved from Caucasus to Volgograd
4 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Didn’t post?
@Adam514 said in 666 v Adam (allies +1) game 2:
Didn’t post?
I have the dice…will redo combat, and edit in the original dice if any different…sorry, not sure what happened there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Syria
4 fighters moved from Iraq to Syria
2 infantry moved from Caucasus to Volgograd
4 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Combat - Germans
Battle in Syria
Germans attack with 4 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Syria, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 7/12 hits, 6.17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Volgograd to Iraq
4 fighters moved from Syria to Iraq
3 aaGuns, 5 armour and 7 mech_infantrys moved from Northwest Persia to Iraq
8 artilleries and 6 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Belarus to Novgorod
2 bombers moved from Samara to Novgorod
3 artilleries and 2 infantry moved from Baltic States to Eastern Poland
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Bessarabia
1 artillery moved from Bessarabia to Eastern Poland
4 artilleries and 10 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 5 infantry moved from Western Germany to Germany
1 infantry moved from Southern France to France
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Finland to Karelia
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Iraq
1 artillery and 6 infantry placed in Germany
2 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 0.67
Russians : 0.00
Territory Summary for Germans :
Kazakhstan : 8 artilleries and 7 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Poland : 5 artilleries and 11 infantry
Germany : 3 artilleries, 1 factory_major and 11 infantry
Southern Italy : 3 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 artilleries and 8 infantry
Bessarabia : 1 flag, 1 aaGun, 3 armour and 10 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 11 infantry
Samara : 1 flag, 1 mech_infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Iraq : 1 flag, 3 aaGuns, 18 armour, 1 factory_minor, 9 fighters, 2 infantry, 31 mech_infantrys and 5 tactical_bombers
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 15 / 31
Japanese : 58 / 59
Americans : 53 / 88
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 10 / 13
Italians : 16 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Adam514 I am not sure if this is shocking or not but all the battles had the exact same outcome as the first roll. Will check the convoy damage now and edit if needed…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Syria
4 fighters moved from Iraq to Syria
2 infantry moved from Caucasus to Volgograd
4 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Combat - Germans
Battle in Syria
Germans attack with 4 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Syria, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 7/12 hits, 6.17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Volgograd to Iraq
4 fighters moved from Syria to Iraq
3 aaGuns, 5 armour and 7 mech_infantrys moved from Northwest Persia to Iraq
8 artilleries and 6 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Belarus to Novgorod
2 bombers moved from Samara to Novgorod
3 artilleries and 2 infantry moved from Baltic States to Eastern Poland
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Bessarabia
1 artillery moved from Bessarabia to Eastern Poland
4 artilleries and 10 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 5 infantry moved from Western Germany to Germany
1 infantry moved from Southern France to France
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Finland to Karelia
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Iraq
1 artillery and 6 infantry placed in Germany
2 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 73 to 75
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
British : 0.67
Russians : 0.00
@Adam514 of the 4 sz’s only z105 had a different result…added two ipc’s to Germany. you should be good to go, sorry about that.
@666 No worries, happens to me too sometimes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Volgograd
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery and 10 infantry moved from Rostov to Volgograd
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 9 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 artilleries and 19 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 19 infantry in Volgograd, round 2 : 6/22 hits, 4.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
3 artilleries and 29 infantry moved from Rostov to Bryansk
1 armour and 3 mech_infantrys moved from Russia to Tambov
2 infantry moved from Russia to Vologda
5 infantry moved from Russia to Smolensk
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Dzavhan
2 aaGuns and 14 infantry moved from Yakut S.S.R. to Dzavhan
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Java to Borneo
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 bomber moved from Shan State to Borneo
2 infantry moved from Yunnan to Burma
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Sikang to Suiyuyan
1 fighter moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to Burma
2 tactical_bombers moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Hopei
1 infantry moved from Kweichow to Hopei
2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Java to Borneo
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 bomber moved from Shan State to Borneo
2 infantry moved from Yunnan to Burma
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Sikang to Suiyuyan
1 fighter moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to Burma
2 tactical_bombers moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Hopei
1 infantry moved from Kweichow to Hopei
2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 13 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/15 hits, 7.50 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Borneo to Philippines
3 fighters moved from Borneo to 35 Sea Zone
13 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Japan to Philippines
4 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Philippines
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Szechwan to Sikang
1 aaGun and 1 mech_infantry moved from Sikang to Szechwan
4 artilleries and 3 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Hopei to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Chahar
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
3 infantry moved from Korea to Manchuria
Place Units - Japanese
1 destroyer and 7 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -1.00
Chinese : 1.00
UK_Pacific : -1.00
Japanese : -3.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 3 mech_infantrys
Chahar : 1 flag, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Java : 1 flag, 1 airfield, 2 fighters, 1 harbour and 4 infantry
Sumatra : 1 flag
35 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 8 destroyers, 17 fighters, 3 submarines, 1 tactical_bomber and 3 transports
21 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers and 7 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 52 / 75
Russians : 22 / 31
Japanese : 61 / 56
Americans : 53 / 88
Chinese : 4 / 7
British : 34 / 39
UK_Pacific : 9 / 13
Italians : 14 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Adam514 not sure I can drop the land units in PHI? if not they can stay on the ship…let me know though as I might want the bmb’s to move. thanks and sorry for being a dolt
@666 You aren’t allowed to load transports in the combat phase if they aren’t going to conduct an attack. If you choose to attack the sub in sz6, your transports will have to stay in sz6 and can’t load or unload after combat either.