Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Syria
4 fighters moved from Iraq to Syria
2 infantry moved from Caucasus to Volgograd
4 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Combat - Germans
Battle in Syria
Germans attack with 4 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Syria, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 7/12 hits, 6.17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Volgograd to Iraq
4 fighters moved from Syria to Iraq
3 aaGuns, 5 armour and 7 mech_infantrys moved from Northwest Persia to Iraq
8 artilleries and 6 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Belarus to Novgorod
2 bombers moved from Samara to Novgorod
3 artilleries and 2 infantry moved from Baltic States to Eastern Poland
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Bessarabia
1 artillery moved from Bessarabia to Eastern Poland
4 artilleries and 10 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 5 infantry moved from Western Germany to Germany
1 infantry moved from Southern France to France
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Finland to Karelia
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Iraq
1 artillery and 6 infantry placed in Germany
2 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 0.67
Russians : 0.00
Territory Summary for Germans :
Kazakhstan : 8 artilleries and 7 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Poland : 5 artilleries and 11 infantry
Germany : 3 artilleries, 1 factory_major and 11 infantry
Southern Italy : 3 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 artilleries and 8 infantry
Bessarabia : 1 flag, 1 aaGun, 3 armour and 10 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 11 infantry
Samara : 1 flag, 1 mech_infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Iraq : 1 flag, 3 aaGuns, 18 armour, 1 factory_minor, 9 fighters, 2 infantry, 31 mech_infantrys and 5 tactical_bombers
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 15 / 31
Japanese : 58 / 59
Americans : 53 / 88
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 10 / 13
Italians : 16 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Adam514 I am not sure if this is shocking or not but all the battles had the exact same outcome as the first roll. Will check the convoy damage now and edit if needed…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Syria
4 fighters moved from Iraq to Syria
2 infantry moved from Caucasus to Volgograd
4 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Combat - Germans
Battle in Syria
Germans attack with 4 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Syria, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 7/12 hits, 6.17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Volgograd to Iraq
4 fighters moved from Syria to Iraq
3 aaGuns, 5 armour and 7 mech_infantrys moved from Northwest Persia to Iraq
8 artilleries and 6 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Belarus to Novgorod
2 bombers moved from Samara to Novgorod
3 artilleries and 2 infantry moved from Baltic States to Eastern Poland
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Bessarabia
1 artillery moved from Bessarabia to Eastern Poland
4 artilleries and 10 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 5 infantry moved from Western Germany to Germany
1 infantry moved from Southern France to France
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Finland to Karelia
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Iraq
1 artillery and 6 infantry placed in Germany
2 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 73 to 75
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
British : 0.67
Russians : 0.00
@Adam514 of the 4 sz’s only z105 had a different result…added two ipc’s to Germany. you should be good to go, sorry about that.
@666 No worries, happens to me too sometimes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Volgograd
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery and 10 infantry moved from Rostov to Volgograd
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 9 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 artilleries and 19 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 19 infantry in Volgograd, round 2 : 6/22 hits, 4.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
3 artilleries and 29 infantry moved from Rostov to Bryansk
1 armour and 3 mech_infantrys moved from Russia to Tambov
2 infantry moved from Russia to Vologda
5 infantry moved from Russia to Smolensk
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Dzavhan
2 aaGuns and 14 infantry moved from Yakut S.S.R. to Dzavhan
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Java to Borneo
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 bomber moved from Shan State to Borneo
2 infantry moved from Yunnan to Burma
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Sikang to Suiyuyan
1 fighter moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to Burma
2 tactical_bombers moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Hopei
1 infantry moved from Kweichow to Hopei
2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Java to Borneo
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 bomber moved from Shan State to Borneo
2 infantry moved from Yunnan to Burma
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Sikang to Suiyuyan
1 fighter moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to Burma
2 tactical_bombers moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Hopei
1 infantry moved from Kweichow to Hopei
2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 13 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/15 hits, 7.50 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Borneo to Philippines
3 fighters moved from Borneo to 35 Sea Zone
13 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Japan to Philippines
4 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Philippines
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Szechwan to Sikang
1 aaGun and 1 mech_infantry moved from Sikang to Szechwan
4 artilleries and 3 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Hopei to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Chahar
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
3 infantry moved from Korea to Manchuria
Place Units - Japanese
1 destroyer and 7 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -1.00
Chinese : 1.00
UK_Pacific : -1.00
Japanese : -3.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 3 mech_infantrys
Chahar : 1 flag, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Java : 1 flag, 1 airfield, 2 fighters, 1 harbour and 4 infantry
Sumatra : 1 flag
35 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 8 destroyers, 17 fighters, 3 submarines, 1 tactical_bomber and 3 transports
21 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers and 7 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 52 / 75
Russians : 22 / 31
Japanese : 61 / 56
Americans : 53 / 88
Chinese : 4 / 7
British : 34 / 39
UK_Pacific : 9 / 13
Italians : 14 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Adam514 not sure I can drop the land units in PHI? if not they can stay on the ship…let me know though as I might want the bmb’s to move. thanks and sorry for being a dolt
@666 You aren’t allowed to load transports in the combat phase if they aren’t going to conduct an attack. If you choose to attack the sub in sz6, your transports will have to stay in sz6 and can’t load or unload after combat either.
@Adam514 said in 666 v Adam (allies +1) game 2:
@666 You aren’t allowed to load transports in the combat phase if they aren’t going to conduct an attack. If you choose to attack the sub in sz6, your transports will have to stay in sz6 and can’t load or unload after combat either.
wow, can’t even load them and move, there has to be conduct?!? Damn, how many people are doing this correctly. That is a kick in the shorts and explains why you have so many subs…they are more useful than I realized! Let me know if what I am saying isn’t correct.
@Adam514 I will fix this, thanks for the lessons, it is the same as what I just learned in a game with JDOW with a marine and cruiser. Same thing…give me a second, sorry and thanks for your patience.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Java to Borneo
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 bomber moved from Shan State to Borneo
2 infantry moved from Yunnan to Burma
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Sikang to Suiyuyan
1 fighter moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to Burma
2 tactical_bombers moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Hopei
1 infantry moved from Kweichow to Hopei
2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 13 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/15 hits, 7.50 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Borneo to Philippines
3 fighters moved from Borneo to 35 Sea Zone
13 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Japan to Philippines
4 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Philippines
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Szechwan to Sikang
1 aaGun and 1 mech_infantry moved from Sikang to Szechwan
4 artilleries and 3 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Hopei to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Chahar
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
3 infantry moved from Korea to Manchuria
Place Units - Japanese
1 destroyer and 7 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 5 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -1.00
Chinese : 1.00
UK_Pacific : -1.00
Japanese : -3.33
@Adam514 ok, i put two inf back in JPN, inf & art back in shan and NCM 2 inf from shan to FIC…
I will be using more ss’s in the future for the allies…these subs will cripple Jpn movement going forward I see and trading DD for ss’s is a losing proposition and they take jpn $ away…I was wondering what you were doing with all these subs, never seen them employed in this fashion before…I will copy this strategy if you don’t mind…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Java to Borneo
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 bomber moved from Shan State to Borneo
2 infantry moved from Yunnan to Burma
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Sikang to Suiyuyan
1 fighter moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to Burma
2 tactical_bombers moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Hopei
1 infantry moved from Kweichow to Hopei
2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 13 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/15 hits, 7.50 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Borneo to Philippines
3 fighters moved from Borneo to 35 Sea Zone
13 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Japan to Philippines
4 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Philippines
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Szechwan to Sikang
1 aaGun and 1 mech_infantry moved from Sikang to Szechwan
4 artilleries and 3 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Hopei to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Chahar
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
3 infantry moved from Korea to Manchuria
Place Units - Japanese
1 destroyer and 7 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 5 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -1.00
Chinese : 1.00
UK_Pacific : -1.00
Japanese : -3.33
@666 Just to be clear, you always have the option of ignoring the submarine and not attacking them, and in that case you are free to do whatever movement, loading and unloading you want. In this case, you can ignore the sz6 sub and load and unload in Philippines as you wanted.
If it’s clear and you don’t want to change anything else, let me know.
@Adam514 said in 666 v Adam (allies +1) game 2:
@666 Just to be clear, you always have the option of ignoring the submarine and not attacking them, and in that case you are free to do whatever movement, loading and unloading you want. In this case, you can ignore the sz6 sub and load and unload in Philippines as you wanted.
If it’s clear and you don’t want to change anything else, let me know.
I thought, with a cruiser and a marine, that I had to engage the sub in combat or flee in combat mode and thus couldn’t load the marine in ncm…how is this different? sorry, I obviously still don’t get it.
@666 During the combat phase, you have the option of ignoring the submarine in sz6, and that will allow you to do whatever you want during the NCM phase since nothing in sz6 participated in a battle or moved.
@Adam514 said in 666 v Adam (allies +1) game 2:
@666 During the combat phase, you have the option of ignoring the submarine in sz6, and that will allow you to do whatever you want during the NCM phase since nothing in sz6 participated in a battle or moved.
From a game with JDOW, below…am I understanding correctly that the caveat is IF I choose to attack the sub. If no attack takes place then my other loading unloading, combat or ncm movements are free as if the ss wasn’t there?
Sir, just to clarify as this caused confusion in the past from time to time. In case you attack the sub in 101, the transports cannot do NCM and neither can they leave the sz during combat move phase. The warships can though and avoid the combat, but transports are only allowed to do combat moves in case they conduct an amphibious assault which is not possible from 101 in this turn.
Correct. If you ignore the sub you can do everything you want as if the sub wasn‘t there. The only price to pay is to endure convoy terror then.