Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
19L ArtofWar1947 (L) vs AetV (X) BM3 game II
-
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Iraq to Persia ANZAC take Persia from Japanese Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 armour placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3 ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.00
-
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major; Remaining resources: 67 PUs; Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Bulgaria Germans take Bulgaria from British 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern France 1 bomber moved from Novgorod to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 3 infantry Americans defend with 3 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Southern France Germans attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Southern France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 2 infantry moved from Southern Italy to Northern Italy 7 armour moved from Bessarabia to Ukraine 4 mech_infantrys moved from Romania to Ukraine 4 fighters and 2 tactical_bombers moved from Romania to Volgograd 3 mech_infantrys moved from Russia to Volgograd Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Russia 1 fighter and 9 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,1,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,5,5,3,2,4,5,3,3,1,3,3 Germans collect 47 PUs (8 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0,00 Americans : -0,67
-
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 4 fighters, 3 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Marianas to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 marine and 1 transport moved from 22 Sea Zone to 42 Sea Zone 1 artillery and 1 marine moved from 42 Sea Zone to Java 1 bomber moved from Malaya to Java 9 bombers moved from French Indo China to 42 Sea Zone 1 destroyer moved from 22 Sea Zone to 42 Sea Zone 1 bomber moved from India to Persia 1 infantry moved from Eastern Persia to Persia 1 artillery moved from Eastern Persia to Persia Combat - Japanese Battle in 42 Sea Zone Japanese attack with 9 bombers, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 9 bombers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 6/10 hits, 6,33 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 9 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 marine ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Java, round 2 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Java, round 3 : 3/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Persia Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Persia Japanese win, taking Persia from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber moved from Persia to India 6 armour and 15 mech_infantrys moved from Turkmenistan to Volgograd 1 mech_infantry moved from Kazakhstan to Rostov 1 aaGun, 3 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd 6 armour moved from Eastern Persia to Turkmenistan 1 armour and 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 carriers moved from 36 Sea Zone to 22 Sea Zone 4 fighters moved from Japan to 22 Sea Zone 3 submarines moved from 6 Sea Zone to 22 Sea Zone 9 bombers moved from 42 Sea Zone to French Indo China 1 bomber moved from Java to Malaya Place Units - Japanese 4 fighters placed in Japan 6 submarines placed in 6 Sea Zone 3 mech_infantrys placed in India 1 submarine placed in 37 Sea Zone Japanese undo move 4. 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Japanese collect 82 PUs (2 lost to blockades); end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : 1,33
-
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
@ArtofWar1947 , i apologize.
I allready continued with Japan assuming no russian movements.You may download the Japan file above and do US your US turn.
-
TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters, 2 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France 2 bombers moved from Normandy Bordeaux to Southern France 3 fighters, 2 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/7 hits, 3.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4.50 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 2 bombers, 3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 5 transports moved from 92 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern United States to Southeast Mexico 9 infantry moved from Central United States to Southeast Mexico 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 2 fighters placed in Eastern United States 2 fighters placed in Western United States 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Greece to Bulgaria 1 fighter moved from 98 Sea Zone to Bulgaria 1 fighter moved from Greece to Bulgaria 1 fighter moved from 97 Sea Zone to Bulgaria 1 fighter moved from 97 Sea Zone to Southern Italy 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Iraq to Kazakhstan 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Iraq to Rostov 1 fighter moved from Iraq to Kazakhstan 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Greece Combat - British Battle in Persia British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Persia British win, taking Persia from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Rostov British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Rostov British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Bulgaria British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Bulgaria, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Southern Italy British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Italy British destroys 9PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Bulgaria to 97 Sea Zone 2 fighters moved from Bulgaria to Greece 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 aaGun, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Rostov to Caucasus 1 bomber and 1 fighter moved from Kazakhstan to Caucasus 2 armour and 6 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Persia to Iraq 1 tactical_bomber moved from Persia to Caucasus 6 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Iraq to Caucasus Place Units - British 3 mech_infantrys placed in Iraq 3 infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 British : 0.67 Italians : 0.33 Americans : 3.33 Japanese : 2.00
-
I think what happened is that I downloaded the save-game file from the first email notification (G-19) rather than the second (J-19). As there are no Russian ground forces, I have no problem with you taking the German and Japanese turns back to back. Unless something changes, the Russian subs will probably stay where they are.
-
TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters, 2 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France 2 bombers moved from Normandy Bordeaux to Southern France 3 fighters, 2 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/7 hits, 3.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4.50 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 2 bombers, 3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 5 transports moved from 92 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern United States to Southeast Mexico 9 infantry moved from Central United States to Southeast Mexico 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 2 fighters placed in Eastern United States 2 fighters placed in Western United States 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Greece to Bulgaria 1 fighter moved from 98 Sea Zone to Bulgaria 1 fighter moved from Greece to Bulgaria 1 fighter moved from 97 Sea Zone to Bulgaria 1 fighter moved from 97 Sea Zone to Southern Italy 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Iraq to Kazakhstan 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Iraq to Rostov 1 fighter moved from Iraq to Kazakhstan 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Greece Combat - British Battle in Persia British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Persia British win, taking Persia from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Rostov British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Rostov British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Bulgaria British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Bulgaria, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Southern Italy British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Italy British destroys 9PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Bulgaria to 97 Sea Zone 2 fighters moved from Bulgaria to Greece 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 aaGun, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Rostov to Caucasus 1 bomber and 1 fighter moved from Kazakhstan to Caucasus 2 armour and 6 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Persia to Iraq 1 tactical_bomber moved from Persia to Caucasus 6 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Iraq to Caucasus Place Units - British 3 mech_infantrys placed in Iraq 3 infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 3 transports EDIT: Removing units owned by British from 97 Sea Zone: 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 British : 0.67 Italians : 0.33 Americans : 3.33 Japanese : 2.00
-
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
-
TripleA Move Summary: French round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - French Non Combat Move - French
-
TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Germans Germans buy 10 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern France 2 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Southern Italy Germans attack with 2 fighters and 2 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Southern Italy to Western Germany 1 bomber moved from Southern France to Western Germany 7 armour and 4 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Russia to Volgograd 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Vyborg to Finland 1 bomber moved from Volgograd to Western Germany 2 fighters moved from Holland Belgium to Western Germany Place Units - Germans 10 infantry placed in Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia Germans undo move 1. 9 infantry placed in Germany 1 submarine placed in 114 Sea Zone 1 submarine placed in 113 Sea Zone 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5,5,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,3,5,1,5,6,5,2 Germans collect 49 PUs (5 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,67 Americans : 1,33
-
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 3 carriers, 3 destroyers, 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Malaya to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 9 bombers moved from French Indo China to 42 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 bomber moved from India to Persia 3 artilleries moved from Eastern Persia to Persia Combat - Japanese Battle in Midway Battle in Persia Japanese attack with 3 artilleries and 1 bomber British defend with 2 artilleries Japanese roll dice for 3 artilleries and 1 bomber in Persia, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 artilleries owned by the British lost in Persia Japanese win, taking Midway from Americans, taking Persia from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Casualties for British: 2 artilleries Battle in 42 Sea Zone Japanese attack with 10 bombers and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 10 bombers in 42 Sea Zone, round 2 : 5/10 hits, 6,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 10 bombers and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 10 bombers moved from 42 Sea Zone to Guam 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 17 fighters, 26 submarines and 7 tactical_bombers moved from 22 Sea Zone to 25 Sea Zone 3 artilleries and 3 infantry moved from Marianas to 22 Sea Zone 6 submarines moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 3 armour and 3 mech_infantrys moved from India to West India 1 armour and 1 mech_infantry moved from Sikang to Volgograd 6 armour moved from Turkmenistan to Volgograd 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 bomber moved from Persia to India 1 mech_infantry moved from Volgograd to Rostov 3 artilleries, 3 infantry and 3 transports moved from 22 Sea Zone to 19 Sea Zone 3 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Japan to Caroline Islands 2 fighters moved from Japan to Caroline Islands Place Units - Japanese 3 carriers placed in 19 Sea Zone 1 harbour placed in Okinawa 3 destroyers placed in 36 Sea Zone 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 84 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : 0,33 ANZAC : -0,33 Japanese : -1,67
-
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 3 fighters, 3 infantry and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Southern France 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 17 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 11 carriers, 2 cruisers, 17 destroyers, 2 fighters, 21 submarines and 6 transports moved from 26 Sea Zone to 10 Sea Zone 2 bombers moved from Northern Territory to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland 2 infantry moved from Southeast Mexico to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone 7 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 7 infantry, 1 mech_infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to Western United States 2 bombers moved from Normandy Bordeaux to Eastern United States 2 fighters moved from Eastern United States to 10 Sea Zone 2 infantry moved from 64 Sea Zone to Southeast Mexico 1 infantry moved from Central United States to Western United States 2 fighters moved from Southern France to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Southern France to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Greece to 98 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 5 tactical_bombers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 artillery moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 bomber moved from Caucasus to Rostov 3 mech_infantrys moved from Iraq to Persia 1 fighter moved from Iraq to Persia 1 fighter moved from Egypt to Persia 4 fighters and 2 tactical_bombers moved from Caucasus to Persia 4 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone 4 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia Combat - British Battle in Yugoslavia Battle in Persia British attack with 6 fighters, 3 mech_infantrys and 2 tactical_bombers Japanese defend with 2 artilleries British roll dice for 6 fighters, 3 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 7/11 hits, 4.83 expected hits Japanese roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in Persia British win, taking Yugoslavia from Germans, taking Persia from Japanese with 6 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 artilleries Battle in Rostov British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 aaGun; Japanese defend with 1 mech_infantry AA fire in Rostov : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Germans lost in Rostov British win, taking Rostov from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGun Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 bomber moved from Rostov to Caucasus 6 mech_infantrys moved from Iraq to Caucasus 2 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Greece to Romania 1 artillery moved from Bulgaria to Romania 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania 1 artillery, 2 fighters and 4 infantry moved from Greece to Albania 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Albania 5 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 fighter moved from Persia to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 mech_infantrys placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 50 PUs; end with 50 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 62 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 2 infantry and 3 transports EDIT: Adding units owned by British to Albania: 2 infantry EDIT: Adding units owned by British to 97 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Greece: 1 fighter EDIT: Adding units owned by Americans to 98 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : 1.50 AA fire in Rostov : : -0.17 Italians : -0.67 Americans : 2.50 Japanese : 0.33
-
Would you move the 2 infantry in S.E. Mexico to Morocco and the transport in SZ 64 to SZ91? Thanks
-
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Politics - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 2 infantry EDIT: Removing units owned by Americans from Southeast Mexico: 2 infantry EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport EDIT: Turning off Edit Mode Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 2 armour moved from Volgograd to Russia Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,5,4,2,2,4,3,5,6 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Hawaiian Islands to 31 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 cruiser, 2 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 submarine moved from 62 Sea Zone to 63 Sea Zone 2 aaGuns, 3 armour, 3 artilleries, 4 fighters, 2 infantry and 4 mech_infantrys moved from Northern Territory to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 armour EDIT: Adding units owned by ANZAC to Queensland: 1 armour EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : -1.00
-
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x airfield; Remaining resources: 64 PUs; Germans buy 3 artilleries, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Yugoslavia 1 fighter moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Yugoslavia Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from Southern France to Western Germany 1 bomber and 1 fighter moved from Yugoslavia to Western Germany 2 fighters moved from Holland Belgium to Western Germany 3 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 3 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Russia to Volgograd Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Russia 2 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,2,5,3,5,6,2,5 Germans collect 44 PUs (7 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : -0,67 Americans : -1,00
-
TripleA Move Summary: Japanese round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 carriers, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Guam to Iwo Jima 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone 16 fighters and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 battleships, 12 carriers, 4 cruisers, 9 destroyers and 31 submarines moved from 25 Sea Zone to 31 Sea Zone 2 mech_infantrys moved from West India to Persia 1 bomber moved from India to Persia 1 mech_infantry moved from West India to Persia 2 mech_infantrys moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov Airborne Attack Move - Japanese
-
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 carriers, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Guam to Iwo Jima 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone 16 fighters and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 battleships, 12 carriers, 4 cruisers, 9 destroyers and 31 submarines moved from 25 Sea Zone to 31 Sea Zone 2 mech_infantrys moved from West India to Persia 1 bomber moved from India to Persia 1 mech_infantry moved from West India to Persia 2 mech_infantrys moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov Combat - Japanese Battle in 31 Sea Zone Japanese attack with 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 1 fighter, 31 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 31 submarines in 31 Sea Zone, round 2 : 8/31 hits, 10,33 expected hits 1 submarine owned by the ANZAC lost in 31 Sea Zone Japanese win with 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 1 fighter, 31 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Wake Island Battle in Iwo Jima Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Wake Island from Americans, taking Iwo Jima from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 26 Sea Zone Japanese attack with 16 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Persia Japanese attack with 1 bomber and 3 mech_infantrys British defend with 2 mech_infantrys Japanese roll dice for 1 bomber and 3 mech_infantrys in Persia, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia Japanese roll dice for 1 bomber and 2 mech_infantrys in Persia, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 mech_infantrys Battle in Rostov Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Rostov Japanese win, taking Rostov from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Rostov to Russia 1 bomber moved from Persia to Russia 5 armour and 5 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 19 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 9 bombers moved from Guam to Caroline Islands 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 16 fighters and 6 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from Iwo Jima to Marianas 3 armour moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia Place Units - Japanese 1 transport placed in 37 Sea Zone 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 2 infantry placed in Malaya 2 carriers and 1 cruiser placed in 19 Sea Zone 3 mech_infantrys placed in India 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 Japanese collect 86 PUs (1 lost to blockades); end with 86 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : -0,33 ANZAC : 0,67 Japanese : -0,50
-
@ArtofWar1947 assumed no scramble.