WAW - Whack Allies, -VS- dawg Axis,


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            2 Infantrys moved from Liaoning to Peking
            1 Fighter moved from Liaoning to Peking
            1 Elite moved from Kirin to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Peking
            1 Artillery moved from Heilungchiang to Ayan
            1 Infantry moved from Khabarovsk to Ayan
            1 Tank moved from Liaoning to Ayan
            1 Infantry moved from Kirin to Heilungchiang
            4 Artillerys and 2 Tanks moved from Banjarmasin to 110 Sea Zone
            4 Artillerys, 2 Tanks and 6 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Artillery and 1 Tank moved from 92 Sea Zone to Kwangtung
            1 Artillery and 1 Tank moved from 92 Sea Zone to Kiangsi
            2 Artillerys moved from 92 Sea Zone to Kwangsi
            3 Infantrys moved from Hong Kong to Kiangsi
            2 Infantrys moved from Hong Kong to Kwangtung
            1 Infantry and 1 Tank moved from Bangkok to 105 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            1 Carrier and 1 Fighter moved from 106 Sea Zone to 111 Sea Zone
            1 Battleship moved from 110 Sea Zone to 111 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 4 Artillerys, 10 Infantrys, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ayan, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Peking
                Hisaichi attack with 1 Elite, 1 Fighter and 2 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Peking, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Peking, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Peking
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Peking, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Elite and 1 Fighter remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Peking to Shantung
            2 Tanks moved from Liaoning to Shantung
            2 Tanks moved from Liaoning to Hulunbuir
            1 Infantry moved from Liaoning to Hulunbuir
            5 Infantrys moved from Kirin to Liaoning
            1 Tank moved from Liaoning to Peking
            1 Tank moved from Liaoning to Hulunbuir
    
        Place Units - Hisaichi
            3 Tanks placed in Hulunbuir
            2 Artillerys and 2 Infantrys placed in Liaoning
            1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank placed in Hong Kong
            1 Submarine placed in 84 Sea Zone
            Hisaichi undo move 4.
            1 Submarine placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Changchun: 8 Infantrys
            EDIT: Adding units owned by Hisaichi to Kirin: 8 Infantrys
            EDIT: Turning off Edit Mode
            3 ArmoredCars, 3 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.00
    Chinese : 0.50
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
                    AA fire in Provence : 0/3 hits, 0.50 expected hits
            2 Transports moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery and 3 Infantrys moved from Sumatra to 66 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 66 Sea Zone to 65 Sea Zone
            1 Fighter moved from Sumatra to Malaya
            1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
            1 Artillery and 3 Infantrys moved from Burma to S.Thailand
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone
            3 Fighters moved from Paris to Corsica
            1 Artillery and 1 Infantry moved from Kordofan to Nubia
            2 Infantrys moved from French Equatorial Africa to Darfur
            2 Infantrys moved from Kenya to Mozambique
            1 Infantry moved from Rhodesia to Mozambique
            2 Infantrys moved from Bombay to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            2 Infantrys and 2 Tanks moved from E.Iran to 58 Sea Zone
            1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
            5 Infantrys and 2 Tanks moved from 57 Sea Zone to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            5 Infantrys moved from Cairo to Lower Egypt
            4 Fighters moved from Cairo to Lower Egypt
            4 Tanks moved from Cairo to Lower Egypt
            1 Artillery and 2 Infantrys moved from Calcutta to Assam
            5 Infantrys moved from Delhi to Bihar
            5 Infantrys moved from Madras to Mysore
            1 Destroyer and 1 Transport moved from 100 Sea Zone to 26 Sea Zone
    
        Purchase Units - British
            British buy 1 Factory, 2 Fighters, 14 Infantrys, 2 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Mozambique
                British attack with 3 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 3 Infantrys in Mozambique, round 2 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
            Battle in Lower Egypt
                British attack with 1 Artillery, 4 Fighters, 10 Infantrys and 6 Tanks
                Italians defend with 3 Artillerys, 8 Infantrys and 4 Tanks
                    British roll dice for 2 Cruisers in Lower Egypt, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 Artillery, 4 Fighters, 10 Infantrys and 6 Tanks in Lower Egypt, round 2 : 10/21 hits, 6.50 expected hits
                    Italians roll dice for 3 Artillerys, 8 Infantrys and 4 Tanks in Lower Egypt, round 2 : 7/15 hits, 5.67 expected hits
                    2 Artillerys owned by the Italians, 8 Infantrys owned by the Italians and 7 Infantrys owned by the British lost in Lower Egypt
                    British roll dice for 1 Artillery, 4 Fighters, 3 Infantrys and 6 Tanks in Lower Egypt, round 3 : 6/14 hits, 5.33 expected hits
                    Italians roll dice for 1 Artillery and 4 Tanks in Lower Egypt, round 3 : 2/5 hits, 2.33 expected hits
                    4 Tanks owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 30
                Casualties for British: 9 Infantrys
                Casualties for Italians: 3 Artillerys, 8 Infantrys and 4 Tanks
            Battle in Malaya
                British attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Yamamoto defend with 1 AAGun and 3 Tanks
                    AA fire in Malaya : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the British lost in Malaya
                    British roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 3 Tanks in Malaya, round 2 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Malaya
                    British roll dice for 1 Artillery and 2 Infantrys in Malaya, round 3 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Tanks in Malaya, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Yamamoto lost in Malaya
                    British roll dice for 1 Artillery and 2 Infantrys in Malaya, round 4 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in Malaya, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Malaya
                British win, taking Malaya from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 Fighter and 1 Infantry
                Casualties for Yamamoto: 3 Tanks
            Battle in Nubia
                British attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Nubia, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            4 Fighters moved from Lower Egypt to Cairo
            1 Artillery moved from E.Iran to W.Iran
            4 Tanks moved from W.Iran to Palestine
            1 Fighter moved from Greenland to Scotland
    
        Place Units - British
            1 Factory placed in E.Iran
            2 Fighters placed in Bombay
            3 Infantrys and 2 Tanks placed in Madras
            5 Infantrys placed in Delhi
            3 Tanks placed in W.Iran
            6 Infantrys placed in Cairo
            2 Mot.Infs placed in Cape Town
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    British : 4.00
    Italians : -0.00
    Yamamoto : -2.00
    AA fire in Malaya : : 0.83
    Thai : -0.67
    AA fire in Provence : : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Infantry and 1 Tank moved from Soembawa to Lombok
            1 Infantry and 1 Tank moved from Soembawa to Flores
            3 Cruisers moved from 67 Sea Zone to 70 Sea Zone
            3 Infantrys moved from New South Wales to 70 Sea Zone
            3 Cruisers and 3 Infantrys moved from 70 Sea Zone to 67 Sea Zone
            2 Fighters moved from 67 Sea Zone to Flores
            3 Infantrys moved from 67 Sea Zone to Java
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 2 Fighters, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry and 1 Tank
                    Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Flores, round 2 : 3/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 2 Fighters and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Lombok
                Anzac attack with 1 Infantry and 1 Tank
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Java
                Anzac attack with 3 Infantrys
                Yamamoto defend with 1 Tank
                    Anzac roll dice for 3 Cruisers in Java, round 2 : 1/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Anzac
            2 Fighters moved from Flores to Sumatra
    
        Place Units - Anzac
            1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Yamamoto : -0.50
    Anzac : 2.50
    Thai : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Tank moved from Bolivia to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy nothing; Remaining resources: 21 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 1 Tank in Rio De Janeiro, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Rio De Janeiro
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -3
                Casualties for Dutch: 1 Tank
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Dutch : 0.50
    

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Tampere to Oulu
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Fighter moved from Oulu to Vyborg
            3 Infantrys moved from Kotka to Oulu
            1 Infantry moved from Kotka to Vyborg
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Elite, 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            2 Elites and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Infantry moved from Odessa to Donetsk
            1 Artillery moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Factory; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Tank moved from Kiev to E.Romania
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to W.Romania
            1 Artillery and 1 Infantry moved from Vinnytsia to E.Romania
            3 Infantrys moved from E.Romania to W.Romania
    
        Place Units - Romanians
            1 Factory placed in E.Romania
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            2 Artillerys and 4 Infantrys moved from Bangkok to Malaya
            1 Fighter moved from 111 Sea Zone to Malaya
    
        Purchase Units - Thai
            Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                British defend with 1 AAGun, 1 Artillery and 2 Infantrys
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Malaya, round 2 : 1/7 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
                    Thai roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Malaya, round 3 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya
                Thai win, taking Malaya from British with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to 111 Sea Zone
    
        Place Units - Thai
            2 Elites and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    AA fire in Malaya : : -0.17
    Thai : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
            1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin
            3 Bombers moved from Scotland to Dublin
            1 Infantry moved from Kwajalein to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery moved from Wake to 88 Sea Zone
            1 Infantry moved from Midway to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Artillery and 1 Elite moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Elite moved from 95 Sea Zone to Rongelap
            1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Infantry and 1 Transport moved from 96 Sea Zone to 88 Sea Zone
            1 Artillery moved from Wake to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
            1 Fighter moved from 96 Sea Zone to Rongelap
            1 Fighter moved from 96 Sea Zone to Minamitori
            2 Battleships, 1 Carrier, 2 Destroyers and 1 Submarine moved from 96 Sea Zone to 95 Sea Zone
            1 Destroyer and 1 Submarine moved from 88 Sea Zone to 87 Sea Zone
            2 Carriers moved from 118 Sea Zone to 97 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Cruiser, 2 Destroyers, 1 Infantry and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            1 Artillery moved from Southwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston
            2 Elites, 9 Infantrys and 1 Marine moved from Northeast USA to 7 Sea Zone
            3 B.Transports, 2 Elites, 9 Infantrys and 1 Marine moved from 7 Sea Zone to 9 Sea Zone
            4 Elites, 6 Infantrys, 2 Marines and 1 Tank moved from Washington to Northeast USA
            1 Destroyer moved from 13 Sea Zone to 8 Sea Zone
            2 Transports moved from 26 Sea Zone to 25 Sea Zone
            1 Artillery and 1 Infantry moved from E.Mexico to 25 Sea Zone
            1 Tank moved from Central America to 25 Sea Zone
            1 Infantry moved from E.Mexico to 25 Sea Zone
            1 Tank moved from Central America to Amazon
            1 Tank moved from Colombia to Rio De Janeiro
            2 Tanks moved from Venezuela to Rio De Janeiro
            3 Fighters moved from Amazon to Rio De Janeiro
            1 Artillery and 2 Infantrys moved from Venezuela to Amazon
            1 Infantry moved from Colombia to Amazon
            1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola
            1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 3 B.Transports, 1 Cruiser, 2 Destroyers, 2 Elites, 8 Infantrys, 2 Marines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 87 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 87 Sea Zone
                    Americans roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 1 Destroyer remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in 95 Sea Zone
                Americans attack with 2 Battleships, 1 Carrier, 2 Destroyers, 1 Submarine and 3 Transports
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Battleships, 1 Carrier, 2 Destroyers and 3 Transports in 95 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 2 Battleships, 1 Carrier, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Minamitori
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minamitori, round 2 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Dublin
                Americans attack with 3 Bombers, 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 3 Bombers, 1 Infantry and 1 Tank in Dublin, round 2 : 4/5 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Dublin
                Americans win with 3 Bombers remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Infantry and 1 Tank
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Rio De Janeiro
                Americans attack with 3 Fighters and 3 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 3 Fighters and 3 Tanks in Rio De Janeiro, round 2 : 1/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 1/2 hits, 0.67 expected hits
                    1 Fighter owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro
                    Americans roll dice for 2 Fighters and 3 Tanks in Rio De Janeiro, round 3 : 2/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 2 Fighters and 3 Tanks remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Fighter
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Eniwetok
            Battle in Hispaniola
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Eniwetok from Yamamoto, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Cuba
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Cuba, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Artillery, 1 Elite and 1 Fighter
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Elite and 1 Fighter in Rongelap, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from Rongelap to 95 Sea Zone
            1 Fighter moved from Minamitori to 95 Sea Zone
            1 Fighter moved from Nauru to Timor
            3 Bombers moved from Dublin to Dover
            2 Fighters moved from Rio De Janeiro to Amazon
    
        Place Units - Americans
            3 B.Transports placed in 7 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Adv.Fighter placed in San Francisco
            1 Destroyer placed in 13 Sea Zone
            2 Elites, 8 Infantrys and 2 Marines placed in Washington
    
        Turn Complete - Americans
            Americans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Yamamoto : -0.67
    Americans : 3.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            2 Artillerys and 2 Infantrys moved from Brest to Minsk
            2 Stukas moved from East Prussia to Minsk
            3 Artillerys, 1 Elite and 13 Infantrys moved from East Prussia to Latvia
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            6 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            6 Infantrys moved from 24 Sea Zone to Latvia
            4 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Lithuania to Latvia
            5 Infantrys moved from Bohemia to Krakow
            15 Infantrys moved from Brandenburg to Pomerania
            4 Infantrys moved from Berlin to Brandenburg
            4 Infantrys moved from Lorraine to Burgundy
            3 Mech.Infs moved from Rhine to Burgundy
            1 Elite and 5 Infantrys moved from Rhine to Lorraine
            1 Artillery, 5 Infantrys and 3 Mech.Infs moved from Bavaria to Lorraine
            3 Mech.Infs moved from Lorraine to Burgundy
    
        Purchase Units - Germans
            Germans buy 1 Elite, 14 Infantrys and 7 Stukas; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Minsk
                Germans attack with 2 Artillerys, 2 Infantrys and 2 Stukas
                Russians defend with 1 Artillery and 1 Tank
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Stukas in Minsk, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 2 Artillerys, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 9
                Casualties for Russians: 1 Artillery and 1 Tank
    
        Non Combat Move - Germans
            2 Stukas moved from Minsk to Lithuania
    
        Place Units - Germans
            4 Stukas placed in Rhine
            3 Stukas placed in Bavaria
            1 Elite and 3 Infantrys placed in Warsaw
            6 Infantrys placed in Hamburg
            5 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 83 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from E.Morocco: 1 Elite, 1 Infantry and 2 Tanks
            EDIT: Removing units owned by Germans from 41 Sea Zone: 2 Submarines and 2 Transports
            EDIT: Adding units owned by Germans to 34 Sea Zone: 1 Elite, 1 Infantry, 2 Submarines, 2 Tanks and 2 Transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            2 Tanks moved from Murmansk to Oulu
            2 Tanks moved from N.Karelia to Oulu
            1 Bomber moved from Leningrad to Oulu
            9 Infantrys and 1 Tank moved from Rostov to Donetsk
            10 Infantrys moved from Moscow to Yaroslavl
            1 Artillery and 1 Infantry moved from Penza to Tula
            10 Infantrys moved from Tula to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            4 Tanks moved from Arkhangelsk to Vyborg
            2 Tanks moved from Novgorod to Leningrad
            1 Infantry moved from Kursk to Kiev
                  Russians take Kiev from Romanians
            1 Infantry moved from Kursk to Kiev
            1 Mot.Inf moved from N.Buryat Mongolia to Hulunbuir
            4 Infantrys and 2 Tanks moved from Chita to Hulunbuir
            1 Infantry moved from Yakutsk to Ayan
            1 Artillery moved from N.Buryat Mongolia to Ayan
            2 Fighters moved from N.Buryat Mongolia to Ayan
            1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Hulunbuir
            1 Fighter moved from N.Buryat Mongolia to Hulunbuir
            4 Mot.Infs moved from Sverdlovsk to Irkutsk
            1 Infantry moved from Sverdlovsk to Novosibirsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 22 Infantrys and 5 Mech.Rockets; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Hulunbuir
                Russians attack with 1 Adv.Fighter, 2 Fighters, 4 Infantrys, 1 Mot.Inf and 2 Tanks
                Hisaichi defend with 1 Factory, 1 Infantry and 6 Tanks
                    Russians roll dice for 1 Adv.Fighter, 2 Fighters, 4 Infantrys, 1 Mot.Inf and 2 Tanks in Hulunbuir, round 2 : 3/10 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Infantry and 6 Tanks in Hulunbuir, round 2 : 2/7 hits, 3.33 expected hits
                    2 Infantrys owned by the Russians, 2 Tanks owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Russians roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys, 1 Mot.Inf and 2 Tanks in Hulunbuir, round 3 : 5/8 hits, 2.67 expected hits
                    Hisaichi roll dice for 4 Tanks in Hulunbuir, round 3 : 2/4 hits, 2.00 expected hits
                    2 Infantrys owned by the Russians and 4 Tanks owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 Fighters, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 24
                Casualties for Russians: 4 Infantrys
                Casualties for Hisaichi: 1 Infantry and 6 Tanks
            Battle in Donetsk
                Russians attack with 9 Infantrys and 1 Tank
                Romanians defend with 1 Artillery
                    Russians roll dice for 9 Infantrys and 1 Tank in Donetsk, round 2 : 1/10 hits, 2.00 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery
            Battle in Oulu
                Russians attack with 1 Bomber and 4 Tanks
                Finns defend with 1 Fighter, 4 Infantrys and 1 Tank
                    Russians roll dice for 1 Bomber and 4 Tanks in Oulu, round 2 : 5/5 hits, 2.67 expected hits
                    Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Oulu, round 2 : 3/6 hits, 2.33 expected hits
                    4 Infantrys owned by the Finns, 3 Tanks owned by the Russians and 1 Tank owned by the Finns lost in Oulu
                    Russians roll dice for 1 Bomber and 1 Tank in Oulu, round 3 : 1/2 hits, 1.17 expected hits
                    Finns roll dice for 1 Fighter in Oulu, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 1 Bomber and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Tanks
                Casualties for Finns: 1 Fighter, 4 Infantrys and 1 Tank
            Battle in Ayan
                Russians attack with 1 Artillery, 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Tank
                    Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Ayan, round 2 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 1 Artillery owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win with 2 Fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Tank
            Battle in Vyborg
                Russians attack with 4 Tanks
                Finns defend with 1 Elite and 3 Infantrys
                    Russians roll dice for 4 Tanks in Vyborg, round 2 : 1/4 hits, 2.00 expected hits
                    Finns roll dice for 1 Elite and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Russians roll dice for 4 Tanks in Vyborg, round 3 : 2/4 hits, 2.00 expected hits
                    Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns and 2 Tanks owned by the Russians lost in Vyborg
                    Russians roll dice for 2 Tanks in Vyborg, round 4 : 1/2 hits, 1.00 expected hits
                    Finns roll dice for 1 Elite in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns and 1 Tank owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Finns: 1 Elite and 3 Infantrys
                Casualties for Russians: 3 Tanks
    
        Non Combat Move - Russians
            1 Bomber moved from Oulu to Leningrad
            1 Infantry moved from Kursk to Donetsk
            2 Infantrys moved from Kursk to Donetsk
            1 Artillery moved from Kursk to Donetsk
            1 AAGun moved from Rostov to Donetsk
            1 AAGun moved from Tula to Yaroslavl
            1 AAGun moved from Kuybyshev to Gorky
            1 AAGun moved from Tashkent to Chimkent
            1 Elite and 5 Infantrys moved from Sibirsky to Evenkia
            7 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Olyokminsk to Yakutsk
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 AAGun, 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita
            2 Fighters moved from Ayan to Chita
    
        Place Units - Russians
            4 Artillerys and 1 Bunker placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            10 Infantrys placed in Moscow
            5 Mech.Rockets placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 96 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Hisaichi : -0.17
    Finns : 0.50
    Russians : 3.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 ArmoredCar, 7 Infantrys and 3 Tanks moved from Mersa Matruh to Lower Egypt
            2 Bombers moved from Hun to Lower Egypt
            2 Fighters moved from Mersa Matruh to Lower Egypt
            1 Mech.Inf moved from El Agheila to Lower Egypt
            1 ArmoredCar moved from Tripoli to Tobruk
            2 Infantrys moved from S.Tunisia to Tripoli
            1 Submarine moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery moved from Languedoc to Aquitaine
                  Italians take Aquitaine from French
            1 Artillery moved from Languedoc to Orleanais
            2 Transports moved from 51 Sea Zone to 46 Sea Zone
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            2 Transports moved from 51 Sea Zone to 46 Sea Zone
    
        Purchase Units - Italians
            Italians buy 6 Artillerys, 14 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 1 ArmoredCar, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Mech.Inf and 3 Tanks
                British defend with 1 Artillery, 1 Infantry and 6 Tanks
                    Italians roll dice for 1 ArmoredCar, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 7/16 hits, 5.50 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 6 Tanks in Lower Egypt, round 2 : 5/8 hits, 3.67 expected hits
                    5 Tanks owned by the British, 1 Artillery owned by the British, 5 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                    Italians roll dice for 1 ArmoredCar, 2 Bombers, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 3 : 2/11 hits, 4.67 expected hits
                    British roll dice for 1 Tank in Lower Egypt, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 ArmoredCar, 2 Bombers, 2 Fighters, 1 Infantry, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 24
                Casualties for Italians: 6 Infantrys
                Casualties for British: 1 Artillery, 1 Infantry and 6 Tanks
    
        Non Combat Move - Italians
            2 Bombers moved from Lower Egypt to Kufra
            1 Submarine moved from 51 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
            2 Fighters moved from Lower Egypt to Kufra
    
        Place Units - Italians
            2 Artillerys and 2 Infantrys placed in Greece
            1 Infantry and 2 Mech.Infs placed in Hun
            4 Artillerys and 6 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 1.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            3 Infantrys moved from Normandy to Orleanais
            1 Destroyer and 1 Transport moved from 16 Sea Zone to 34 Sea Zone
            1 Infantry moved from Darfur to New Valley
                  British take New Valley from Italians
            2 Infantrys moved from Canadian Prairies to North Central USA
            1 Transport moved from 38 Sea Zone to 34 Sea Zone
    
        Purchase Units - French
            French buy 2 Adv.Fighters, 1 Bunker and 11 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Orleanais
                French attack with 3 Infantrys
                Italians defend with 1 Artillery
                    French roll dice for 3 Infantrys in Orleanais, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 3 Infantrys in Orleanais, round 3 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 3 Infantrys in Orleanais, round 4 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 3 Infantrys in Orleanais, round 5 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery in Orleanais, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 3 Infantrys in Orleanais, round 6 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery in Orleanais, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Orleanais
                French win, taking Orleanais from Italians with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in 34 Sea Zone
                French attack with 1 Destroyer and 2 Transports
                Germans defend with 1 Elite, 1 Infantry, 2 Submarines, 2 Tanks and 2 Transports
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Destroyer and 2 Transports in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Transports in 34 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    2 Transports owned by the French, 1 Infantry owned by the Germans, 1 Tank owned by the Germans and 1 Transport owned by the Germans lost in 34 Sea Zone
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 Destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the French lost in 34 Sea Zone
                Germans win with 2 Submarines and 1 Transport remaining. Battle score for attacker is -7
                Casualties for French: 1 Destroyer and 2 Transports
                Casualties for Germans: 1 Infantry, 1 Tank and 1 Transport
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters and 1 Bunker placed in Syria
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
    
        Turn Complete - French
            French collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Italians : -1.67
    French : -1.17
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Tank moved from N.French Indochina to Yunnan
                  Yamamoto take Yunnan from Chinese
            1 Tank moved from Yunnan to Szechwan
                  Yamamoto take Szechwan from Chinese
            4 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from N.Thailand to Burma
                  Yamamoto take Burma from British
            1 Tank moved from S.French Indochina to Hunan
            1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 8 Submarines moved from 107 Sea Zone to 85 Sea Zone
            1 Infantry moved from Kolyma to Zhigansk
                  Yamamoto take Zhigansk from Russians
            1 B.Transport and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
            1 Infantry moved from Koryakia to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
                  Yamamoto take Okhotsk from Russians
            1 Transport moved from 92 Sea Zone to 85 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 4 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            3 Adv.Fighters, 1 B.Carrier, 1 Destroyer and 3 Submarines placed in 85 Sea Zone
            4 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 ArmoredCar moved from Shansi to Shanghai
                  Chinese take Anhwei from Hisaichi
                  Chinese take Shanghai from Hisaichi
            1 Artillery and 1 Infantry moved from Hupeh to Hunan
            1 Artillery and 1 Elite moved from Sikang to Yunnan
                  Chinese take Yunnan from Yamamoto
            1 Infantry moved from Suiyuan to Chahar
            1 ArmoredCar moved from Hupeh to Anhwei
            6 ArmoredCars moved from Lanchow to Szechwan
            1 Infantry moved from Ningsia to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            4 ArmoredCars moved from Gobi Altai to Shensi
            6 ArmoredCars moved from Hsining to Sikang
            2 ArmoredCars moved from Urumqi to Gobi Altai
            1 Mech.Inf moved from Urumqi to Ningsia
            1 Fighter moved from Urumqi to Shensi
    
        Purchase Units - Chinese
            Chinese buy 10 ArmoredCars; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Tank
            Battle in Szechwan
                Chinese attack with 6 ArmoredCars
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 6 ArmoredCars in Szechwan, round 2 : 2/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Tank owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 5 ArmoredCars remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Chinese
            1 AAGun moved from Ningsia to Suiyuan
    
        Place Units - Chinese
            6 ArmoredCars placed in Hsining
            4 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.00
    Chinese : 0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            2 Artillerys and 7 Infantrys moved from Liaoning to Hulunbuir
            1 Elite moved from Peking to Chahar
            1 Tank moved from Peking to Chahar
            1 Tank moved from Shantung to Shansi
            1 Tank moved from Shantung to Anhwei
            1 Fighter moved from Shantung to Anhwei
            1 Artillery, 2 Infantrys and 1 Tank moved from Kwangtung to Hunan
            1 Artillery moved from Kiangsi to Shanghai
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
            1 Infantry moved from Kiangsi to Shanghai
            1 Tank moved from Kiangsi to Hunan
            2 Infantrys moved from Kiangsi to Hunan
            2 Artillerys and 2 Infantrys moved from Kwangsi to Hunan
            1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank moved from Hong Kong to 92 Sea Zone
            1 Bomber moved from Bangkok to Java
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 ArmoredCar, 1 Tank and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 ArmoredCar and 1 Tank moved from 111 Sea Zone to Flores
            1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Tanks moved from Changchun to 84 Sea Zone
            2 ArmoredCars moved from Changchun to 84 Sea Zone
            1 Tank moved from 84 Sea Zone to Shantung
            1 Tank moved from 84 Sea Zone to Peking
            1 ArmoredCar moved from 84 Sea Zone to Shantung
            1 ArmoredCar moved from 84 Sea Zone to Peking
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Elite, 17 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Flores
                Hisaichi attack with 1 ArmoredCar and 1 Tank
                Anzac defend with 1 Tank
                    Hisaichi roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
                    Dutch roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Anzac lost in Flores
                Hisaichi win, taking Flores from Dutch with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Anzac: 1 Tank
            Battle in Lombok
                Hisaichi attack with 1 Artillery and 1 Infantry
                Anzac defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Tank in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Lombok
                    Hisaichi roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in Lombok, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Hisaichi lost in Lombok
                Dutch win with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Fighter and 1 Tank
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 4 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 ArmoredCar in Anhwei, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Hulunbuir
                Hisaichi attack with 2 Artillerys and 7 Infantrys
                Russians defend with 1 Factory, 1 Mot.Inf and 2 Tanks
                    Hisaichi roll dice for 2 Artillerys and 7 Infantrys in Hulunbuir, round 2 : 3/9 hits, 2.17 expected hits
                    Russians roll dice for 1 Mot.Inf and 2 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.50 expected hits
                1 Mot.Inf owned by the Russians, 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Mot.Inf and 2 Tanks
            Battle in Chahar
                Hisaichi attack with 1 Elite and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Hunan
                Hisaichi attack with 3 Artillerys, 6 Infantrys and 2 Tanks
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Hunan, round 2 : 1/11 hits, 3.50 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Java
                Hisaichi attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Anzac defend with 3 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Java, round 2 : 2/6 hits, 1.83 expected hits
                    Dutch roll dice for 3 Infantrys in Java, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Java, round 3 : 1/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Anzac: 3 Infantrys
            Battle in Shansi
                Hisaichi attack with 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi lost in Shansi
                Chinese win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Anhwei to Peking
            8 Infantrys moved from Kirin to Heilungchiang
            1 ArmoredCar moved from Changchun to Heilungchiang
            1 Infantry moved from Heilungchiang to Ayan
            2 Infantrys moved from Changchun to Kirin
            1 Bomber moved from Java to Banjarmasin
    
        Place Units - Hisaichi
            1 Elite and 3 Infantrys placed in Banjarmasin
            8 Infantrys placed in Changchun
            1 ArmoredCar, 2 Infantrys and 1 Tank placed in Liaoning
            1 ArmoredCar, 4 Infantrys and 1 Tank placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -4.83
    Chinese : -0.67
    Russians : -0.50
    Dutch : 2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Nubia to Lower Egypt
            4 Tanks moved from Palestine to Lower Egypt
            3 Tanks moved from W.Iran to Palestine
            1 Artillery moved from W.Iran to Iraq
            2 Mot.Infs moved from Cape Town to Kenya
            2 Infantrys moved from Mozambique to Kenya
            4 Infantrys moved from Cairo to Lower Egypt
            2 Fighters moved from Bombay to Palestine
            2 Fighters moved from Cairo to Palestine
            1 Artillery and 3 Infantrys moved from Assam to Burma
            1 Infantry moved from S.Thailand to N.Thailand
                  British take N.Thailand from Thai
            1 Artillery and 2 Infantrys moved from S.Thailand to Malaya
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys and 2 Tanks moved from Madras to 60 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya
            2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 57 Sea Zone to 63 Sea Zone
            5 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            3 Fighters moved from Corsica to 46 Sea Zone
            1 Tank moved from Ontario to Quebec
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 13 Infantrys, 5 Mot.Infs, 2 Submarines and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 46 Sea Zone
                British attack with 3 Fighters
                Italians defend with 4 Transports
                    British roll dice for 3 Fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 4 Transports in 46 Sea Zone, round 2 : 2/4 hits, 0.67 expected hits
                    2 Fighters owned by the British and 1 Transport owned by the Italians lost in 46 Sea Zone
                    British roll dice for 1 Fighter in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 Transports in 46 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Fighter in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 3 Transports in 46 Sea Zone, round 4 : 2/3 hits, 0.50 expected hits
                    1 Fighter owned by the British and 1 Transport owned by the Italians lost in 46 Sea Zone
                Italians win with 2 Transports remaining. Battle score for attacker is -12
                Casualties for British: 3 Fighters
                Casualties for Italians: 2 Transports
            Battle in Lower Egypt
                British attack with 1 Artillery, 5 Infantrys and 4 Tanks
                Italians defend with 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks
                    British roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 5/10 hits, 3.33 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 6/6 hits, 2.33 expected hits
                    1 ArmoredCar owned by the Italians, 2 Tanks owned by the Italians, 1 Infantry owned by the Italians, 1 Artillery owned by the British, 5 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Lower Egypt
                    British roll dice for 4 Tanks in Lower Egypt, round 3 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 Tank in Lower Egypt, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 4 Tanks remaining. Battle score for attacker is 13
                Casualties for British: 1 Artillery and 5 Infantrys
                Casualties for Italians: 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks
            Battle in Malaya
                British attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Thai defend with 1 AAGun, 2 Artillerys and 2 Infantrys
                    British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Malaya, round 2 : 1/7 hits, 2.17 expected hits
                    Thai roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
                    British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Malaya, round 3 : 1/6 hits, 2.00 expected hits
                    Thai roll dice for 2 Artillerys and 1 Infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
                    British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Malaya, round 4 : 2/5 hits, 1.83 expected hits
                    Thai roll dice for 2 Artillerys in Malaya, round 4 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Thai lost in Malaya
                British win, taking Malaya from Thai with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Thai: 2 Artillerys and 2 Infantrys
            Battle in Burma
                British attack with 1 Artillery and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Scotland to Dover
    
        Place Units - British
            2 Submarines placed in 20 Sea Zone
            1 Adv.Fighter and 5 Infantrys placed in Cairo
            5 Infantrys placed in Delhi
            3 Infantrys and 2 Tanks placed in Madras
            3 Mot.Infs placed in E.Iran
            2 Mot.Infs placed in Cape Town
            3 Tanks placed in W.Iran
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Italians : 5.50
    Yamamoto : 0.67
    Thai : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            3 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from West Papua to 113 Sea Zone
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Tank moved from West Papua to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Tank moved from 67 Sea Zone to Java
            1 Artillery moved from 67 Sea Zone to Flores
            1 Infantry moved from 67 Sea Zone to Java
            1 Infantry moved from 67 Sea Zone to Flores
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
            3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Java
            1 Adv.Fighter moved from 67 Sea Zone to Sumatra
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite and 6 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Tank
                    Anzac roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Flores, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Java
                Anzac attack with 4 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits
                    Anzac roll dice for 4 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser and 1 Destroyer placed in 67 Sea Zone
            1 Elite placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.50
    Anzac : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 6 Bunkers; Remaining resources: 6 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Timor
            1 Bunker placed in Flores
            1 Bunker placed in Soembawa
            1 Bunker placed in Lombok
            1 Bunker placed in Java
            1 Bunker placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            2 Elites moved from Helsinki to 24 Sea Zone
            2 Elites moved from 24 Sea Zone to Vyborg
            4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 2 Elites
                Russians defend with 1 Tank
                    Finns roll dice for 2 Elites in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Tank in Vyborg, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Finns lost in Vyborg
                Russians win with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Finns: 2 Elites
            Battle in Oulu
                Finns attack with 3 Infantrys
                Russians defend with 1 Tank
                    Finns roll dice for 3 Infantrys in Oulu, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Tank in Oulu, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Tank
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Elites and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.50
    Russians : 1.50
    

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Artillerys, 1 Elite and 4 Infantrys moved from W.Romania to Serbia
            1 Tank moved from E.Romania to Serbia
            1 Artillery moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Odessa
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Serbia
                Romanians attack with 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Serbia, round 2 : 2/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
                    Romanians roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Serbia, round 3 : 3/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Serbia
                Romanians loses 0 PUs for violating Serbias neutrality.
                Romanians win, taking Serbia from Neutral with 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Artillery and 2 Elites placed in E.Romania
            1 Artillery and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Neutral : -0.33
    

    Savegame

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