Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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WAW - Whack Allies, -VS- dawg Axis,
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Fighter and 2 Tanks moved from Suiyuan to Shantung 2 Tanks moved from Chahar to Peking 1 Artillery and 2 Infantrys moved from Shensi to Hupeh 2 Infantrys moved from Suiyuan to Shansi 1 Infantry moved from Ningsia to Suiyuan 1 ArmoredCar moved from Lanchow to Shansi 1 ArmoredCar moved from Lanchow to Hupeh 1 Artillery and 3 Infantrys moved from Lanchow to Sikang 1 Elite and 1 Infantry moved from E.Qinghai to Sikang 6 ArmoredCars moved from Hsining to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 8 ArmoredCars, 1 Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Shantung Chinese attack with 1 Fighter and 2 Tanks Hisaichi defend with 2 Tanks Chinese roll dice for 1 Fighter and 2 Tanks in Shantung, round 2 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 2 Tanks in Shantung, round 2 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Fighter owned by the Chinese lost in Shantung Chinese roll dice for 2 Tanks in Shantung, round 3 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shantung Chinese roll dice for 1 Tank in Shantung, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Shantung, round 5 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Shantung, round 6 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shantung Hisaichi win with no units remaining. Battle score for attacker is -8 Casualties for Chinese: 1 Fighter and 2 Tanks Casualties for Hisaichi: 2 Tanks Battle in Shansi Chinese attack with 1 ArmoredCar and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Peking Chinese attack with 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 2 Tanks in Peking, round 2 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is -3 Casualties for Chinese: 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Hupeh Chinese attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hupeh, round 2 : 3/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Sikang Chinese attack with 1 Artillery, 1 Elite and 4 Infantrys Neutral defend with 4 Infantrys Chinese roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Sikang, round 2 : 1/6 hits, 1.50 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Neutral and 2 Infantrys owned by the Chinese lost in Sikang Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Sikang, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Sikang, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 2 Infantrys owned by the Chinese lost in Sikang Chinese roll dice for 1 Artillery and 1 Elite in Sikang, round 4 : 2/2 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Sikang, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Chinese: 4 Infantrys Casualties for Neutral: 4 Infantrys Non Combat Move - Chinese 1 AAGun moved from Gobi Altai to Ningsia 1 AAGun moved from Lanchow to Shensi Place Units - Chinese 6 ArmoredCars placed in Hsining 2 ArmoredCars, 1 Fighter and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Hisaichi : 1.33 Yamamoto : 0.67 Chinese : 0.83
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 2 Infantrys moved from Liaoning to Peking 1 Fighter moved from Liaoning to Peking 1 Elite moved from Kirin to 84 Sea Zone 1 Elite moved from 84 Sea Zone to Peking 1 Artillery moved from Heilungchiang to Ayan 1 Infantry moved from Khabarovsk to Ayan 1 Tank moved from Liaoning to Ayan 1 Infantry moved from Kirin to Heilungchiang 4 Artillerys and 2 Tanks moved from Banjarmasin to 110 Sea Zone 4 Artillerys, 2 Tanks and 6 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Artillery and 1 Tank moved from 92 Sea Zone to Kwangtung 1 Artillery and 1 Tank moved from 92 Sea Zone to Kiangsi 2 Artillerys moved from 92 Sea Zone to Kwangsi 3 Infantrys moved from Hong Kong to Kiangsi 2 Infantrys moved from Hong Kong to Kwangtung 1 Infantry and 1 Tank moved from Bangkok to 105 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch 1 Carrier and 1 Fighter moved from 106 Sea Zone to 111 Sea Zone 1 Battleship moved from 110 Sea Zone to 111 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 4 Artillerys, 10 Infantrys, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ayan, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Peking Hisaichi attack with 1 Elite, 1 Fighter and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Peking, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Peking, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Peking, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Peking Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Peking, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Peking, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Elite and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Peking to Shantung 2 Tanks moved from Liaoning to Shantung 2 Tanks moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Hulunbuir 5 Infantrys moved from Kirin to Liaoning 1 Tank moved from Liaoning to Peking 1 Tank moved from Liaoning to Hulunbuir Place Units - Hisaichi 3 Tanks placed in Hulunbuir 2 Artillerys and 2 Infantrys placed in Liaoning 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank placed in Hong Kong 1 Submarine placed in 84 Sea Zone Hisaichi undo move 4. 1 Submarine placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Changchun: 8 Infantrys EDIT: Adding units owned by Hisaichi to Kirin: 8 Infantrys EDIT: Turning off Edit Mode 3 ArmoredCars, 3 Infantrys and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Hisaichi : -0.00 Chinese : 0.50 Russians : 0.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British AA fire in Provence : 0/3 hits, 0.50 expected hits 2 Transports moved from 67 Sea Zone to 66 Sea Zone 1 Artillery and 3 Infantrys moved from Sumatra to 66 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 66 Sea Zone to 65 Sea Zone 1 Fighter moved from Sumatra to Malaya 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 3 Infantrys moved from Burma to S.Thailand 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone 3 Fighters moved from Paris to Corsica 1 Artillery and 1 Infantry moved from Kordofan to Nubia 2 Infantrys moved from French Equatorial Africa to Darfur 2 Infantrys moved from Kenya to Mozambique 1 Infantry moved from Rhodesia to Mozambique 2 Infantrys moved from Bombay to 59 Sea Zone 1 Infantry moved from Mysore to 59 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 2 Infantrys and 2 Tanks moved from E.Iran to 58 Sea Zone 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 5 Infantrys and 2 Tanks moved from 57 Sea Zone to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 5 Infantrys moved from Cairo to Lower Egypt 4 Fighters moved from Cairo to Lower Egypt 4 Tanks moved from Cairo to Lower Egypt 1 Artillery and 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Mysore 1 Destroyer and 1 Transport moved from 100 Sea Zone to 26 Sea Zone Purchase Units - British British buy 1 Factory, 2 Fighters, 14 Infantrys, 2 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Mozambique British attack with 3 Infantrys Neutral defend with 1 Infantry British roll dice for 3 Infantrys in Mozambique, round 2 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in S.Thailand British attack with 1 Artillery and 3 Infantrys Thai defend with 2 Infantrys British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Battle in Lower Egypt British attack with 1 Artillery, 4 Fighters, 10 Infantrys and 6 Tanks Italians defend with 3 Artillerys, 8 Infantrys and 4 Tanks British roll dice for 2 Cruisers in Lower Egypt, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Artillery, 4 Fighters, 10 Infantrys and 6 Tanks in Lower Egypt, round 2 : 10/21 hits, 6.50 expected hits Italians roll dice for 3 Artillerys, 8 Infantrys and 4 Tanks in Lower Egypt, round 2 : 7/15 hits, 5.67 expected hits 2 Artillerys owned by the Italians, 8 Infantrys owned by the Italians and 7 Infantrys owned by the British lost in Lower Egypt British roll dice for 1 Artillery, 4 Fighters, 3 Infantrys and 6 Tanks in Lower Egypt, round 3 : 6/14 hits, 5.33 expected hits Italians roll dice for 1 Artillery and 4 Tanks in Lower Egypt, round 3 : 2/5 hits, 2.33 expected hits 4 Tanks owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 30 Casualties for British: 9 Infantrys Casualties for Italians: 3 Artillerys, 8 Infantrys and 4 Tanks Battle in Malaya British attack with 1 Artillery, 1 Fighter and 3 Infantrys Yamamoto defend with 1 AAGun and 3 Tanks AA fire in Malaya : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in Malaya British roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 3 Tanks in Malaya, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Malaya British roll dice for 1 Artillery and 2 Infantrys in Malaya, round 3 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Tanks in Malaya, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Yamamoto lost in Malaya British roll dice for 1 Artillery and 2 Infantrys in Malaya, round 4 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Malaya, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Malaya British win, taking Malaya from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Fighter and 1 Infantry Casualties for Yamamoto: 3 Tanks Battle in Nubia British attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Nubia, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 4 Fighters moved from Lower Egypt to Cairo 1 Artillery moved from E.Iran to W.Iran 4 Tanks moved from W.Iran to Palestine 1 Fighter moved from Greenland to Scotland Place Units - British 1 Factory placed in E.Iran 2 Fighters placed in Bombay 3 Infantrys and 2 Tanks placed in Madras 5 Infantrys placed in Delhi 3 Tanks placed in W.Iran 6 Infantrys placed in Cairo 2 Mot.Infs placed in Cape Town Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 0.67 British : 4.00 Italians : -0.00 Yamamoto : -2.00 AA fire in Malaya : : 0.83 Thai : -0.67 AA fire in Provence : : -0.50
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Infantry and 1 Tank moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from Soembawa to Flores 3 Cruisers moved from 67 Sea Zone to 70 Sea Zone 3 Infantrys moved from New South Wales to 70 Sea Zone 3 Cruisers and 3 Infantrys moved from 70 Sea Zone to 67 Sea Zone 2 Fighters moved from 67 Sea Zone to Flores 3 Infantrys moved from 67 Sea Zone to Java 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Fighters, 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry and 1 Tank Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Flores, round 2 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 2 Fighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Lombok Anzac attack with 1 Infantry and 1 Tank Thai defend with 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Tank remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Battle in Java Anzac attack with 3 Infantrys Yamamoto defend with 1 Tank Anzac roll dice for 3 Cruisers in Java, round 2 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - Anzac 2 Fighters moved from Flores to Sumatra Place Units - Anzac 1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Yamamoto : -0.50 Anzac : 2.50 Thai : 0.67
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Tank moved from Bolivia to Rio De Janeiro Purchase Units - Dutch Dutch buy nothing; Remaining resources: 21 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Tank in Rio De Janeiro, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Rio De Janeiro Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -3 Casualties for Dutch: 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 21 PUs; end with 42 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Dutch : 0.50
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Elite moved from Helsinki to 24 Sea Zone 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Fighter moved from Oulu to Vyborg 3 Infantrys moved from Kotka to Oulu 1 Infantry moved from Kotka to Vyborg 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 2 Elites and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : -0.33 Russians : -1.00
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Infantry moved from Odessa to Donetsk 1 Artillery moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Factory; Remaining resources: 1 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Tank moved from Kiev to E.Romania 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to W.Romania 1 Artillery and 1 Infantry moved from Vinnytsia to E.Romania 3 Infantrys moved from E.Romania to W.Romania Place Units - Romanians 1 Factory placed in E.Romania Turn Complete - Romanians Romanians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00 Russians : 0.33
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 2 Artillerys and 4 Infantrys moved from Bangkok to Malaya 1 Fighter moved from 111 Sea Zone to Malaya Purchase Units - Thai Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 2 Artillerys, 1 Fighter and 4 Infantrys British defend with 1 AAGun, 1 Artillery and 2 Infantrys AA fire in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Malaya, round 2 : 1/7 hits, 2.00 expected hits British roll dice for 1 Artillery and 2 Infantrys in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya Thai roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Malaya, round 3 : 2/6 hits, 1.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya Thai win, taking Malaya from British with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Malaya to 111 Sea Zone Place Units - Thai 2 Elites and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : 0.33 AA fire in Malaya : : -0.17 Thai : -0.83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin 3 Bombers moved from Scotland to Dublin 1 Infantry moved from Kwajalein to Jaluit Americans take Jaluit from Yamamoto 1 Artillery moved from Wake to 88 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 1 Artillery and 1 Elite moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 96 Sea Zone to 95 Sea Zone 1 Artillery and 1 Elite moved from 95 Sea Zone to Rongelap 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Infantry and 1 Transport moved from 96 Sea Zone to 88 Sea Zone 1 Artillery moved from Wake to 88 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok 1 Fighter moved from 96 Sea Zone to Rongelap 1 Fighter moved from 96 Sea Zone to Minamitori 2 Battleships, 1 Carrier, 2 Destroyers and 1 Submarine moved from 96 Sea Zone to 95 Sea Zone 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 87 Sea Zone 2 Carriers moved from 118 Sea Zone to 97 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Cruiser, 2 Destroyers, 1 Infantry and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Artillery moved from Southwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston 2 Elites, 9 Infantrys and 1 Marine moved from Northeast USA to 7 Sea Zone 3 B.Transports, 2 Elites, 9 Infantrys and 1 Marine moved from 7 Sea Zone to 9 Sea Zone 4 Elites, 6 Infantrys, 2 Marines and 1 Tank moved from Washington to Northeast USA 1 Destroyer moved from 13 Sea Zone to 8 Sea Zone 2 Transports moved from 26 Sea Zone to 25 Sea Zone 1 Artillery and 1 Infantry moved from E.Mexico to 25 Sea Zone 1 Tank moved from Central America to 25 Sea Zone 1 Infantry moved from E.Mexico to 25 Sea Zone 1 Tank moved from Central America to Amazon 1 Tank moved from Colombia to Rio De Janeiro 2 Tanks moved from Venezuela to Rio De Janeiro 3 Fighters moved from Amazon to Rio De Janeiro 1 Artillery and 2 Infantrys moved from Venezuela to Amazon 1 Infantry moved from Colombia to Amazon 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola 1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba Purchase Units - Americans Americans buy 1 Adv.Fighter, 3 B.Transports, 1 Cruiser, 2 Destroyers, 2 Elites, 8 Infantrys, 2 Marines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 87 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 87 Sea Zone Americans roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in 95 Sea Zone Americans attack with 2 Battleships, 1 Carrier, 2 Destroyers, 1 Submarine and 3 Transports Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Battleships, 1 Carrier, 2 Destroyers and 3 Transports in 95 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 Battleships, 1 Carrier, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Minamitori Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minamitori, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Dublin Americans attack with 3 Bombers, 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 3 Bombers, 1 Infantry and 1 Tank in Dublin, round 2 : 4/5 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Dublin Americans win with 3 Bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 Infantry and 1 Tank Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Rio De Janeiro Americans attack with 3 Fighters and 3 Tanks Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 3 Fighters and 3 Tanks in Rio De Janeiro, round 2 : 1/6 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro Americans roll dice for 2 Fighters and 3 Tanks in Rio De Janeiro, round 3 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 2 Fighters and 3 Tanks remaining. Battle score for attacker is -2 Casualties for Americans: 1 Fighter Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Eniwetok Battle in Hispaniola Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Eniwetok from Yamamoto, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Cuba Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Cuba, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Rongelap Americans attack with 1 Artillery, 1 Elite and 1 Fighter Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Elite and 1 Fighter in Rongelap, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Fighter moved from Rongelap to 95 Sea Zone 1 Fighter moved from Minamitori to 95 Sea Zone 1 Fighter moved from Nauru to Timor 3 Bombers moved from Dublin to Dover 2 Fighters moved from Rio De Janeiro to Amazon Place Units - Americans 3 B.Transports placed in 7 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Adv.Fighter placed in San Francisco 1 Destroyer placed in 13 Sea Zone 2 Elites, 8 Infantrys and 2 Marines placed in Washington Turn Complete - Americans Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Yamamoto : -0.67 Americans : 3.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 2 Artillerys and 2 Infantrys moved from Brest to Minsk 2 Stukas moved from East Prussia to Minsk 3 Artillerys, 1 Elite and 13 Infantrys moved from East Prussia to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from 24 Sea Zone to Latvia 4 Infantrys moved from Warsaw to Brest 1 Infantry moved from Lithuania to Latvia 5 Infantrys moved from Bohemia to Krakow 15 Infantrys moved from Brandenburg to Pomerania 4 Infantrys moved from Berlin to Brandenburg 4 Infantrys moved from Lorraine to Burgundy 3 Mech.Infs moved from Rhine to Burgundy 1 Elite and 5 Infantrys moved from Rhine to Lorraine 1 Artillery, 5 Infantrys and 3 Mech.Infs moved from Bavaria to Lorraine 3 Mech.Infs moved from Lorraine to Burgundy Purchase Units - Germans Germans buy 1 Elite, 14 Infantrys and 7 Stukas; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 2 Artillerys, 2 Infantrys and 2 Stukas Russians defend with 1 Artillery and 1 Tank Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Stukas in Minsk, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 Artillerys, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 9 Casualties for Russians: 1 Artillery and 1 Tank Non Combat Move - Germans 2 Stukas moved from Minsk to Lithuania Place Units - Germans 4 Stukas placed in Rhine 3 Stukas placed in Bavaria 1 Elite and 3 Infantrys placed in Warsaw 6 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 83 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from E.Morocco: 1 Elite, 1 Infantry and 2 Tanks EDIT: Removing units owned by Germans from 41 Sea Zone: 2 Submarines and 2 Transports EDIT: Adding units owned by Germans to 34 Sea Zone: 1 Elite, 1 Infantry, 2 Submarines, 2 Tanks and 2 Transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 2 Tanks moved from Murmansk to Oulu 2 Tanks moved from N.Karelia to Oulu 1 Bomber moved from Leningrad to Oulu 9 Infantrys and 1 Tank moved from Rostov to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 1 Infantry moved from Penza to Tula 10 Infantrys moved from Tula to Kursk 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 4 Tanks moved from Arkhangelsk to Vyborg 2 Tanks moved from Novgorod to Leningrad 1 Infantry moved from Kursk to Kiev Russians take Kiev from Romanians 1 Infantry moved from Kursk to Kiev 1 Mot.Inf moved from N.Buryat Mongolia to Hulunbuir 4 Infantrys and 2 Tanks moved from Chita to Hulunbuir 1 Infantry moved from Yakutsk to Ayan 1 Artillery moved from N.Buryat Mongolia to Ayan 2 Fighters moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Hulunbuir 1 Fighter moved from N.Buryat Mongolia to Hulunbuir 4 Mot.Infs moved from Sverdlovsk to Irkutsk 1 Infantry moved from Sverdlovsk to Novosibirsk Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 22 Infantrys and 5 Mech.Rockets; Remaining resources: 1 PUs; Combat - Russians Battle in Hulunbuir Russians attack with 1 Adv.Fighter, 2 Fighters, 4 Infantrys, 1 Mot.Inf and 2 Tanks Hisaichi defend with 1 Factory, 1 Infantry and 6 Tanks Russians roll dice for 1 Adv.Fighter, 2 Fighters, 4 Infantrys, 1 Mot.Inf and 2 Tanks in Hulunbuir, round 2 : 3/10 hits, 3.00 expected hits Hisaichi roll dice for 1 Infantry and 6 Tanks in Hulunbuir, round 2 : 2/7 hits, 3.33 expected hits 2 Infantrys owned by the Russians, 2 Tanks owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys, 1 Mot.Inf and 2 Tanks in Hulunbuir, round 3 : 5/8 hits, 2.67 expected hits Hisaichi roll dice for 4 Tanks in Hulunbuir, round 3 : 2/4 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 4 Tanks owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 Fighters, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 24 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 1 Infantry and 6 Tanks Battle in Donetsk Russians attack with 9 Infantrys and 1 Tank Romanians defend with 1 Artillery Russians roll dice for 9 Infantrys and 1 Tank in Donetsk, round 2 : 1/10 hits, 2.00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in Oulu Russians attack with 1 Bomber and 4 Tanks Finns defend with 1 Fighter, 4 Infantrys and 1 Tank Russians roll dice for 1 Bomber and 4 Tanks in Oulu, round 2 : 5/5 hits, 2.67 expected hits Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Oulu, round 2 : 3/6 hits, 2.33 expected hits 4 Infantrys owned by the Finns, 3 Tanks owned by the Russians and 1 Tank owned by the Finns lost in Oulu Russians roll dice for 1 Bomber and 1 Tank in Oulu, round 3 : 1/2 hits, 1.17 expected hits Finns roll dice for 1 Fighter in Oulu, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Bomber and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 3 Tanks Casualties for Finns: 1 Fighter, 4 Infantrys and 1 Tank Battle in Ayan Russians attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 Artillery and 1 Tank Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Ayan, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 1 Artillery owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Russians win with 2 Fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tank Battle in Vyborg Russians attack with 4 Tanks Finns defend with 1 Elite and 3 Infantrys Russians roll dice for 4 Tanks in Vyborg, round 2 : 1/4 hits, 2.00 expected hits Finns roll dice for 1 Elite and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians roll dice for 4 Tanks in Vyborg, round 3 : 2/4 hits, 2.00 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 2 Tanks owned by the Russians lost in Vyborg Russians roll dice for 2 Tanks in Vyborg, round 4 : 1/2 hits, 1.00 expected hits Finns roll dice for 1 Elite in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Finns and 1 Tank owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Tank remaining. Battle score for attacker is -6 Casualties for Finns: 1 Elite and 3 Infantrys Casualties for Russians: 3 Tanks Non Combat Move - Russians 1 Bomber moved from Oulu to Leningrad 1 Infantry moved from Kursk to Donetsk 2 Infantrys moved from Kursk to Donetsk 1 Artillery moved from Kursk to Donetsk 1 AAGun moved from Rostov to Donetsk 1 AAGun moved from Tula to Yaroslavl 1 AAGun moved from Kuybyshev to Gorky 1 AAGun moved from Tashkent to Chimkent 1 Elite and 5 Infantrys moved from Sibirsky to Evenkia 7 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 AAGun, 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita 1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita 2 Fighters moved from Ayan to Chita Place Units - Russians 4 Artillerys and 1 Bunker placed in Leningrad 4 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 5 Mech.Rockets placed in Sibirsky Turn Complete - Russians Russians collect 96 PUs; end with 97 PUs
Combat Hit Differential Summary :
Romanians : -0.33 Hisaichi : -0.17 Finns : 0.50 Russians : 3.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 ArmoredCar, 7 Infantrys and 3 Tanks moved from Mersa Matruh to Lower Egypt 2 Bombers moved from Hun to Lower Egypt 2 Fighters moved from Mersa Matruh to Lower Egypt 1 Mech.Inf moved from El Agheila to Lower Egypt 1 ArmoredCar moved from Tripoli to Tobruk 2 Infantrys moved from S.Tunisia to Tripoli 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 1 Artillery moved from Languedoc to Aquitaine Italians take Aquitaine from French 1 Artillery moved from Languedoc to Orleanais 2 Transports moved from 51 Sea Zone to 46 Sea Zone 2 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Transports moved from 51 Sea Zone to 46 Sea Zone Purchase Units - Italians Italians buy 6 Artillerys, 14 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 ArmoredCar, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Mech.Inf and 3 Tanks British defend with 1 Artillery, 1 Infantry and 6 Tanks Italians roll dice for 1 ArmoredCar, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 7/16 hits, 5.50 expected hits British roll dice for 1 Artillery, 1 Infantry and 6 Tanks in Lower Egypt, round 2 : 5/8 hits, 3.67 expected hits 5 Tanks owned by the British, 1 Artillery owned by the British, 5 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 1 ArmoredCar, 2 Bombers, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 3 : 2/11 hits, 4.67 expected hits British roll dice for 1 Tank in Lower Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 ArmoredCar, 2 Bombers, 2 Fighters, 1 Infantry, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 24 Casualties for Italians: 6 Infantrys Casualties for British: 1 Artillery, 1 Infantry and 6 Tanks Non Combat Move - Italians 2 Bombers moved from Lower Egypt to Kufra 1 Submarine moved from 51 Sea Zone to 56 Sea Zone 1 Destroyer moved from 51 Sea Zone to 56 Sea Zone 2 Fighters moved from Lower Egypt to Kufra Place Units - Italians 2 Artillerys and 2 Infantrys placed in Greece 1 Infantry and 2 Mech.Infs placed in Hun 4 Artillerys and 6 Infantrys placed in Rome 4 Infantrys placed in Tunis 1 Infantry placed in Provence Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : 1.83
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 3 Infantrys moved from Normandy to Orleanais 1 Destroyer and 1 Transport moved from 16 Sea Zone to 34 Sea Zone 1 Infantry moved from Darfur to New Valley British take New Valley from Italians 2 Infantrys moved from Canadian Prairies to North Central USA 1 Transport moved from 38 Sea Zone to 34 Sea Zone Purchase Units - French French buy 2 Adv.Fighters, 1 Bunker and 11 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in Orleanais French attack with 3 Infantrys Italians defend with 1 Artillery French roll dice for 3 Infantrys in Orleanais, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Orleanais, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Orleanais, round 4 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Orleanais, round 5 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Orleanais, round 6 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Orleanais French win, taking Orleanais from Italians with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in 34 Sea Zone French attack with 1 Destroyer and 2 Transports Germans defend with 1 Elite, 1 Infantry, 2 Submarines, 2 Tanks and 2 Transports Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Destroyer and 2 Transports in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 34 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 2 Transports owned by the French, 1 Infantry owned by the Germans, 1 Tank owned by the Germans and 1 Transport owned by the Germans lost in 34 Sea Zone Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits French roll dice for 1 Destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 34 Sea Zone Germans win with 2 Submarines and 1 Transport remaining. Battle score for attacker is -7 Casualties for French: 1 Destroyer and 2 Transports Casualties for Germans: 1 Infantry, 1 Tank and 1 Transport Non Combat Move - French Place Units - French 2 Adv.Fighters and 1 Bunker placed in Syria 8 Infantrys placed in Paris 3 Infantrys placed in Normandy Turn Complete - French French collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 2.33 Italians : -1.67 French : -1.17
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Tank moved from N.French Indochina to Yunnan Yamamoto take Yunnan from Chinese 1 Tank moved from Yunnan to Szechwan Yamamoto take Szechwan from Chinese 4 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from N.Thailand to Burma Yamamoto take Burma from British 1 Tank moved from S.French Indochina to Hunan 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 8 Submarines moved from 107 Sea Zone to 85 Sea Zone 1 Infantry moved from Kolyma to Zhigansk Yamamoto take Zhigansk from Russians 1 B.Transport and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from Koryakia to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Yamamoto take Okhotsk from Russians 1 Transport moved from 92 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 4 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Non Combat Move - Yamamoto Place Units - Yamamoto 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer and 3 Submarines placed in 85 Sea Zone 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 ArmoredCar moved from Shansi to Shanghai Chinese take Anhwei from Hisaichi Chinese take Shanghai from Hisaichi 1 Artillery and 1 Infantry moved from Hupeh to Hunan 1 Artillery and 1 Elite moved from Sikang to Yunnan Chinese take Yunnan from Yamamoto 1 Infantry moved from Suiyuan to Chahar 1 ArmoredCar moved from Hupeh to Anhwei 6 ArmoredCars moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 4 ArmoredCars moved from Gobi Altai to Shensi 6 ArmoredCars moved from Hsining to Sikang 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Urumqi to Ningsia 1 Fighter moved from Urumqi to Shensi Purchase Units - Chinese Chinese buy 10 ArmoredCars; Remaining resources: 2 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Szechwan Chinese attack with 6 ArmoredCars Yamamoto defend with 1 Tank Chinese roll dice for 6 ArmoredCars in Szechwan, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese and 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 5 ArmoredCars remaining. Battle score for attacker is 1 Casualties for Chinese: 1 ArmoredCar Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 AAGun moved from Ningsia to Suiyuan Place Units - Chinese 6 ArmoredCars placed in Hsining 4 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00 Chinese : 0.33
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Artillerys and 7 Infantrys moved from Liaoning to Hulunbuir 1 Elite moved from Peking to Chahar 1 Tank moved from Peking to Chahar 1 Tank moved from Shantung to Shansi 1 Tank moved from Shantung to Anhwei 1 Fighter moved from Shantung to Anhwei 1 Artillery, 2 Infantrys and 1 Tank moved from Kwangtung to Hunan 1 Artillery moved from Kiangsi to Shanghai 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 1 Infantry moved from Kiangsi to Shanghai 1 Tank moved from Kiangsi to Hunan 2 Infantrys moved from Kiangsi to Hunan 2 Artillerys and 2 Infantrys moved from Kwangsi to Hunan 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank moved from Hong Kong to 92 Sea Zone 1 Bomber moved from Bangkok to Java 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 1 ArmoredCar, 1 Tank and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 ArmoredCar and 1 Tank moved from 111 Sea Zone to Flores 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Tanks moved from Changchun to 84 Sea Zone 2 ArmoredCars moved from Changchun to 84 Sea Zone 1 Tank moved from 84 Sea Zone to Shantung 1 Tank moved from 84 Sea Zone to Peking 1 ArmoredCar moved from 84 Sea Zone to Shantung 1 ArmoredCar moved from 84 Sea Zone to Peking Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Elite, 17 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 1 ArmoredCar and 1 Tank Anzac defend with 1 Tank Hisaichi roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 1 Tank remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 ArmoredCar Casualties for Anzac: 1 Tank Battle in Lombok Hisaichi attack with 1 Artillery and 1 Infantry Anzac defend with 1 Tank Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Tank in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Tank in Lombok, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Lombok Dutch win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Anhwei Hisaichi attack with 1 Fighter and 1 Tank Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Anhwei, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Hulunbuir Hisaichi attack with 2 Artillerys and 7 Infantrys Russians defend with 1 Factory, 1 Mot.Inf and 2 Tanks Hisaichi roll dice for 2 Artillerys and 7 Infantrys in Hulunbuir, round 2 : 3/9 hits, 2.17 expected hits Russians roll dice for 1 Mot.Inf and 2 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.50 expected hits 1 Mot.Inf owned by the Russians, 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mot.Inf and 2 Tanks Battle in Chahar Hisaichi attack with 1 Elite and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Elite and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Tank remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Elite Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Hunan Hisaichi attack with 3 Artillerys, 6 Infantrys and 2 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Hunan, round 2 : 1/11 hits, 3.50 expected hits Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Java Hisaichi attack with 1 Artillery, 1 Bomber and 4 Infantrys Anzac defend with 3 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Java, round 2 : 2/6 hits, 1.83 expected hits Dutch roll dice for 3 Infantrys in Java, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Java, round 3 : 1/4 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 3 Infantrys Battle in Shansi Hisaichi attack with 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Anhwei to Peking 8 Infantrys moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 2 Infantrys moved from Changchun to Kirin 1 Bomber moved from Java to Banjarmasin Place Units - Hisaichi 1 Elite and 3 Infantrys placed in Banjarmasin 8 Infantrys placed in Changchun 1 ArmoredCar, 2 Infantrys and 1 Tank placed in Liaoning 1 ArmoredCar, 4 Infantrys and 1 Tank placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Hisaichi : -4.83 Chinese : -0.67 Russians : -0.50 Dutch : 2.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 1 Infantry moved from Nubia to Lower Egypt 4 Tanks moved from Palestine to Lower Egypt 3 Tanks moved from W.Iran to Palestine 1 Artillery moved from W.Iran to Iraq 2 Mot.Infs moved from Cape Town to Kenya 2 Infantrys moved from Mozambique to Kenya 4 Infantrys moved from Cairo to Lower Egypt 2 Fighters moved from Bombay to Palestine 2 Fighters moved from Cairo to Palestine 1 Artillery and 3 Infantrys moved from Assam to Burma 1 Infantry moved from S.Thailand to N.Thailand British take N.Thailand from Thai 1 Artillery and 2 Infantrys moved from S.Thailand to Malaya 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys and 2 Tanks moved from Madras to 60 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 57 Sea Zone to 63 Sea Zone 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 3 Fighters moved from Corsica to 46 Sea Zone 1 Tank moved from Ontario to Quebec 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy Purchase Units - British British buy 1 Adv.Fighter, 13 Infantrys, 5 Mot.Infs, 2 Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 3 Fighters Italians defend with 4 Transports British roll dice for 3 Fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 4 Transports in 46 Sea Zone, round 2 : 2/4 hits, 0.67 expected hits 2 Fighters owned by the British and 1 Transport owned by the Italians lost in 46 Sea Zone British roll dice for 1 Fighter in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 Transports in 46 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 Fighter in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 3 Transports in 46 Sea Zone, round 4 : 2/3 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Transport owned by the Italians lost in 46 Sea Zone Italians win with 2 Transports remaining. Battle score for attacker is -12 Casualties for British: 3 Fighters Casualties for Italians: 2 Transports Battle in Lower Egypt British attack with 1 Artillery, 5 Infantrys and 4 Tanks Italians defend with 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks British roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 5/10 hits, 3.33 expected hits Italians roll dice for 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 6/6 hits, 2.33 expected hits 1 ArmoredCar owned by the Italians, 2 Tanks owned by the Italians, 1 Infantry owned by the Italians, 1 Artillery owned by the British, 5 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Lower Egypt British roll dice for 4 Tanks in Lower Egypt, round 3 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 Tank in Lower Egypt, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 4 Tanks remaining. Battle score for attacker is 13 Casualties for British: 1 Artillery and 5 Infantrys Casualties for Italians: 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks Battle in Malaya British attack with 1 Artillery, 4 Infantrys and 2 Tanks Thai defend with 1 AAGun, 2 Artillerys and 2 Infantrys British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Malaya, round 2 : 1/7 hits, 2.17 expected hits Thai roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Malaya, round 3 : 1/6 hits, 2.00 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Malaya, round 4 : 2/5 hits, 1.83 expected hits Thai roll dice for 2 Artillerys in Malaya, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Thai lost in Malaya British win, taking Malaya from Thai with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Thai: 2 Artillerys and 2 Infantrys Battle in Burma British attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Burma, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma British win, taking Burma from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Fighter moved from Scotland to Dover Place Units - British 2 Submarines placed in 20 Sea Zone 1 Adv.Fighter and 5 Infantrys placed in Cairo 5 Infantrys placed in Delhi 3 Infantrys and 2 Tanks placed in Madras 3 Mot.Infs placed in E.Iran 2 Mot.Infs placed in Cape Town 3 Tanks placed in W.Iran Turn Complete - British British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
British : 0.00 Italians : 5.50 Yamamoto : 0.67 Thai : -1.00
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 3 Cruisers moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Tank moved from West Papua to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Tank moved from 67 Sea Zone to Java 1 Artillery moved from 67 Sea Zone to Flores 1 Infantry moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Flores 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Java 1 Adv.Fighter moved from 67 Sea Zone to Sumatra Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite and 6 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Flores Anzac attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Tank Anzac roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in Flores, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Java Anzac attack with 4 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Infantrys Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits Anzac roll dice for 4 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Cruiser and 1 Destroyer placed in 67 Sea Zone 1 Elite placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50 Anzac : 1.00
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 6 Bunkers; Remaining resources: 6 PUs; Place Units - Dutch 1 Bunker placed in Timor 1 Bunker placed in Flores 1 Bunker placed in Soembawa 1 Bunker placed in Lombok 1 Bunker placed in Java 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 21 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 2 Elites moved from Helsinki to 24 Sea Zone 2 Elites moved from 24 Sea Zone to Vyborg 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Elites Russians defend with 1 Tank Finns roll dice for 2 Elites in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Vyborg, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Finns lost in Vyborg Finns roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Finns lost in Vyborg Russians win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Finns: 2 Elites Battle in Oulu Finns attack with 3 Infantrys Russians defend with 1 Tank Finns roll dice for 3 Infantrys in Oulu, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Tank in Oulu, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Tank Non Combat Move - Finns Place Units - Finns 2 Elites and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.50 Russians : 1.50