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Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - French
            1 infantry moved from Syria to Iraq
            1 infantry moved from Eastern Persia to West India
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 54 Sea Zone
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Iraq
            1 infantry moved from Eastern Persia to West India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 destroyer
    54 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 marine, 2 submarines and 1 transport
    West India : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Iraq : 1 infantry
    Persia : 2 infantry
    

    Production/PUs Summary :

    Germans : 44 / 59
    Russians : 32 / 38
    Japanese : 58 / 71
    Americans : 58 / 91
    Chinese : 3 / 4
    British : 40 / 49
    UK_Pacific : 5 / 8
    Italians : 10 / 7
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Germany to Norway
            2 bombers moved from Germany to Normandy Bordeaux
            1 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 bomber moved from Germany to Bessarabia
            1 armour moved from Novgorod to Archangel
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Belarus
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Germany to Norway
            2 bombers moved from Germany to Normandy Bordeaux
            1 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 bomber moved from Germany to Bessarabia
            1 armour moved from Novgorod to Archangel
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Archangel, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 tactical_bombers in Norway, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers and 2 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Germany
            2 tactical_bombers moved from Norway to Germany
            1 bomber moved from Archangel to Eastern Poland
            1 bomber moved from Bessarabia to Eastern Poland
            1 bomber moved from Belarus to Eastern Poland
            1 armour moved from Novgorod to Finland
            8 mech_infantrys moved from Germany to Eastern Poland
            5 armour moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            5 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,6,2
            Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -0.33
    Americans : -0.33
    Russians : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Archangel
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Vologda to Archangel
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Archangel
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 5 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Novosibirsk to Vologda
            1 fighter moved from Archangel to Russia
            1 fighter moved from Belarus to Russia
            2 infantry moved from Volgograd to Rostov
            2 aaGuns and 17 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 fighter placed in Russia
            3 infantry placed in Ukraine
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.33
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Belarus : 2 infantry
    Bryansk : 4 aaGuns, 3 armour, 1 artillery, 37 infantry and 3 mech_infantrys
    Rostov : 2 infantry
    Archangel : 2 mech_infantrys
    Bessarabia : 2 infantry
    Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 5 infantry
    Ukraine : 1 factory_minor and 4 infantry
    Western Ukraine : 1 infantry
    Vologda : 1 artillery and 2 infantry
    Volgograd : 1 factory_minor
    Smolensk : 1 artillery and 5 infantry
    Northwest Persia : 1 flag
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 52
    Russians : 32 / 41
    Japanese : 58 / 71
    Americans : 56 / 91
    Chinese : 3 / 4
    British : 40 / 49
    UK_Pacific : 5 / 8
    Italians : 10 / 7
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Archangel
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 5 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Novosibirsk to Vologda
            1 fighter moved from Archangel to Russia
            1 fighter moved from Belarus to Russia
            2 infantry moved from Volgograd to Rostov
            2 aaGuns and 17 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 fighter placed in Russia
            3 infantry placed in Ukraine
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 5 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Burma to India
            1 fighter moved from Shan State to 41 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from Shan State to Sikang
            1 infantry moved from Shensi to Sikang
            2 mech_infantrys moved from Kweichow to Shensi
            2 mech_infantrys moved from Shensi to Sikang
            1 mech_infantry moved from Hopei to Sikang
            1 fighter moved from French Indo China to Sikang
            1 tactical_bomber moved from Shan State to Sikang
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to India
            1 artillery moved from Burma to India
            1 artillery moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 5 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Burma to India
            1 fighter moved from Shan State to 41 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from Shan State to Sikang
            1 infantry moved from Shensi to Sikang
            2 mech_infantrys moved from Kweichow to Shensi
            2 mech_infantrys moved from Shensi to Sikang
            1 mech_infantry moved from Hopei to Sikang
            1 fighter moved from French Indo China to Sikang
            1 tactical_bomber moved from Shan State to Sikang
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to India
            1 artillery moved from Burma to India
            1 artillery moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sikang
                Japanese attack with 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/8 hits, 3.17 expected hits
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter, 1 infantry and 3 mech_infantrys
                Casualties for Chinese: 5 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 armour moved from Chahar to Kansu
            1 mech_infantry moved from Chahar to Hopei
            1 mech_infantry moved from Chahar to Hunan
            1 mech_infantry moved from Chahar to Kweichow
            1 armour moved from Chahar to Shensi
            1 infantry moved from Suiyuyan to Chahar
            1 armour moved from Chahar to Suiyuyan
            2 bombers moved from Sikang to Yunnan
            1 tactical_bomber moved from Sikang to Shensi
            1 mech_infantry moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 fighter moved from 41 Sea Zone to Burma
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Shan State
            2 infantry moved from Korea to Manchuria
            1 bomber moved from 25 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            5 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.00
    Chinese : 2.33
    UK_Pacific : 1.00
    Japanese : 1.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @weddingsinger advancing with the JPN navy…hmmm


  • @666

    Shhhh. don’t tell the Americans…

    I can’t stalemate much longer or Germany will get into a bad situation.


  • @666

    amusingly I’m Axis in all 3 games I’m playing right now and all 3 are shockingly similar scenarios. In one Japan is about to use bombers from China to clear out Russians in Smolensk so Germany can sack Moscow on its turn.


  • @weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:

    @666

    amusingly I’m Axis in all 3 games I’m playing right now and all 3 are shockingly similar scenarios. In one Japan is about to use bombers from China to clear out Russians in Smolensk so Germany can sack Moscow on its turn.

    well that sounds promising!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to 41 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to 41 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Marshall Islands
            Battle in 41 Sea Zone
                Americans attack with 1 carrier, 1 cruiser and 1 fighter; ANZAC loiter and taunt with 1 marine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 carrier, 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Java from Japanese, taking Marshall Islands from Japanese, taking 41 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 5
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 marine moved from 54 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour moved from Egypt to Iraq
            1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 aaGun, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from United Kingdom to Norway
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 bomber and 4 fighters placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : 0.67
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
    Midway : 1 airfield
    Java : 1 flag, 2 infantry
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport
    44 Sea Zone : 1 flag
    32 Sea Zone : 1 transport
    26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 submarines and 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 2 destroyers
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Morocco : 1 aaGun, 2 infantry and 2 mech_infantrys
    Norway : 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 2 infantry
    112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 4 transports
    Iraq : 1 armour
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    91 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 46 / 52
    Russians : 32 / 41
    Japanese : 63 / 88
    Americans : 56 / 81
    Chinese : 1 / 4
    British : 40 / 49
    UK_Pacific : 2 / 0
    Italians : 10 / 7
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Sikang : 1 infantry
    

    Production/PUs Summary :

    Germans : 46 / 52
    Russians : 32 / 41
    Japanese : 63 / 88
    Americans : 56 / 81
    Chinese : 1 / 2
    British : 40 / 49
    UK_Pacific : 2 / 0
    Italians : 10 / 7
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 airfield, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            4 fighters and 1 tactical_bomber moved from Eastern Persia to India
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to 41 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Marshall Islands
            Battle in 41 Sea Zone
                Americans attack with 1 carrier, 1 cruiser and 1 fighter; ANZAC loiter and taunt with 1 marine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 carrier, 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Java from Japanese, taking Marshall Islands from Japanese, taking 41 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 5
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 marine moved from 54 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour moved from Egypt to Iraq
            1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 aaGun, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from United Kingdom to Norway
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 bomber and 4 fighters placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            4 fighters and 1 tactical_bomber moved from Eastern Persia to India
    
        Combat - British
            Battle in India
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from India to 41 Sea Zone
            1 carrier moved from 71 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
            1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
            1 artillery and 3 infantry moved from 79 Sea Zone to West India
            1 mech_infantry moved from Persia to West India
            2 fighters moved from India to West India
            1 armour moved from Iraq to Eastern Persia
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from Tunisia to Libya
            1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
            1 bomber and 1 fighter moved from United Kingdom to Norway
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 airfield placed in Norway
            1 fighter and 2 submarines placed in 98 Sea Zone
            1 bomber placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -1.00
    Americans : 0.00
    Japanese : 0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag, 1 infantry
    Sikang : 1 infantry
    India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
    Midway : 1 airfield
    Java : 1 flag, 2 infantry
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport
    44 Sea Zone : 1 flag
    32 Sea Zone : 1 transport
    26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 submarines and 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 2 destroyers
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    West India : 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 1 fighter and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor and 1 harbour
    Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 aaGun, 2 infantry and 2 mech_infantrys
    Algeria : 1 flag
    Tunisia : 1 flag
    Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 3 fighters and 5 infantry
    Tobruk : 1 flag
    Libya : 1 flag, 1 artillery and 2 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    112 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 4 transports
    93 Sea Zone : 1 submarine
    97 Sea Zone : 4 submarines
    Iraq : 1 flag, 1 armour
    Eastern Persia : 1 flag, 1 armour
    101 Sea Zone : 2 transports
    79 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    Brazil : 1 flag
    Persia : 1 flag
    98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
    91 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 46 / 52
    Russians : 32 / 41
    Japanese : 60 / 88
    Americans : 56 / 81
    Chinese : 1 / 2
    British : 40 / 49
    UK_Pacific : 5 / 8
    Italians : 10 / 7
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Northern Italy to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 bomber moved from Northern Italy to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bessarabia to Northern Italy
            1 fighter moved from Bessarabia to Eastern Poland
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,6,4,1,5
            Italians collect 5 PUs (5 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: ANZAC round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 fighter moved from 41 Sea Zone to Sumatra
    

    Savegame

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