@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from Iraq to Persia
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Syria to Iraq
1 infantry moved from Eastern Persia to West India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 marine, 2 submarines and 1 transport
West India : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Iraq : 1 infantry
Persia : 2 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 32 / 38
Japanese : 58 / 71
Americans : 58 / 91
Chinese : 3 / 4
British : 40 / 49
UK_Pacific : 5 / 8
Italians : 10 / 7
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Germany to Norway
2 bombers moved from Germany to Normandy Bordeaux
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 bomber moved from Germany to Bessarabia
1 armour moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
1 bomber moved from Germany to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Germany to Norway
2 bombers moved from Germany to Normandy Bordeaux
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 bomber moved from Germany to Bessarabia
1 armour moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
1 bomber moved from Germany to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 bomber in Archangel, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 tactical_bombers in Norway, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Germany
2 tactical_bombers moved from Norway to Germany
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 armour moved from Novgorod to Finland
8 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Romania to Eastern Poland
1 aaGun moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,6,2
Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -0.33
Americans : -0.33
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Vologda to Archangel
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Vologda to Archangel
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Vologda to Archangel
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 5 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Novosibirsk to Vologda
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Russia
2 infantry moved from Volgograd to Rostov
2 aaGuns and 17 infantry moved from Sakha to Amur
Place Units - Russians
1 fighter placed in Russia
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : -0.33
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 2 infantry
Bryansk : 4 aaGuns, 3 armour, 1 artillery, 37 infantry and 3 mech_infantrys
Rostov : 2 infantry
Archangel : 2 mech_infantrys
Bessarabia : 2 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 5 infantry
Ukraine : 1 factory_minor and 4 infantry
Western Ukraine : 1 infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery and 5 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 52
Russians : 32 / 41
Japanese : 58 / 71
Americans : 56 / 91
Chinese : 3 / 4
British : 40 / 49
UK_Pacific : 5 / 8
Italians : 10 / 7
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Vologda to Archangel
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 5 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Novosibirsk to Vologda
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Russia
2 infantry moved from Volgograd to Rostov
2 aaGuns and 17 infantry moved from Sakha to Amur
Place Units - Russians
1 fighter placed in Russia
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 5 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Burma to India
1 fighter moved from Shan State to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Shan State to Sikang
1 infantry moved from Shensi to Sikang
2 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Shensi to Sikang
1 mech_infantry moved from Hopei to Sikang
1 fighter moved from French Indo China to Sikang
1 tactical_bomber moved from Shan State to Sikang
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 artillery moved from Burma to India
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 5 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Burma to India
1 fighter moved from Shan State to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Shan State to Sikang
1 infantry moved from Shensi to Sikang
2 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Shensi to Sikang
1 mech_infantry moved from Hopei to Sikang
1 fighter moved from French Indo China to Sikang
1 tactical_bomber moved from Shan State to Sikang
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 artillery moved from Burma to India
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.50 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/8 hits, 3.17 expected hits
Chinese roll dice for 5 infantry in Sikang, round 2 : 3/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter, 1 infantry and 3 mech_infantrys
Casualties for Chinese: 5 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 armour moved from Chahar to Kansu
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Chahar to Kweichow
1 armour moved from Chahar to Shensi
1 infantry moved from Suiyuyan to Chahar
1 armour moved from Chahar to Suiyuyan
2 bombers moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Shensi
1 mech_infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter moved from 41 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry moved from Korea to Manchuria
1 bomber moved from 25 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
5 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : 0.00
Chinese : 2.33
UK_Pacific : 1.00
Japanese : 1.67
@weddingsinger advancing with the JPN navy…hmmm
Shhhh. don’t tell the Americans…
I can’t stalemate much longer or Germany will get into a bad situation.
amusingly I’m Axis in all 3 games I’m playing right now and all 3 are shockingly similar scenarios. In one Japan is about to use bombers from China to clear out Russians in Smolensk so Germany can sack Moscow on its turn.
@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
amusingly I’m Axis in all 3 games I’m playing right now and all 3 are shockingly similar scenarios. In one Japan is about to use bombers from China to clear out Russians in Smolensk so Germany can sack Moscow on its turn.
well that sounds promising!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Java
Battle in Marshall Islands
Battle in 41 Sea Zone
Americans attack with 1 carrier, 1 cruiser and 1 fighter; ANZAC loiter and taunt with 1 marine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 carrier, 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Java from Japanese, taking Marshall Islands from Japanese, taking 41 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 marine moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Egypt to Iraq
1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 aaGun, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Norway
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 bomber and 4 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 0.67
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
Midway : 1 airfield
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport
44 Sea Zone : 1 flag
32 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 aaGun, 2 infantry and 2 mech_infantrys
Norway : 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 2 infantry
112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 4 transports
Iraq : 1 armour
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 46 / 52
Russians : 32 / 41
Japanese : 63 / 88
Americans : 56 / 81
Chinese : 1 / 4
British : 40 / 49
UK_Pacific : 2 / 0
Italians : 10 / 7
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 46 / 52
Russians : 32 / 41
Japanese : 63 / 88
Americans : 56 / 81
Chinese : 1 / 2
British : 40 / 49
UK_Pacific : 2 / 0
Italians : 10 / 7
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
4 fighters and 1 tactical_bomber moved from Eastern Persia to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Java
Battle in Marshall Islands
Battle in 41 Sea Zone
Americans attack with 1 carrier, 1 cruiser and 1 fighter; ANZAC loiter and taunt with 1 marine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 carrier, 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Java from Japanese, taking Marshall Islands from Japanese, taking 41 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 marine moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Egypt to Iraq
1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 aaGun, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Norway
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 bomber and 4 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 airfield, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
4 fighters and 1 tactical_bomber moved from Eastern Persia to India
Combat - British
Battle in India
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 3.00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 carrier moved from 71 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Persia to West India
2 fighters moved from India to West India
1 armour moved from Iraq to Eastern Persia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Tunisia to Libya
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 bomber and 1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Norway
1 fighter and 2 submarines placed in 98 Sea Zone
1 bomber placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.00
Americans : 0.00
Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 infantry
Sikang : 1 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
Midway : 1 airfield
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport
44 Sea Zone : 1 flag
32 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
West India : 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Morocco : 1 flag, 1 aaGun, 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 3 fighters and 5 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 4 transports
93 Sea Zone : 1 submarine
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag, 1 armour
101 Sea Zone : 2 transports
79 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 46 / 52
Russians : 32 / 41
Japanese : 60 / 88
Americans : 56 / 81
Chinese : 1 / 2
British : 40 / 49
UK_Pacific : 5 / 8
Italians : 10 / 7
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 fighter moved from Northern Italy to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 bomber moved from Northern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Northern Italy
1 fighter moved from Bessarabia to Eastern Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,6,4,1,5
Italians collect 5 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Sumatra, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Sumatra, round 4 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 fighter and 1 marine in Sumatra, round 5 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 marine in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 marine remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
3 infantry placed in New South Wales
ANZAC undo move 2.
2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -3.00
Japanese : 1.00
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 marine
42 Sea Zone : 1 flag
41 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
26 Sea Zone : 2 submarines
54 Sea Zone : 1 destroyer
Eastern Persia : 2 infantry
Production/PUs Summary :
Germans : 46 / 52
Russians : 32 / 41
Japanese : 56 / 88
Americans : 56 / 81
Chinese : 1 / 2
British : 40 / 49
UK_Pacific : 5 / 8
Italians : 10 / 12
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0