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Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1

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    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            2 fighters moved from Scotland to 112 Sea Zone
            1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
    

    Combat Hit Differential Summary :

    Savegame

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    @weddingsinger scramble out of W.GER?


  • @666 Scramble both, please. fighters lost last.

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    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            2 fighters moved from Scotland to 112 Sea Zone
            1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
    

    Savegame

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    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Sumatra
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            2 carriers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Tobruk to Egypt
            2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            2 fighters moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer and 2 fighters
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Scotland to 112 Sea Zone
            1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
    
        Combat - British
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                British attack with 1 bomber and 7 fighters
                Germans defend with 2 carriers and 2 fighters
                    British roll dice for 1 bomber and 7 fighters in 112 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Germans roll dice for 2 carriers and 2 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    2 carriers owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
                    British roll dice for 1 bomber and 5 fighters in 112 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 22
                Casualties for British: 3 fighters
                Casualties for Germans: 2 carriers and 2 fighters
            Battle in Norway
    
        Non Combat Move - British
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 bomber and 3 fighters moved from 112 Sea Zone to United Kingdom
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 99 Sea Zone to Eastern Persia
            1 tactical_bomber moved from Syria to Eastern Persia
            2 fighters moved from Bryansk to Eastern Persia
            6 infantry moved from India to West India
            1 mech_infantry moved from Syria to Persia
            1 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Syria to Trans-Jordan
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 81 Sea Zone
            2 destroyers moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            British undo move 1.
            1 carrier placed in 71 Sea Zone
            2 submarines placed in 98 Sea Zone
            1 fighter placed in Egypt
            1 fighter placed in United Kingdom
            British undo move 4.
            1 fighter placed in Union of South Africa
            British undo move 4.
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 carrier
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier and 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.67
    Americans : 0.17
    Japanese : -0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Sikang : 5 infantry
    India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Queensland : 1 artillery, 1 fighter, 1 infantry and 1 marine
    New Zealand : 2 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    44 Sea Zone : 1 flag
    26 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
    63 Sea Zone : 1 transport
    54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    West India : 2 artilleries and 7 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery and 3 infantry
    Gibraltar : 1 airfield, 2 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Algeria : 1 flag
    Tunisia : 1 flag, 1 artillery and 2 infantry
    Norway : 1 flag, 1 infantry
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    125 Sea Zone : 1 transport
    97 Sea Zone : 3 submarines
    Iraq : 1 flag, 1 armour
    Eastern Persia : 1 flag, 4 fighters and 1 tactical_bomber
    101 Sea Zone : 2 transports
    71 Sea Zone : 1 carrier
    81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
    Brazil : 1 flag
    Persia : 1 flag, 1 mech_infantry
    98 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 submarines
    91 Sea Zone : 1 destroyer and 2 transports
    110 Sea Zone : 1 aaGun, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 2 transports
    

    Production/PUs Summary :

    Germans : 41 / 59
    Russians : 32 / 38
    Japanese : 58 / 71
    Americans : 61 / 91
    Chinese : 3 / 4
    British : 40 / 49
    UK_Pacific : 5 / 8
    Italians : 10 / 6
    ANZAC : 10 / 23
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 125 Sea Zone
            1 fighter moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 125 Sea Zone
            1 fighter moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in 125 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 125 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Northern Italy
            1 bomber moved from 125 Sea Zone to Northern Italy
            1 mech_infantry moved from Greece to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,6,2,4
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -0.33
    

    Savegame

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    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    

    Savegame

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    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 54 Sea Zone
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 destroyer
    54 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 marine, 2 submarines and 1 transport
    Persia : 2 infantry
    

    Production/PUs Summary :

    Germans : 44 / 59
    Russians : 32 / 38
    Japanese : 58 / 71
    Americans : 58 / 91
    Chinese : 3 / 4
    British : 40 / 49
    UK_Pacific : 5 / 8
    Italians : 10 / 7
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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    TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - French
            1 infantry moved from Syria to Iraq
            1 infantry moved from Eastern Persia to West India
    

    Savegame

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    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 54 Sea Zone
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Iraq
            1 infantry moved from Eastern Persia to West India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 destroyer
    54 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 marine, 2 submarines and 1 transport
    West India : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Iraq : 1 infantry
    Persia : 2 infantry
    

    Production/PUs Summary :

    Germans : 44 / 59
    Russians : 32 / 38
    Japanese : 58 / 71
    Americans : 58 / 91
    Chinese : 3 / 4
    British : 40 / 49
    UK_Pacific : 5 / 8
    Italians : 10 / 7
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Germany to Norway
            2 bombers moved from Germany to Normandy Bordeaux
            1 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 bomber moved from Germany to Bessarabia
            1 armour moved from Novgorod to Archangel
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Belarus
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Germany to Norway
            2 bombers moved from Germany to Normandy Bordeaux
            1 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 bomber moved from Germany to Bessarabia
            1 armour moved from Novgorod to Archangel
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Archangel, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 tactical_bombers in Norway, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers and 2 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Germany
            2 tactical_bombers moved from Norway to Germany
            1 bomber moved from Archangel to Eastern Poland
            1 bomber moved from Bessarabia to Eastern Poland
            1 bomber moved from Belarus to Eastern Poland
            1 armour moved from Novgorod to Finland
            8 mech_infantrys moved from Germany to Eastern Poland
            5 armour moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            5 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,6,2
            Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -0.33
    Americans : -0.33
    Russians : -1.00
    

    Savegame

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    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Archangel
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Vologda to Archangel
    

    Savegame

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    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Archangel
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 5 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Novosibirsk to Vologda
            1 fighter moved from Archangel to Russia
            1 fighter moved from Belarus to Russia
            2 infantry moved from Volgograd to Rostov
            2 aaGuns and 17 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 fighter placed in Russia
            3 infantry placed in Ukraine
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.33
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Belarus : 2 infantry
    Bryansk : 4 aaGuns, 3 armour, 1 artillery, 37 infantry and 3 mech_infantrys
    Rostov : 2 infantry
    Archangel : 2 mech_infantrys
    Bessarabia : 2 infantry
    Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 5 infantry
    Ukraine : 1 factory_minor and 4 infantry
    Western Ukraine : 1 infantry
    Vologda : 1 artillery and 2 infantry
    Volgograd : 1 factory_minor
    Smolensk : 1 artillery and 5 infantry
    Northwest Persia : 1 flag
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 52
    Russians : 32 / 41
    Japanese : 58 / 71
    Americans : 56 / 91
    Chinese : 3 / 4
    British : 40 / 49
    UK_Pacific : 5 / 8
    Italians : 10 / 7
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Archangel
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 5 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Novosibirsk to Vologda
            1 fighter moved from Archangel to Russia
            1 fighter moved from Belarus to Russia
            2 infantry moved from Volgograd to Rostov
            2 aaGuns and 17 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 fighter placed in Russia
            3 infantry placed in Ukraine
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 5 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Burma to India
            1 fighter moved from Shan State to 41 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from Shan State to Sikang
            1 infantry moved from Shensi to Sikang
            2 mech_infantrys moved from Kweichow to Shensi
            2 mech_infantrys moved from Shensi to Sikang
            1 mech_infantry moved from Hopei to Sikang
            1 fighter moved from French Indo China to Sikang
            1 tactical_bomber moved from Shan State to Sikang
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to India
            1 artillery moved from Burma to India
            1 artillery moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 5 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Burma to India
            1 fighter moved from Shan State to 41 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from Shan State to Sikang
            1 infantry moved from Shensi to Sikang
            2 mech_infantrys moved from Kweichow to Shensi
            2 mech_infantrys moved from Shensi to Sikang
            1 mech_infantry moved from Hopei to Sikang
            1 fighter moved from French Indo China to Sikang
            1 tactical_bomber moved from Shan State to Sikang
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to India
            1 artillery moved from Burma to India
            1 artillery moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sikang
                Japanese attack with 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/8 hits, 3.17 expected hits
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter, 1 infantry and 3 mech_infantrys
                Casualties for Chinese: 5 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 armour moved from Chahar to Kansu
            1 mech_infantry moved from Chahar to Hopei
            1 mech_infantry moved from Chahar to Hunan
            1 mech_infantry moved from Chahar to Kweichow
            1 armour moved from Chahar to Shensi
            1 infantry moved from Suiyuyan to Chahar
            1 armour moved from Chahar to Suiyuyan
            2 bombers moved from Sikang to Yunnan
            1 tactical_bomber moved from Sikang to Shensi
            1 mech_infantry moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 fighter moved from 41 Sea Zone to Burma
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Shan State
            2 infantry moved from Korea to Manchuria
            1 bomber moved from 25 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            5 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.00
    Chinese : 2.33
    UK_Pacific : 1.00
    Japanese : 1.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @weddingsinger advancing with the JPN navy…hmmm


  • @666

    Shhhh. don’t tell the Americans…

    I can’t stalemate much longer or Germany will get into a bad situation.

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