19L ArtofWar1947 (L) vs AetV (X) BM3 game II


  • @ArtofWar1947 ,no Problem.
    Just reload the Ita turn and skip through Anzak to create a dummy.
    Do your France turn and roll combat.
    (You may post after your combat, but the Marti email should be enough.

    Then edit the result in the file you you have posted.


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Ethiopia: 2 infantry
            EDIT: Adding units owned by ANZAC to British Somaliland: 1 infantry
            EDIT: Adding units owned by ANZAC to Italian Somaliland: 1 infantry
            EDIT: Changing ownership of British Somaliland from Italians to British
            EDIT: Changing ownership of Italian Somaliland from Italians to ANZAC
            EDIT: Turning off Edit Mode
            1 cruiser moved from 46 Sea Zone to 63 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
            ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
            EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Vologda
            1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
            1 bomber moved from Western Ukraine to Smolensk
            2 bombers moved from Western Ukraine to Volgograd
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/2 hits, 0,33 expected hits
                Bombing raid in Volgograd rolls: 3,6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 98 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                French defend with 1 destroyer
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters in 98 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Smolensk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Novgorod to Belarus
            3 aaGuns, 14 armour, 5 artilleries, 20 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Volgograd to Ukraine
            8 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Vyborg to Novgorod
            1 fighter moved from Western Germany to Ukraine
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 armour moved from 96 Sea Zone to Libya
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery and 2 infantry placed in Southern France
            5 armour and 1 fighter placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
            Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,50
    French : -0,67
    AA fire in Volgograd : : -0,33
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 31 PUs; 
            Russians buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Timguska to Urals
            4 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Urals, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 4 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 4 infantry in Vologda, round 2 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Vologda
                Russians win, taking Vologda from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            2 fighters moved from Vologda to Russia
            1 infantry moved from Volgograd to Rostov
            1 armour, 1 infantry and 2 mech_infantrys moved from Volgograd to Samara
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Burma to India
            2 tactical_bombers moved from Burma to India
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery, 1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery and 1 marine moved from 44 Sea Zone to Celebes
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 45 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to Celebes
            1 armour moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 armour moved from New Guinea to Dutch New Guinea
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo China to India
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Celebes, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 bomber and 1 marine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 2 infantry
            Battle in India
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in India, round 2 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from India to Burma
            1 armour and 2 mech_infantrys moved from Malaya to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 bomber moved from Celebes to Borneo
            1 fighter moved from 45 Sea Zone to Java
            2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
            1 armour and 1 infantry placed in French Indo China
            1 transport placed in 19 Sea Zone
            2 mech_infantrys placed in Kiangsu
            Japanese undo move 3.
            1 infantry and 1 mech_infantry placed in French Indo China
            1 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,33
    ANZAC : 0,33
    UK_Pacific : 0,33
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Burma to India
            2 tactical_bombers moved from Burma to India
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery, 1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery and 1 marine moved from 44 Sea Zone to Celebes
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 45 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to Celebes
            1 armour moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 armour moved from New Guinea to Dutch New Guinea
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo China to India
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Celebes, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 bomber and 1 marine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 2 infantry
            Battle in India
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in India, round 2 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from India to Burma
            1 armour and 2 mech_infantrys moved from Malaya to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 bomber moved from Celebes to Borneo
            1 fighter moved from 45 Sea Zone to Java
            2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
            1 armour and 1 infantry placed in French Indo China
            1 transport placed in 19 Sea Zone
            2 mech_infantrys placed in Kiangsu
            Japanese undo move 3.
            1 infantry and 1 mech_infantry placed in French Indo China
            1 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 2 tactical_bombers
            EDIT: Removing units owned by Japanese from Burma: 1 fighter and 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Burma: 1 fighter
            EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 1,33
    ANZAC : 0,33
    UK_Pacific : 0,33
    Japanese : 1,67
    

    Savegame


  • @ArtofWar1947, please use 2nd file.
    Thank you.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 artillery, 2 carriers, 4 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 6 submarines and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Western United States to Eastern United States
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            2 bombers moved from Western United States to Queensland
            1 bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 bombers and 1 fighter placed in Western United States
            2 bombers placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Shensi to Kweichow
            15 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Hopei, round 2 : 4/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from West India to India
            2 fighters and 1 tactical_bomber moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 bomber and 3 fighters moved from United Kingdom to Morocco
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 aaGun and 1 infantry moved from West India to Eastern Persia
            2 fighters and 1 tactical_bomber moved from India to Eastern Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 2 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
            British collect 35 PUs (1 lost to blockades); end with 36 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    British : -0.83
    Chinese : 2.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Yugoslavia
            1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 battleship and 2 cruisers moved from 96 Sea Zone to 94 Sea Zone
            1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            2 fighters moved from Southern Italy to 94 Sea Zone
            1 armour moved from Romania to Ukraine
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 armour and 2 infantry placed in Ukraine
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 54 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 52 Sea Zone
            1 cruiser and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            1 infantry moved from British Somaliland to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry, 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Ukraine to Smolensk
            1 bomber moved from Ukraine to Smolensk
            1 fighter moved from Ukraine to Smolensk
            1 bomber moved from Novgorod to Archangel
            1 submarine moved from 105 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Smolensk, round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Novgorod
            1 bomber moved from Archangel to Novgorod
            2 infantry moved from Novgorod to Belarus
            8 mech_infantrys moved from Eastern Poland to Ukraine
            5 armour moved from Germany to Eastern Poland
            2 fighters moved from 96 Sea Zone to Gibraltar
            1 carrier and 1 submarine moved from 96 Sea Zone to 94 Sea Zone
            1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Libya to Tunisia
            1 cruiser moved from 92 Sea Zone to 94 Sea Zone
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 battleship moved from 92 Sea Zone to 94 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to France
            1 fighter moved from Smolensk to Novgorod
            1 artillery and 1 infantry moved from Southern France to France
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Germany to Western Germany
    
        Place Units - Germans
            1 infantry placed in Western Germany
            7 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Novgorod
            2 submarines placed in 93 Sea Zone
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 33 PUs; 
            Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 artillery, 3 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 armour and 2 mech_infantrys moved from Samara to Bryansk
            2 fighters moved from Volgograd to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Bryansk
            3 infantry moved from Vologda to Russia
            4 infantry moved from Urals to Vologda
    
        Place Units - Russians
            1 artillery, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Russians : 2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Burma to India
            1 fighter and 2 tactical_bombers moved from Burma to India
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            3 fighters and 4 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
    
        Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from India to Burma
            1 artillery and 2 mech_infantrys moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Malaya to Burma
            1 infantry moved from Malaya to Shan State
            1 bomber moved from Borneo to Philippines
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 fighter moved from Java to 37 Sea Zone
            1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
            3 fighters and 4 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 fighter moved from Burma to French Indo China
            2 tactical_bombers moved from Burma to French Indo China
            2 mech_infantrys moved from Anhwe to Jehol
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
    
        Place Units - Japanese
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            2 armour and 1 mech_infantry placed in Malaya
            Japanese undo move 3.
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 armour and 1 mech_infantry placed in Malaya
            1 destroyer and 5 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    UK_Pacific : -0,33
    Japanese : 1,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 destroyers, 4 fighters and 6 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 bombers moved from Eastern United States to 110 Sea Zone
            1 bomber moved from United Kingdom to Southern France
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            2 bombers moved from Western United States to 31 Sea Zone
            1 fighter moved from Western United States to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from Queensland to 31 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 2 bombers, 4 destroyers, 4 fighters and 6 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 6 submarines in 110 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 110 Sea Zone
                Americans win with 2 bombers, 4 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 bombers moved from 31 Sea Zone to Hawaiian Islands
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 carriers, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            2 bombers moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 carrier and 3 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
            14 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Chahar
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Chahar, round 2 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 fighter moved from Anhwe to Shensi
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Iraq to Caucasus
            2 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            1 fighter moved from Eastern Persia to Caucasus
            1 tactical_bomber moved from 80 Sea Zone to Caucasus
    
        Combat - British
            Battle in India
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun and 1 infantry moved from Eastern Persia to Persia
            1 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            2 transports moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 3 infantry moved from West India to 79 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 3 infantry moved from 80 Sea Zone to Persia
            2 aaGuns and 2 infantry moved from West India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
            5 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Caucasus to Persia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber and 3 fighters moved from Morocco to United Kingdom
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    British : 1.00
    Americans : -0.33
    AA fire in Southern France : : -0.17
    Chinese : 0.17
    Japanese : 2.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tunisia to Morocco
                  Italians take Morocco from Americans
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Yugoslavia to Caucasus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Alexandria
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                Italians win, taking Cyprus from British, taking Alexandria from British with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Ukraine
            1 carrier moved from 94 Sea Zone to 99 Sea Zone
            1 cruiser moved from 94 Sea Zone to 99 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 aaGun, 1 armour, 4 artilleries and 2 infantry moved from Tunisia to Algeria
            1 fighter moved from 94 Sea Zone to 99 Sea Zone
            1 fighter moved from 94 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in Southern Italy
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Russians : 1,33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 63 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Novgorod to Russia
            3 bombers moved from Novgorod to Russia
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    

    Savegame


  • @ArtofWar1947 , send interceptors?


  • Intercept with 4 Russian fighters.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Novgorod to Russia
            3 bombers moved from Novgorod to Russia
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 2/4 hits, 0,83 expected hits
                    Defenders Fire,  : 1/4 hits, 1,33 expected hits
                    1 fighter owned by the Germans lost in Russia
                    2 fighters owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                Bombing raid in Russia rolls: 3,3,6 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Novgorod
            5 armour moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Novgorod to Karelia
            1 infantry moved from Belarus to Eastern Poland
            2 tactical_bombers moved from Gibraltar to France
            1 aaGun moved from France to Southern France
            1 battleship, 1 carrier, 1 cruiser, 2 submarines and 2 transports moved from 94 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            2 fighters moved from Gibraltar to France
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 armour and 1 infantry moved from Tunisia to Algeria
            1 aaGun moved from Western Germany to France
            1 artillery and 1 infantry moved from France to Southern France
    
        Place Units - Germans
            3 infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            3 bombers placed in Germany
            Germans undo move 2.
            4 mech_infantrys placed in Western Germany
            Germans undo move 3.
            3 bombers placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,50
    Germans : 0,33
    Defenders Fire,  : : -0,33
    Attackers Fire,  : : 1,17
    Russians : 0,67
    

    Savegame

Suggested Topics

  • 26
  • 95
  • 19
  • 37
  • 34
  • 61
  • 117
  • 1.7k
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.0k

Users

39.3k

Topics

1.7m

Posts