TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 marine moved from 112 Sea Zone to Norway
4 fighters moved from Gibraltar to 112 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
6 fighters moved from 33 Sea Zone to 35 Sea Zone
11 fighters moved from 33 Sea Zone to 35 Sea Zone
11 fighters moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 marine moved from 112 Sea Zone to Norway
4 fighters moved from Gibraltar to 112 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
6 fighters moved from 33 Sea Zone to 35 Sea Zone
11 fighters moved from 33 Sea Zone to 35 Sea Zone
11 fighters moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Norway
Battle in Philippines
Americans attack with 1 artillery, 11 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 3 fighters, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 11 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 5/15 hits, 6,50 expected hits
Japanese roll dice for 3 fighters and 1 infantry in Philippines, round 2 : 0/4 hits, 2,33 expected hits
1 infantry owned by the Japanese and 3 fighters owned by the Japanese lost in Philippines
Americans win, taking Norway from Germans, taking Philippines from Japanese with 1 artillery, 11 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for Japanese: 3 fighters and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
9 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
11 fighters moved from Philippines to 35 Sea Zone
4 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 marine and 11 submarines moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Northwest Persia to Persia
Place Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
Americans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Americans : -1,33
Japanese : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
1 fighter moved from Hopei to Chahar
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 1,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 marine moved from 112 Sea Zone to Norway
4 fighters moved from Gibraltar to 112 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
6 fighters moved from 33 Sea Zone to 35 Sea Zone
11 fighters moved from 33 Sea Zone to 35 Sea Zone
11 fighters moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Norway
Battle in Philippines
Americans attack with 1 artillery, 11 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 3 fighters, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 11 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 5/15 hits, 6,50 expected hits
Japanese roll dice for 3 fighters and 1 infantry in Philippines, round 2 : 0/4 hits, 2,33 expected hits
1 infantry owned by the Japanese and 3 fighters owned by the Japanese lost in Philippines
Americans win, taking Norway from Germans, taking Philippines from Japanese with 1 artillery, 11 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for Japanese: 3 fighters and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
9 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
11 fighters moved from Philippines to 35 Sea Zone
4 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 marine and 11 submarines moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Northwest Persia to Persia
Place Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
Americans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
1 fighter moved from Hopei to Chahar
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Turkmenistan to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from India to Burma
1 tactical_bomber moved from Russia to 115 Sea Zone
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
Combat - British
Battle in 115 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 115 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Kazakhstan to Russia
1 armour moved from Novosibirsk to Russia
1 armour, 1 infantry and 13 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 artillery, 1 infantry and 7 mech_infantrys moved from Iraq to Northwest Persia
7 mech_infantrys moved from Turkmenistan to Novosibirsk
4 mech_infantrys moved from Turkmenistan to Novosibirsk
6 mech_infantrys moved from Turkmenistan to Novosibirsk
3 armour moved from West India to Persia
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
British : -0,33
Italians : -0,67
Americans : -1,33
Chinese : 1,00
Japanese : -4,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 marine moved from 112 Sea Zone to Norway
4 fighters moved from Gibraltar to 112 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
6 fighters moved from 33 Sea Zone to 35 Sea Zone
11 fighters moved from 33 Sea Zone to 35 Sea Zone
11 fighters moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Norway
Battle in Philippines
Americans attack with 1 artillery, 11 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 3 fighters, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 11 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 5/15 hits, 6,50 expected hits
Japanese roll dice for 3 fighters and 1 infantry in Philippines, round 2 : 0/4 hits, 2,33 expected hits
1 infantry owned by the Japanese and 3 fighters owned by the Japanese lost in Philippines
Americans win, taking Norway from Germans, taking Philippines from Japanese with 1 artillery, 11 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for Japanese: 3 fighters and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
9 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
11 fighters moved from Philippines to 35 Sea Zone
4 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 marine and 11 submarines moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Northwest Persia to Persia
Place Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
Americans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
1 fighter moved from Hopei to Chahar
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Turkmenistan to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from India to Burma
1 tactical_bomber moved from Russia to 115 Sea Zone
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
Combat - British
Battle in 115 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 115 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Kazakhstan to Russia
1 armour moved from Novosibirsk to Russia
1 armour, 1 infantry and 13 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 artillery, 1 infantry and 7 mech_infantrys moved from Iraq to Northwest Persia
7 mech_infantrys moved from Turkmenistan to Novosibirsk
4 mech_infantrys moved from Turkmenistan to Novosibirsk
6 mech_infantrys moved from Turkmenistan to Novosibirsk
3 armour moved from West India to Persia
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
British : -0,33
Italians : -0,67
Americans : -1,33
Chinese : 1,00
Japanese : -4,33
@JuanSpain Forgot attacking 125 sub with a UK destroyer and 5 Jets. Please do it in forum if you accept that edit.
Thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangtung: 3 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Rostov to Kazakhstan
1 fighter moved from Rostov to Kazakhstan
3 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
Combat - Italians
Battle in Kazakhstan
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Italians attack with 3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in Caucasus, round 2 : 3/16 hits, 4.33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Kazakhstan to Rostov
5 infantry moved from France to Western Germany
2 aaGuns moved from Rostov to Caucasus
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from India to Northwest Persia
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 3 infantry and 1 marine in Java, round 2 : 1/5 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from India to Northwest Persia
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 3 infantry and 1 marine in Java, round 2 : 1/5 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
Rocket attack in United Kingdom does 1 damage to factory_major owned by British
Rockets in Western Germany roll: 1
Rocket attack in Gibraltar does 2 damage to airfield owned by British
Rockets in France roll: 2
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
8 armour and 2 mech_infantrys moved from Volgograd to Caucasus
8 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
9 armour, 1 bomber, 3 fighters, 12 mech_infantrys and 3 tactical_bombers moved from Rostov to Northwest Persia
1 infantry moved from Belarus to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 5 infantry
British defend with 1 tactical_bomber; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 5 infantry in Novgorod, round 3 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 tactical_bomber in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 5 infantry in Novgorod, round 4 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 tactical_bomber in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 tactical_bomber
Battle in Northwest Persia
Germans attack with 17 armour, 1 bomber, 3 fighters, 14 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 1 fighter, 2 infantry and 20 mech_infantrys; Americans defend with 1 armour and 2 mech_infantrys; ANZAC defend with 2 fighters and 1 infantry
Germans roll dice for 17 armour, 1 bomber, 3 fighters, 14 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 22/38 hits, 15.00 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 3 infantry and 22 mech_infantrys in Northwest Persia, round 2 : 17/31 hits, 11.67 expected hits
17 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 3 armour owned by the Germans, 14 mech_infantrys owned by the Germans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Northwest Persia
Germans roll dice for 14 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Northwest Persia, round 3 : 12/21 hits, 11.17 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters and 3 mech_infantrys in Northwest Persia, round 3 : 2/9 hits, 4.33 expected hits
3 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 2 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 12 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 5 armour and 14 mech_infantrys
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 20 mech_infantrys
Non Combat Move - Germans
2 armour and 5 mech_infantrys moved from Western Ukraine to Baltic States
3 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Bryansk
1 aaGun, 7 artilleries and 25 infantry moved from Tambov to Volgograd
2 aaGuns, 8 artilleries and 23 infantry moved from Tambov to Rostov
3 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
2 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 infantry moved from Normandy Bordeaux to France
2 infantry moved from France to Western Germany
5 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier and 1 fighter placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 7.33
Americans : 3.00
Germans rolls : : 0.00
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
Rocket attack in United Kingdom does 1 damage to factory_major owned by British
Rockets in Western Germany roll: 1
Rocket attack in Gibraltar does 2 damage to airfield owned by British
Rockets in France roll: 2
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
8 armour and 2 mech_infantrys moved from Volgograd to Caucasus
8 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
9 armour, 1 bomber, 3 fighters, 12 mech_infantrys and 3 tactical_bombers moved from Rostov to Northwest Persia
1 infantry moved from Belarus to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 5 infantry
British defend with 1 tactical_bomber; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 5 infantry in Novgorod, round 3 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 tactical_bomber in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 5 infantry in Novgorod, round 4 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 tactical_bomber in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 tactical_bomber
Battle in Northwest Persia
Germans attack with 17 armour, 1 bomber, 3 fighters, 14 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 1 fighter, 2 infantry and 20 mech_infantrys; Americans defend with 1 armour and 2 mech_infantrys; ANZAC defend with 2 fighters and 1 infantry
Germans roll dice for 17 armour, 1 bomber, 3 fighters, 14 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 22/38 hits, 15.00 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 3 infantry and 22 mech_infantrys in Northwest Persia, round 2 : 17/31 hits, 11.67 expected hits
17 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 3 armour owned by the Germans, 14 mech_infantrys owned by the Germans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Northwest Persia
Germans roll dice for 14 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Northwest Persia, round 3 : 12/21 hits, 11.17 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters and 3 mech_infantrys in Northwest Persia, round 3 : 2/9 hits, 4.33 expected hits
3 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 2 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 12 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 5 armour and 14 mech_infantrys
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 20 mech_infantrys
Non Combat Move - Germans
2 armour and 5 mech_infantrys moved from Western Ukraine to Baltic States
3 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Bryansk
1 aaGun, 7 artilleries and 25 infantry moved from Tambov to Volgograd
2 aaGuns, 8 artilleries and 23 infantry moved from Tambov to Rostov
3 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
2 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 infantry moved from Normandy Bordeaux to France
2 infantry moved from France to Western Germany
5 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier and 1 fighter placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun and 8 infantry
EDIT: Adding units owned by Americans to Denmark: 1 artillery and 8 infantry
EDIT: Removing units owned by Americans from Denmark: 1 artillery and 8 infantry
EDIT: Adding units owned by Germans to Denmark: 1 aaGun and 8 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from Poland: 4 infantry
EDIT: Adding units owned by Germans to Denmark: 4 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 bomber, 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Caucasus: 1 bomber, 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 7.33
Americans : 3.00
Germans rolls : : 0.00
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 mech_infantrys moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
19 infantry moved from Yakut S.S.R. to Buryatia
76 infantry moved from Russia to Bryansk
11 artilleries moved from Russia to Bryansk
Combat - Russians
Battle in Buryatia
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Buryatia, round 2 : 2/19 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2,50 expected hits
Germans roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 1/7 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Novgorod, round 4 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 5 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bryansk
Russians attack with 11 artilleries and 76 infantry
Germans defend with 1 infantry
Russians roll dice for 11 artilleries and 76 infantry in Bryansk, round 2 : 20/87 hits, 18,17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 11 artilleries and 76 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
2 aaGuns moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -2,00
Russians : -3,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 mech_infantrys moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
19 infantry moved from Yakut S.S.R. to Buryatia
76 infantry moved from Russia to Bryansk
11 artilleries moved from Russia to Bryansk
Combat - Russians
Battle in Buryatia
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Buryatia, round 2 : 2/19 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2,50 expected hits
Germans roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 1/7 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Novgorod, round 4 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 5 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bryansk
Russians attack with 11 artilleries and 76 infantry
Germans defend with 1 infantry
Russians roll dice for 11 artilleries and 76 infantry in Bryansk, round 2 : 20/87 hits, 18,17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 11 artilleries and 76 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
2 aaGuns moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 14 mech_infantrys
EDIT: Adding units owned by Russians to Archangel: 14 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00
Russians : -3,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 3,6,2 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Activate Technology - Japanese
Japanese activating Shipyards
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from Kwangtung to Burma
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 bomber moved from Shantung to Kweichow
7 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Jehol
1 bomber moved from Manchuria to Jehol
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
5 armour moved from Hunan to Anhwe
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Jehol, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers and 1 mech_infantry in Burma, round 3 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 5 armour, 1 fighter, 7 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 5 armour, 1 fighter, 7 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/14 hits, 4.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 armour, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to Manchuria
4 infantry moved from Korea to Manchuria
1 armour moved from Siberia to Manchuria
1 infantry moved from Sakha to Siberia
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 marine moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Kweichow to Hunan
1 bomber moved from Kweichow to Hunan
6 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Burma to Hunan
1 bomber moved from Jehol to Manchuria
10 artilleries moved from Hunan to Anhwe
2 artilleries moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Yunnan
Place Units - Japanese
1 carrier and 6 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in Shantung
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.50
Chinese : -0.33
UK_Pacific : 1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2,1,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter and 8 submarines; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
18 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Celebes
Americans attack with 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 12/21 hits, 10,33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
18 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
9 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from Gibraltar to Norway
6 fighters moved from 112 Sea Zone to Norway
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 destroyer and 8 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1
Americans collect 70 PUs (1 lost to blockades); end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans : 1,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Chahar to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Suiyuyan
21 infantry moved from Chahar to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2,1,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter and 8 submarines; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
18 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Celebes
Americans attack with 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 12/21 hits, 10,33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
18 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
9 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from Gibraltar to Norway
6 fighters moved from 112 Sea Zone to Norway
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 destroyer and 8 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1
Americans collect 70 PUs (1 lost to blockades); end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Chahar to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Suiyuyan
21 infantry moved from Chahar to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 6 armour and 1 fighter; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Novosibirsk to Samara
2 fighters moved from Russia to Samara
Combat - British
British creates battle in territory 35 Sea Zone
Battle in Samara
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Samara
retreated to Samara
Germans win, taking 35 Sea Zone from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from British Columbia to Alaska
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
3 armour moved from Persia to Iraq
1 fighter moved from India to Iraq
2 fighters moved from Samara to Iraq
3 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Norway to Finland
5 fighters moved from Norway to Normandy Bordeaux
1 carrier, 2 cruisers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 bomber and 20 infantry moved from India to Burma
16 mech_infantrys moved from Novosibirsk to Suiyuyan
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun and 10 infantry
EDIT: Adding units owned by British to India: 1 aaGun and 10 infantry
EDIT: Removing units owned by British from Burma: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
British : -1,50
Americans : 1,67
Chinese : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from Caucasus to Persia
Italians take Persia from British
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 armour and 10 mech_infantrys moved from Caucasus to Persia
2 aaGuns, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
2 fighters moved from Philippines to Borneo
Combat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
2 fighters moved from Philippines to Borneo
Combat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67