@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
Rocket attack in United Kingdom does 1 damage to factory_major owned by British
Rockets in Western Germany roll: 1
Rocket attack in Gibraltar does 2 damage to airfield owned by British
Rockets in France roll: 2
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
8 armour and 2 mech_infantrys moved from Volgograd to Caucasus
8 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
9 armour, 1 bomber, 3 fighters, 12 mech_infantrys and 3 tactical_bombers moved from Rostov to Northwest Persia
1 infantry moved from Belarus to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 5 infantry
British defend with 1 tactical_bomber; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 5 infantry in Novgorod, round 3 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 tactical_bomber in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 5 infantry in Novgorod, round 4 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 tactical_bomber in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 tactical_bomber
Battle in Northwest Persia
Germans attack with 17 armour, 1 bomber, 3 fighters, 14 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 1 fighter, 2 infantry and 20 mech_infantrys; Americans defend with 1 armour and 2 mech_infantrys; ANZAC defend with 2 fighters and 1 infantry
Germans roll dice for 17 armour, 1 bomber, 3 fighters, 14 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 22/38 hits, 15.00 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 3 infantry and 22 mech_infantrys in Northwest Persia, round 2 : 17/31 hits, 11.67 expected hits
17 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 3 armour owned by the Germans, 14 mech_infantrys owned by the Germans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Northwest Persia
Germans roll dice for 14 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Northwest Persia, round 3 : 12/21 hits, 11.17 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters and 3 mech_infantrys in Northwest Persia, round 3 : 2/9 hits, 4.33 expected hits
3 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 2 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 12 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 5 armour and 14 mech_infantrys
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 20 mech_infantrys
Non Combat Move - Germans
2 armour and 5 mech_infantrys moved from Western Ukraine to Baltic States
3 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Bryansk
1 aaGun, 7 artilleries and 25 infantry moved from Tambov to Volgograd
2 aaGuns, 8 artilleries and 23 infantry moved from Tambov to Rostov
3 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
2 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 infantry moved from Normandy Bordeaux to France
2 infantry moved from France to Western Germany
5 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier and 1 fighter placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun and 8 infantry
EDIT: Adding units owned by Americans to Denmark: 1 artillery and 8 infantry
EDIT: Removing units owned by Americans from Denmark: 1 artillery and 8 infantry
EDIT: Adding units owned by Germans to Denmark: 1 aaGun and 8 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from Poland: 4 infantry
EDIT: Adding units owned by Germans to Denmark: 4 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 bomber, 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Caucasus: 1 bomber, 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 7.33
Americans : 3.00
Germans rolls : : 0.00
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 mech_infantrys moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
19 infantry moved from Yakut S.S.R. to Buryatia
76 infantry moved from Russia to Bryansk
11 artilleries moved from Russia to Bryansk
Combat - Russians
Battle in Buryatia
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Buryatia, round 2 : 2/19 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2,50 expected hits
Germans roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 1/7 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Novgorod, round 4 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 5 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bryansk
Russians attack with 11 artilleries and 76 infantry
Germans defend with 1 infantry
Russians roll dice for 11 artilleries and 76 infantry in Bryansk, round 2 : 20/87 hits, 18,17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 11 artilleries and 76 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
2 aaGuns moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -2,00
Russians : -3,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 mech_infantrys moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
19 infantry moved from Yakut S.S.R. to Buryatia
76 infantry moved from Russia to Bryansk
11 artilleries moved from Russia to Bryansk
Combat - Russians
Battle in Buryatia
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Buryatia, round 2 : 2/19 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2,50 expected hits
Germans roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 1/7 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Novgorod, round 4 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 5 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bryansk
Russians attack with 11 artilleries and 76 infantry
Germans defend with 1 infantry
Russians roll dice for 11 artilleries and 76 infantry in Bryansk, round 2 : 20/87 hits, 18,17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 11 artilleries and 76 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
2 aaGuns moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 14 mech_infantrys
EDIT: Adding units owned by Russians to Archangel: 14 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00
Russians : -3,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 3,6,2 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Activate Technology - Japanese
Japanese activating Shipyards
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from Kwangtung to Burma
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 bomber moved from Shantung to Kweichow
7 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Jehol
1 bomber moved from Manchuria to Jehol
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
5 armour moved from Hunan to Anhwe
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Jehol, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers and 1 mech_infantry in Burma, round 3 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 5 armour, 1 fighter, 7 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 5 armour, 1 fighter, 7 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/14 hits, 4.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 armour, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to Manchuria
4 infantry moved from Korea to Manchuria
1 armour moved from Siberia to Manchuria
1 infantry moved from Sakha to Siberia
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 marine moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Kweichow to Hunan
1 bomber moved from Kweichow to Hunan
6 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Burma to Hunan
1 bomber moved from Jehol to Manchuria
10 artilleries moved from Hunan to Anhwe
2 artilleries moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Yunnan
Place Units - Japanese
1 carrier and 6 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in Shantung
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.50
Chinese : -0.33
UK_Pacific : 1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2,1,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter and 8 submarines; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
18 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Celebes
Americans attack with 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 12/21 hits, 10,33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
18 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
9 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from Gibraltar to Norway
6 fighters moved from 112 Sea Zone to Norway
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 destroyer and 8 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1
Americans collect 70 PUs (1 lost to blockades); end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans : 1,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Chahar to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Suiyuyan
21 infantry moved from Chahar to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2,1,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter and 8 submarines; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
18 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Celebes
Americans attack with 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 12/21 hits, 10,33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 artillery, 18 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
18 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
9 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from Gibraltar to Norway
6 fighters moved from 112 Sea Zone to Norway
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 destroyer and 8 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1
Americans collect 70 PUs (1 lost to blockades); end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Chahar to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Suiyuyan
21 infantry moved from Chahar to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 6 armour and 1 fighter; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Novosibirsk to Samara
2 fighters moved from Russia to Samara
Combat - British
British creates battle in territory 35 Sea Zone
Battle in Samara
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Samara
retreated to Samara
Germans win, taking 35 Sea Zone from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from British Columbia to Alaska
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
3 armour moved from Persia to Iraq
1 fighter moved from India to Iraq
2 fighters moved from Samara to Iraq
3 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Norway to Finland
5 fighters moved from Norway to Normandy Bordeaux
1 carrier, 2 cruisers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 bomber and 20 infantry moved from India to Burma
16 mech_infantrys moved from Novosibirsk to Suiyuyan
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun and 10 infantry
EDIT: Adding units owned by British to India: 1 aaGun and 10 infantry
EDIT: Removing units owned by British from Burma: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
British : -1,50
Americans : 1,67
Chinese : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from Caucasus to Persia
Italians take Persia from British
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 armour and 10 mech_infantrys moved from Caucasus to Persia
2 aaGuns, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
2 fighters moved from Philippines to Borneo
Combat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
2 fighters moved from Philippines to Borneo
Combat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
2 fighters moved from Philippines to Borneo
Combat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
2 fighters moved from Philippines to Borneo
Combat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67