19L axis-dominion (+4) vs KILL! (allies) bm3


  • wooo this is getting sooo hot!


  • there’s KILL everywhere!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 17x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            2 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Russia
            2 armour and 2 mech_infantrys moved from Archangel to Russia
            2 aaGuns, 12 artilleries and 20 infantry moved from Tambov to Russia
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            3 armour and 1 mech_infantry moved from Finland to Novgorod
            2 artilleries and 2 infantry moved from Finland to Karelia
            2 aaGuns and 18 infantry moved from Amur to Korea
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 17x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            2 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Russia
            2 armour and 2 mech_infantrys moved from Archangel to Russia
            2 aaGuns, 12 artilleries and 20 infantry moved from Tambov to Russia
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            3 armour and 1 mech_infantry moved from Finland to Novgorod
            2 artilleries and 2 infantry moved from Finland to Karelia
            2 aaGuns and 18 infantry moved from Amur to Korea
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Adding units owned by Russians to Belarus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            2 bombers moved from Philippines to 44 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 marines moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers and 2 marines moved from 35 Sea Zone to 19 Sea Zone
            2 marines moved from 19 Sea Zone to Manchuria
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
            1 aaGun moved from Yunnan to French Indo China
            1 armour moved from Caucasus to Sikang
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Kweichow to Hopei
            1 carrier moved from 37 Sea Zone to 19 Sea Zone
            3 carriers and 5 destroyers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters moved from 21 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery and 2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            2 transports moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 20 Sea Zone to 19 Sea Zone
            1 fighter moved from 20 Sea Zone to 19 Sea Zone
            1 fighter and 2 tactical_bombers moved from 20 Sea Zone to Japan
            1 tactical_bomber moved from 20 Sea Zone to Manchuria
            2 tactical_bombers moved from 21 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to Chahar
            2 bombers moved from 44 Sea Zone to French Indo China
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 19 Sea Zone
            2 artilleries placed in Manchuria
            3 infantry placed in French Indo China
            1 artillery and 5 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,2,3,5,4,1,4,3,2,1,1,2,6,1,5,1,4,1,6,2,3,6,1,2,3
            Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.33
    Japanese : 2.50
    

    Savegame


  • OK, let’s see what the allies are truly made of here…let’s see if they DARE oppose the awesome might of the IJN.


  • Korea is tough to pull of when japs have a fac in Manch and heavily fortified there. but I know it can serve as a distraction to gain elsewhere…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    whoops forgot to bomb IndoChina… will roll here if ok

    AA fire:

    :aaa 1@1:

    Bombs:

    :aaa 1@6:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, WTF? Internal dice roller no longer work?


  • @Karl7 nope, doesn’t work anymore. try the triplea roller in the game. I know Simon was using it and it worked.


  • @axis-dominion said in 19L axis-dominion (+4) vs KILL! (allies) bm3:

    @Karl7 nope, doesn’t work anymore. try the triplea roller in the game. I know Simon was using it and it worked.

    K, will try that

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    ahahaha

    you rolled 2 on AA, I rolled… 1 for bombs.


  • got the emails. so that’s a valid option for us, until they get the forum roller working.

    and LOL a 3 damage only. nice!


  • congrats on getting Norway. it’s extremely rare for me to give it up, but you got me there. gj!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            2 destroyers moved from 91 Sea Zone to 68 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 96 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Marshall Islands
            Battle in Norway
                Americans attack with 1 armour, 1 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 aaGun and 2 infantry
                    Americans roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway
                    Americans roll dice for 1 armour and 1 marine in Norway, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 marine owned by the Americans lost in Norway
                    Americans roll dice for 1 armour in Norway, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Marshall Islands from Japanese, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -1
                Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in 68 Sea Zone
                Americans attack with 2 destroyers
                Italians defend with 1 submarine
                    Americans roll dice for 2 destroyers in 68 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 68 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3
            EDIT: Turning off Edit Mode
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            5 fighters moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to Korea
            4 fighters moved from Western United States to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 bomber moved from Midway to Queensland
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 32 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Midway
            1 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
            Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            2 infantry moved from Kansu to Shensi
            3 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 6 infantry in Shensi, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Syria
            1 fighter moved from Persia to Trans-Jordan
            1 fighter moved from Persia to Syria
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            5 artilleries and 27 infantry moved from Burma to Yunnan
            1 fighter moved from Persia to Trans-Jordan
            1 tactical_bomber moved from Persia to Syria
    
        Combat - British
            British creates battle in territory 6 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Syria
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Syria from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 5 artilleries and 27 infantry
                Japanese defend with 1 infantry
                    British roll dice for 5 artilleries and 27 infantry in Yunnan, round 2 : 12/32 hits, 7.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 5 artilleries and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Yunnan
            4 infantry moved from India to Burma
            1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 79 Sea Zone to 39 Sea Zone
            2 fighters moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Persia to India
            3 armour moved from Iraq to Persia
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Syria to Persia
            2 fighters moved from Trans-Jordan to Persia
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 aaGun, 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from Kenya to Belgian Congo
            1 mech_infantry moved from Ethiopia to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 armour, 1 artillery and 1 fighter placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,2,5,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,3,6,4
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.17
    British : 6.50
    Americans : -0.50
    Chinese : -1.17
    Japanese : 0.00
    

    Savegame


  • wow you stepped up all out into Yunnan huh? you have no fear do you?


  • oh I see, u stayed in Korea. hmm, there shall be hell and wrath soon…


  • @axis-dominion

    you will win Korea, but you have to go all in and TUV swing isn’t too bad… so its a kind of a swap unless you get lucky


  • @Karl7 well ok, if u consider 100% odds with 90 avg score, then ok, I’ll have that ;)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Oh, I meant to leave a dd off Japan, I can edit on Anzac as sure won’t ettect Italy

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