TT Oberkommando BrAeV (X) vs ColtWitt (L+18)

  • 2021 2020 '19 '18 '17 '16

    The Bid placement is as followed:

    1 x Sub sz 91
    1 x Sub sz 98
    1 x Sub sz 109

    Starting triple a version is: 2.2.20868

    Looking forward to a great gentlemen game.
    GL HF

    @Witt , @Colt45554 , @brxxx

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    @aequitas-et-veritas you too , my friend.

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    Colt is Russia and Great Britain.
    I am those slow to move Yanks, China and those unwanted convicts (and brave New Zealanders). Oh, and France!

  • 2021 2020 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 11:42:24
    Savegame

  • 2021 2020 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2020

    Looks like you’re going to use engine 2.2, correct? Let’s all be sure to use that one, then. I await your combat move


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 bomber moved from Germany to Normandy Bordeaux
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Germany to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @brxxx Have a nice game.

    Scramble in 110 ?!

  • 2020

    No scramble


  • @colt45554
    I cant roll. There is a mistake with MARTI. The following E-Mail doesnt work: pontevecchio@google.com

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    @brxxx sorry! It is : pontevecchio1@googlemail

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    Sorry to have wasted your time.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 bomber moved from Germany to Normandy Bordeaux
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Germany to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 3 : 2/2 hits, 1,00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the French lost in 110 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for French: 1 cruiser
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 2/2 hits, 0,33 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 3/18 hits, 5,67 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 2 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 6/14 hits, 5,00 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 5/9 hits, 3,67 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour and 3 mech_infantrys in France, round 4 : 2/9 hits, 3,50 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1,67 expected hits
                    1 armour owned by the French, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in France
                    Germans roll dice for 6 armour and 1 mech_infantry in France, round 5 : 2/7 hits, 3,17 expected hits
                    French roll dice for 1 fighter in France, round 5 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/16 hits, 5,17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
                    2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/13 hits, 4,67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 5 infantry
                Casualties for Neutral_Allies: 5 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
    
        Place Units - Germans
            4 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,67
    Neutral_Allies regular : 2,33
    Germans regular : -4,00
    British regular : 0,50
    French AA : 1,67
    

    Savegame

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    @brxxx unlucky against that French AA; that was rough.


  • @witt yeah. maybe this is already deciding. We will see how the dice will roll 🙂

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    @brxxx are you guys using 2.5.2
    I have 2.1 on the iMac. I had problems upgrading last time .

  • 2020

    Or if you guys also have engine 2.1 we could all use that. Witt’s laptop has only been able to use 2.1 and using newer versions(possibly just 2.5?) while he is on 2.1 can cause a permanent submarine combat problem.

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    I am trying to do 2.2 on my ancient lap top. Don’t want (amd can’t, apparently ) mess up the iMac download.
    Oh dear! It crashed.

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    Alice (Leo’s long suffering/operating system wife) here.
    Unlike my husband, I am able to use computers. I have downloaded the 2.2.2 macos patch for Leo and bypassed the security on our computer so it would work. I have done it 3 times but each time it automatically turns to 2.5.
    I can’t really spend any more time sorting this. Leo is a total arsehole when it comes to this sort of thing and now he’s in an mood arsehole with me. Any change that you guys can upgrade to 2.5 and spare me the hassle so I can go and make his supper?

  • 2020

    @witt LMAO I do have 2.5
    Thanks for helping clueless Leo out, Alice!

  • 2021 2020 '19 '18 '17 '16

    @witt and at Alice, all good.
    Tell him it will works just fine.
    Thank you for your help.
    He is happy to have you, Alice.

  • 2020

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Archangel to Belarus
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Russia to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            2 infantry moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - Russians
            2 armour and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2021 2020 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            3 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3,00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 artillery moved from Kiangsi to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Chahar
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to Japan
            2 tactical_bombers moved from Japan to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 artillery moved from Shantung to Anhwe
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Japanese regular : 0,00
    

    Savegame

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.67
    

    Territory Summary for Chinese :

    Shensi : 2 infantry
    Yunnan : 2 infantry
    Szechwan : 1 fighter and 10 infantry
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 37 / 37
    Japanese : 29 / 40
    Americans : 52 / 53
    Chinese : 9 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2020

    TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer and 1 submarine moved from 109 Sea Zone to 106 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
    

    Savegame

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