• TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            2 bombers moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 25 Sea Zone to Queensland
            1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 carrier and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to Algeria
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 submarines and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    I asked Garg not to take Persia or Iraq for Rus, as UK wouldn’t have any place to build an I.C., besides Egypt. Which would take an extra turn to send troops or planes to help defend Rus. But Garg ignored me, so UK ability to help Rus is limited.


  • @FMErwinRommel would it be ok to do my china turn over?

  • 2025 2024 '23 '22 '21 '20 '19

    Since no one else has taken their turn and since you won’t be undoing anything, I say yes.

  • 2025 2024 '23 '22 '21 '20 '19

    Dawg didn’t do anything with China this turn, no combat or NCM, just builds. And his is the last posting. So I say let him actually do something with China this turn.


  • Just go back do your move and edit the results on the U S A’s turn


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from Tobruk to Greece
            1 artillery, 1 fighter and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Burma to Yunnan
            1 armour and 1 fighter moved from India to Yunnan
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Scramble Italian ftr in sz97 against UK invasion of Gre?
    UK has 2 CR, CV & a ftr guarding the fleet. D.A.

  • '19 '17

    No scramble

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            2 bombers moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 25 Sea Zone to Queensland
            1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 carrier and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to Algeria
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 submarines and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from Tobruk to Greece
            1 artillery, 1 fighter and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Burma to Yunnan
            1 armour and 1 fighter moved from India to Yunnan
    
        Combat - British
            Battle in Western Germany
                British converts factory_major into different units
            Battle in Greece
                British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Greece, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Greece, round 2 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
                British win, taking Western Germany from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Yunnan
                British attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            4 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Greece to Kazakhstan
            1 fighter moved from 97 Sea Zone to Kazakhstan
            2 fighters moved from Greece to 97 Sea Zone
            1 bomber moved from Greece to Kazakhstan
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 armour moved from Morocco to Tunisia
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Egypt to Tobruk
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            3 aaGuns, 1 armour, 2 artilleries and 10 infantry moved from India to Burma
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Egypt
            1 tactical_bomber placed in United Kingdom
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 1.00
    Italians : 1.00
    Americans : 0.50
    Chinese : -0.50
    Japanese : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Forgot to make the edit for America NCM, fleet end in sz91 instead of sz104. Here is the revised save gametriplea_32168_uk_4.tsvg

  • '19 '17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            EDIT: Turning on Edit Mode
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: 1 artillery and 1 infantry moved from France to Western Germany
            EDIT: 1 fighter moved from Southern Italy to Western Germany
            EDIT: 1 mech_infantry moved from Western Ukraine to Bryansk
            EDIT: 2 armour moved from Belarus to Bryansk
            EDIT: 1 bomber and 2 fighters moved from Belarus to Bryansk
            EDIT: Italians undo move 5.
            EDIT: Italians undo move 4.
            EDIT: Italians undo move 3.
            EDIT: 1 mech_infantry moved from Western Ukraine to Bryansk
            EDIT: 2 armour moved from Belarus to Bryansk
            EDIT: 1 bomber and 2 fighters moved from Belarus to Bryansk
    
        Combat - Italians
            EDIT: Battle in Western Germany
                EDIT: Italians attack with 1 artillery, 1 fighter and 1 infantry
                EDIT: British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    EDIT: 1/3 hits, 1.17 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                EDIT: 1 infantry owned by the British lost in Western Germany
                EDIT: Germans takes Western Germany from British
                EDIT: Italians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
            EDIT: Battle in Bryansk
                EDIT: Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
                EDIT: Russians defend with 2 artilleries and 2 infantry
                    EDIT: 3/6 hits, 2.83 expected hits
                    EDIT: 1/4 hits, 1.33 expected hits
                    EDIT: 2/6 hits, 2.83 expected hits
                    EDIT: 1/4 hits, 1.33 expected hits
                    EDIT: 5/6 hits, 2.83 expected hits
                    EDIT: 2/4 hits, 1.33 expected hits
                EDIT: 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bryansk
                EDIT: Italians takes Bryansk from Russians
                EDIT: Italians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 14
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Italians
            EDIT: Cleaning up during movement phase
            EDIT: 2 fighters moved from Bryansk to Smolensk
            EDIT: 1 bomber moved from Bryansk to Smolensk
            EDIT: 1 infantry moved from Eastern Poland to Western Ukraine
            EDIT: 1 infantry moved from Bessarabia to Western Ukraine
            EDIT: 2 infantry moved from Northern Italy to Southern Italy
            EDIT: 2 mech_infantrys moved from Northern Italy to Southern Italy
            EDIT: 1 fighter moved from Western Germany to Southern Italy
            EDIT: Italians undo move 5.
            EDIT: Italians undo move 3.
            EDIT: 1 infantry moved from Eastern Poland to Bessarabia
            EDIT: 2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,3,3,5,2,1,2
            Italians collect 10 PUs (10 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    EDIT: : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            EDIT: Turning off Edit Mode
            ANZAC buy 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from New South Wales to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                ANZAC attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from 45 Sea Zone to New Guinea
            2 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
            ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Here comes the big battle, Barbarossa. Its up to you D.A.

  • 2025 2024 '23 '22 '21 '20 '19

    D.A. gets to conquer Moscow in our team game on G5 and with a higher probability in my league game on G6.

  • '19 '17

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Smolensk to Vologda
            3 bombers moved from Belarus to Russia
            2 bombers moved from Germany to Russia
            3 fighters moved from Belarus to Russia
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Belarus to Ukraine
            2 tactical_bombers moved from Belarus to Ukraine
            1 fighter moved from Belarus to Vologda
            1 tactical_bomber moved from Belarus to Vologda
            2 bombers moved from Germany to Ukraine
            1 infantry moved from Finland to Norway
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
    

    Savegame


  • @Desert_Admiral Actually waiting one round to reinforce. Bombing Moscow with a lot. Assuming you’re not intercepting.

  • '19 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Smolensk to Vologda
            3 bombers moved from Belarus to Russia
            2 bombers moved from Germany to Russia
            3 fighters moved from Belarus to Russia
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Belarus to Ukraine
            2 tactical_bombers moved from Belarus to Ukraine
            1 fighter moved from Belarus to Vologda
            1 tactical_bomber moved from Belarus to Vologda
            2 bombers moved from Germany to Ukraine
            1 infantry moved from Finland to Norway
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 8 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,8,6,4 and causes: 16 damage to unit: factory_major
                Bombing raid in Russia causes 16 damage total. 
            Battle in Ukraine
                Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 5/7 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Germans
            7 mech_infantrys moved from Eastern Poland to Smolensk
            4 bombers moved from Russia to Smolensk
            3 fighters moved from Russia to Smolensk
            2 bombers, 1 fighter and 2 tactical_bombers moved from Ukraine to Smolensk
            1 fighter and 1 tactical_bomber moved from Vologda to Smolensk
            5 artilleries moved from Belarus to Smolensk
            3 tactical_bombers moved from Belarus to Smolensk
            7 infantry moved from Belarus to Smolensk
            2 infantry moved from Novgorod to Belarus
            6 aaGuns moved from Eastern Poland to Belarus
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 destroyer moved from 114 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 tactical_bombers placed in Novgorod
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in France
            1 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 4.
            1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,4,5,3,3,3
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.17
    Germans : 1.17
    Russians : 0.33
    

    Savegame

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