Scramble to Taranto?
18L MrRoboto (Axis) vs Dawgoneit (Allies) BM3, Game 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Turkey
3 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Libya to Tunisia
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from Spain to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in 25 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 destroyers and 2 submarines
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 destroyers and 2 submarines
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Americans attack with 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans lost in Northwest Persia
Americans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Northwest Persia
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Turkey
Americans attack with 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 mech_infantry owned by the Americans lost in Turkey
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Northern Italy to Spain
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 armour placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Spain
1 carrier placed in 101 Sea Zone
Americans undo move 3.
1 carrier placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 aaGun, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Spain: 1 aaGun and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Turkey
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Syria to Turkey
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Turkey
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to Eastern United StatesCombat - British
Battle in Northwest Persia
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Persia
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Turkey
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Turkey, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Turkey, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Turkey to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
3 armour and 3 artilleries moved from Egypt to Trans-Jordan
3 armour moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 36 PUs (1 lost to blockades); end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 transports moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from Southern France to 93 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to Gibraltar
3 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 5 infantry
British defend with 1 harbour and 2 infantry; Americans defend with 1 aaGun and 1 infantry
AA fire in Gibraltar : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Gibraltar, round 2 : 4/8 hits, 2,33 expected hits
British roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
3 fighters moved from Normandy Bordeaux to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
AA fire in Gibraltar : : -0,33
Italians : 0,83
British : 0,00
Americans : 0,67 -
Alright dawg. New forum, your turn. :-)
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Bump.
You need help with the new forum? -
@MrRoboto I fear dawgoneit needs somebody to set it up for him.
He is not that comfortable with CPU’s.
If you don’t mind wait a while. i tried allready to reach out. -
Ah okay, no problem. I would help too, but since you just said you already reached out, I’m just gonna wait patiently.
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@MrRoboto said in 18L MrRoboto (Axis) vs Dawgoneit (Allies) BM3, Game 3:
Ah okay, no problem. I would help too, but since you just said you already reached out, I’m just gonna wait patiently.
@aequitas-et-veritas Thanks for pitching in. And by the way, it’s your turn in our game, too ;-)
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Hey Dawgoneit. You still there?
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@MrRoboto would you like to continue our game?
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Sure!
Welcome back and happy new year -
@MrRoboto its not letting me post. keeps kicking me out and making me sign back in
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 13 armour, 5 artilleries, 9 infantry and 6 mech_infantrys moved from Bryansk to Russia 4 armour moved from Rostov to Russia 5 armour moved from Rostov to Russia 2 infantry moved from Caucasus to Turkey 1 infantry moved from Caucasus to Northwest Persia 1 armour moved from Rostov to Turkey 1 armour moved from Rostov to Northwest Persia 1 bomber moved from Volgograd to Turkey 1 tactical_bomber moved from Volgograd to Northwest Persia 1 submarine moved from 119 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Turkey Germans attack with 1 armour, 1 bomber and 2 infantry British defend with 2 mech_infantrys Germans roll dice for 1 armour, 1 bomber and 2 infantry in Turkey, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 2 mech_infantrys in Turkey, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Turkey Germans roll dice for 1 armour, 1 bomber and 2 infantry in Turkey, round 3 : 1/4 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Turkey Germans win, taking Turkey from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Northwest Persia Germans attack with 1 armour, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Russia Germans attack with 22 armour, 5 artilleries, 9 infantry and 6 mech_infantrys Russians defend with 4 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 7 fighters, 2 infantry and 1 tactical_bomber Germans roll dice for 22 armour, 5 artilleries, 9 infantry and 6 mech_infantrys in Russia, round 2 : 13/42 hits, 16,00 expected hits Russians roll dice for 4 aaGuns, 1 armour, 8 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 8/19 hits, 9,00 expected hits 2 infantry owned by the Russians, 7 artilleries owned by the Russians, 8 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 22 armour, 5 artilleries, 1 infantry and 6 mech_infantrys in Russia, round 3 : 16/34 hits, 14,67 expected hits Russians roll dice for 1 armour, 1 artillery, 7 fighters and 1 tactical_bomber in Russia, round 3 : 4/10 hits, 6,00 expected hits 1 tactical_bomber owned by the Russians, 7 fighters owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Russia Germans destroys 11PUs while taking Russians capital Germans win, taking Russia from Russians with 22 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 106 Casualties for Germans: 3 artilleries and 9 infantry Casualties for Russians: 4 aaGuns, 1 armour, 8 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber Non Combat Move - Germans 3 aaGuns moved from Bryansk to Rostov 2 artilleries and 3 infantry moved from Rostov to Caucasus 2 artilleries and 1 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 1 bomber moved from Turkey to Southern Italy 1 tactical_bomber moved from Northwest Persia to Caucasus 1 armour and 2 infantry moved from Switzerland to France 4 armour moved from France to Southern France 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 armour moved from 112 Sea Zone to Western Germany 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - Germans 3 armour, 1 artillery and 1 infantry placed in Western Germany 3 fighters placed in Western Germany Germans undo move 1. 3 armour placed in France 1 artillery and 2 infantry placed in Caucasus 1 artillery and 2 infantry placed in Rostov 3 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : -1,50 British : -0,67 Russians : -3,33 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 infantry moved from 47 Sea Zone to New Britain 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 7 submarines and 6 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 6 fighters and 6 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 20 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from Urals to Nenetsia Japanese take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 1 armour moved from Afghanistan to Persia Japanese take Eastern Persia from British 1 infantry moved from Afghanistan to Turkmenistan Japanese take Turkmenistan from Russians 3 infantry moved from Afghanistan to West India Japanese take West India from UK_Pacific 3 fighters and 2 tactical_bombers moved from Caucasus to Persia Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Caroline Islands Japanese attack with 1 armour, 1 artillery, 6 fighters, 2 infantry and 6 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Caroline Islands from Americans with 1 armour, 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Persia Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Persia, round 2 : 4/6 hits, 3,33 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Persia to Caucasus 2 bombers moved from Caucasus to Southern Italy 1 mech_infantry moved from Novosibirsk to Afghanistan 1 armour and 1 mech_infantry moved from Samara to Afghanistan 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 artillery and 2 infantry moved from Yunnan to Burma 3 infantry moved from Shan State to Burma 2 infantry moved from Hunan to Yunnan 1 armour moved from Kwangtung to Yunnan 3 armour moved from Malaya to Burma 3 armour and 2 infantry moved from Anhwe to Hunan 1 artillery moved from Yenisey to Timguska 1 submarine moved from 1 Sea Zone to 10 Sea Zone 6 fighters and 6 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone Place Units - Japanese 3 armour placed in Malaya 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 armour placed in Kwangtung 2 destroyers and 3 submarines placed in 6 Sea Zone Japanese undo move 2. 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 armour placed in Kwangtung Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
British : -0,33 Americans : 0,33 Japanese : 1,50 -
@MrRoboto welp, I don’t think i have a chance at this one.
G.G.
I have posted your win. -
Yeah, the game is lost. Thanks and gg!
Too bad we waited for such a long time just to see it already ending.
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@MrRoboto ya, i agree. my bad. i was having an xmas party and some of my family is like loaded with money. and i am not. so i had to take me old farm house and make it look good. and i had a lot of work to do. i had over 80 people there and it was a success. then new years, welp there was 20 people there.
another? -
A lot of work, I can see that.
Sure we can play another. Which side do you want?
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@MrRoboto is allies ok?





