Yeah, I needed to give it a longer think, and I just wanted to post it so I could re-load if I messed up my purchases. :)
18L Private Panic (L) vs AetV (X+3) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 fighter moved from Russia to 127 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Archangel to NovgorodCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from 127 Sea Zone to Smolensk
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Smolensk
4 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Smolensk
2 artilleries and 5 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Editing Political Relationship for Russians and Japanese from Unprovoked to Neutrality
EDIT: Turning off Edit Mode -
Hi Kevin. I edited to undo the dow on J. I was going to attack into China but then remembered the Mongolian rule. Also - do you know whether it would affect the 2 ipcs per trade route addition when at war with Japan?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Malaya to Shan State
1 armour moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
3 fighters moved from French Indo China to Java
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Szechwan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Sumatra
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 airfield placed in Java
1 infantry and 1 mech_infantry placed in French Indo China
1 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : -0,17
Japanese : 1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Algeria
Americans attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 4/4 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 4 fighters in 45 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Algeria
Americans attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 4/4 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 4 fighters in 45 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Malta to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to 39 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in Egypt
British attack with 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits
British roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter moved from 39 Sea Zone to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Egypt to Trans-JordanPlace Units - British
3 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1,2,4
British collect 31 PUs (2 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
Whoops! I forgot to ncm by 2 US subs from sz91 to sz91. :roll: Would you be happy to edit that in for me?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Bessarabia
Italians take Bessarabia from Russians
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits, 2,00 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
1 armour owned by the Italians retreated to Alexandria
British win with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 armour moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 submarine placed in 105 Sea Zone
2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
2 infantry placed in Normandy BordeauxTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -0,50
British : 1,00
Russians : -0,33 -
@Private:
Whoops! I forgot to ncm by 2 US subs from sz91 to sz91. :roll: Would you be happy to edit that in for me?
Feel free to do it on Anzaks turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 2 submarinesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 2 submarinesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
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@aequitas:
@Private:
Whoops! I forgot to ncm by 2 US subs from sz91 to sz91. :roll: Would you be happy to edit that in for me?
Feel free to do it on Anzaks turn.
Thanks Kevin. I did! :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 4 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to NovgorodCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Novgorod
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 3/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Western Ukraine
6 mech_infantrys moved from Baltic States to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Western Ukraine
1 fighter moved from Novgorod to Vyborg
2 submarines moved from 119 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Russia to Western UkrainePlace Units - Germans
1 factory_minor placed in Western Ukraine
1 destroyer placed in 112 Sea Zone
6 mech_infantrys placed in Germany
2 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,5,4
Germans collect 48 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0,67
Germans : 3,17
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
1 fighter moved from Bryansk to Ukraine
3 artilleries and 3 infantry moved from Archangel to Novgorod
2 armour and 5 mech_infantrys moved from Smolensk to NovgorodCombat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 3/5 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in Novgorod, round 2 : 3/13 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 3 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Archangel to Novgorod
2 artilleries and 8 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Ukraine to Bryansk
3 fighters moved from Ukraine to Russia
6 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Timguska to Kansu
6 infantry moved from Timguska to Kansu
1 aaGun and 6 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
Shame you lost that bomber! :evil:
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 8 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Burma to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 artillery moved from Kweichow to Hopei
1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 aaGun moved from French Indo China to Shan State
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Philippines
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
1 factory_minor placed in Kiangsu
2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : -0,33
UK_Pacific : -0,33
Japanese : -1,50 -
I am away from the weekend Kevin. You may dream of victory!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 fighter moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Kansu
13 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 fighter moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Kansu
13 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to AlexandriaCombat - British
Battle in Sicily
Battle in Sardinia
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits
1 infantry owned by the British lost in Cyprus
British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Cyprus, round 3 : 0/2 hits
British roll dice for 1 artillery in Cyprus, round 4 : 1/1 hits
Italians roll dice for 2 infantry in Cyprus, round 4 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Sicily from Italians, taking Sardinia from Italians with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
British roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Alexandria
British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 fighter
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits
Italians roll dice for 1 armour and 1 fighter in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/5 hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
3 mech_infantrys moved from Persia to West India
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Trans-Jordan to West India
1 infantry moved from Northwest Persia to Persia
2 fighters moved from Alexandria to Trans-Jordan
2 fighters moved from 104 Sea Zone to Gibraltar
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry





