@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
18L Giallo(X+5) vs JWW(allies) BM3.3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Sikang to HunanPlace Units - ANZAC
1 fighter and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to United KingdomTurn Complete - French
Territory Summary for ANZAC and French :
Siam : 1 flag
Hunan : 2 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
United Kingdom : 1 infantry
Morocco : 1 infantryProduction/PUs Summary :
Germans : 36 / 60
Russians : 23 / 36
Japanese : 45 / 52
Americans : 66 / 92
Chinese : 13 / 13
British : 39 / 42
UK_Pacific : 12 / 15
Italians : 12 / 22
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Holland Belgium
2 infantry moved from France to Holland Belgium
1 fighter moved from Germany to Norway
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 mech_infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Finland
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 1/3 hits
British roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 1/2 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Norway
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 infantry
British defend with 1 artillery
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
9 mech_infantrys moved from Germany to Romania
1 aaGun moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
8 armour and 14 mech_infantrys moved from Vyborg to Novgorod
10 mech_infantrys moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 fighter moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Romania
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Romania
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
3 artilleries moved from Novgorod to Baltic StatesPlace Units - Germans
3 artilleries placed in Novgorod
1 infantry and 9 mech_infantrys placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 11 mech_infantrys
Romania : 1 aaGun, 1 fighter, 9 mech_infantrys and 2 tactical_bombers
Poland : 1 armour
Germany : 1 factory_major, 1 infantry and 9 mech_infantrys
Norway : 2 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 2 armour, 3 artilleries and 13 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 10 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 2 tactical_bombers
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 12 mech_infantrys
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 48 / 60
Russians : 21 / 36
Japanese : 45 / 52
Americans : 58 / 92
Chinese : 13 / 13
British : 37 / 42
UK_Pacific : 12 / 15
Italians : 12 / 22
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 15 times
4 was rolled 6 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3,645
Median : 3,000
Variance : 1,082
Standard Deviation : 1,040
Total rolls : 62Germans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3,786
Median : 4,000
Variance : 1,073
Standard Deviation : 1,036
Total rolls : 42Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,200
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 10British Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,429
Median : 3,000
Variance : 0,167
Standard Deviation : 0,408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 artillery moved from Bessarabia to Western UkraineCombat - Russians
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Novgorod to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Belarus to Archangel
1 aaGun and 2 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Urals
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Vologda to Urals
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUsTerritory Summary for Russians :
Timguska : 1 armour and 2 mech_infantrys
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 12 artilleries, 55 infantry and 2 mech_infantrys
Urals : 2 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun and 3 infantry
97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 60
Russians : 24 / 35
Japanese : 44 / 52
Americans : 58 / 92
Chinese : 13 / 13
British : 37 / 42
UK_Pacific : 12 / 15
Italians : 12 / 22
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 17 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Shan State
2 fighters moved from 43 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Malaya
2 battleships moved from 43 Sea Zone to 37 Sea Zone
6 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery and 1 fighter
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Midway
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry
AA fire in Shan State : 1/3 hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 2 fighters and 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 37 Sea Zone
1 carrier and 1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 bomber moved from Anhwe to Kiangsu
1 bomber moved from Kwangsi to Kiangsu
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 artillery moved from Evenkiyskiy to YeniseyPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 9 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall Islands
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 1 marine
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium
Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier, 2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
3 marines moved from Queensland to 54 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 marines and 7 submarines moved from 54 Sea Zone to 26 Sea Zone
3 marines moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
4 fighters and 6 infantry placed in Western United States
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 infantry
Queensland : 2 artilleries
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 3 marines
Sumatra : 1 flag, 1 infantry
32 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 7 submarines and 2 transports
Central United States : 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 3 fighters and 3 infantry
United Kingdom : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
French Central Africa : 1 flag
French Guiana : 1 flag
French West Africa : 1 flag
Holland Belgium : 1 flag, 1 marine
92 Sea Zone : 3 submarines
101 Sea Zone : 3 transports
Brazil : 1 flag
98 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
91 Sea Zone : 1 submarine and 2 transports
107 Sea Zone : 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 41 / 60
Russians : 24 / 35
Japanese : 47 / 52
Americans : 65 / 95
Chinese : 12 / 13
British : 37 / 42
UK_Pacific : 8 / 15
Italians : 12 / 22
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Chinese creates battle in territory SuiyuyanNon Combat Move - Chinese
5 artilleries, 1 fighter and 11 infantry moved from Kweichow to HunanPlace Units - Chinese
1 infantry placed in Kiangsi
1 artillery and 1 infantry placed in Hunan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsTerritory Summary for Chinese :
Kiangsi : 1 infantry
Jehol : 1 infantry
Suiyuyan : 1 infantry
Hunan : 6 artilleries, 1 fighter and 12 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 41 / 60
Russians : 24 / 35
Japanese : 45 / 52
Americans : 65 / 95
Chinese : 14 / 17
British : 37 / 42
UK_Pacific : 8 / 15
Italians : 12 / 22
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 9 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall Islands
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 1 marine
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium
Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier, 2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
3 marines moved from Queensland to 54 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 marines and 7 submarines moved from 54 Sea Zone to 26 Sea Zone
3 marines moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
4 fighters and 6 infantry placed in Western United States
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Chinese creates battle in territory SuiyuyanNon Combat Move - Chinese
5 artilleries, 1 fighter and 11 infantry moved from Kweichow to HunanPlace Units - Chinese
1 infantry placed in Kiangsi
1 artillery and 1 infantry placed in Hunan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British buy 1 destroyer, 2 infantry and 4 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to Alexandria
British take Alexandria from Italians
1 artillery moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
2 mech_infantrys moved from Yunnan to Shan State
1 bomber moved from Persia to Shan State
2 infantry moved from Hunan to Kwangsi
2 fighters moved from Kweichow to KwangsiCombat - British
Battle in Kwangsi
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Kwangsi, round 3 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Kwangsi, round 4 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 bomber and 2 mech_infantrys in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Shan State
British roll dice for 1 bomber and 1 mech_infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 bomber owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber and 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
1 infantry moved from Kansu to Shensi
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Ethiopia to Trans-Jordan
2 mech_infantrys moved from Ethiopia to Egypt
1 bomber moved from Ethiopia to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Persia
1 fighter moved from Algeria to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from Algeria to Trans-Jordan
3 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Algeria to LibyaPlace Units - British
2 infantry placed in United Kingdom
1 destroyer and 3 transports placed in 110 Sea Zone
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,1,2,1,5,6,5,6,2,1,4,2,2,4,5,1,5,2,3,6,2,2,6,6,6,3,1,1,5,2,5,3,1,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 5 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 infantry
Kwangsi : 2 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Shensi : 1 infantry
Yunnan : 1 armour
Suiyuyan : 1 infantry
Kweichow : 1 aaGun, 1 armour and 1 mech_infantry
Hunan : 2 aaGuns, 6 artilleries, 3 fighters and 14 infantry
Chahar : 1 infantry
Shan State : 1 mech_infantry
Burma : 1 artillery and 4 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Queensland : 2 artilleries
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 3 marines
French Indo China : 1 flag
Sumatra : 1 flag, 1 infantry
32 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 7 submarines and 2 transports
Central United States : 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 5 mech_infantrys
Alexandria : 1 airfield and 1 armour
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag
Algeria : 1 flag, 1 artillery, 5 infantry and 1 marine
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 marine
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 2 cruisers, 3 submarines and 3 transports
Eastern Persia : 1 flag
101 Sea Zone : 3 transports
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
91 Sea Zone : 1 submarine and 2 transports
107 Sea Zone : 3 transports
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transportsProduction/PUs Summary :
Germans : 41 / 60
Russians : 24 / 35
Japanese : 43 / 52
Americans : 65 / 95
Chinese : 15 / 17
British : 39 / 42
UK_Pacific : 9 / 8
Italians : 10 / 22
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
3 mech_infantrys moved from Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter moved from Southern Italy to BessarabiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bessarabia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Romania
1 aaGun moved from Greece to 97 Sea Zone
1 aaGun and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 10 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Hunan to MalayaCombat - ANZAC
Battle in Borneo
Battle in Celebes
Battle in Malaya
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 2 fighters in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Malaya to Shan State
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,3,2,1,4,1,5,4,2,3,3,2,2,2,3,6,3,2,5,6,6,2,4,1,2,5,2,3,4,3,3,6,5
ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Siam : 1 flag
Shan State : 2 fighters
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
63 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
62 Sea Zone : 1 carrier and 1 destroyer
United Kingdom : 1 infantry
Morocco : 1 infantryProduction/PUs Summary :
Germans : 41 / 60
Russians : 23 / 35
Japanese : 36 / 52
Americans : 65 / 95
Chinese : 15 / 17
British : 39 / 42
UK_Pacific : 13 / 8
Italians : 11 / 15
ANZAC : 18 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits
1 marine owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Western Ukraine
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
6 armour, 3 artilleries and 12 mech_infantrys moved from Novgorod to Belarus
1 bomber moved from Archangel to Novgorod
1 armour and 2 mech_infantrys moved from Finland to Novgorod
1 armour moved from Poland to Belarus
1 aaGun, 10 artilleries, 18 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
9 mech_infantrys moved from Romania to Belarus
1 aaGun moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Norway to Finland
1 aaGun moved from Baltic States to Novgorod
1 armour, 3 artilleries and 13 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Baltic States to Novgorod
6 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 tactical_bomber moved from Romania to Southern ItalyPlace Units - Germans
10 mech_infantrys placed in Germany
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Russians take 99 Sea Zone from Italians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Russia to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Timguska to YeniseyCombat - Russians
Battle in Yenisey
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Yenisey, round 2 : 0/1 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Yenisey, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Bessarabia to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns, 2 armour, 12 artilleries, 55 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Archangel
2 infantry moved from Urals to VologdaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsTerritory Summary for Russians :
Yenisey : 1 armour and 2 mech_infantrys
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 13 artilleries, 1 bomber, 1 factory_major, 2 fighters, 77 infantry, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Smolensk : 1 infantry
99 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 59
Russians : 25 / 32
Japanese : 34 / 52
Americans : 63 / 95
Chinese : 15 / 17
British : 39 / 42
UK_Pacific : 13 / 8
Italians : 11 / 15
ANZAC : 18 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Buyant-Uhaa to Chahar
2 bombers moved from Kiangsu to Chahar
1 armour and 1 artillery moved from Buyant-Uhaa to Jehol
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 armour moved from Kwangtung to Kwangsi
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 submarine moved from 25 Sea Zone to 32 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to KiangsiCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Wake Island from Americans, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Chahar to Shantung
1 aaGun moved from Buyant-Uhaa to Jehol
1 armour moved from Kwangtung to KiangsuPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs -
sorry for the delay work and home life have been killers lately
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
3 fighters moved from 26 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from 26 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits
Germans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 3/3 hits
1 aaGun owned by the Germans, 3 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Normandy Bordeaux, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 1 fighter and 3 infantry
Battle in Wake Island
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Wake Island, round 2 : 4/5 hits
Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Midway
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Midway, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 32 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to Gibraltar
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 25 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 3 destroyers, 3 submarines and 3 transports placed in 10 Sea Zone
1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 infantry
Queensland : 2 artilleries and 1 bomber
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield and 2 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 marines
Midway : 1 airfield, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
32 Sea Zone : 1 destroyer
31 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 6 submarines
25 Sea Zone : 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 3 destroyers, 3 submarines and 3 transports
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Gibraltar : 2 bombers and 2 fighters
Morocco : 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
French Guiana : 1 flag
French West Africa : 1 flag
Holland Belgium : 1 flag
92 Sea Zone : 4 submarines
101 Sea Zone : 3 transports
Brazil : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 1 submarine
91 Sea Zone : 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 41 / 59
Russians : 25 / 32
Japanese : 39 / 49
Americans : 65 / 99
Chinese : 10 / 17
British : 39 / 42
UK_Pacific : 13 / 8
Italians : 11 / 15
ANZAC : 18 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
3 fighters moved from 26 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from 26 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits
Germans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 3/3 hits
1 aaGun owned by the Germans, 3 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Normandy Bordeaux, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 1 fighter and 3 infantry
Battle in Wake Island
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Wake Island, round 2 : 4/5 hits
Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Midway
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Midway, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 32 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to Gibraltar
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 25 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 3 destroyers, 3 submarines and 3 transports placed in 10 Sea Zone
1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Hunan to Chahar
1 artillery and 1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Hunan to Kiangsi
3 artilleries and 5 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 3 artilleries and 5 infantry in Kwangsi, round 2 : 3/8 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Hunan
4 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to KwangsiPlace Units - Chinese
2 artilleries and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British buy 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in Malta
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Malta from Italians, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Libya to Alexandria
1 armour moved from Alexandria to Trans-Jordan
2 bombers moved from Trans-Jordan to Gibraltar
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 4 infantry moved from Burma to Yunnan
2 aaGuns and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 armour and 1 mech_infantry moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Shensi to Hopei
7 infantry moved from India to Burma
1 artillery and 1 infantry moved from Persia to Iraq
3 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from 98 Sea Zone to AlexandriaPlace Units - British
7 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
1 mech_infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,2,3,4,1
UK_Pacific collect 14 PUs (5 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries and 4 transports
EDIT: Adding units owned by British to 110 Sea Zone: 4 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode -
rushing, making quick, poor decisions….
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 fighter moved from Romania to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 fighter moved from Southern Italy to Greece
1 armour moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits
Italians roll dice for 1 fighter and 2 infantry in Greece, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 fighter and 2 infantry in Greece, round 3 : 0/3 hits
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Greece, round 4 : 1/3 hits
British roll dice for 1 artillery in Greece, round 4 : 0/1 hits
1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Ukraine to Slovakia Hungary
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,1,2,6,5
Italians collect 12 PUs (2 lost to blockades); end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 63 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from Shan State to KwangsiPlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Morocco to 91 Sea ZoneTurn Complete - French
Territory Summary for ANZAC and French :
Kwangsi : 2 fighters
Siam : 1 flag
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
54 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 transport
Scotland : 1 infantry
91 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 41 / 59
Russians : 22 / 32
Japanese : 29 / 49
Americans : 65 / 99
Chinese : 14 / 17
British : 39 / 49
UK_Pacific : 19 / 20
Italians : 14 / 13
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters and 2 tactical_bombers moved from Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Belarus to Archangel
1 bomber moved from Novgorod to Archangel
1 fighter moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to SmolenskCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 5 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
AA fire in Normandy Bordeaux : 1/3 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 8/12 hits
Americans roll dice for 1 aaGun, 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 1/8 hits
1 aaGun owned by the British, 1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 3/11 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 2 artilleries and 5 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
2 tactical_bombers moved from Normandy Bordeaux to France
2 mech_infantrys moved from Southern Italy to Western Germany
8 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 8 armour, 16 artilleries, 16 infantry and 32 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Archangel to Western Germany
1 tactical_bomber moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Rostov
1 bomber moved from Russia to Rostov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Belarus
1 submarine moved from 99 Sea Zone to 94 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 tactical_bomber
Germans defend with 1 aaGun
AA fire in Belarus : 1/1 hits
1 tactical_bomber owned by the Russians lost in Belarus
Italians win with 1 aaGun remaining. Battle score for attacker is -11
Casualties for Russians: 1 tactical_bomber
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 94 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Russians
1 bomber moved from Rostov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Nenetsia
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 mech_infantrys moved from Yenisey to BuryatiaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
Russians undo move 1.
2 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUsTerritory Summary for Russians :
Kazakhstan : 1 armour and 2 mech_infantrys
Buryatia : 1 armour and 2 mech_infantrys
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Nenetsia : 1 mech_infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 bomber, 1 factory_major, 2 fighters, 79 infantry and 3 mech_infantrys
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantry
94 Sea Zone : 1 submarine
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 63
Russians : 20 / 31
Japanese : 27 / 49
Americans : 60 / 99
Chinese : 14 / 17
British : 39 / 49
UK_Pacific : 19 / 20
Italians : 14 / 13
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





