Scramble from Rome?
Giallo v JWW (axis) +3 BM3
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sz93…one hit on D, ouch, that didn’t go well.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
2 artilleries moved from Ukraine to Rostov
1 bomber moved from Southern Italy to RostovPurchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Rostov
Italians attack with 2 artilleries and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 1 bomber in Rostov, round 2 : 3/3 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 armour moved from Romania to Ukraine
2 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 15 PUs (2 lost to blockades); end with 15 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Baltic States : 1 flag
Rostov : 1 flag, 2 artilleries
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory_minor and 3 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 45 / 58
Russians : 21 / 33
Japanese : 65 / 71
Americans : 48 / 64
Chinese : 3 / 5
British : 42 / 45
UK_Pacific : 6 / 9
Italians : 17 / 15
ANZAC : 14 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from India to Burma
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 54 Sea Zone to New South Wales
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to AlexandriaPurchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat - ANZAC
Battle in Borneo
Battle in MalayaNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 artilleries and 4 infantry moved from Novgorod to Archangel
2 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Novgorod to Russia
3 fighters moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Western Germany to Archangel
2 tactical_bombers moved from Ukraine to Western UkrainePurchase Units - Germans
Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia -
intercept?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 artilleries and 4 infantry moved from Novgorod to Archangel
2 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Novgorod to Russia
3 fighters moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Western Germany to Archangel
2 tactical_bombers moved from Ukraine to Western UkrainePurchase Units - Germans
Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Western Ukraine, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 artilleries, 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 1 bomber and 4 infantry in Archangel, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from Archangel to Novgorod
6 mech_infantrys moved from Ukraine to Volgograd
4 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 artilleries and 20 infantry moved from Bessarabia to Ukraine
3 fighters moved from Russia to Ukraine
2 fighters moved from Western Ukraine to Ukraine
4 tactical_bombers moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 artillery and 3 infantry moved from France to Northern Italy
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to NovgorodPlace Units - Germans
3 infantry placed in France
10 mech_infantrys placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Archangel: 1 aaGun
EDIT: Removing units owned by Germans from Nenetsia: 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major and 10 mech_infantrys
Northern Italy : 2 aaGuns, 3 artilleries, 1 fighter and 9 infantry
Southern Italy : 2 fighters and 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag, 2 infantry
Archangel : 1 flag, 1 aaGun, 3 artilleries, 4 infantry and 1 mech_infantry
Eastern Poland : 10 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 2 aaGuns, 5 armour, 5 artilleries, 5 fighters, 31 infantry, 9 mech_infantrys and 4 tactical_bombers
Western Ukraine : 1 flag, 2 infantry
Volgograd : 1 flag, 4 armour, 1 factory_minor and 8 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
123 Sea Zone : 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 75
Russians : 12 / 33
Japanese : 58 / 71
Americans : 48 / 64
Chinese : 3 / 5
British : 42 / 45
UK_Pacific : 13 / 9
Italians : 17 / 15
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
4 infantry moved from Samara to Tambov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Tambov
30 infantry moved from Bryansk to Tambov
2 artilleries moved from Russia to Tambov
2 infantry moved from Olgiy to Kansu
2 armour and 2 mech_infantrys moved from Bryansk to Tambov
6 infantry moved from Bryansk to TambovPurchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 2 armour, 4 artilleries, 40 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 4 artilleries, 40 infantry and 2 mech_infantrys in Tambov, round 2 : 7/48 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 armour, 4 artilleries, 40 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 artilleries
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Italians roll dice for 2 artilleries in Rostov, round 2 : 0/2 hits
2 artilleries owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleriesNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Bryansk to Tambov
2 aaGuns and 29 infantry moved from Bryansk to Russia
1 fighter moved from Kazakhstan to Russia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Ulaanbaatar
1 mech_infantry moved from Korea to Ulaanbaatar
1 armour and 1 mech_infantry moved from Jehol to Ulaanbaatar
Japanese take Buyant-Uhaa from Russians
2 fighters moved from 6 Sea Zone to Ulaanbaatar
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 battleship and 1 marine moved from 46 Sea Zone to 42 Sea Zone
2 cruisers and 2 marines moved from 46 Sea Zone to 42 Sea Zone
3 marines moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Shan State
1 armour moved from Shan State to Malaya
2 bombers moved from Philippines to Malaya
1 fighter moved from 46 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to Borneo
1 fighter moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to Malaya
1 tactical_bomber moved from Philippines to Java
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 fighter moved from 37 Sea Zone to MalayaPurchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in New Britain
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in Java
Japanese attack with 3 marines and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits
Japanese roll dice for 3 marines and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 marine
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 fighter
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/3 hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 3/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 fighter owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Ulaanbaatar
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Ulaanbaatar, round 2 : 4/6 hits
Russians roll dice for 4 infantry in Ulaanbaatar, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 2 infantry and 2 mech_infantrys in Suiyuyan, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Ulaanbaatar to Amur
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Szechwan to Hopei
1 aaGun moved from Yunnan to Kweichow
2 artilleries and 4 infantry moved from Yunnan to French Indo China
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Japan
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 46 Sea Zone to 35 Sea Zone
4 fighters moved from 46 Sea Zone to 6 Sea Zone
1 battleship moved from 46 Sea Zone to 35 Sea Zone
3 carriers, 1 destroyer and 2 submarines moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 bombers moved from Malaya to French Indo ChinaPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in French Indo China
2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry and 2 mech_infantrys
Kweichow : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 2 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
New Britain : 1 flag, 1 artillery
Solomon Islands : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 fighters
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 1 factory_minor and 11 infantry
Celebes : 1 flag
Java : 1 flag, 2 marines
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 5 tactical_bombers
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
47 Sea Zone : 1 transport
49 Sea Zone : 1 transport
37 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
36 Sea Zone : 2 transports
35 Sea Zone : 1 battleship and 1 carrier
6 Sea Zone : 2 carriers, 4 destroyers, 4 fighters, 3 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 56 / 75
Russians : 15 / 23
Japanese : 70 / 83
Americans : 48 / 64
Chinese : 2 / 5
British : 42 / 45
UK_Pacific : 6 / 9
Italians : 15 / 15
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 unit repaired.
3 mech_infantrys moved from British Columbia to Alaska
1 fighter moved from British Columbia to Alaska
1 fighter moved from Western United States to Alaska
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 47 Sea Zone
1 fighter moved from Western United States to Alaska
7 bombers moved from Iraq to CaucasusPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 3 fighters and 3 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 3 fighters and 3 mech_infantrys in Alaska, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
Americans attack with 7 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 7 bombers in Caucasus, round 2 : 4/7 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win with 7 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
7 bombers moved from Caucasus to India
3 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 92 Sea Zone to 89 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 47 Sea Zone to 49 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from New South Wales to 49 Sea Zone
3 fighters moved from Alaska to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsCombat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
2 infantry moved from Tsinghai to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Kansu
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Move - British
1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Cyprus
2 fighters moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Cyprus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 destroyers moved from 109 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 fighter moved from 89 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to PersiaPurchase Units - British
British buy 1 armour, 1 carrier, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Cyprus
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Cyprus, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 123 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
British roll dice for 2 destroyers and 1 fighter in 123 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 123 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 123 Sea Zone to Iceland
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
1 armour moved from Libya to Alexandria
2 infantry moved from Alexandria to Egypt
1 armour moved from French Equatorial Africa to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 armour moved from Northwest Persia to Persia
3 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
4 fighters moved from Cyprus to 98 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Alexandria to Egypt
1 fighter moved from Iraq to 98 Sea Zone
1 armour moved from Persia to Eastern Persia
7 infantry moved from Burma to India
1 aaGun moved from Burma to India
2 artilleries and 2 infantry moved from Burma to India
2 aaGuns, 8 artilleries and 8 infantry moved from Burma to IndiaPlace Units - British
1 carrier placed in 98 Sea Zone
3 infantry placed in Persia
2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Ukraine to 99 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 7 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
2 armour moved from Ukraine to Romania
2 artilleries and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 14 PUs; end with 21 PUsTerritory Summary for Italians :
Romania : 2 armour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 17 / 23
Japanese : 66 / 83
Americans : 50 / 70
Chinese : 3 / 5
British : 43 / 52
UK_Pacific : 7 / 9
Italians : 14 / 21
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Ukraine to 99 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 7 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
2 armour moved from Ukraine to Romania
2 artilleries and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 14 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 armour
EDIT: Adding units owned by Italians to Ukraine: 2 armour
EDIT: Turning off Edit Mode -
decided to keep the ITA arm in UKR
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
1 carrier and 1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from New South Wales to 49 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to EgyptPurchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 9 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUsCombat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
4 armour, 5 artilleries, 5 fighters, 31 infantry, 9 mech_infantrys and 4 tactical_bombers moved from Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
4 armour and 6 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from RussiansPurchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 9 armour, 5 artilleries, 5 fighters, 31 infantry, 15 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 9 armour, 5 artilleries, 5 fighters, 31 infantry, 15 mech_infantrys and 4 tactical_bombers in Rostov, round 2 : 21/69 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 9 armour, 5 artilleries, 5 fighters, 31 infantry, 15 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
5 fighters and 4 tactical_bombers moved from Rostov to Novgorod
1 bomber moved from Caucasus to Eastern Poland
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belarus to Bryansk
1 aaGun, 3 artilleries and 3 infantry moved from Archangel to Belarus
1 aaGun and 5 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
10 mech_infantrys moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to France
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to Yugoslavia
3 artilleries and 7 infantry moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Germans
3 bombers placed in Germany
1 artillery placed in Germany
4 armour placed in Germany
1 infantry placed in Volgograd
2 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 aaGuns
EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Germany : 4 armour, 1 artillery, 3 bombers and 1 factory_major
Southern Italy : 3 fighters and 1 infantry
Belarus : 1 flag, 2 aaGuns, 3 artilleries and 8 infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 2 aaGuns, 9 armour, 5 artilleries, 31 infantry and 15 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 bomber and 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 2 infantry and 10 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 aaGun and 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 80
Russians : 10 / 23
Japanese : 66 / 83
Americans : 50 / 70
Chinese : 3 / 5
British : 43 / 52
UK_Pacific : 7 / 9
Italians : 14 / 21
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 armour moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Tambov to Vologda
1 artillery moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Tambov to Vologda
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Urals
5 infantry moved from Kansu to SuiyuyanPurchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat - Russians
Battle in Vologda
Russians attack with 3 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour and 2 mech_infantrys in Vologda, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Russians roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 3 : 1/3 hits
1 infantry owned by the Russians lost in Suiyuyan
3 infantry owned by the Russians retreated to Kansu
Japanese win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits
Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 tactical_bomber owned by the Russians lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 tactical_bomber
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Urals, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 2 infantry in Urals, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Urals, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Urals, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Urals, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Urals, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Tsinghai
1 aaGun moved from Novosibirsk to Kansu
1 aaGun moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Vologda
1 fighter moved from Volgograd to Russia
4 artilleries moved from Tambov to Russia
4 infantry moved from Tambov to Russia
2 aaGuns and 36 infantry moved from Tambov to SamaraPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Vologda: 3 aaGuns
EDIT: Removing units owned by Russians from Tsinghai: 1 aaGun
EDIT: Turning off Edit Mode -
really good game Giallo……I had some good dice there, thank you.
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You say that like its the end of the game
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You say that like its the end of the game
NO, not at all, I have plenty of time to mess this up!!! I am simply appreciating a good game, some good dice for both of us at times, that time you took out my ITA fleet and N.African troops, you had good dice, I just had some good luck. I need more good luck! This isn’t close to being over and I need to think out, plan, every turn. Have to go to a Christmas party now….hope to get this turn in soon! Take care.
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happy holidays!