L17 - G40 BM3 - AetV (Allies) vs PP (Axis)


  • Did my glorious Luftwaffe get Stalin in his bunker by any chance? :-D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 22 PUs;
                Russians buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                2 fighters moved from Russia to Rostov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Archangel
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                2 fighters moved from Rostov to Russia
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_40612_Rus8.tsvg


  • I will swap my DD casualty in sz 16 for a fighter


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Shensi to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Szechwan
                1 bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Szechwan
                    Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 :  3/7 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                2 bombers moved from Szechwan to French Indo China
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_40612_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Shensi to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Szechwan
                1 bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Szechwan
                    Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 :  3/7 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                2 bombers moved from Szechwan to French Indo China
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_40612_Jap8.tsvg


  • @Private:

    I will swap my DD casualty in sz 16 for a fighter

    Sorry Adam, but i fear that you have to take the DD as casualty since my sub can’t hit any of your Planes.


  • Just use the first saved file (before I made the edits) please Kevin. Thanks.


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 marine moved from Morocco to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 marine moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Gibraltar to Southern Italy
                3 fighters moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 marines moved from 6 Sea Zone to Korea
                2 fighters moved from Western United States to 6 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone

    triplea_40612_Ame8.tsvg


  • Scramble?


  • Blimey! I had not realised that figs from western US could reach sz6. Rookie or what! :-D

    But I am obviously missing something as I don’t see how the 4 figs there can land? In which case is it not an illegal move?

    No scramble from Italy.


  • The other two Fts can land on the CV in SZ10, if it moves 3 spaces in non com, Adam.


  • Thanks Leo. :-D


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 marine moved from Morocco to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 marine moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Gibraltar to Southern Italy
                3 fighters moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 marines moved from 6 Sea Zone to Korea
                2 fighters moved from Western United States to 6 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,3
                Battle in 6 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 carrier, 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 carrier, 2 destroyers, 4 fighters and 3 transports in 6 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
                Battle in Korea
                Battle in Southern Italy
                    Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 marine
                    Germans defend with 1 fighter and 5 mech_infantrys; Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                        AA fire in Southern Italy :  2/4 hits
                        2 fighters owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine in Southern Italy, round 2 :  2/11 hits
                        Italians roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys in Southern Italy, round 2 :  6/15 hits
                        3 aaGuns owned by the Italians, 2 artilleries owned by the Americans and 4 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine in Southern Italy, round 3 :  0/5 hits
                        Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys in Southern Italy, round 3 :  6/15 hits
                        1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Southern Italy
                    Italians win, taking Korea from Japanese with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is -62
                    Casualties for Italians: 3 aaGuns
                    Casualties for Americans: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 marine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Rhodesia from Italians to British
                EDIT: Turning off Edit Mode
                1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_40612_Ame8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - British
                2 fighters moved from United Kingdom to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                3 fighters moved from Egypt to Union of South Africa
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from United Kingdom to 95 Sea Zone

    triplea_40612_Bri8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 marine moved from Morocco to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 marine moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Gibraltar to Southern Italy
                3 fighters moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 marines moved from 6 Sea Zone to Korea
                2 fighters moved from Western United States to 6 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,3
                Battle in 6 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 carrier, 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 carrier, 2 destroyers, 4 fighters and 3 transports in 6 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
                Battle in Korea
                Battle in Southern Italy
                    Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 marine
                    Germans defend with 1 fighter and 5 mech_infantrys; Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                        AA fire in Southern Italy :  2/4 hits
                        2 fighters owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine in Southern Italy, round 2 :  2/11 hits
                        Italians roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys in Southern Italy, round 2 :  6/15 hits
                        3 aaGuns owned by the Italians, 2 artilleries owned by the Americans and 4 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine in Southern Italy, round 3 :  0/5 hits
                        Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys in Southern Italy, round 3 :  6/15 hits
                        1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Southern Italy
                    Italians win, taking Korea from Japanese with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is -62
                    Casualties for Italians: 3 aaGuns
                    Casualties for Americans: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 marine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Rhodesia from Italians to British
                EDIT: Turning off Edit Mode
                1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Burma to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter in Shensi, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                3 fighters moved from Egypt to Union of South Africa
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from United Kingdom to 95 Sea Zone

    Combat - British
                Battle in Sicily
                Battle in Sardinia
                Battle in Union of South Africa
                    British attack with 2 armour, 3 fighters, 3 infantry and 1 mech_infantry
                    Italians defend with 2 armour, 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 2 armour, 3 fighters, 3 infantry and 1 mech_infantry in Union of South Africa, round 2 :  4/9 hits
                        Italians roll dice for 2 armour and 4 infantry in Union of South Africa, round 2 :  2/6 hits
                        2 infantry owned by the British and 4 infantry owned by the Italians lost in Union of South Africa
                        British roll dice for 2 armour, 3 fighters, 1 infantry and 1 mech_infantry in Union of South Africa, round 3 :  2/7 hits
                        Italians roll dice for 2 armour in Union of South Africa, round 3 :  2/2 hits
                        1 mech_infantry owned by the British, 2 armour owned by the Italians and 1 infantry owned by the British lost in Union of South Africa
                    British win, taking Sicily from Italians, taking Sardinia from Italians, taking Union of South Africa from Italians with 2 armour and 3 fighters remaining. Battle score for attacker is 11
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour and 4 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                        British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from West India to Burma
                2 armour moved from Persia to Caucasus
                6 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Egypt
                1 cruiser moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from Egypt to Gibraltar
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                3 fighters moved from Union of South Africa to Rhodesia
                1 bomber moved from 95 Sea Zone to Algeria

    Place Units - British
                3 fighters placed in Persia
                1 armour placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_40612_UK_8.tsvg


  • @Private:

    Blimey! I had not realised that figs from western US could reach sz6. Rookie or what! :-D

    But I am obviously missing something as I don’t see how the 4 figs there can land? In which case is it not an illegal move?

    No scramble from Italy.

    Assumed no scramble from Japan.

    Also on UK’s turn for Sicilly.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 aaGun and 2 infantry; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters, 1 submarine and 2 transports
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 2 transports in 99 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 99 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Crete
                Battle in Cyprus
                Battle in Bryansk
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 aaGun and 2 infantry
                        AA fire in Bryansk :  1/1 hits
                        1 bomber owned by the Italians lost in Bryansk
                        Italians roll dice for 2 mech_infantrys in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Italians and 1 aaGun owned by the Russians lost in Bryansk
                    Russians win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 infantry remaining. Battle score for attacker is -15
                    Casualties for Italians: 1 bomber and 2 mech_infantrys
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 aaGun and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 18 PUs

    triplea_40612_Ita8.tsvg


  • Damn! I played that all wrong!!! :x

    What were your odds in S Italy?


  • I think arround 23 but can be wrong.
    It was low but i planned on a 1-2 combo. US needed to chip away a few units more. :-(
    No worries they come back!!

    He he


  • Good luck!!!

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