G40League Oysteillo Allies vs Karl7 BM3


  • one sec


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Caucasus to Kazakhstan
                2 infantry moved from Caucasus to Rostov
                3 bombers moved from Caucasus to Rostov
                3 fighters moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    British attack with 3 bombers and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 3 bombers and 2 infantry in Rostov, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the British lost in Rostov
                    retreated to Rostov
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 bombers moved from Rostov to Caucasus
                3 artilleries and 3 infantry moved from Northwest Persia to Caucasus
                2 armour moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Persia to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Burma to India
                3 fighters moved from Kazakhstan to Eastern Persia
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 destroyer and 1 submarine placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Caucasus
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    triplea_40476_UK_15.tsvg


  • forgot a couple of boats

    bs round

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  0/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                        1 artillery owned by the Italians lost in Holland Belgium
                    retreated to Holland Belgium
                    Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 artillery and 5 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Northern Italy
                2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_40476_Ita15.tsvg


  • bs round for you as well


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from 54 Sea Zone to Java
                1 fighter moved from Queensland to Java
                1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                3 fighters placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_40476_ANZ15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Caucasus to Northwest Persia

    Turn Complete - French

    triplea_40476_Fre15.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 bombers, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter and 3 tactical_bombers moved from Volgograd to Kazakhstan
                1 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Germany to Holland Belgium
                1 bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from 113 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 :  3/5 hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  4/7 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
                    Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/9 hits
                        Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Normandy Bordeaux to Western Germany
                2 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Western Germany to 113 Sea Zone
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Western Germany to Germany
                2 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy
                3 armour moved from Russia to Volgograd
                3 mech_infantrys moved from Tambov to Volgograd
                6 mech_infantrys moved from Western Ukraine to Russia
                6 mech_infantrys moved from Bessarabia to Western Ukraine
                1 fighter and 3 tactical_bombers moved from Kazakhstan to Volgograd
                1 fighter moved from Western Ukraine to Volgograd

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 armour placed in Russia
                3 mech_infantrys placed in Western Ukraine
                2 bombers and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

    triplea_40476_Ger16.tsvg


  • russia is done

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @oysteilo:

    russia is done

    Doh!

    sorry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Yunnan to Burma
                2 armour and 2 infantry moved from Shan State to Malaya
                2 mech_infantrys moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from Shan State to Malaya
                2 armour moved from Shan State to Malaya
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to Shan State
                2 tactical_bombers moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Burma
                1 fighter moved from 21 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 battleship moved from 21 Sea Zone to 35 Sea Zone
                1 battleship moved from 21 Sea Zone to 35 Sea Zone
                7 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                2 destroyers moved from 21 Sea Zone to 35 Sea Zone
                2 cruisers moved from 21 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 3 fighters, 7 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 3 fighters, 7 infantry and 2 tactical_bombers in Amur, round 2 :  3/12 hits
                        Americans roll dice for 1 artillery and 2 infantry in Amur, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Americans with 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Burma, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 5 armour, 2 infantry and 3 mech_infantrys
                    British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 5 armour, 2 infantry and 3 mech_infantrys in Malaya, round 2 :  3/10 hits
                        UK_Pacific roll dice for 1 aaGun and 1 infantry in Malaya, round 2 :  0/1 hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Shensi to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour, 1 infantry and 3 mech_infantrys moved from French Indo China to Shan State
                1 carrier moved from 21 Sea Zone to 20 Sea Zone
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                1 fighter moved from Amur to 20 Sea Zone
                1 tactical_bomber moved from Amur to 20 Sea Zone
                3 carriers moved from 21 Sea Zone to 35 Sea Zone
                2 destroyers moved from 21 Sea Zone to 35 Sea Zone
                5 infantry moved from Guam to 21 Sea Zone
                1 fighter, 5 infantry, 2 tactical_bombers and 3 transports moved from 21 Sea Zone to 35 Sea Zone
                5 infantry moved from 35 Sea Zone to Philippines
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                3 armour moved from Kwangtung to Yunnan
                2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 bomber and 2 tactical_bombers moved from Burma to French Indo China
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 armour placed in Kwangtung
                1 destroyer and 1 fighter placed in 6 Sea Zone
                1 armour placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,2,6,5
                Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs

    triplea_40476_Jap16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                6 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                4 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                2 bombers moved from Caucasus to 97 Sea Zone
                2 fighters moved from 91 Sea Zone to Spain
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Spain
                1 armour moved from Yakut S.S.R. to Yenisey
                      Americans take Yenisey from Japanese
                1 armour moved from Yenisey to Yakut S.S.R.

    Combat - Americans
                Battle in Spain
                    Americans attack with 1 armour, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Spain, round 2 :  7/15 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  1/6 hits
                        6 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 6 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Normandy Bordeaux, round 2 :  2/8 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 6 fighters in Normandy Bordeaux, round 3 :  4/7 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 3 bombers and 4 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win, taking 97 Sea Zone from Italians with 3 bombers and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from 97 Sea Zone to Caucasus
                2 fighters moved from Egypt to Caucasus
                5 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Spain to United Kingdom
                1 tactical_bomber moved from Spain to 91 Sea Zone
                1 aaGun moved from Gibraltar to Spain
                3 fighters moved from Gibraltar to Egypt
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 3 carriers, 2 destroyers and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Soviet Far East to Yakut S.S.R.
                1 submarine moved from 7 Sea Zone to 3 Sea Zone
                1 armour, 2 carriers, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                2 fighters moved from Soviet Far East to 3 Sea Zone

    Place Units - Americans
                1 artillery, 4 infantry and 1 mech_infantry placed in Western United States
                1 armour, 2 artilleries and 7 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 artillery, 4 infantry and 1 mech_infantry placed in Western United States
                Americans undo move 1.
                1 armour, 2 artilleries and 2 fighters placed in Eastern United States
                5 infantry placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_40476_Ame16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 3 infantry moved from Iraq to Turkey
                1 infantry moved from Northwest Persia to Turkey
                3 bombers moved from Caucasus to Turkey
                1 armour moved from Caucasus to Turkey
                2 fighters moved from Eastern Persia to Turkey
                1 fighter moved from Eastern Persia to Burma
                1 fighter moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in Turkey
                    British attack with 1 armour, 2 artilleries, 3 bombers, 2 fighters and 4 infantry
                    Neutral_True defend with 8 infantry
                        British roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 4 infantry in Turkey, round 2 :  3/12 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  1/8 hits
                        3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                        British roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 3 infantry in Turkey, round 3 :  5/11 hits
                        Neutral_True roll dice for 5 infantry in Turkey, round 3 :  3/5 hits
                        5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                    British win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 3 bombers and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Burma
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                2 fighters moved from Turkey to Caucasus
                3 bombers moved from Turkey to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                3 infantry moved from Persia to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Spain
                1 tactical_bomber moved from United Kingdom to Spain
                1 artillery moved from 91 Sea Zone to Spain
                3 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone

    Place Units - British
                4 infantry placed in United Kingdom
                3 infantry placed in Persia
                1 infantry placed in Egypt
                1 artillery and 2 infantry placed in Caucasus
                3 infantry placed in Iraq
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_40476_UK_16.tsvg


  • you got it your way!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @oysteilo:

    you got it your way!

    :lol:

    Spain could pay off big for you for you know that you’ve got a shorter shuck

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 fighters moved from Southern Italy to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 :  3/7 hits
                        Americans roll dice for 1 mech_infantry in Tunisia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 112 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 3 fighters in 112 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 112 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 112 Sea Zone to Western Germany
                2 artilleries and 4 infantry moved from Western Germany to France
                5 infantry moved from Northern Italy to Southern France
                1 infantry moved from Albania to Greece

    Place Units - Italians
                3 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,6,3,6,1,5,6,4
                Italians collect 8 PUs (7 lost to blockades); end with 8 PUs

    triplea_40476_Ita16.tsvg


  • @Karl7:

    @oysteilo:

    you got it your way!

    :lol:

    Spain could pay off big for you for you know that you’ve got a shorter shuck

    I am not worried about Spain, Middle East is more troublesome. In any case I am away for the weekend

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    can’t sneak in FranZac?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC
                3 fighters moved from Java to India
                1 fighter moved from 54 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer, 1 fighter and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_40476_ANZ16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    triplea_40476_Fre16.tsvg

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