L17 - G40 BM2 - AetV (Allies) vs PP (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries, 4 bombers, 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 fighter moved from Russia to Evenkiyskiy
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    British win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caucasus
                    British attack with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Caucasus from Italians with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Evenkiyskiy
                    British attack with 1 fighter
                    Italians defend with 1 armour
                    British win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                3 infantry moved from Persia to Northwest Persia
                6 infantry moved from Iraq to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Shan State to Burma
                1 aaGun moved from Yunnan to Hunan
                1 aaGun, 1 artillery, 4 infantry and 9 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from Burma to India
                1 fighter moved from Burma to India
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Evenkiyskiy to Yenisey

    Place Units - British
                1 fighter and 2 transports placed in 110 Sea Zone
                British undo move 1.
                2 transports placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                2 artilleries placed in United Kingdom
                3 infantry placed in Persia
                3 infantry placed in Iraq
                2 fighters placed in Egypt
                1 destroyer placed in 98 Sea Zone
                1 submarine placed in 110 Sea Zone
                4 bombers placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    triplea_39369_UK_9.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                4 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Holland Belgium
                      Germans take Holland Belgium from British
                1 mech_infantry moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Vologda

    triplea_39369_Ita9.tsvg

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    Scramble from Egypt Winnie? Oh sorry - I forgot you are dead! Who do I ask now? Perhaps Chamberlain is back? :-D

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    @Private:

    Scramble from Egypt Winnie? Oh sorry - I forgot you are dead! Who do I ask now? Perhaps Chamberlain is back? :-D

    Oh yeah, we scramble. Churchill is doing well. He got back home in time.
    Like I said, he came in for a visit. :-D

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                4 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Holland Belgium
                      Germans take Holland Belgium from British
                1 mech_infantry moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Vologda

    Combat - Italians
                British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Vologda
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    British defend with 1 destroyer, 2 fighters and 1 submarine
                    Italians win with 4 fighters remaining. Battle score for attacker is 26
                    Casualties for British: 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                4 fighters moved from 98 Sea Zone to 99 Sea Zone
                4 fighters moved from 99 Sea Zone to Greece
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 fighter moved from Vologda to Bryansk

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,3
                Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_39369_Ita9.tsvg

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    Glad you scrambled those planes! :-P

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    Kevin - I am away for the next couple of days

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    @Private:

    Kevin - I am away for the next couple of days

    Oh, ok. Thank you for letting me know, Adam.

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    Back now Kevin :-)

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 cruisers, 2 destroyers, 4 fighters and 4 submarines
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 6 fighters, 6 tactical_bombers and 1 transport
                    Units damaged: 1 battleship owned by the Japanese

    triplea_39369_ANZ9.tsvg

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    Good eve Adam, need a Ool here.
    1x SS hit > dent your BB.
    Scored five after that.

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    6 hits out of 12! That was a good start for you.

    OOL is

    1 hit on 2nd BB
    1 hit on each AC
    2 CCs
    TBs
    ACs
    BBs
    Figs

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 cruisers, 2 destroyers, 4 fighters and 4 submarines
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 6 fighters, 6 tactical_bombers and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 6 carriers, 2 cruisers, 6 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is -104
                    Casualties for ANZAC: 2 cruisers, 2 destroyers, 4 fighters and 4 submarines
                    2 fighters owned by the Japanese and 6 tactical_bombers owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 marine moved from New South Wales to 62 Sea Zone
                1 marine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 marine moved from 63 Sea Zone to New Zealand
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_39369_ANZ9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_39369_Fre9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to Caucasus
                3 armour moved from Bryansk to Caucasus
                1 artillery moved from Rostov to Caucasus
                8 mech_infantrys moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 tactical_bomber moved from Novgorod to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 4 armour, 1 artillery, 3 bombers, 9 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 3 bombers, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour, 1 artillery, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Ukraine
                1 tactical_bomber moved from Caucasus to Volgograd
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                5 mech_infantrys moved from Norway to Finland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Finland
                3 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                2 armour moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Denmark to Western Germany
                1 artillery moved from Denmark to Western Germany
                3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Western Germany
                1 infantry moved from Western Germany to Germany
                1 artillery moved from Germany to Western Germany
                1 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                2 submarines placed in 113 Sea Zone
                1 bomber placed in Western Germany
                3 mech_infantrys placed in Germany
                1 artillery placed in Western Germany
                4 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to Germany: 1 aaGun and 5 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_39369_Ger10.tsvg

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    -104 TUV! Wow! :-o

    Actually just checked and that is in line with battle calc. :-D

    Is J in the midst of a crisis or an opportunity? :|

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 1 aaGun and 12 infantry
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 10 infantry
                    Casualties for Japanese: 1 aaGun and 12 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Amur to Korea
                1 aaGun moved from Amur to Manchuria
                4 fighters and 1 tactical_bomber moved from Vologda to Russia
                1 submarine moved from 105 Sea Zone to 92 Sea Zone

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 13 PUs; end with 13 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs

    triplea_39369_Rus10.tsvg

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    Well done in Manchuria. You attacked with a 34% chance and were rewarded for that decision!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 harbour and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                      Japanese take 41 Sea Zone from UK_Pacific
                2 infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                2 armour and 11 mech_infantrys moved from French Indo China to Kwangsi
                7 artilleries moved from French Indo China to Kwangsi
                2 fighters moved from Java to Shan State
                6 tactical_bombers moved from Java to Shan State
                1 bomber moved from Japan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 6 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 7 artilleries and 11 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 7 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 fighters and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to Kwangsi
                4 fighters moved from French Indo China to Japan
                6 tactical_bombers moved from Shan State to French Indo China
                2 fighters moved from Shan State to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 mech_infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries moved from French Indo China to Kwangsi

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Kiangsu
                1 harbour placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 artilleries placed in Kwangtung
                Japanese undo move 4.
                Japanese undo move 2.
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_39369_Jap10.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    I decided Japan was in a crisis, not an opportunity! :cry:

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