@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
Playoff game Giallo (allies) v JWW +3
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server down again
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - Russians
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
15 artilleries, 63 infantry and 1 mech_infantry moved from Timguska to Urals
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buyant-Uhaa
Russians take Ulaanbaatar from Japanese
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Buryatia to Amur
6 fighters and 1 tactical_bomber moved from Eastern Persia to Trans-JordanCombat - Russians
Battle in Urals
Russians attack with 1 armour, 15 artilleries, 63 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Urals from Japanese with 1 armour, 15 artilleries, 63 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
4 aaGuns moved from Timguska to UralsTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 aaGuns, 1 bomber and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
3 bombers, 2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Italian Somaliland to 76 Sea Zone
2 armour and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
2 armour, 1 artillery, 1 battleship, 5 carriers, 5 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 76 Sea Zone to 81 Sea Zone
3 armour, 2 artilleries, 13 fighters, 5 infantry and 5 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from India to Trans-Jordan -
wish I had my marines….i don’t think you would want to scramble your usa fgt off EGY but what the heel do I know?
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@JWW:
wish I had my marines….i don’t think you would want to scramble your usa fgt off EGY but what the heel do I know?
I am reconsidering this move……
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no scramble
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 aaGuns, 1 destroyer, 7 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Egypt
1 battleship moved from 72 Sea Zone to 81 Sea Zone
3 carriers moved from 72 Sea Zone to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 armour moved from Tanganyika Territory to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour and 1 artillery moved from Italian Somaliland to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
2 infantry and 2 mech_infantrys moved from Jehol to Manchuria
1 bomber moved from India to Iraq
1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
4 fighters and 2 tactical_bombers moved from 72 Sea Zone to Iraq
1 bomber moved from Northwest Persia to Egypt
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Egypt
7 fighters and 1 tactical_bomber moved from 76 Sea Zone to Iraq
2 bombers moved from Northwest Persia to Iraq
1 armour moved from 80 Sea Zone to Iraq -
decided that I still needed to give this game more thought, attention…so I have changed my JPN move. I would guess you still don’t want to scramble from EGY but I need to ask…
Scramble from EGY?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 aaGuns, 1 destroyer, 7 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Egypt
1 battleship moved from 72 Sea Zone to 81 Sea Zone
3 carriers moved from 72 Sea Zone to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 armour moved from Tanganyika Territory to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour and 1 artillery moved from Italian Somaliland to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
2 infantry and 2 mech_infantrys moved from Jehol to Manchuria
1 bomber moved from India to Iraq
1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
4 fighters and 2 tactical_bombers moved from 72 Sea Zone to Iraq
1 bomber moved from Northwest Persia to Egypt
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Egypt
7 fighters and 1 tactical_bomber moved from 76 Sea Zone to Iraq
2 bombers moved from Northwest Persia to Iraq
1 armour moved from 80 Sea Zone to IraqCombat - Japanese
Battle in Egypt
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 fighter
Japanese win, taking Egypt from British with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 3 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 fighters
Battle in Iraq
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 13 fighters, 4 infantry and 5 tactical_bombers
British defend with 6 armour and 12 mech_infantrys
Japanese win, taking Iraq from British with 1 armour, 3 bombers, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 6 armour and 12 mech_infantrys
Casualties for Japanese: 2 artilleries, 2 fighters and 4 infantry
Battle in Manchuria
Japanese attack with 2 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
6 fighters moved from Anhwe to Japan
3 fighters moved from Anhwe to India
1 infantry moved from West India to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
4 artilleries and 5 infantry moved from India to West India
1 aaGun moved from India to West India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Yunnan to Hunan
2 marines moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to Burma
4 fighters moved from Iraq to 81 Sea Zone
2 tactical_bombers moved from Egypt to 81 Sea Zone
1 bomber moved from Egypt to Greece
3 bombers moved from Iraq to Greece
5 carriers, 1 destroyer and 3 submarines moved from 76 Sea Zone to 80 Sea Zone
1 carrier moved from 72 Sea Zone to 80 Sea Zone
1 carrier moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
5 fighters and 5 tactical_bombers moved from Iraq to 80 Sea ZonePlace Units - Japanese
3 aaGuns and 7 infantry placed in Japan
1 marine placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 28
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,6,3,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,1,5,4,6,3,6,2,1,5,2,6
Japanese collect 33 PUs (28 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 5 aaGuns, 1 airfield, 1 factory_major, 16 fighters, 1 harbour and 25 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry and 2 mech_infantrys
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 3 marines and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag
39 Sea Zone : 1 flag, 1 destroyer
West India : 1 flag, 1 aaGun, 4 artilleries and 5 infantry
Belgian Congo : 1 flag
Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 armour
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Madagascar : 1 flag
Turkmenistan : 1 flag, 1 infantry and 1 mech_infantry
80 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
Greece : 4 bombers
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag, 2 infantry
81 Sea Zone : 1 battleship, 4 carriers, 6 fighters, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 57 / 83
Russians : 7 / 0
Japanese : 61 / 38
Americans : 67 / 110
Chinese : 4 / 8
British : 23 / 37
UK_Pacific : 0 / 0
Italians : 20 / 30
ANZAC : 17 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i think that was a much wiser decision.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Korea to Manchuria
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
4 fighters and 1 tactical_bomber moved from 17 Sea Zone to Manchuria
2 fighters moved from 17 Sea Zone to Manchuria
1 fighter moved from 17 Sea Zone to Manchuria
1 armour, 3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Algeria
2 fighters moved from Eastern United States to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
7 submarines moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Midway to Manchuria
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
6 bombers moved from United Kingdom to AlgeriaCombat - Americans
Battle in Paulau Island
Battle in Holland Belgium
Americans attack with 1 artillery and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Manchuria
Americans attack with 1 armour, 2 bombers, 7 fighters and 1 tactical_bomber
Japanese defend with 2 infantry and 2 mech_infantrys
Americans win, taking Manchuria from Japanese with 1 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Battle in Kiangsu
Battle in KwangtungNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Manchuria to Korea
2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Manchuria to Buryatia
2 fighters moved from 43 Sea Zone to 6 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 factory_minor and 1 harbour placed in Korea
3 fighters placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Western United States: 3 artilleries and 3 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 artilleries and 3 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 73 PUs; end with 74 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KiangsuPlace Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 12 infantry; Remaining resources: 1 PUs;Combat Move - British
5 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 marines moved from Normandy Bordeaux to 110 Sea Zone
5 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 infantry, 3 marines and 5 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
6 artilleries, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
4 fighters moved from Trans-Jordan to 92 Sea Zone
1 artillery and 2 infantry moved from Persia to Northwest Persia
5 artilleries and 10 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest PersiaCombat - British
Battle in Egypt
British attack with 6 artilleries, 8 infantry and 3 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Japanese with 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
British win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 5 artilleries and 10 infantry
Japanese defend with 1 armour
British win, taking Iraq from Japanese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Southern France
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Normandy Bordeaux to Holland Belgium
9 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Holland Belgium
5 artilleries, 5 infantry and 3 marines moved from 92 Sea Zone to Algeria
3 aaGuns moved from Persia to Iraq
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Trans-Jordan to EgyptPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
10 infantry placed in United Kingdom
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,1,2,3,5,3,4,2,3,5,4,1,3,4,1,3,6,4,2,5,4,5,2,5,4,6,4,1
British collect 23 PUs (4 lost to blockades); end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific
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you are making this difficult
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 armour moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 97 Sea Zone to Trans-Jordan
2 bombers moved from Southern Italy to Trans-Jordan
1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 armour moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 97 Sea Zone to Trans-Jordan
2 bombers moved from Southern Italy to Trans-Jordan
1 armour and 3 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 2 bombers, 2 fighters and 4 infantry
Russians defend with 6 fighters and 1 tactical_bomber; British defend with 2 fighters and 2 tactical_bombers -
bad roll, select your losses please
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max defense, keep russian fighters as last casualties
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