@crockett36 no scrmables
Playoff game Giallo (allies) v JWW +3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from Greece to 99 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 3 marines and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Greece to 94 Sea Zone
1 infantry moved from Libya to Tobruk
1 transport moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Albania to Greece
1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 bomber moved from Persia to TobrukCombat - British
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
1 aaGun, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 4 artilleries, 3 fighters and 15 infantry moved from India to West India
2 artilleries, 2 infantry and 3 marines moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 fighters and 2 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from British
1 infantry moved from Rostov to Tambov
2 armour moved from Caucasus to Tambov
1 bomber moved from Ukraine to Greece
1 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
1 mech_infantry moved from Greater Southern Germany to Albania
Italians take Albania from British
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Greater Southern Germany to Holland Belgium
1 fighter moved from Volgograd to Tambov
1 fighter moved from Volgograd to Greece -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from British
1 infantry moved from Rostov to Tambov
2 armour moved from Caucasus to Tambov
1 bomber moved from Ukraine to Greece
1 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
1 mech_infantry moved from Greater Southern Germany to Albania
Italians take Albania from British
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Greater Southern Germany to Holland Belgium
1 fighter moved from Volgograd to Tambov
1 fighter moved from Volgograd to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry; Americans defend with 1 factory_minor
Italians win, taking Greece from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Italians attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Rostov to Tambov
1 fighter moved from Greece to Bulgaria
1 fighter moved from Tambov to Bulgaria
1 bomber moved from Greece to Southern Italy
2 artilleries moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 aaGun
EDIT: Adding units owned by Italians to Greece: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Western Germany : 1 fighter
Holland Belgium : 1 mech_infantry
Albania : 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_major, 2 infantry and 4 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 16 infantry
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 aaGun and 2 armour
Western Ukraine : 1 flag
Caucasus : 1 flag
Bulgaria : 2 fighters
Greece : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
Persia : 1 flag, 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 50 / 74
Russians : 14 / 25
Japanese : 60 / 70
Americans : 61 / 97
Chinese : 9 / 10
British : 33 / 45
UK_Pacific : 5 / 8
Italians : 22 / 21
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Iceland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 bomber moved from Volgograd to Iraq
2 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 bomber moved from Volgograd to Iraq
2 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Volgograd to KazakhstanCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Iraq from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Kazakhstan from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
2 fighters and 2 tactical_bombers moved from Kazakhstan to Tambov
1 aaGun, 1 armour, 1 infantry and 6 mech_infantrys moved from Volgograd to Tambov
2 aaGuns, 10 artilleries and 29 infantry moved from Rostov to Tambov
12 armour and 9 mech_infantrys moved from Caucasus to Tambov
1 aaGun, 1 artillery and 6 infantry moved from Ukraine to Rostov
2 bombers moved from Iraq to Rostov
1 bomber moved from Rostov to Tambov
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour and 11 mech_infantrys moved from Bulgaria to Bessarabia
1 artillery moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Nenetsia to Evenkiyskiy
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
1 aaGun and 5 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
1 artillery, 1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
1 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Tambov: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour and 2 mech_infantrys
Kazakhstan : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Poland : 2 mech_infantrys
Germany : 1 factory_major
Northern Italy : 1 aaGun and 5 infantry
Belarus : 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 aaGun, 1 artillery, 1 bomber and 6 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 8 mech_infantrys
Bessarabia : 1 flag, 2 armour and 13 mech_infantrys
Tambov : 2 aaGuns, 13 armour, 10 artilleries, 1 bomber, 4 fighters, 29 infantry, 15 mech_infantrys and 4 tactical_bombers
Ukraine : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
Iraq : 1 flag, 2 mech_infantrys
Northwest Persia : 1 flag
115 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 83
Russians : 9 / 25
Japanese : 60 / 70
Americans : 59 / 97
Chinese : 9 / 10
British : 31 / 45
UK_Pacific : 5 / 8
Italians : 22 / 21
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry about the NCM edit’s. went a bit too fast through that phase.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Olgiy to Timguska
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Vologda
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
3 infantry moved from Samara to VolgogradCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 3 infantry
Germans defend with 2 infantry
1 infantry owned by the Russians retreated to Tsinghai
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
retreated to Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Archangel to Russia
1 fighter moved from Vologda to Russia
2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys moved from Smolensk to Russia
2 aaGuns, 11 artilleries and 33 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
bah dice
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 6 artilleries, 11 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
2 infantry moved from Anhwe to Hopei
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Amur
1 mech_infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Jehol to Amur
2 bombers moved from Kwangsi to Amur
2 bombers moved from Shan State to Hopei
1 tactical_bomber moved from Shan State to Kweichow
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Kweichow
2 fighters moved from Shan State to India -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 6 artilleries, 11 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
2 infantry moved from Anhwe to Hopei
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Amur
1 mech_infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Jehol to Amur
2 bombers moved from Kwangsi to Amur
2 bombers moved from Shan State to Hopei
1 tactical_bomber moved from Shan State to Kweichow
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Kweichow
2 fighters moved from Shan State to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 armour, 6 artilleries, 2 fighters, 11 infantry and 6 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 2 fighters, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Amur to Sakha
1 infantry moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Jehol to Manchuria
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 aaGun moved from Burma to India
2 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 3 marines and 3 submarines moved from 36 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
7 fighters and 5 tactical_bombers moved from French Indo China to 6 Sea Zone
2 bombers moved from Hopei to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Malaya to Yunnan
2 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
2 bombers moved from Yunnan to Hunan
1 fighter moved from Kweichow to Kiangsi
1 tactical_bomber moved from Szechwan to YunnanPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Japan
Japanese undo move 3.
2 mech_infantrys placed in French Indo China
2 infantry placed in Malaya
Japanese undo move 4.
Japanese undo move 3.
1 infantry and 1 mech_infantry placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 3.
1 mech_infantry placed in French Indo China
3 infantry placed in Japan
Japanese undo move 5.
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 fighter
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 marines
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 1 mech_infantry and 2 tactical_bombers
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 2 bombers and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 harbour, 16 infantry and 6 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 2 bombers
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
39 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
6 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 8 fighters, 5 submarines, 6 tactical_bombers and 2 transports
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 57 / 83
Russians : 11 / 19
Japanese : 66 / 84
Americans : 59 / 97
Chinese : 6 / 10
British : 31 / 45
UK_Pacific : 2 / 0
Italians : 22 / 21
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Algeria to Morocco
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 17 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in GuamNon Combat Move - Americans
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 submarines moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
7 submarines moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Tobruk to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Tobruk to 91 Sea Zone
1 fighter moved from Tobruk to Trans-Jordan
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Suriname to French Guiana
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 fighter moved from Midway to 54 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
7 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
1 infantry placed in Chahar
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from West India to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters moved from West India to Persia
1 fighter moved from West India to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Tobruk to Iraq
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - British
Battle in Persia
British attack with 2 armour and 2 fighters
Italians defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Normandy Bordeaux
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from Algeria to Morocco
3 transports moved from 94 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Trans-Jordan
2 fighters moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 bomber moved from Iraq to Eastern Persia
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
3 aaGuns, 4 artilleries and 15 infantry moved from West India to Eastern PersiaPlace Units - British
3 armour placed in Egypt
3 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Tambov to Novosibirsk
Italians take Samara from Russians
Italians take Novosibirsk from Russians
1 armour moved from Tambov to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Tambov to Novosibirsk
Italians take Samara from Russians
Italians take Novosibirsk from Russians
1 armour moved from Tambov to NovosibirskCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to France
2 fighters moved from Bulgaria to Southern Italy
1 mech_infantry moved from Albania to Greater Southern Germany
1 aaGun, 1 artillery and 1 infantry moved from Greece to Bulgaria
3 mech_infantrys moved from Northern Italy to Western Germany
2 artilleries and 2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Tambov to BryanskPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
France : 2 artilleries, 1 fighter and 2 infantry
Greater Southern Germany : 1 mech_infantry
Western Germany : 3 mech_infantrys
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 14 infantry and 3 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun
Rostov : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 2 armour
Caucasus : 1 flag
Samara : 1 flag
Bulgaria : 1 aaGun, 1 artillery and 1 infantry
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 83
Russians : 9 / 19
Japanese : 64 / 84
Americans : 59 / 90
Chinese : 8 / 9
British : 38 / 47
UK_Pacific : 2 / 0
Italians : 22 / 28
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs





