L17 G40 BM Karl (L) vs AetV(X)

  • 22 21 20 19 18 17 16

    First Round No SS hit, 10 hits after that.

    Ool please, Thank you.

    Need a file?

  • 22 20 19 18 17 16 15 14 12

    @aequitas:

    First Round No SS hit, 10 hits after that.

    Ool please, Thank you.

    Need a file?

    just max defense.

  • 22 20 19 18 17 16 15 14 12

    keep a destoryer if you have any subs left

  • 22 21 20 19 18 17 16

    I misscalculated the CV’s i would need. Is it ok if i swap one tipped CV for a dmgd BB?

  • 22 20 19 18 17 16 15 14 12

    ok

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 submarines moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from Kiangsu to Shantung
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                2 battleships, 7 carriers, 2 cruisers and 7 destroyers moved from 22 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 fighter moved from Philippines to Caroline Islands
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                4 fighters moved from 22 Sea Zone to Caroline Islands
                2 fighters moved from Japan to 33 Sea Zone
                3 bombers moved from Japan to 33 Sea Zone
                4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 2 marines moved from Marianas to 22 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                1 marine and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 transport moved from 22 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Kiangsu to Shantung
                1 fighter moved from Kiangsu to Kiangsi

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Kwangtung
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking Kwangtung from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 3 bombers, 7 carriers, 2 cruisers, 7 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 3 transports
                    British defend with 1 battleship; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 5 submarines and 2 transports; ANZAC defend with 3 fighters and 2 submarines
                        Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 2 battleships, 3 bombers, 7 carriers, 2 cruisers, 7 destroyers, 6 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 2 :  10/23 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the Americans
                        Americans roll dice for 7 submarines in 33 Sea Zone, round 2 :  1/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 9 fighters and 2 transports in 33 Sea Zone, round 2 :  11/16 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        2 destroyers owned by the Japanese, 4 submarines owned by the Americans, 2 carriers owned by the Americans, 3 submarines owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 33 Sea Zone, round 3 :  12/20 hits
                        Americans roll dice for 3 submarines in 33 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 9 fighters and 2 transports in 33 Sea Zone, round 3 :  10/14 hits
                        5 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 2 submarines owned by the ANZAC, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 3 bombers, 4 carriers, 1 cruiser, 6 fighters and 3 transports in 33 Sea Zone, round 4 :  8/12 hits
                        Americans roll dice for 1 battleship, 4 fighters and 2 transports in 33 Sea Zone, round 4 :  3/5 hits
                    Units damaged: 2 carriers owned by the Japanese
                        1 battleship owned by the British, 1 fighter owned by the Japanese, 2 transports owned by the Americans, 1 fighter owned by the Americans and 3 fighters owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 battleships, 3 bombers, 4 carriers, 1 cruiser, 5 fighters and 3 transports remaining. Battle score for attacker is 65
                    Casualties for British: 1 battleship
                    Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 5 submarines and 2 transports
                    Casualties for ANZAC: 3 fighters and 2 submarines
                    Casualties for Japanese: 3 carriers, 1 cruiser, 7 destroyers, 1 fighter, 3 submarines and 3 tactical_bombers
                Battle in Caroline Islands
                    Japanese attack with 1 artillery, 5 fighters, 3 infantry and 2 marines
                    Americans defend with 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 2 marines in Caroline Islands, round 2 :  4/11 hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 :  2/6 hits
                        2 infantry owned by the Japanese, 1 bomber owned by the Americans, 1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 marines in Caroline Islands, round 3 :  4/9 hits
                        Americans roll dice for 1 fighter and 1 marine in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 marine owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery, 5 fighters and 2 marines remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry
                    Casualties for Japanese: 3 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 4 infantry in Kiangsi, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters could not land in Caroline Islands and were removed
                3 bombers moved from 33 Sea Zone to Philippines
                4 fighters moved from 33 Sea Zone to Marianas
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 fighter moved from Kiangsi to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 16 Sea Zone
                6 mech_infantrys moved from Kiangsu to Kwangtung

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier and 2 fighters
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
                Japanese collect 25 PUs; end with 25 PUs total

    triplea_39056_Jap10.tsvg

  • 22 21 20 19 18 17 16

    @Karl7:

    ok

    Thank you Karl7

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 4 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_39056_Ame10.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 3 infantry moved from Anhwe to Shantung
                2 artilleries and 4 infantry moved from Anhwe to Kiangsi
                3 artilleries moved from Anhwe to Kiangsu
                4 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                3 artilleries and 10 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Jehol to Shantung

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries and 5 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Kiangsi
                    Chinese attack with 5 artilleries, 1 fighter and 15 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Kiangsi from Japanese with 5 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Shantung
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Shantung from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_39056_Chi10.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
                2 armour moved from Russia to Volgograd
                10 fighters moved from Russia to Volgograd
                1 bomber moved from Russia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Caucasus
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    British attack with 2 armour and 10 fighters
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Volgograd from Germans with 2 armour and 10 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                10 fighters moved from Volgograd to Russia
                4 fighters and 1 tactical_bomber moved from Caucasus to Russia
                1 armour moved from Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 armour and 3 mech_infantrys moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 armour moved from India to Eastern Persia
                1 aaGun, 1 artillery and 4 infantry moved from India to West India
                2 fighters moved from India to Northwest Persia
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                2 aaGuns, 2 artilleries, 2 fighters and 8 infantry moved from Anhwe to Kiangsi
                3 artilleries moved from Shan State to Yunnan
                4 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from India to Burma
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Ukraine to Russia

    Place Units - British
                1 carrier, 1 destroyer and 2 fighters placed in 110 Sea Zone
                1 artillery placed in Persia

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs

    Place Units - UK_Pacific
                3 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 3 fighters

    triplea_39056_UK_10.tsvg

  • 22 21 20 19 18 17 16

    I think we can box this game in as a win for you.

    What you say?

  • 22 20 19 18 17 16 15 14 12

    Ha!  Sure.

    I think Japan is cornered and Russia is holding, so the Axis are looking squeezed!

  • 22 21 20 19 18 17 16

    Rematch?

  • 22 21 20 19 18 17 16

    Game result is posted.

    I thought i had Russia the minute when i was attacking your stack, but you did recoup and Germany was positioned badly to take Advantage of it.

    Pacific theatre:

    I tried something different this time and i must say i kept you in check at sea but failed in planning and execution of the proper Invasion of China.

  • 22 21 20 19 18 17 16

    Rematch?

  • 22 20 19 18 17 16 15 14 12

    sure, you want Axis or switch?

  • 22 21 20 19 18 17 16

    It is up to you.

  • 22 20 19 18 17 16 15 14 12

    I’ll take Axis.

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