any scramble?
L17 G40 BM Karl (L) vs AetV(X)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Ukraine
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic StatesCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
2 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Ukraine to Belarus
1 artillery and 9 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to RostovPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Hunan to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 22 Sea ZonePlace Units - Japanese
1 destroyer and 1 fighter placed in 36 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 marine and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 infantry, 1 marine and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to GibraltarCombat - Americans
Battle in Hawaiian Islands
Americans attack with 4 fighters, 1 infantry, 1 marine and 2 mech_infantrys
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
Americans attack with 1 artillery and 2 fighters
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in MalayaNon Combat Move - Americans
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to Central United States
2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory AnhweNon Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
2 infantry placed in Shensi
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Syria
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
1 bomber moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
4 armour, 2 artilleries and 3 infantry moved from Egypt to AlexandriaCombat - British
Battle in French Madagascar
Battle in Syria
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking French Madagascar from Neutral_Axis, taking Syria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 4 armour, 2 artilleries, 1 bomber and 4 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 4 armour, 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Syria to Persia
1 fighter moved from Syria to Egypt
1 bomber moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 2 infantry moved from Burma to Yunnan
2 artilleries and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 cruiser moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 armour placed in Egypt
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,5,2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
2 armour, 1 artillery and 1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 4 aaGuns, 5 armour, 7 artilleries, 3 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 4 aaGuns, 5 armour, 7 artilleries, 3 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Italians: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to LibyaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
1 destroyer moved from 75 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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When I attacked with Italy, I took two Russian Inf. out instead of your two AA guns.
I hope that is correct and I assumed right?
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sure…
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 armour moved from Bessarabia to Belarus
10 armour, 6 artilleries, 2 fighters, 25 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
3 bombers moved from Western Germany to Belarus -
The battle is over? I saw the dice results. I whiffed it, it looks like.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 armour moved from Bessarabia to Belarus
10 armour, 6 artilleries, 2 fighters, 25 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
3 bombers moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 11 armour, 6 artilleries, 3 bombers, 2 fighters, 26 infantry and 3 mech_infantrys
Russians defend with 4 aaGuns, 5 armour, 7 artilleries, 3 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Belarus : 0/5 hits
Germans roll dice for 11 armour, 6 artilleries, 3 bombers, 2 fighters, 26 infantry and 3 mech_infantrys in Belarus, round 2 : 16/51 hits
Russians roll dice for 4 aaGuns, 5 armour, 7 artilleries, 3 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 14/40 hits
4 aaGuns owned by the Russians, 14 infantry owned by the Germans and 12 infantry owned by the Russians lost in Belarus
Germans roll dice for 11 armour, 6 artilleries, 3 bombers, 2 fighters, 12 infantry and 3 mech_infantrys in Belarus, round 3 : 14/37 hits
Russians roll dice for 5 armour, 7 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 9/28 hits
2 mech_infantrys owned by the Russians, 9 infantry owned by the Germans, 2 artilleries owned by the Russians and 10 infantry owned by the Russians lost in Belarus
Germans roll dice for 11 armour, 6 artilleries, 3 bombers, 2 fighters, 3 infantry and 3 mech_infantrys in Belarus, round 4 : 10/28 hits
Russians roll dice for 5 armour, 5 artilleries, 3 fighters and 1 tactical_bomber in Belarus, round 4 : 7/14 hits
3 mech_infantrys owned by the Germans, 5 armour owned by the Russians, 3 infantry owned by the Germans, 5 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans roll dice for 11 armour, 5 artilleries, 3 bombers and 2 fighters in Belarus, round 5 : 10/21 hits
Russians roll dice for 3 fighters and 1 tactical_bomber in Belarus, round 5 : 3/4 hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 11 armour, 2 artilleries, 3 bombers and 2 fighters remaining. Battle score for attacker is 87
Casualties for Germans: 4 artilleries, 26 infantry and 3 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 armour, 7 artilleries, 3 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
3 bombers and 2 fighters moved from Belarus to Novgorod
4 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Southern Italy
1 fighter and 1 tactical_bomber moved from Tobruk to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
5 armour placed in Germany
1 armour and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
1 artillery and 8 infantry moved from Smolensk to Russia
3 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
10 infantry placed in Russia
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
2 bombers moved from Kwangsi to Anhwe
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 submarine moved from 22 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 armour moved from Korea to Jehol
1 carrier moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 carriers moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
2 bombers moved from Anhwe to Japan
1 fighter moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 aaGun, 1 artillery and 4 mech_infantrys moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 marine placed in Japan
2 infantry and 1 marine placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
4 fighters moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 36 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser
Japanese win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in TobrukNon Combat Move - Americans
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 infantry, 1 marine and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 31 Sea Zone to 49 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Hunan
12 infantry moved from Yunnan to HunanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
4 armour moved from Alexandria to Libya
1 fighter moved from 96 Sea Zone to Libya
1 armour and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to Libya
1 tactical_bomber moved from Egypt to Libya
1 infantry moved from Malta to 96 Sea Zone
1 armour and 3 infantry moved from 96 Sea Zone to Libya
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in Italian Somaliland
Battle in French Indo China
British attack with 2 fighters and 4 infantry
Japanese defend with 1 factory_minor and 2 infantry
British win, taking Italian Somaliland from Italians, taking French Indo China from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Libya
British attack with 5 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British win, taking Libya from Italians with 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Libya to 96 Sea Zone
1 bomber moved from Libya to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Persia to Russia
1 mech_infantry moved from Syria to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Persia
1 tactical_bomber moved from Libya to Tobruk
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 aaGuns moved from Yunnan to Hunan
4 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Yunnan to India
1 fighter moved from French Indo China to Hunan
2 artilleries and 2 infantry moved from Burma to Shan State
1 infantry moved from Burma to YunnanPlace Units - British
1 factory_minor placed in Iraq
3 fighters placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 infantry, 2 marines, 4 mech_infantrys and 2 transports
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Queensland: 1 infantry, 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs





