Use second save, forgot to move sub in 126
17L Global BM 2.0 JWW (Allies) vs JuanSpain (Axis) 1/2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from India to Burma
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Burma
British attack with 4 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Persia to Russia
5 fighters moved from United Kingdom to Norway
1 bomber moved from Germany to Norway
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
5 fighters moved from Morocco to Normandy Bordeaux
1 infantry moved from French Equatorial Africa to Belgian CongoPlace Units - British
2 fighters placed in United Kingdom
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 2 aaGuns, 5 fighters and 2 infantry
French Central Africa : 1 flag, 1 infantry
French Madagascar : 1 flag
Norway : 1 armour, 1 bomber, 5 fighters and 1 infantry
Russia : 3 fighters and 2 tactical_bombers
112 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Persia : 1 flag
110 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 43 / 66
Russians : 31 / 38
Japanese : 63 / 70
Americans : 63 / 94
Chinese : 3 / 5
British : 27 / 30
UK_Pacific : 6 / 3
Italians : 18 / 34
ANZAC : 8 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
really struggled with that turn……I think I should have gone strong into the MED?
Wish I had some russian inf in Bessarabia, really wish I had some D hits on your ita troops which are now everywhere!
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Yeah, I can understand it, it was quite decisive, thanks for your quick pace even in such circumstances, I think what you did hurts quite hard in Europe inmediately, Med was the other option, yes, but you could not hurt there so strong short term, I think I would have done similar as you did.
Yeah, Bessarabia was really unlucky, all my attacks with such advantage were clear wins for me until now (except Iceland), like all the italian ones in middle east, if a disaster like that happened to me there I would be in more troubles now for sure, then Italy vs Russia with 1 tank lost vs 3 inf was more or less the average expectation, but not a big change in any case there, russia is just huge in BM and fleet purchase in G1 makes it very difficult in that front, I played the fleet option vs you, and I like it, but I am not sure if it is the best.
It will be interesting to see the result of your strong US/Russia to Europe strategy, in any case. All games played with you are a lot of fun, which is the point really… so let´s see how this ends.
Let me calculate if I should attack now on Norway or Normandy, or neither.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
7 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 fighters moved from Slovakia Hungary to Holland Belgium
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 battleship moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
7 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 fighters moved from Slovakia Hungary to Holland Belgium
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 battleship moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian CongoCombat - Italians
Battle in Tunisia
Italians attack with 2 infantry
Americans defend with 1 armour
Italians win, taking Tunisia from Americans with 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Belgian Congo
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns, 5 fighters and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians retreated to France
Americans win with 2 artilleries, 5 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for Italians: 1 fighter and 6 infantry
Casualties for British: 2 aaGunsNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 armour moved from Belarus to Baltic States
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 7 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
7 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 fighters moved from Slovakia Hungary to Holland Belgium
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 battleship moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian CongoCombat - Italians
Battle in Tunisia
Italians attack with 2 infantry
Americans defend with 1 armour
Italians win, taking Tunisia from Americans with 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Belgian Congo
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns, 5 fighters and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians retreated to France
Americans win with 2 artilleries, 5 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for Italians: 1 fighter and 6 infantry
Casualties for British: 2 aaGunsNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 armour moved from Belarus to Baltic States
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 7 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Syria: 1 infantry
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Changing ownership of Syria from Italians to Neutral_Axis
EDIT: Changing PUs for Italians from 43 to 42
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
Not so hard to decide were to attack, may be my visit to Omaha beach this summer helped me know what was key for allies win.
I would have exchanged 2 hits over average anywere else instead of the 2 below average I had now in Normandy.
Please change your defense casualty selection as you prefer.
Juan
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Western Australia
1 fighter moved from New South Wales to Western Australia
1 destroyer moved from 26 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 46 / 66
Russians : 31 / 38
Japanese : 62 / 70
Americans : 59 / 94
Chinese : 3 / 5
British : 23 / 30
UK_Pacific : 6 / 3
Italians : 23 / 42
ANZAC : 9 / 12
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Not so hard to decide were to attack, may be my visit to Omaha beach this summer helped me know what was key for allies win.
I would have exchanged 2 hits over average anywere else instead of the 2 below average I had now in Normandy.
Please change your defense casualty selection as you prefer.
Juan
with only two hits by the Italians in rd one I wouldn’t have lost the AA, knowing the Germans would be coming next….I have edited this change into the file.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
8 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Belarus to Eastern Poland
3 armour moved from Belarus to Eastern Poland
3 armour moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to AlgeriaCombat - Germans
Battle in Algeria
Battle in Eastern Poland
Germans attack with 6 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Algeria from Americans, taking Eastern Poland from Russians with 6 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 1 fighter; British defend with 2 aaGuns and 5 fighters; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 53
Casualties for French: 1 fighter
Casualties for Germans: 1 fighter, 8 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns and 5 fighters
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Western Germany
1 infantry moved from Novgorod to Baltic States
8 infantry moved from Finland to Karelia
16 infantry moved from Belarus to Baltic States
5 artilleries moved from Belarus to Baltic States
5 aaGuns moved from Belarus to Baltic States
2 armour moved from Belarus to Novgorod
11 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 armour moved from Baltic States to Novgorod
10 infantry moved from Western Germany to Denmark
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Iraq to 95 Sea Zone
3 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Denmark
10 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries placed in France
1 fighter and 9 mech_infantrys placed in Western Germany
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Denmark: 1 fighter
EDIT: Turning off Edit Mode -
I was lucky again here and the result was equivalent to having achieved 5 hits with Italy instead of 2, and then average dice for Germany. Trully, you are not having any help from Marti in this game, I launched a disaster vs your mech (1/9 hits), if that would have happened in Normandy instead, this would have given you a very good chance to stop me.
Who knows, may be I have a disaster on something relevant before the end and you smash me.
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I was lucky again here and the result was equivalent to having achieved 5 hits with Italy instead of 2, and then average dice for Germany. Trully, you are not having any help from Marti in this game, I launched a disaster vs your mech (1/9 hits), if that would have happened in Normandy instead, this would have given you a very good chance to stop me.
Who knows, may be I have a disaster on something relevant before the end and you smash me.
yeah, the dice gods don’t love me for sure
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Urals to Vologda
4 armour and 8 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Russia to Rostov
1 artillery and 2 infantry moved from Bryansk to Rostov
3 aaGuns, 10 artilleries and 33 infantry moved from Bryansk to Belarus
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsTerritory Summary for Russians :
Belarus : 3 aaGuns, 4 armour, 10 artilleries, 34 infantry and 8 mech_infantrys
Rostov : 1 artillery, 2 infantry and 1 mech_infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 aaGuns and 12 infantry
Vologda : 6 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 64
Russians : 32 / 36
Japanese : 62 / 70
Americans : 56 / 94
Chinese : 3 / 5
British : 23 / 30
UK_Pacific : 6 / 3
Italians : 22 / 42
ANZAC : 9 / 12
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Yunnan to Kansu
1 infantry moved from Hopei to Shensi
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Northern Territory
1 tactical_bomber moved from 55 Sea Zone to Northern Territory
1 fighter moved from 56 Sea Zone to Northern Territory
1 fighter moved from 37 Sea Zone to Northern Territory
1 tactical_bomber moved from 37 Sea Zone to Northern Territory
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 55 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 55 Sea Zone
2 destroyers moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 56 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New Guinea
Battle in Queensland
Battle in Northern Territory
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking New Guinea from ANZAC, taking Queensland from ANZAC, taking Northern Territory from ANZAC with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 armour moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from 56 Sea Zone to Western Australia
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 bomber moved from Burma to Western Australia
2 carriers moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 46 Sea Zone
2 bombers moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Yunnan to 55 Sea Zone
3 fighters moved from Northern Territory to Western Australia
2 tactical_bombers moved from Northern Territory to Western Australia
2 fighters and 2 tactical_bombers moved from Shan State to Western Australia
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
4 infantry moved from Jehol to Anhwe
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 bomber moved from Kansu to YunnanPlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Malaya
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 1 fighter, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from United Kingdom to France -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 1 fighter, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 marine
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 marine remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in French West AfricaNon Combat Move - Americans
1 infantry moved from Brazil to Suriname
1 marine moved from Norway to 112 Sea Zone
2 carriers, 2 cruisers, 2 destroyers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from France to United Kingdom
2 carriers, 6 destroyers, 3 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 destroyer moved from 52 Sea Zone to 62 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Eastern United States
3 infantry placed in Western United States
1 carrier, 4 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 3.
1 fighter and 2 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 2 mech_infantrys
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 107 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 7 destroyers, 4 fighters and 3 submarines
10 Sea Zone : 1 carrier, 4 submarines and 2 transports
52 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
United Kingdom : 1 bomber and 1 marine
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 marine
French Guiana : 1 flag, 1 infantry
French West Africa : 1 flag, 1 infantry and 1 mech_infantry
Norway : 1 flag, 1 aaGun and 1 factory_minor
Holland Belgium : 1 flag, 1 infantry
87 Sea Zone : 1 transport
Brazil : 1 flag
Suriname : 1 infantry
107 Sea Zone : 3 transports
110 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 44 / 64
Russians : 32 / 36
Japanese : 67 / 72
Americans : 62 / 87
Chinese : 1 / 5
British : 23 / 30
UK_Pacific : 6 / 3
Italians : 22 / 42
ANZAC : 6 / 12
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Kansu -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 3 infantry
Tsinghai : 1 fighter and 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 44 / 64
Russians : 32 / 36
Japanese : 65 / 72
Americans : 62 / 87
Chinese : 3 / 5
British : 23 / 30
UK_Pacific : 6 / 3
Italians : 22 / 42
ANZAC : 6 / 12
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





