16L G40 BM 2.0 AetV(Axis) vs JWW(Allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4,4,6,3,5,2,2,5,6,3,6
                Italians collect 0 PUs (12 lost to blockades); end with 1 PU total

    triplea_38490_Ita8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 fighter
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 36 / 41
        Russians : 35 / 54
        Japanese : 62 / 69
        Americans : 61 / 94
        Chinese : 6 / 6
        British : 37 / 47
        UK_Pacific : 5 / 8
        Italians : 12 / 1
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38490_Fre8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Bessarabia
                2 fighters moved from Eastern Poland to Bessarabia
                5 armour and 6 mech_infantrys moved from Eastern Poland to Baltic States
                5 infantry moved from Poland to Baltic States
                2 artilleries and 6 infantry moved from France to Normandy Bordeaux
                3 bombers, 3 fighters and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Germany to Baltic States

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    retreated to Bessarabia
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 3 bombers, 3 fighters, 6 infantry and 3 mech_infantrys
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 bombers, 2 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 5 armour, 1 fighter, 5 infantry and 6 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 5 armour, 1 fighter, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Eastern Poland to Baltic States
                2 fighters moved from Bessarabia to Germany
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Poland
                1 infantry moved from Poland to Baltic States
                3 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from France to Normandy Bordeaux
                1 fighter moved from Baltic States to Germany
                3 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                1 fighter and 2 infantry placed in Western Germany
                2 infantry placed in France
                2 infantry and 1 mech_infantry placed in Germany
                1 infantry placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Germans collect 36 PUs (3 lost to blockades); end with 36 PUs total

    triplea_38490_Ger9.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 bomber moved from Russia to Romania
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

    triplea_38490_Rus9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 bomber moved from Russia to Romania
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Hopei
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Hopei to Suiyuyan
                1 infantry moved from Kazakhstan to Sikang
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 armour moved from Bryansk to Novgorod
                3 mech_infantrys moved from Bryansk to Novgorod
                1 infantry moved from Bryansk to Belarus
                1 bomber moved from Romania to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                2 aaGuns, 6 artilleries and 13 infantry moved from Ukraine to Bessarabia
                5 infantry moved from Bryansk to Belarus
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                1 armour and 4 mech_infantrys moved from Urals to Yenisey

    Place Units - Russians
                3 fighters placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 aaGun, 1 fighter and 1 infantry
        Hopei : 1 infantry
        Sikang : 1 infantry
        Yenisey : 1 armour and 4 mech_infantrys
        Buryatia : 1 infantry
        Romania : 1 flag, 1 artillery and 1 infantry
        Belarus : 6 infantry
        Bryansk : 1 aaGun, 1 armour and 2 mech_infantrys
        Eastern Poland : 2 infantry
        Bessarabia : 2 aaGuns, 6 artilleries and 13 infantry
        Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
        93 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 35 / 36
        Russians : 38 / 59
        Japanese : 61 / 69
        Americans : 59 / 94
        Chinese : 7 / 6
        British : 37 / 47
        UK_Pacific : 5 / 8
        Italians : 12 / 1
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38490_Rus9.tsvg

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    @JWW:

    @aequitas:

    How do you like the BM so far?

    I like it a lot, I do miss bidding though but I like the marines, the added NO’s, I hope it continues to evolve, you?

    I like it, too.
    I just think Axis needs a another NO, maybe a small one??
    After Round 3 the clock is ticking and if you don’t have your things together and the right setup- Good Bye!

    Ita 5 killed me, because i was to greedy to spent Money on a AB.
    No matter what I do now, Berlin will likely fall and the US will be ALL in the Pac…
    For now I continue.

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 fighters, 3 marines and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 2 mech_infantrys moved from Chahar to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                3 fighters and 3 tactical_bombers moved from Shan State to Szechwan
                1 tactical_bomber moved from Shan State to Szechwan
                1 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 battleship, 5 carriers, 5 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 marine moved from 25 Sea Zone to Midway

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone

    triplea_38490_Jap9.tsvg

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    Hey JWW,

    I accidently clicked three Marines instead of three Inf.
    Swapped them for three Inf and a SS. Hope that is ok. I would understand if you object, but i intended to buy three Inf. (wondered why i didn’t had any more money :?)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 fighters, 3 marines and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 2 mech_infantrys moved from Chahar to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                3 fighters and 3 tactical_bombers moved from Shan State to Szechwan
                1 tactical_bomber moved from Shan State to Szechwan
                1 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 battleship, 5 carriers, 5 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 marine moved from 25 Sea Zone to Midway

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in Wake Island
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 5 carriers, 5 destroyers, 6 fighters, 6 submarines and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking Wake Island from Americans with 1 battleship, 1 bomber, 5 carriers, 5 destroyers, 6 fighters, 6 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Szechwan
                    Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Midway from Americans, taking Szechwan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 submarine; ANZAC defend with 2 destroyers and 1 transport
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                2 bombers moved from Java to Malaya
                1 aaGun moved from Shan State to Burma
                3 fighters and 4 tactical_bombers moved from Szechwan to Burma
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Yunnan to Burma
                2 mech_infantrys moved from French Indo China to Burma
                1 bomber moved from 25 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 2 fighters placed in 37 Sea Zone
                1 fighter placed in Japan
                2 mech_infantrys placed in Kiangsu
                Japanese undo move 3.
                2 mech_infantrys placed in French Indo China
                3 marines placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 3 marines
                EDIT: Adding units owned by Japanese to Kiangsu: 3 infantry
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 35 / 36
        Russians : 38 / 59
        Japanese : 63 / 73
        Americans : 59 / 94
        Chinese : 5 / 6
        British : 37 / 47
        UK_Pacific : 5 / 8
        Italians : 12 / 1
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38490_Jap9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aequitas:

    Hey JWW,

    I accidently clicked three Marines instead of three Inf.
    Swapped them for three Inf and a SS. Hope that is ok. I would understand if you object, but i intended to buy three Inf. (wondered why i didn’t had any more money :?)

    no problem

  • 22 21 20 19 18 17 16

    Thank you.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 6 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from 91 Sea Zone to Holland Belgium
                2 fighters moved from 26 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from 54 Sea Zone to 31 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    triplea_38490_Ame9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 6 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from 91 Sea Zone to Holland Belgium
                2 fighters moved from 26 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from 54 Sea Zone to 31 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Wake Island
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield and 2 infantry
                    Americans win, taking Wake Island from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Philippines
                Battle in Sumatra

    Non Combat Move - Americans
                1 carrier moved from 54 Sea Zone to 41 Sea Zone
                5 submarines moved from 54 Sea Zone to 41 Sea Zone
                2 fighters moved from Queensland to 41 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 marine moved from 54 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from Wake Island to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                2 fighters moved from Eastern United States to Morocco
                2 mech_infantrys moved from Algeria to Morocco
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery moved from Queensland to Northern Territory

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                1 artillery, 1 fighter and 1 infantry placed in Norway
                2 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Territory Summary for Americans :

    Northern Territory : 1 artillery
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield and 1 artillery
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
        Sumatra : 1 flag, 1 marine
        41 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 5 submarines
        31 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 3 submarines and 3 transports
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Egypt : 1 infantry
        United Kingdom : 1 artillery, 1 bomber and 1 infantry
        Morocco : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
        French Guiana : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 7 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 2 transports
        107 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 32 / 36
        Russians : 38 / 59
        Japanese : 57 / 73
        Americans : 68 / 98
        Chinese : 5 / 6
        British : 37 / 47
        UK_Pacific : 5 / 8
        Italians : 12 / 1
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38490_Ame9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Suiyuyan to Kweichow

    triplea_38490_Chi9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Suiyuyan to Kweichow

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 fighter and 1 infantry
        Kweichow : 2 infantry
        Chahar : 3 infantry

    Production/PUs Summary :

    Germans : 32 / 36
        Russians : 38 / 59
        Japanese : 55 / 73
        Americans : 68 / 98
        Chinese : 7 / 7
        British : 37 / 47
        UK_Pacific : 5 / 8
        Italians : 12 / 1
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38490_Chi9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 infantry moved from Crete to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece

    triplea_38490_Bri9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Crete to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece

    Non Combat Move - British
                2 mech_infantrys moved from West India to India
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
                2 marines moved from Persia to 80 Sea Zone
                2 infantry moved from Eastern Persia to 80 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 marines and 1 transport moved from 80 Sea Zone to 41 Sea Zone
                2 infantry moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 aaGun moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Morocco to United Kingdom

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 armour and 1 mech_infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 25 infantry and 2 mech_infantrys
        41 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        Syria : 1 flag
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Crete : 1 flag
        Greece : 1 flag, 1 infantry
        99 Sea Zone : 1 transport
        Iraq : 1 flag, 1 artillery and 3 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        91 Sea Zone : 1 carrier and 1 transport
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 32 / 36
        Russians : 38 / 59
        Japanese : 55 / 73
        Americans : 68 / 98
        Chinese : 7 / 7
        British : 39 / 48
        UK_Pacific : 5 / 8
        Italians : 10 / 1
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38490_UK_9.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Romania
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 2 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Romania to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,1,5,3,5,6,6,4,6,3,5,2
                Italians collect 0 PUs (10 lost to blockades); end with 1 PU total

    triplea_38490_Ita9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java

    triplea_38490_ANZ9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 fighter
        Holland Belgium : 2 infantry

    Production/PUs Summary :

    Germans : 35 / 36
        Russians : 35 / 59
        Japanese : 51 / 73
        Americans : 68 / 98
        Chinese : 7 / 7
        British : 39 / 48
        UK_Pacific : 5 / 8
        Italians : 10 / 1
        ANZAC : 14 / 21
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38490_Fre9.tsvg

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