Farmboy (Axis +4) vs AD (Allies) BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : 0.17
        Japanese : 0.67

    triplea_42479_Chi22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 8 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 bomber moved from Shensi to Hopei
                1 mech_infantry moved from Shensi to Hopei
                1 mech_infantry moved from Shensi to Hopei
                2 tactical_bombers moved from Shensi to Kweichow
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                5 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand

    Combat - Americans
                Battle in New Zealand
                Battle in Solomon Islands
                Battle in Kweichow
                    Americans attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.33 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Americans roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 3 : 3/5 hits, 2.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kweichow
                    Americans win, taking New Zealand from Japanese, taking Solomon Islands from Japanese with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Hopei
                    Americans attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Hopei
                    Americans win, taking Hopei from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
                    Italians defend with 1 submarine
                        Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 8/11 hits, 5.50 expected hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 mech_infantrys moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                3 mech_infantrys moved from Eastern Persia to Turkmenistan
                1 mech_infantry moved from West India to Turkmenistan
                2 armour moved from West India to Turkmenistan
                3 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 fighter and 3 tactical_bombers moved from Kweichow to Shensi
                1 bomber moved from Hopei to Shensi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
                1 bomber moved from French Equatorial Africa to Iraq
                1 fighter moved from Western Ukraine to Smolensk
                2 fighters moved from Western Ukraine to Kazakhstan
                1 transport moved from 110 Sea Zone to 117 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
                2 fighters moved from Central America to French West Africa
                3 fighters moved from Eastern United States to French West Africa
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                5 fighters moved from 91 Sea Zone to French West Africa
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 destroyer moved from 84 Sea Zone to 85 Sea Zone
                1 submarine moved from 84 Sea Zone to 88 Sea Zone
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                4 carriers moved from 30 Sea Zone to 63 Sea Zone
                4 fighters moved from 30 Sea Zone to 63 Sea Zone
                1 destroyer moved from 30 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Central America to 64 Sea Zone
                1 artillery and 1 transport moved from 64 Sea Zone to 10 Sea Zone
                1 artillery moved from 10 Sea Zone to Western United States
                1 battleship and 2 cruisers moved from 30 Sea Zone to 63 Sea Zone
                4 fighters moved from 30 Sea Zone to 63 Sea Zone
                2 submarines moved from 30 Sea Zone to 63 Sea Zone
                1 destroyer moved from 30 Sea Zone to 63 Sea Zone
                3 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 30 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Central America
                1 carrier moved from 64 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 64 Sea Zone
                2 fighters moved from 30 Sea Zone to Central America
                3 fighters moved from Hawaiian Islands to Wake Island
                3 fighters moved from Hawaiian Islands to Midway
                4 fighters moved from Hawaiian Islands to Central America

    Place Units - Americans
                3 infantry placed in West India
                3 infantry placed in Iraq
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 marine placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                Americans undo move 8.
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 6 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits, 2.17 expected hits
                        Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits, 2.17 expected hits
                        Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun and 3 infantry moved from Alexandria to Egypt
                4 fighters moved from Iraq to Egypt
                1 submarine moved from 69 Sea Zone to 71 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 71 Sea Zone
                2 carriers moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 80 Sea Zone to Iraq
                1 fighter moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 80 Sea Zone to Egypt
                1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 carrier moved from 79 Sea Zone to 80 Sea Zone
                2 cruisers moved from 79 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from West India to Iraq
                1 tactical_bomber moved from 79 Sea Zone to Iraq
                1 fighter moved from 79 Sea Zone to Iraq
                1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                3 artilleries moved from Persia to Eastern Persia
                3 transports moved from 79 Sea Zone to 80 Sea Zone
                3 infantry moved from West India to Eastern Persia
                1 marine moved from West India to Eastern Persia
                9 armour and 10 mech_infantrys moved from West India to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Persia
                3 artilleries placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                2 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -1.67
        Italians : 0.83
        British : -2.33
        Americans : 2.33
        Chinese : 0.17
        Japanese : 1.33

    triplea_42479_UK_22.tsvg


  • starting to like my position more and more, tho the axis are still quite powerful…

    how about you? how do you feel it’s going so far?

  • 2025 '23 '22 '21 '20 '19 '18 '17

    I’m the opposite. I’m liking your position less and less.  :-D

    This has been a fun game. I figured that you would likely eventually grind me down but that my position was too good to concede too.I think we are probably getting close to a tipping point where you will start to run away with it and I will have to concede, although there is still room for dice or a miscalculation to intervene.

    This past round, I could barely counter your threatened attack into India and only by pulling every Japanese air unit into range.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    This past round, I could barely counter your threatened attack into India and only by pulling every Japanese air unit into range.

    Which is to say that it seems harder and harder for me to be able effectively counter across the map.


  • yah I think it’s a good game and still close, still a lot of work ahead for both sides.

    the immense pressure on india by the allies was really needed to help open up the pac a little bit for the US fleet, to help regain some lost territory. it’s still too hard to actually retake india, since you are able to fly all your airforce back in range. tho that does make it more difficult for you to go ever deeper into the pac for a final VC.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                3 marines moved from Tobruk to 96 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 marines and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                2 tactical_bombers moved from 98 Sea Zone to 81 Sea Zone
                3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                3 marines moved from 98 Sea Zone to Syria

    triplea_42479_Ita22.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    Will need scramble orders for Egypt on both sea zones.


  • looks like I missed that you had 4 cvs. mental glitch I guess.

    max scramble US figs


  • in Suez only

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                3 marines moved from Tobruk to 96 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 marines and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                2 tactical_bombers moved from 98 Sea Zone to 81 Sea Zone
                3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                3 marines moved from 98 Sea Zone to Syria

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 81 Sea Zone
                Battle in Syria
                Battle in 81 Sea Zone
                    Italians attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Americans defend with 3 fighters
                    1 submarine owned by the British Submerged
                        Italians roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 81 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits

    Combat Hit Differential Summary :

    Italians : -1.00

    triplea_42479_Ita22.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    casualties?


  • max defense

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                3 marines moved from Tobruk to 96 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 marines and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                2 tactical_bombers moved from 98 Sea Zone to 81 Sea Zone
                3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                3 marines moved from 98 Sea Zone to Syria

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 81 Sea Zone
                Battle in Syria
                Battle in 81 Sea Zone
                    Italians attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Americans defend with 3 fighters
                    1 submarine owned by the British Submerged
                        Italians roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 81 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                        British roll dice for 2 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                        1 destroyer owned by the British, 1 tactical_bomber owned by the Italians, 4 fighters owned by the Italians and 2 carriers owned by the British lost in 81 Sea Zone
                    retreated to 81 Sea Zone
                    British win, taking Syria from British with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -11
                    Casualties for Italians: 4 fighters and 1 tactical_bomber
                    Casualties for British: 2 carriers and 1 destroyer
                Moving scrambled unit from 81 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 81 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 81 Sea Zone back to originating territory: Egypt
                    1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Egypt

    Non Combat Move - Italians
                3 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone
                2 bombers moved from 81 Sea Zone to Tobruk
                5 transports moved from 96 Sea Zone to 97 Sea Zone
                6 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 2 infantry moved from Yugoslavia to 97 Sea Zone
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 8 infantry moved from 98 Sea Zone to Syria
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                4 mech_infantrys moved from Northern Italy to Yugoslavia
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                4 mech_infantrys moved from Yugoslavia to Romania
                1 aaGun, 2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
                2 armour and 2 mech_infantrys moved from Eastern Poland to Romania

    Place Units - Italians
                3 fighters placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Italians : -1.00
        British : 0.83

    triplea_42479_Ita22.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    @axis-dominion:

    yah I think it’s a good game and still close, still a lot of work ahead for both sides.

    the immense pressure on india by the allies was really needed to help open up the pac a little bit for the US fleet, to help regain some lost territory. it’s still too hard to actually retake india, since you are able to fly all your airforce back in range. tho that does make it more difficult for you to go ever deeper into the pac for a final VC.

    I’m mostly just happy that I have managed to push this into the 20s. I’ve beaten one other M level player but there was a lot of luck involved in that. Otherwise I’ve usually been decisively beaten by round 10. This is a good indication that my game is improving.

    And I’m glad that I finally caught you misreading the board.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 marine moved from Johnston Island to 30 Sea Zone
                2 submarines moved from 30 Sea Zone to 63 Sea Zone
                1 cruiser and 1 marine moved from 30 Sea Zone to 63 Sea Zone
                1 marine moved from 63 Sea Zone to New Zealand
                2 armour and 2 mech_infantrys moved from Queensland to New South Wales
                1 armour and 1 mech_infantry moved from Queensland to New South Wales
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 armour and 1 mech_infantry moved from Queensland to New South Wales
                1 fighter moved from 26 Sea Zone to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to French West Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42479_Fre22.tsvg


  • yah you are having a pretty good game. I usually find that the gib strategy can be very strong if applied with expertise. and you’re certainly doing a pretty good job with it. I have not found much fault in your play other than what I had already mentioned previously (i.e., trying to do too much with G), and a few other things such as allowing US to take and fac Iraq, and of course you missed the counter strike I had on your last Syria attempt, which cost you a few good men. But despite these, your play has been quite exceptional actually. I think you’re either at M level or close to it.

    I will say, however, that I did mess up initially in allowing you to undertake the gib strategy. I think I could’ve chosen a different UK opening that would’ve averted the whole gib thing entirely. I guess I wasn’t counting on your getting so lucky in 106, which cost me ships I needed to thwart your G navy from descending down to 91.

    @farmboy:

    @axis-dominion:

    yah I think it’s a good game and still close, still a lot of work ahead for both sides.

    the immense pressure on india by the allies was really needed to help open up the pac a little bit for the US fleet, to help regain some lost territory. it’s still too hard to actually retake india, since you are able to fly all your airforce back in range. tho that does make it more difficult for you to go ever deeper into the pac for a final VC.

    I’m mostly just happy that I have managed to push this into the 20s. I’ve beaten one other M level player but there was a lot of luck involved in that. Otherwise I’ve usually been decisively beaten by round 10. This is a good indication that my game is improving.

    And I’m glad that I finally caught you misreading the board.


  • hey I forgot the French dd again, I’d like it in the Suez. thanks


  • actually, in sz 80. thanks

  • 2025 '23 '22 '21 '20 '19 '18 '17

    ok, will edit it in.

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