@simon33 What do you think? Want to keep going, run it back, or switch sides?
G40League Oysteillo Allies vs Karl7 BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Java
1 fighter moved from Queensland to Java
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
3 fighters placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from Caucasus to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 3 tactical_bombers moved from Volgograd to Kazakhstan
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Holland BelgiumCombat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 3/5 hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers moved from Normandy Bordeaux to Western Germany
2 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Western Germany to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Western Germany to Germany
2 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy
3 armour moved from Russia to Volgograd
3 mech_infantrys moved from Tambov to Volgograd
6 mech_infantrys moved from Western Ukraine to Russia
6 mech_infantrys moved from Bessarabia to Western Ukraine
1 fighter and 3 tactical_bombers moved from Kazakhstan to Volgograd
1 fighter moved from Western Ukraine to VolgogradPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 armour placed in Russia
3 mech_infantrys placed in Western Ukraine
2 bombers and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
russia is done
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Burma
2 armour and 2 infantry moved from Shan State to Malaya
2 mech_infantrys moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from Shan State to Malaya
2 armour moved from Shan State to Malaya
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
2 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 fighter moved from 21 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
7 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
2 destroyers moved from 21 Sea Zone to 35 Sea Zone
2 cruisers moved from 21 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 3 fighters, 7 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters, 7 infantry and 2 tactical_bombers in Amur, round 2 : 3/12 hits
Americans roll dice for 1 artillery and 2 infantry in Amur, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 5 armour, 2 infantry and 3 mech_infantrys
British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 armour, 2 infantry and 3 mech_infantrys in Malaya, round 2 : 3/10 hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Malaya, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Japanese
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 armour, 1 infantry and 3 mech_infantrys moved from French Indo China to Shan State
1 carrier moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Amur to 20 Sea Zone
1 tactical_bomber moved from Amur to 20 Sea Zone
3 carriers moved from 21 Sea Zone to 35 Sea Zone
2 destroyers moved from 21 Sea Zone to 35 Sea Zone
5 infantry moved from Guam to 21 Sea Zone
1 fighter, 5 infantry, 2 tactical_bombers and 3 transports moved from 21 Sea Zone to 35 Sea Zone
5 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
3 armour moved from Kwangtung to Yunnan
2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber and 2 tactical_bombers moved from Burma to French Indo China
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in French Indo China
3 armour placed in Kwangtung
1 destroyer and 1 fighter placed in 6 Sea Zone
1 armour placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,2,6,5
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
4 submarines moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 bombers moved from Caucasus to 97 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Spain
1 armour moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese
1 armour moved from Yenisey to Yakut S.S.R.Combat - Americans
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Spain, round 2 : 7/15 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits
6 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 6 fighters in Normandy Bordeaux, round 3 : 4/7 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 97 Sea Zone
Americans attack with 3 bombers and 4 submarines
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 3 bombers and 4 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
3 bombers moved from 97 Sea Zone to Caucasus
2 fighters moved from Egypt to Caucasus
5 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Spain to United Kingdom
1 tactical_bomber moved from Spain to 91 Sea Zone
1 aaGun moved from Gibraltar to Spain
3 fighters moved from Gibraltar to Egypt
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 carriers, 2 destroyers and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Soviet Far East to Yakut S.S.R.
1 submarine moved from 7 Sea Zone to 3 Sea Zone
1 armour, 2 carriers, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from Soviet Far East to 3 Sea ZonePlace Units - Americans
1 artillery, 4 infantry and 1 mech_infantry placed in Western United States
1 armour, 2 artilleries and 7 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Americans undo move 1.
1 artillery, 4 infantry and 1 mech_infantry placed in Western United States
Americans undo move 1.
1 armour, 2 artilleries and 2 fighters placed in Eastern United States
5 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - British
British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
3 bombers moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
2 fighters moved from Eastern Persia to Turkey
1 fighter moved from Eastern Persia to Burma
1 fighter moved from India to Burma
2 infantry moved from India to BurmaCombat - British
Battle in Turkey
British attack with 1 armour, 2 artilleries, 3 bombers, 2 fighters and 4 infantry
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 4 infantry in Turkey, round 2 : 3/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits
3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 3 infantry in Turkey, round 3 : 5/11 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 3/5 hits
5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 3 bombers and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
2 fighters moved from Turkey to Caucasus
3 bombers moved from Turkey to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Persia to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 tactical_bomber moved from United Kingdom to Spain
1 artillery moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 39 Sea Zone to 36 Sea ZonePlace Units - British
4 infantry placed in United Kingdom
3 infantry placed in Persia
1 infantry placed in Egypt
1 artillery and 2 infantry placed in Caucasus
3 infantry placed in Iraq
1 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
you got it your way!
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you got it your way!
:lol:
Spain could pay off big for you for you know that you’ve got a shorter shuck
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from Southern Italy to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 112 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 112 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 112 Sea Zone to Western Germany
2 artilleries and 4 infantry moved from Western Germany to France
5 infantry moved from Northern Italy to Southern France
1 infantry moved from Albania to GreecePlace Units - Italians
3 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,6,3,6,1,5,6,4
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs -
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can’t sneak in FranZac?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in GuamNon Combat Move - ANZAC
3 fighters moved from Java to India
1 fighter moved from 54 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer, 1 fighter and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 104 Sea Zone
4 infantry moved from 104 Sea Zone to Spain
4 artilleries and 4 infantry moved from Southern France to Spain
2 armour moved from France to Spain
5 armour moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Spain
7 bombers moved from Western Germany to Spain
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Americans
1 armour moved from Yenisey to EvenkiyskiyCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 5 armour
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 5 armour in Normandy Bordeaux, round 2 : 0/5 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 armour owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 armour in Normandy Bordeaux, round 3 : 0/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 4 armour in Normandy Bordeaux, round 4 : 3/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery
Battle in Spain
Germans attack with 2 armour, 4 artilleries, 7 bombers, 2 fighters, 8 infantry and 1 tactical_bomber
British defend with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber; Americans defend with 2 aaGuns, 1 armour, 3 artilleries and 8 infantry
AA fire in Spain : 2/6 hits
2 fighters owned by the Germans lost in Spain
Germans roll dice for 2 armour, 4 artilleries, 7 bombers, 8 infantry and 1 tactical_bomber in Spain, round 2 : 10/22 hits
Americans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Spain, round 2 : 8/19 hits
2 aaGuns owned by the Americans, 8 infantry owned by the Americans and 8 infantry owned by the Germans lost in Spain
Germans roll dice for 2 armour, 4 artilleries, 7 bombers and 1 tactical_bomber in Spain, round 3 : 10/14 hits
Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Spain, round 3 : 5/11 hits
1 tactical_bomber owned by the British, 3 artilleries owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the British, 1 artillery owned by the British, 1 armour owned by the Germans, 4 artilleries owned by the Germans and 3 infantry owned by the British lost in Spain
Germans roll dice for 1 armour, 7 bombers and 1 tactical_bomber in Spain, round 4 : 5/9 hits
Americans roll dice for 1 fighter in Spain, round 4 : 0/1 hits
1 fighter owned by the British lost in Spain
Germans win, taking Spain from Americans with 1 armour, 7 bombers and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 armour, 4 artilleries, 2 fighters and 8 infantry
Casualties for British: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for Americans: 2 aaGuns, 1 armour, 3 artilleries and 8 infantry
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
2 aaGuns and 6 infantry moved from Western Germany to France
1 tactical_bomber moved from Germany to Western Germany
1 aaGun and 12 infantry moved from Germany to Western Germany
1 infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Volgograd
3 armour and 6 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Western Ukraine to Russia
9 mech_infantrys moved from Western Ukraine to Russia
7 infantry moved from Finland to Vyborg
2 fighters moved from 125 Sea Zone to Western Germany
7 bombers moved from Spain to Western Germany
1 tactical_bomber moved from Spain to FrancePlace Units - Germans
3 infantry placed in Southern France
3 mech_infantrys placed in France
3 armour and 7 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
1 mech_infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,5,2,2,1,5,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 63 PUs (8 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
Japan coming up
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Americans
1 armour moved from Manchuria to Buryatia
1 infantry moved from Shan State to Burma
1 bomber and 2 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
retreated to 42 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Burma to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Malaya to Shan State
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
7 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 7 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
1 bomber and 1 fighter placed in Kwangtung
1 transport placed in 6 Sea Zone
1 artillery placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,4,1,6
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Americans
1 armour moved from Manchuria to Buryatia
1 infantry moved from Shan State to Burma
1 bomber and 2 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
retreated to 42 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Burma to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Malaya to Shan State
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
7 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 7 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
1 bomber and 1 fighter placed in Kwangtung
1 transport placed in 6 Sea Zone
1 artillery placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,4,1,6
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 7 infantry and 4 transports
EDIT: Adding units owned by Japanese to Shan State: 6 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 4 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 16 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Caucasus to Romania
1 bomber moved from Caucasus to Volgograd
10 fighters moved from Caucasus to Volgograd
1 mech_infantry moved from Soviet Far East to Amur
Americans take Amur from Japanese
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from United Kingdom to 110 Sea Zone
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Portugal
1 fighter moved from Gibraltar to Portugal
1 bomber moved from United Kingdom to Spain
2 fighters moved from United Kingdom to Spain
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Air Battle in Volgograd
Americans attacks with 11 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Romania
AA fire in Romania : 0/2 hits
Bombing raid in Romania rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Romania causes 11 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 104 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Portugal
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 3/6 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits
2 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 armour
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Spain, round 2 : 1/5 hits
Germans roll dice for 1 armour in Spain, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Romania to Caucasus
6 fighters moved from Volgograd to Caucasus
4 fighters moved from Volgograd to Caucasus
1 bomber moved from Spain to United Kingdom
2 fighters moved from Spain to Gibraltar
1 fighter moved from Portugal to Gibraltar
1 tactical_bomber moved from Portugal to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
5 fighters moved from 110 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
9 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Dzavhan
1 armour and 2 mech_infantrys moved from Dzavhan to Tsagaan Olom
1 fighter moved from Yakut S.S.R. to Siberia
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Soviet Far East to Siberia
2 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 submarines moved from 54 Sea Zone to 55 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
10 infantry placed in Eastern United States
1 armour, 2 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3,259
Median : 3,000
Variance : 1,038
Standard Deviation : 1,019
Total rolls : 27Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,600
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Americans Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3,778
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 18Neutral_True Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1





