I moved the sub. I will be playing a little slower now. Hopefully I can make US/UK move after work today.
G40League Oysteillo Allies vs Karl7 BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 104 Sea Zone
4 infantry moved from 104 Sea Zone to Spain
4 artilleries and 4 infantry moved from Southern France to Spain
2 armour moved from France to Spain
5 armour moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Spain
7 bombers moved from Western Germany to Spain
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Americans
1 armour moved from Yenisey to EvenkiyskiyCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 5 armour
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 5 armour in Normandy Bordeaux, round 2 : 0/5 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 armour owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 armour in Normandy Bordeaux, round 3 : 0/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 4 armour in Normandy Bordeaux, round 4 : 3/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery
Battle in Spain
Germans attack with 2 armour, 4 artilleries, 7 bombers, 2 fighters, 8 infantry and 1 tactical_bomber
British defend with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber; Americans defend with 2 aaGuns, 1 armour, 3 artilleries and 8 infantry
AA fire in Spain : 2/6 hits
2 fighters owned by the Germans lost in Spain
Germans roll dice for 2 armour, 4 artilleries, 7 bombers, 8 infantry and 1 tactical_bomber in Spain, round 2 : 10/22 hits
Americans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Spain, round 2 : 8/19 hits
2 aaGuns owned by the Americans, 8 infantry owned by the Americans and 8 infantry owned by the Germans lost in Spain
Germans roll dice for 2 armour, 4 artilleries, 7 bombers and 1 tactical_bomber in Spain, round 3 : 10/14 hits
Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Spain, round 3 : 5/11 hits
1 tactical_bomber owned by the British, 3 artilleries owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the British, 1 artillery owned by the British, 1 armour owned by the Germans, 4 artilleries owned by the Germans and 3 infantry owned by the British lost in Spain
Germans roll dice for 1 armour, 7 bombers and 1 tactical_bomber in Spain, round 4 : 5/9 hits
Americans roll dice for 1 fighter in Spain, round 4 : 0/1 hits
1 fighter owned by the British lost in Spain
Germans win, taking Spain from Americans with 1 armour, 7 bombers and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 armour, 4 artilleries, 2 fighters and 8 infantry
Casualties for British: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for Americans: 2 aaGuns, 1 armour, 3 artilleries and 8 infantry
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
2 aaGuns and 6 infantry moved from Western Germany to France
1 tactical_bomber moved from Germany to Western Germany
1 aaGun and 12 infantry moved from Germany to Western Germany
1 infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Volgograd
3 armour and 6 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Western Ukraine to Russia
9 mech_infantrys moved from Western Ukraine to Russia
7 infantry moved from Finland to Vyborg
2 fighters moved from 125 Sea Zone to Western Germany
7 bombers moved from Spain to Western Germany
1 tactical_bomber moved from Spain to FrancePlace Units - Germans
3 infantry placed in Southern France
3 mech_infantrys placed in France
3 armour and 7 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
1 mech_infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,5,2,2,1,5,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 63 PUs (8 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
Japan coming up
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Americans
1 armour moved from Manchuria to Buryatia
1 infantry moved from Shan State to Burma
1 bomber and 2 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
retreated to 42 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Burma to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Malaya to Shan State
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
7 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 7 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
1 bomber and 1 fighter placed in Kwangtung
1 transport placed in 6 Sea Zone
1 artillery placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,4,1,6
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Americans
1 armour moved from Manchuria to Buryatia
1 infantry moved from Shan State to Burma
1 bomber and 2 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
retreated to 42 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Burma to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Malaya to Shan State
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
7 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 7 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
1 bomber and 1 fighter placed in Kwangtung
1 transport placed in 6 Sea Zone
1 artillery placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,4,1,6
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 7 infantry and 4 transports
EDIT: Adding units owned by Japanese to Shan State: 6 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 4 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 16 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Caucasus to Romania
1 bomber moved from Caucasus to Volgograd
10 fighters moved from Caucasus to Volgograd
1 mech_infantry moved from Soviet Far East to Amur
Americans take Amur from Japanese
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from United Kingdom to 110 Sea Zone
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Portugal
1 fighter moved from Gibraltar to Portugal
1 bomber moved from United Kingdom to Spain
2 fighters moved from United Kingdom to Spain
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Air Battle in Volgograd
Americans attacks with 11 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Romania
AA fire in Romania : 0/2 hits
Bombing raid in Romania rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Romania causes 11 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 104 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Portugal
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 3/6 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits
2 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 armour
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Spain, round 2 : 1/5 hits
Germans roll dice for 1 armour in Spain, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Romania to Caucasus
6 fighters moved from Volgograd to Caucasus
4 fighters moved from Volgograd to Caucasus
1 bomber moved from Spain to United Kingdom
2 fighters moved from Spain to Gibraltar
1 fighter moved from Portugal to Gibraltar
1 tactical_bomber moved from Portugal to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
5 fighters moved from 110 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
9 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Dzavhan
1 armour and 2 mech_infantrys moved from Dzavhan to Tsagaan Olom
1 fighter moved from Yakut S.S.R. to Siberia
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Soviet Far East to Siberia
2 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 submarines moved from 54 Sea Zone to 55 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
10 infantry placed in Eastern United States
1 armour, 2 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3,259
Median : 3,000
Variance : 1,038
Standard Deviation : 1,019
Total rolls : 27Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,600
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Americans Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3,778
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 18Neutral_True Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
something weird going on. Maybe I have misclicked, but I am bombing Romania with 1 UK bomber, does not show up as an attck before I roll. I will forum roll if it does not show up
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defender
Rolls: 1@1; Total Hits: 11@1: (1)attacker
Rolls: 1@6; Total Hits: 11@6: (2) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
2 infantry moved from Trans-Jordan to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
1 bomber moved from Caucasus to Romania
1 fighter moved from Caucasus to Greece
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Caucasus to Rostov
1 bomber and 1 fighter moved from Caucasus to Rostov
1 bomber moved from Caucasus to Saudi Arabia
1 artillery moved from Turkey to Greece
3 mech_infantrys moved from Caucasus to GreeceCombat - British
British creates battle in territory Romania
Battle in Greece
British attack with 1 artillery, 1 fighter and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Greece, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Germans with 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Saudi Arabia
British attack with 1 bomber and 3 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 bomber and 3 infantry in Saudi Arabia, round 2 : 2/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Rostov to Caucasus
1 armour and 1 artillery moved from Turkey to Caucasus
1 bomber moved from Romania to Caucasus
1 bomber moved from Saudi Arabia to Caucasus
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 aaGun moved from India to West India
1 armour and 2 mech_infantrys moved from India to West India
2 fighters and 1 tactical_bomber moved from Burma to India
1 battleship moved from 54 Sea Zone to 55 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 fighter moved from Greece to Caucasus
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Quebec
3 infantry placed in Caucasus
3 infantry placed in Persia
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 bomber
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3,389
Median : 3,000
Variance : 0,377
Standard Deviation : 0,614
Total rolls : 54Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,250
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2,857
Median : 2,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7British Combat
1 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,412
Median : 3,000
Variance : 1,438
Standard Deviation : 1,199
Total rolls : 17Americans Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3,778
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 18Neutral_True Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2,750
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,250
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4 -
defender
Rolls: 1@1; Total Hits: 11@1: (1)attacker
Rolls: 1@6; Total Hits: 11@6: (2)or did I do this incorrectly? is 1@1 always 1??
Rolls: 1@1; Total Hits: 11@1: (1)
Rolls: 1@1; Total Hits: 01@1: (4)
Rolls: 1@1; Total Hits: 01@1: (2) -
good to go
but your aa guns and subs are on fire
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Southern France to Spain
2 fighters moved from Western Germany to Spain
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Spain
Italians attack with 2 fighters and 5 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 5 infantry in Spain, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 artilleries and 4 infantry moved from France to Southern France
2 fighters moved from Spain to France
5 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,3,1,2,5,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 37 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 4 submarines moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter and 1 infantry placed in New South Wales
ANZAC undo move 3.
ANZAC undo move 2.
ANZAC undo move 1.
1 fighter placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
france is done
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Germans
Germans buy 6 armour, 6 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Normandy Bordeaux to Gibraltar
7 bombers moved from Western Germany to Gibraltar
1 tactical_bomber moved from France to Gibraltar
2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
1 armour and 1 mech_infantry moved from Evenkiyskiy to Olgiy
Germans take Olgiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to OlgiyCombat - Germans
Battle in Gibraltar
Germans attack with 4 armour, 7 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 8 fighters and 3 infantry
Germans roll dice for 4 armour, 7 bombers, 2 fighters and 2 tactical_bombers in Gibraltar, round 2 : 10/15 hits
British roll dice for 1 artillery, 8 fighters and 3 infantry in Gibraltar, round 2 : 7/12 hits
2 tactical_bombers owned by the Germans, 2 fighters owned by the Germans, 1 artillery owned by the Americans, 3 infantry owned by the Americans, 3 armour owned by the Germans and 6 fighters owned by the Americans lost in Gibraltar
Germans roll dice for 1 armour and 7 bombers in Gibraltar, round 3 : 4/8 hits
British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits
2 bombers owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour and 5 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour, 2 bombers, 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 artillery, 8 fighters and 3 infantryNon Combat Move - Germans
6 infantry moved from France to Normandy Bordeaux
2 aaGuns moved from France to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy Bordeaux
3 infantry moved from Switzerland to France
3 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 bombers moved from Gibraltar to France
8 infantry moved from Western Germany to France
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Volgograd to Rostov
3 tactical_bombers moved from Volgograd to Yugoslavia
7 infantry moved from Vyborg to Novgorod
7 infantry moved from Sweden to Finland
1 submarine moved from 124 Sea Zone to 111 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Southern France
3 artilleries placed in Normandy Bordeaux
3 armour placed in France
3 armour, 1 fighter and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 10 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 10 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5,4,4,6,4,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 61 PUs (6 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 infantry moved from Buryatia to Amur
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
12 armour, 1 artillery and 7 mech_infantrys moved from Yunnan to Burma
12 armour, 11 infantry and 8 mech_infantrys moved from Shan State to Burma
3 armour moved from French Indo China to Burma
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Americans
1 armour moved from Sakha to BuryatiaCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/5 hits
Americans roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Amur
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 27 armour, 1 artillery, 11 infantry and 15 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 27 armour, 1 artillery, 11 infantry and 15 mech_infantrys in Burma, round 2 : 20/54 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 27 armour, 1 artillery, 10 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber and 1 fighter moved from Kwangtung to French Indo China
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to French Indo China
2 battleships, 4 carriers, 2 cruisers, 6 destroyers and 4 transports moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
2 bombers and 1 tactical_bomber placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 10 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Caucasus to Romania
1 bomber moved from Caucasus to Volgograd
5 fighters moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Volgograd
1 artillery moved from Portugal to Spain
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 bomber moved from United Kingdom to Spain
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Siberia to Sakha
Americans take Sakha from Japanese
1 armour moved from Sakha to Siberia
1 armour and 2 mech_infantrys moved from Tsagaan Olom to ChaharCombat - Americans
Air Battle in Volgograd
Americans attacks with 8 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Romania
AA fire in Romania : 0/1 hits
Bombing raid in Romania rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Romania causes 5 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 1 armour and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber
Italians defend with 5 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Spain, round 2 : 1/11 hits
Italians roll dice for 5 infantry in Spain, round 2 : 1/5 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Spain, round 3 : 4/10 hits
Italians roll dice for 4 infantry in Spain, round 3 : 1/4 hits
1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Spain
Americans win, taking Spain from Italians with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 5 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Chahar from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
5 fighters moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
1 bomber moved from Romania to Caucasus
5 fighters moved from Caucasus to India
2 fighters moved from 55 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone
1 fighter moved from Egypt to Caucasus
1 bomber moved from Spain to United Kingdom
5 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 1 Sea Zone to 4 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from Portugal to Gibraltar
1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers and 3 submarines moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
6 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
2 artilleries placed in Central United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - British
British buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
2 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
1 artillery and 1 mech_infantry moved from Greece to Albania
2 mech_infantrys moved from Greece to Bulgaria
British take Bulgaria from Italians
1 bomber moved from Caucasus to Albania
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Kazakhstan
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the British lost in Kazakhstan
British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 111 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 111 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Albania
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Albania, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Albania
British win, taking Albania from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to Caucasus
3 infantry moved from Iraq to Turkey
3 infantry moved from Northwest Persia to Caucasus
1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys moved from West India to India
3 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
3 infantry moved from Saudi Arabia to Iraq
1 bomber moved from Albania to Caucasus
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from 111 Sea Zone to Scotland
4 infantry moved from United Kingdom to Scotland
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 106 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Quebec
1 armour placed in Egypt
3 infantry placed in Caucasus
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 infantry placed in EgyptTurn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUsPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 aaGun and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
2 artilleries and 4 infantry moved from Southern France to Spain
1 fighter moved from France to Spain
1 fighter moved from France to Spain
1 armour moved from Algeria to Morocco
Italians take Morocco from British
1 armour moved from Morocco to AlgeriaCombat - Italians
Battle in Bulgaria
Italians attack with 1 fighter and 3 infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 fighter and 3 infantry in Bulgaria, round 2 : 1/4 hits
British roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Bulgaria
Italians roll dice for 1 fighter and 3 infantry in Bulgaria, round 3 : 2/4 hits
British roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Spain
Italians attack with 2 artilleries, 2 fighters and 4 infantry
Americans defend with 1 artillery and 4 infantry
Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Spain, round 2 : 2/8 hits
Americans roll dice for 1 artillery and 4 infantry in Spain, round 2 : 1/5 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 2 artilleries, 2 fighters and 3 infantry in Spain, round 3 : 4/7 hits
Americans roll dice for 1 artillery and 2 infantry in Spain, round 3 : 1/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Italians win, taking Spain from Americans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 4 infantryNon Combat Move - Italians
2 fighters moved from Spain to France
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Northern Italy to Southern France
1 fighter moved from Bulgaria to RomaniaPlace Units - Italians
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,5,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3,6,3,4,1,6,1,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 6 submarines moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - French
Turn Complete - French





