WW17 Garg v. Karl7 (axis) for the title of the greatest, 2017League

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Bryansk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Smolensk
                1 fighter moved from Smolensk to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Tsinghai to Kazakhstan

    Place Units - Russians
                1 infantry placed in Ukraine
                8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_40229_Rus12.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Bryansk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Smolensk
                1 fighter moved from Smolensk to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Tsinghai to Kazakhstan

    Place Units - Russians
                1 infantry placed in Ukraine
                8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Smolensk: 4 infantry
                EDIT: Adding units owned by Russians to Smolensk: 5 infantry
                EDIT: Removing units owned by Russians from Bryansk: 59 infantry
                EDIT: Adding units owned by Russians to Bryansk: 58 infantry
                EDIT: Turning off Edit Mode

    triplea_40229_Rus12.tsvg

  • '15

    So, I assume the winner of this will fight Gamerman?  :mrgreen:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Shin:

    So, I assume the winner of this will fight Gamerman?  :mrgreen:

    Ha, no.  Garg will probably win this one, but we are doing best of three, so he’s got to kill me at least one more time.  After that, I guess Gamerman could play him (or me).

    But otherwise we are just screwing around re: title of the greatest.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 infantry moved from Shan State to Malaya
                2 infantry moved from Shan State to French Indo China
                4 fighters moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from Japan to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 battleship, 6 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Shan State to Yunnan
                1 battleship, 6 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 bomber moved from Kweichow to Chahar
                1 bomber moved from Kweichow to Malaya

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 1 marine
                    Japanese win, taking French Indo China from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 6 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 cruiser
                    Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 6 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Malaya
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win, taking Malaya from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Malaya to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Chahar to Yunnan
                1 armour, 4 artilleries, 1 fighter and 23 infantry moved from India to Burma
                1 fighter moved from Burma to 36 Sea Zone
                2 fighters moved from French Indo China to 36 Sea Zone
                1 armour moved from Sakha to Amur

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in India
                1 fighter and 9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,3,3,4,4,3,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,4
                Japanese collect 52 PUs (7 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_40229_Jap12.tsvg

  • Liaison TripleA '11 '10

    Maybe Karl’s screwing around - but I’m not! :)

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 5 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 7 Sea Zone
                1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 armour and 1 infantry moved from Guam to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Iwo Jima to Suiyuyan
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to French Indo China
                1 marine moved from Celebes to 44 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 mech_infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from 38 Sea Zone to Shan State
                1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Shan State
                3 bombers moved from Western United States to 6 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Iwo Jima to Hopei
                5 bombers moved from Iwo Jima to Amur
                8 fighters moved from 17 Sea Zone to Kiangsu
                2 fighters moved from 17 Sea Zone to Kiangsu
                2 fighters and 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone

    Combat - Americans

    triplea_40229_Ame12.tsvg

  • Liaison TripleA '11 '10

    Pretty sure you’re not going to scramble - but you can roll it if you want.

  • Liaison TripleA '11 '10

    Long story short - Japan lucked out in every battle.  Well done!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Gargantua:

    Long story short - Japan lucked out in every battle.  Well done!

    excellent!

    Rising SUN!~

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 5 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 7 Sea Zone
                1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 armour and 1 infantry moved from Guam to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Iwo Jima to Suiyuyan
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to French Indo China
                1 marine moved from Celebes to 44 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 mech_infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from 38 Sea Zone to Shan State
                1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Shan State
                3 bombers moved from Western United States to 6 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Iwo Jima to Hopei
                5 bombers moved from Iwo Jima to Amur
                8 fighters moved from 17 Sea Zone to Kiangsu
                2 fighters moved from 17 Sea Zone to Kiangsu
                2 fighters and 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 2 fighters, 6 submarines, 3 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 2 fighters, 5 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 mech_infantry
                Battle in Amur
                    Americans attack with 5 bombers and 1 infantry
                    Japanese defend with 1 armour and 2 infantry
                    Americans win, taking Amur from Japanese with 3 bombers and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 1 armour and 2 infantry
                Battle in Kiangsu
                    Americans attack with 1 armour, 10 fighters and 1 infantry
                    Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                    Americans win, taking Kiangsu from Japanese with 1 armour and 10 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in Korea
                Battle in French Indo China
                    Americans attack with 2 fighters
                    Japanese defend with 1 factory_minor and 2 infantry
                    Japanese win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -17
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Americans attack with 1 marine and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 marine and 1 mech_infantry
                Battle in Malaya
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                10 fighters moved from Kiangsu to 19 Sea Zone
                5 carriers moved from 17 Sea Zone to 19 Sea Zone
                2 destroyers moved from 17 Sea Zone to 19 Sea Zone
                1 cruiser moved from 17 Sea Zone to 19 Sea Zone
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                3 bombers moved from 6 Sea Zone to Iwo Jima
                1 bomber moved from Suiyuyan to Chahar
                3 bombers moved from Amur to Central Mongolia
                1 bomber moved from Central Mongolia to Tsagaan Olom
                1 bomber moved from Central Mongolia to Dzavhan
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                3 tactical_bombers moved from 6 Sea Zone to Iwo Jima
                2 fighters moved from 6 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Western United States to 10 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 cruiser, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 marine moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                5 bombers placed in Western United States
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery placed in Central United States

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 113 PUs

    triplea_40229_Ame12.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_40229_Chi12.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Holland Belgium
                10 artilleries, 22 infantry and 1 mech_infantry moved from West India to India
                1 fighter moved from Eastern Persia to Sikang
                1 fighter moved from Persia to Tsinghai
                1 fighter moved from Persia to Tsinghai
                1 fighter moved from Persia to Sikang
                2 armour and 1 mech_infantry moved from Eastern Persia to India

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    British attack with 2 fighters
                    Japanese defend with 1 armour
                    British win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in India
                    British attack with 2 armour, 10 artilleries, 22 infantry and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking India from Japanese, taking Borneo from Americans with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Sikang
                    British attack with 2 fighters
                    Japanese defend with 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Sikang to Kazakhstan
                2 fighters moved from Tsinghai to Kazakhstan
                3 aaGuns moved from West India to India
                3 artilleries moved from Eastern Persia to West India
                2 armour moved from Iraq to Caucasus
                1 marine moved from Trans-Jordan to Egypt
                1 fighter moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Egypt
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom

    Place Units - British
                1 transport placed in 98 Sea Zone
                2 artilleries and 1 infantry placed in Persia
                3 mech_infantrys placed in Iraq
                4 infantry placed in United Kingdom
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_40229_UK_12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 armour and 1 mech_infantry moved from Novgorod to Archangel

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 2 infantry
                    Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Belarus to Novgorod
                1 fighter moved from Holland Belgium to Western Germany
                2 infantry moved from Northern Italy to France
                1 infantry moved from Romania to Bulgaria

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,1,3,5
                Italians collect 2 PUs (13 lost to blockades); end with 2 PUs total

    triplea_40229_Ita12.tsvg

  • Liaison TripleA '11 '10

    WOW… atleast Italy doesn’t have to worry about it’s build next turn.  That’s brutal man.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Gargantua:

    WOW… atleast Italy doesn’t have to worry about it’s build next turn.  That’s brutal man.

    Yeah, we are in a depression….  :cry:

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 55 Sea Zone
                2 destroyers moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Eastern Persia to Turkmenistan

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_40229_ANZ12.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Combat Move - French
                4 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Cyprus to Bryansk

    Non Combat Move - French

    Turn Complete - French

    triplea_40229_Fre12.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Combat Move - French
                4 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Cyprus to Bryansk

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 submarine
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 6 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    triplea_40229_Fre12.tsvg

  • Liaison TripleA '11 '10

    Just edited ANZAC subs - sorry, got interupted and clicked through it.

    If you miss them when posting Germany I will fix on Russia.

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