Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Spain to France
1 bomber moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Western Germany
1 bomber moved from Spain to Southern France
4 fighters moved from Spain to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 armour and 2 mech_infantrys moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Alexandria to Egypt
1 bomber moved from Normandy Bordeaux to Gibraltar
1 bomber moved from France to Gibraltar
1 bomber moved from Western Germany to Gibraltar
3 aaGuns moved from Spain to Gibraltar
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
4 fighters moved from Normandy Bordeaux to Gibraltar
1 infantry moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 4 fighters, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 submarines moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to New South Wales
1 bomber moved from Egypt to Gibraltar
1 infantry moved from 92 Sea Zone to Spain
Place Units - Americans
4 transports placed in 101 Sea Zone
3 armour placed in Spain
6 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 artilleries and 8 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 4 artilleries and 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Burma from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 15 infantry moved from Kwangtung to Kiangsi
1 artillery and 3 infantry moved from Anhwe to Kiangsi
1 artillery, 1 fighter and 5 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
3 infantry placed in Manchuria
2 infantry placed in Yunnan
1 infantry placed in Yunnan
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
I need about 24 hours to review. Bachelor events suspected this afternoon/evening… Wish me luck lol
Hold garg, I am going to do some edits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 artilleries and 8 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 4 artilleries and 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Burma from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 15 infantry moved from Kwangtung to Kiangsi
1 artillery and 3 infantry moved from Anhwe to Kiangsi
1 artillery, 1 fighter and 5 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
3 infantry placed in Manchuria
2 infantry placed in Yunnan
1 infantry placed in Yunnan
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 4 bombers
EDIT: Adding units owned by Americans to United Kingdom: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to New South Wales: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Here are my edits. Garg is out of pocket for the day, but I need him to review.
I need about 24 hours to review. Bachelor events suspected this afternoon/evening… Wish me luck lol
Good luck!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 artilleries and 8 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 4 artilleries and 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Burma from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 15 infantry moved from Kwangtung to Kiangsi
1 artillery and 3 infantry moved from Anhwe to Kiangsi
1 artillery, 1 fighter and 5 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
3 infantry placed in Manchuria
2 infantry placed in Yunnan
1 infantry placed in Yunnan
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 4 bombers
EDIT: Adding units owned by Americans to United Kingdom: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to New South Wales: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to New South Wales: 1 fighter
EDIT: Turning off Edit Mode
I made another edit.
Garg hasn’t reviewed yet. Probably still recovering from his bachelor party. :-P
No hurries gentlemen.
Garg and I have discussed. I think there’ll be a move tomorrow.
I’m having tripleA errors, just completed my move went to post and it crashed. :(
My lunch break is over, so I’ll need a few more hours before I can repost. No battles, just convoys rolled. India got very lucky!
Give me some time!
No hurries Sir
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 aaGuns, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
2 fighters moved from Union of South Africa to Egypt
1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
3 aaGuns, 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from India to Burma
Place Units - British
1 submarine placed in 71 Sea Zone
2 fighters placed in Union of South Africa
3 aaGuns placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in Kwangtung
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,2,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in Kwangtung change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 6 to 9
EDIT: Turning off Edit Mode
Sorry for delays guys… Also please excuse the 2nd roll on the indian convoys. First roll edited back in after crashing.
Please note I get married Aug 1 and am travelling Aug 2nd to 17th… you might not see me at all until I return.
Karl is welcome to carry on, but we may just see a postponement.
Wont hurt to keep the game up to date though, if I get opportunities to post I will.
At this point, I think I could just carry on as we are down to the end game. Unless Japan has got some crazy Shitt it wants to pull.
Huh? Japan?
Congratulations Garg, :wink: welcome to the Club.
Enjoy your honeymoon, we can wait till you’ll be back, don’t hurry.
Congratulations Garg, :wink: welcome to the Club.
Enjoy your honeymoon, we can wait till you’ll be back, don’t hurry.
We’ve agreed that I’ll continue on. I;ll consult w/Garg as can.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Northwest Persia to Persia
Italians take Persia from Russians
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
6 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Italians collect 13 PUs (13 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 60 Sea Zone
2 fighters moved from 63 Sea Zone to New South Wales
2 aaGuns, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 carrier and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from India to Tanganyika Territory
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total