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XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)


  • Assumed no scramble in SZ 81, so I proceed with the CM J9.

    If you want, the scramble dices could be thrown in the forum.

    Cheers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Northwest Persia to 81 Sea Zone
                1 fighter and 2 tactical_bombers moved from Iraq to 81 Sea Zone
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Malaya to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 bomber moved from Malaya to 44 Sea Zone
                4 fighters moved from Java to 42 Sea Zone
                1 bomber moved from Ceylon to 42 Sea Zone
                1 artillery moved from Siam to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                3 bombers moved from Philippines to Celebes
                1 bomber moved from Philippines to 44 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
                1 fighter moved from Japan to 44 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Americans defend with 1 submarine and 1 transport
                    Japanese win, taking 6 Sea Zone from Americans, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 bombers and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Celebes from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in New Guinea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 4 fighters and 1 submarine
                    Americans defend with 1 carrier
                    Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 carrier
                Battle in 81 Sea Zone
                    Japanese attack with 4 fighters and 5 tactical_bombers
                    British defend with 1 transport
                    Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                4 fighters and 5 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Northwest Persia to Southern Italy
                2 carriers moved from 80 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                3 bombers moved from Celebes to Philippines
                2 bombers moved from 44 Sea Zone to Philippines
                1 bomber moved from 42 Sea Zone to Philippines
                2 fighters moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
                5 carriers moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
                3 artilleries moved from Shan State to Siam
                1 armour moved from Malaya to Siam

    Place Units - Japanese
                3 infantry placed in Malaya
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 38 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Siam : 1 armour and 3 artilleries
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield, 6 bombers and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 airfield and 2 fighters
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        46 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        39 Sea Zone : 2 carriers, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 destroyer and 1 submarine
        Trans-Jordan : 4 fighters and 5 tactical_bombers
        Southern Italy : 1 fighter

    Production/PUs Summary :

    Germans : 72 / 96
        Russians : 11 / 0
        Japanese : 36 / 43
        Americans : 59 / 82
        Chinese : 23 / 26
        British : 30 / 42
        UK_Pacific : 8 / 4
        Italians : 24 / 10
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    triplea_38084_Jap9.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 6 artilleries, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Spain to France
                1 bomber moved from Spain to Normandy Bordeaux
                1 infantry moved from Spain to Normandy Bordeaux
                1 bomber moved from Spain to Western Germany
                1 bomber moved from Spain to Southern France
                4 fighters moved from Spain to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Southern France
                    1 bomber killed by AA
                    Bombing raid in Southern France causes 0 damage total.
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 4 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Italians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to Egypt
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 armour and 2 mech_infantrys moved from Tobruk to Alexandria
                1 armour and 2 mech_infantrys moved from Alexandria to Egypt
                1 bomber moved from Normandy Bordeaux to Gibraltar
                1 bomber moved from France to Gibraltar
                1 bomber moved from Western Germany to Gibraltar
                3 aaGuns moved from Spain to Gibraltar
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Spain
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Spain
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Spain
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                4 fighters moved from Normandy Bordeaux to Gibraltar
                1 infantry moved from Eastern United States to Central United States
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 cruisers, 4 fighters, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                3 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Queensland to New South Wales
                1 bomber moved from Egypt to Gibraltar
                1 infantry moved from 92 Sea Zone to Spain

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                3 armour placed in Spain
                6 artilleries and 2 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_38084_Ame9.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 artilleries and 8 infantry moved from Yunnan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 4 artilleries and 8 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Burma from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                3 artilleries and 15 infantry moved from Kwangtung to Kiangsi
                1 artillery and 3 infantry moved from Anhwe to Kiangsi
                1 artillery, 1 fighter and 5 infantry moved from Hunan to Yunnan
                1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang
                3 infantry placed in Manchuria
                2 infantry placed in Yunnan
                1 infantry placed in Yunnan
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

    triplea_38084_Chi9.tsvg

  • Liaison TripleA 11 10

    I need about 24 hours to review.  Bachelor events suspected this afternoon/evening…  Wish me luck lol

  • 22 20 19 18 17 16 15 14 12

    Hold garg, I am going to do some edits

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 artilleries and 8 infantry moved from Yunnan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 4 artilleries and 8 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Burma from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                3 artilleries and 15 infantry moved from Kwangtung to Kiangsi
                1 artillery and 3 infantry moved from Anhwe to Kiangsi
                1 artillery, 1 fighter and 5 infantry moved from Hunan to Yunnan
                1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang
                3 infantry placed in Manchuria
                2 infantry placed in Yunnan
                1 infantry placed in Yunnan
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 4 bombers
                EDIT: Adding units owned by Americans to United Kingdom: 4 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to New South Wales: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from New South Wales: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38084_Chi9.tsvg

  • 22 20 19 18 17 16 15 14 12

    Here are my edits.  Garg is out of pocket for the day, but I need him to review.

  • 19 18 17 16 15

    @Gargantua:

    I need about 24 hours to review.  Bachelor events suspected this afternoon/evening…  Wish me luck lol

    Good luck!!!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 artilleries and 8 infantry moved from Yunnan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 4 artilleries and 8 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Burma from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                3 artilleries and 15 infantry moved from Kwangtung to Kiangsi
                1 artillery and 3 infantry moved from Anhwe to Kiangsi
                1 artillery, 1 fighter and 5 infantry moved from Hunan to Yunnan
                1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang
                3 infantry placed in Manchuria
                2 infantry placed in Yunnan
                1 infantry placed in Yunnan
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 4 bombers
                EDIT: Adding units owned by Americans to United Kingdom: 4 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to New South Wales: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from New South Wales: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to New South Wales: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38084_Chi9.tsvg

  • 22 20 19 18 17 16 15 14 12

    I made another edit.

    Garg hasn’t reviewed yet.  Probably still recovering from his bachelor party.  :-P

  • 19 18 17 16 15

    No hurries gentlemen.

  • 22 20 19 18 17 16 15 14 12

    Garg and I have discussed. I think there’ll be a move tomorrow.

  • Liaison TripleA 11 10

    I’m having tripleA errors, just completed my move went to post and it crashed. :(

    My lunch break is over, so I’ll need a few more hours before I can repost.  No battles, just convoys rolled.  India got very lucky!

    Give me some time!

  • 19 18 17 16 15

    No hurries Sir

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 aaGuns, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                2 fighters moved from Union of South Africa to Egypt
                1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Egypt
                3 aaGuns, 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from India to Burma

    Place Units - British
                1 submarine placed in 71 Sea Zone
                2 fighters placed in Union of South Africa
                3 aaGuns placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,2,5
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in Kwangtung change ownership: 1 mech_infantry
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 6 to 9
                EDIT: Turning off Edit Mode

    triplea_38084_UK_9.tsvg

  • Liaison TripleA 11 10

    Sorry for delays guys…  Also please excuse the 2nd roll on the indian convoys.  First roll edited back in after crashing.

    Please note I get married Aug 1 and am travelling Aug 2nd to 17th…  you might not see me at all until I return.

    Karl is welcome to carry on, but we may just see a postponement.

    Wont hurt to keep the game up to date though, if I get opportunities to post I will.

  • 22 20 19 18 17 16 15 14 12

    At this point, I think I could just carry on as we are down to the end game.  Unless Japan has got some crazy Shitt it wants to pull.

    Huh?  Japan?


  • Congratulations Garg,  :wink: welcome to the Club.

    Enjoy your honeymoon, we can wait till you’ll be back, don’t hurry.

  • 22 20 19 18 17 16 15 14 12

    @rubioton:

    Congratulations Garg,  :wink: welcome to the Club.

    Enjoy your honeymoon, we can wait till you’ll be back, don’t hurry.

    We’ve agreed that I’ll continue on. I;ll consult w/Garg as can.

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