@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Morning. Sorry about China’s post. I pressed Done, by mistake.
Please look at history for the two attacks. One successful, one not.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 fighter moved from Greece to Bessarabia
1 artillery moved from Algeria to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 armour and 1 mech_infantry moved from Algeria to Libya
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 1 bomber
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the British lost in Gibraltar
Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 2/2 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Bessarabia to Greece
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern Italy
1 armour moved from Greece to Romania
Place Units - Italians
1 infantry placed in Northern Italy
1 harbour placed in Algeria
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 artillery and 1 harbour
Algeria : 1 flag, 1 harbour
Southern France : 1 bomber
Tunisia : 1 flag
Romania : 2 armour, 1 artillery and 4 infantry
Northern Italy : 4 aaGuns, 1 factory_major and 6 infantry
Libya : 1 armour and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag, 1 infantry
Greece : 1 fighter
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 submarine and 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 32 / 33
Japanese : 36 / 51
Americans : 52 / 77
Chinese : 6 / 4
British : 33 / 38
UK_Pacific : 18 / 23
Italians : 13 / 23
ANZAC : 18 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16
British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Fear the Italian onslaught.
I bought the naval base figuring that taking Gibraltar was going to fail so of course your dice were horrible, Italy retook Gibraltar, and now there’s an extra naval base in Algeria.
I see. Bedtime, so I’ll look tomorrow. I did think I would hold Gib.
I bought those Subs last turn as the US, as I thought you would be in SZ91. Didn’t consider you could get to 92! Silly.
Am tired and a little drunk. Is my birthday. Just getting another bastard cold too.
Grats on the birthday!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from India to Sumatra
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 artillery moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
3 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
South Australia : 2 artilleries and 4 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 fighter and 2 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 32 / 33
Japanese : 36 / 51
Americans : 52 / 77
Chinese : 6 / 4
British : 33 / 38
UK_Pacific : 18 / 23
Italians : 13 / 23
ANZAC : 18 / 28
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to Syria
French take Syria from Germans
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 1 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 32 / 33
Japanese : 36 / 51
Americans : 52 / 77
Chinese : 6 / 4
British : 33 / 38
UK_Pacific : 18 / 23
Italians : 13 / 23
ANZAC : 18 / 28
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 infantry moved from Morocco to 92 Sea Zone
2 armour, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from 98 Sea Zone to Egypt
4 bombers moved from Greece to Egypt
2 fighters moved from Greece to Egypt
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 infantry moved from Morocco to 92 Sea Zone
2 armour, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from 98 Sea Zone to Egypt
4 bombers moved from Greece to Egypt
2 fighters moved from Greece to Egypt
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Germans attack with 2 armour, 4 bombers, 2 fighters and 3 infantry
ANZAC defend with 2 infantry; British defend with 3 artilleries, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Germans roll dice for 2 armour, 4 bombers, 2 fighters and 3 infantry in Egypt, round 2 : 6/11 hits
British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
1 infantry owned by the British, 2 infantry owned by the ANZAC, 3 infantry owned by the Germans and 3 artilleries owned by the British lost in Egypt
Germans roll dice for 2 armour, 4 bombers and 2 fighters in Egypt, round 3 : 7/8 hits
British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/2 hits
1 tactical_bomber owned by the British, 1 armour owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for British: 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - Germans
4 bombers moved from Egypt to Greece
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Western Germany
4 infantry moved from Southern France to Northern Italy
6 infantry moved from Romania to Bulgaria
2 mech_infantrys moved from Greater Southern Germany to Romania
4 armour and 1 mech_infantry moved from Germany to Romania
2 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Romania
3 aaGuns moved from Germany to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 armour and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Romania : 4 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Poland : 3 aaGuns, 2 artilleries and 7 infantry
Germany : 1 factory_major and 10 mech_infantrys
Northern Italy : 4 infantry
113 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag, 6 infantry
Greece : 1 flag, 1 airfield, 3 armour and 4 bombers
92 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 8 infantry
Production/PUs Summary :
Germans : 47 / 62
Russians : 32 / 33
Japanese : 36 / 51
Americans : 52 / 77
Chinese : 6 / 4
British : 31 / 38
UK_Pacific : 18 / 23
Italians : 13 / 23
ANZAC : 18 / 28
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.033
Median : 3.000
Variance : 2.345
Standard Deviation : 1.531
Total rolls : 30
Germans Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.050
Median : 3.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20
British Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
4 artilleries and 14 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Caucasus to Bessarabia
1 fighter moved from Caucasus to Bessarabia
1 fighter moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 4 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 4 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Belarus
3 artilleries and 19 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
7 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Kansu
1 infantry moved from Central Mongolia to Tsagaan Olom
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
Place Units - Russians
3 artilleries placed in Ukraine
1 infantry placed in Novgorod
1 armour and 3 artilleries placed in Russia
Russians undo move 3.
1 artillery placed in Novgorod
1 armour and 2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Russians :
Kansu : 1 infantry
Yenisey : 1 infantry
Timguska : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 1 aaGun and 1 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 6 artilleries and 22 infantry
Rostov : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 2 aaGuns, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry
Russia : 1 airfield, 1 armour, 2 artilleries and 1 factory_major
Ukraine : 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 infantry
Novosibirsk : 8 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 62
Russians : 32 / 37
Japanese : 36 / 51
Americans : 52 / 77
Chinese : 6 / 4
British : 31 / 38
UK_Pacific : 18 / 23
Italians : 13 / 23
ANZAC : 18 / 28
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
3 mech_infantrys moved from Anhwe to Yunnan
1 artillery moved from Caroline Islands to 33 Sea Zone
7 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Anhwe to Kiangsi
1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
4 infantry moved from Chahar to Suiyuyan
1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to Malaya
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
3 mech_infantrys moved from Anhwe to Yunnan
1 artillery moved from Caroline Islands to 33 Sea Zone
7 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Anhwe to Kiangsi
1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
4 infantry moved from Chahar to Suiyuyan
1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to Malaya
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
2 infantry owned by the British lost in Malaya
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Celebes
Non Combat Move - Japanese
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun moved from Manchuria to Jehol
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 aaGun moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Jehol to Anhwe
1 armour moved from Anhwe to Kweichow
2 bombers moved from Malaya to Kweichow
3 fighters moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 tactical_bomber
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag, 4 infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 2 bombers and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Szechwan : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
Chahar : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Malaya : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
44 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 flag, 1 destroyer and 1 transport
45 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 2 infantry
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 47 / 62
Russians : 31 / 37
Japanese : 58 / 59
Americans : 50 / 77
Chinese : 2 / 4
British : 31 / 38
UK_Pacific : 8 / 23
Italians : 13 / 23
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.258
Median : 3.000
Variance : 0.820
Standard Deviation : 0.905
Total rolls : 62
Japanese Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.190
Median : 3.000
Variance : 1.512
Standard Deviation : 1.230
Total rolls : 42
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 submarines and 2 transports
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer, 5 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Morocco
Battle in 54 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Morocco from Germans, taking 54 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 88 Sea Zone
1 fighter moved from 88 Sea Zone to British Guiana
1 bomber moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Queensland : 2 artilleries, 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 1 artillery
British Guiana : 1 fighter
United Kingdom : 1 bomber
Morocco : 1 flag, 1 armour and 1 infantry
106 Sea Zone : 1 cruiser
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 destroyer, 5 submarines and 2 transports
Production/PUs Summary :
Germans : 46 / 62
Russians : 31 / 37
Japanese : 58 / 59
Americans : 53 / 73
Chinese : 2 / 4
British : 31 / 38
UK_Pacific : 8 / 23
Italians : 13 / 23
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Shensi
4 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 4 infantry
Kansu : 3 infantry
Tsinghai : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 46 / 62
Russians : 31 / 37
Japanese : 56 / 59
Americans : 53 / 73
Chinese : 4 / 5
British : 31 / 38
UK_Pacific : 8 / 23
Italians : 13 / 23
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Siam to French Indo China
1 fighter moved from India to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 artillery moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Siam to French Indo China
1 fighter moved from India to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 artillery moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Egypt
British attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 harbour
British win, taking Egypt from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 1 artillery and 4 infantry
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
1 armour moved from India to Burma
1 mech_infantry moved from India to Burma
1 aaGun moved from Burma to India
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Tobruk to Alexandria
1 infantry moved from India to Burma
1 fighter moved from French Indo China to Burma
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 aaGun, 1 armour and 1 mech_infantry placed in Persia
1 artillery and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,5,3
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery and 3 infantry
Burma : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 infantry and 1 mech_infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 harbour and 1 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 2 aaGuns, 1 airfield, 3 fighters and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 destroyer and 1 submarine
76 Sea Zone : 1 battleship
106 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Production/PUs Summary :
Germans : 44 / 62
Russians : 31 / 37
Japanese : 53 / 59
Americans : 53 / 73
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 10 / 8
Italians : 13 / 23
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
I hit one too many buttons at the end of the Italian turn.
I hate it when that happens, but it is too easy to do.
Goodnight.