Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Vyborg to Finland
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery moved from Novgorod to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland
                1 artillery moved from 115 Sea Zone to Finland
                1 fighter moved from Novgorod to Finland
                1 fighter moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                5 armour moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Vyborg to Finland
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery moved from Novgorod to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland
                1 artillery moved from 115 Sea Zone to Finland
                1 fighter moved from Novgorod to Finland
                1 fighter moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                5 armour moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 2 artilleries
                    Germans win, taking Finland from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 6 armour, 4 artilleries, 3 infantry and 3 mech_infantrys
                    Russians defend with 3 artilleries, 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 6 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Russians: 3 artilleries and 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Finland to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Belarus to Smolensk
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 1.
                1 artillery and 1 infantry placed in France
                2 armour and 4 mech_infantrys placed in Germany
                2 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                1 infantry placed in France
                Germans undo move 2.
                2 armour, 1 infantry and 3 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Gibraltar : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Germany : 2 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Belarus : 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 infantry
        Eastern Poland : 3 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 6 armour, 4 artilleries, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Bulgaria : 1 flag
        115 Sea Zone : 3 destroyers and 2 transports
        Yugoslavia : 1 flag, 1 airfield
        98 Sea Zone : 1 flag
        Finland : 1 flag, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 17 / 26
        Japanese : 66 / 69
        Americans : 56 / 78
        Chinese : 0 / 1
        British : 32 / 31
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 4 damage on 1 factory_major; Remaining resources: 21 PUs;
                Russians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                1 artillery and 1 infantry moved from Vologda to Smolensk
                1 infantry moved from Volgograd to Kazakhstan
                2 armour and 1 infantry moved from Rostov to Bryansk
                4 artilleries and 9 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries and 10 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 2 armour, 4 artilleries and 10 infantry in Bryansk, round 2 :  5/16 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Russians :

    Kazakhstan : 2 fighters, 2 infantry and 1 tactical_bomber
        Egypt : 1 mech_infantry
        Italian Somaliland : 1 flag
        Bryansk : 2 armour, 4 artilleries and 10 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 19 / 25
        Japanese : 66 / 69
        Americans : 56 / 78
        Chinese : 0 / 1
        British : 32 / 31
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.150
            Standard Deviation : 0.387
            Total rolls : 21

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18


  • That bast ard Mech surviving my It Bomber is really killing me with that extra 3 IPCs. I can’t win, as I can’t stop you producing Inf. Good job.
    Can’t do go tonight. Am watching Homeland with Al, then bed.
    Night.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 armour and 2 mech_infantrys moved from Shensi to Kazakhstan
                2 armour and 1 tactical_bomber moved from Sikang to Kazakhstan
                1 bomber moved from Western Ukraine to Kazakhstan
                1 bomber moved from Western Ukraine to Kazakhstan
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                2 artilleries and 1 infantry moved from Shan State to Burma
                2 battleships moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 armour and 2 mech_infantrys moved from Shensi to Kazakhstan
                2 armour and 1 tactical_bomber moved from Sikang to Kazakhstan
                1 bomber moved from Western Ukraine to Kazakhstan
                1 bomber moved from Western Ukraine to Kazakhstan
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                2 artilleries and 1 infantry moved from Shan State to Burma
                2 battleships moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 6 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 6 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 2 destroyers and 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 destroyers and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 3 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 fighters, 2 infantry and 1 tactical_bomber; British defend with 4 armour
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Japanese: 2 armour and 3 mech_infantrys
                    Casualties for Russians: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for British: 4 armour

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 fighter moved from Burma to 38 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 fighter moved from 38 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kazakhstan to Sikang
                1 bomber moved from Kazakhstan to Sikang
                1 bomber moved from Kazakhstan to Sikang
                1 tactical_bomber moved from Sikang to Szechwan
                1 bomber moved from Sikang to Szechwan
                1 bomber moved from Sikang to Szechwan
                1 mech_infantry moved from Kweichow to Tsinghai
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Burma to 38 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 fighter placed in Japan
                1 artillery and 2 mech_infantrys placed in Kwangtung
                2 mech_infantrys placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 artillery
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Korea : 1 aaGun, 1 artillery and 3 infantry
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 artillery and 2 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 2 bombers and 1 tactical_bomber
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag
        Burma : 1 flag, 3 artilleries
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        38 Sea Zone : 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        20 Sea Zone : 2 submarines
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarines
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 16 / 25
        Japanese : 70 / 67
        Americans : 56 / 78
        Chinese : 0 / 1
        British : 32 / 31
        UK_Pacific : 5 / 6
        Italians : 18 / 33
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Again, please forgive my good fortune. I never thought I would win in Kazak, but thought I had to eliminate those pesky English Armour.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 5 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 5 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 4 fighters and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters and 3 transports in 17 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 3 fighters and 3 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Gibraltar, round 2 :  4/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  0/4 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 18 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 3 artilleries and 3 infantry in Iwo Jima, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 16 Sea Zone to 17 Sea Zone
                3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 17 Sea Zone
                3 carriers moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from Northern Territory to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 33 Sea Zone to 26 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Norway to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                1 destroyer placed in 10 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag, 3 artilleries and 2 infantry
        Northern Territory : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Midway : 1 airfield
        Soviet Far East : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 artillery
        33 Sea Zone : 1 destroyer and 1 transport
        36 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 destroyers and 3 transports
        10 Sea Zone : 1 destroyer
        17 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 3 transports
        16 Sea Zone : 1 destroyer
        3 Sea Zone : 1 transport
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries and 4 infantry
        Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        94 Sea Zone : 1 submarine
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 17 / 25
        Japanese : 68 / 67
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 32 / 31
        UK_Pacific : 5 / 6
        Italians : 18 / 33
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    Japanese Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 17 / 25
        Japanese : 68 / 67
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 32 / 31
        UK_Pacific : 5 / 6
        Italians : 18 / 33
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    Japanese Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Norway
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                3 infantry moved from Northwest Persia to Caucasus
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Italians defend with 2 infantry
                        British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Trans-Jordan, round 2 :  3/5 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Morocco

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to Egypt

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,2,6,1,3,2
                British collect 31 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 2 fighters, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        Norway : 1 armour and 6 fighters
        Ethiopia : 1 flag
        Russia : 1 fighter and 1 tactical_bomber
        Caucasus : 3 infantry
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 armour and 1 factory_minor
        91 Sea Zone : 1 transport
        Suriname : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 17 / 25
        Japanese : 68 / 67
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 34 / 32
        UK_Pacific : 5 / 5
        Italians : 16 / 33
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 20 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.381
            Standard Deviation : 1.543
            Total rolls : 64

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.643
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Japanese Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.643
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters and 4 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; Russians defend with 1 mech_infantry; British defend with 2 artilleries, 2 fighters, 1 harbour and 3 infantry
                    Italians win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 2 artilleries, 2 fighters and 3 infantry
                    Casualties for Italians: 4 artilleries, 1 bomber, 1 fighter and 4 infantry

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                5 mech_infantrys moved from Western Ukraine to Rostov
                1 mech_infantry moved from Romania to Western Ukraine

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour and 1 harbour
        Malta : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Belarus : 1 flag
        Rostov : 1 flag, 6 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 mech_infantry
        Greece : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 15 / 25
        Japanese : 68 / 67
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 20 / 30
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                      ANZAC take 17 Sea Zone from Japanese
                1 fighter moved from Caroline Islands to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Java
                1 artillery and 2 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 15 / 25
        Japanese : 68 / 67
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 20 / 30
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 fighter moved from Russia to Bryansk

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Bryansk : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 15 / 25
        Japanese : 68 / 67
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 20 / 30
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    Hmm, it’s a bad sign when I look at losing Egypt and think that’s a pretty good result for gutting the Italians.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 2 fighters and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                6 armour, 4 artilleries and 1 mech_infantry moved from Ukraine to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 2 fighters and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                6 armour, 4 artilleries and 1 mech_infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 6 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 6 mech_infantrys
                    French defend with 1 fighter; Russians defend with 2 armour, 4 artilleries and 10 infantry
                    6 armour owned by the Germans and 1 artillery owned by the Germans retreated to Ukraine
                    Russians win with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 artilleries, 2 infantry and 6 mech_infantrys
                    Casualties for Russians: 4 artilleries and 10 infantry

    Non Combat Move - Germans
                1 fighter moved from Bryansk to Novgorod
                1 bomber moved from Bryansk to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Finland to Karelia
                1 armour moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Western Germany to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Egypt

    Place Units - Germans
                3 infantry placed in Ukraine
                Germans undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                4 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Western Germany
                Germans undo move 2.
                3 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs

    Territory Summary for Germans :

    Egypt : 1 fighter
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Poland : 1 mech_infantry
        Germany : 1 factory_major and 3 mech_infantrys
        Belarus : 1 infantry
        Karelia : 1 flag, 2 artilleries and 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 infantry
        Eastern Poland : 2 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Bulgaria : 1 flag
        115 Sea Zone : 3 destroyers and 2 transports
        Yugoslavia : 1 flag, 1 airfield
        98 Sea Zone : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 13 / 25
        Japanese : 68 / 67
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 20 / 30
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I am on the edge of my seat! Very tense. Loving it, thank you.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair 3 damage on 1 factory_major; Remaining resources: 24 PUs;
                Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Smolensk to Russia
                2 armour moved from Bryansk to Russia

    Non Combat Move - Russians

    Place Units - Russians
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Russia : 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 9 infantry and 1 mech_infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 13 / 19
        Japanese : 68 / 67
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 20 / 30
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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