TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 17 Sea Zone
Americans attack with 4 fighters and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 3 transports in 17 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters and 3 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Gibraltar, round 2 : 4/7 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits
1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery
Americans roll dice for 3 artilleries and 3 infantry in Iwo Jima, round 2 : 2/6 hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 16 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 17 Sea Zone
3 carriers moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Northern Territory to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 transports moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Norway to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 destroyer placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 harbour, 1 infantry and 1 mech_infantry
Iwo Jima : 1 flag, 3 artilleries and 2 infantry
Northern Territory : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery
33 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 destroyers and 3 transports
10 Sea Zone : 1 destroyer
17 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries and 4 infantry
Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
94 Sea Zone : 1 submarine
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 56
Russians : 17 / 25
Japanese : 68 / 67
Americans : 57 / 77
Chinese : 0 / 1
British : 32 / 31
UK_Pacific : 5 / 6
Italians : 18 / 33
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.600
Median : 4.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35
Japanese Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.480
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25