G4014L Karl7(Axis) v.Boldfresh(Allies+5)Game 1

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Americans
                Americans repair 4 damage on 4 factory_minors; Remaining resources: 79 PUs;
                Americans buy 3 battleships and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                2 mech_infantrys moved from Norway to Sweden
                3 armour moved from Norway to Sweden
                7 fighters moved from Norway to Germany
                2 tactical_bombers moved from 112 Sea Zone to Germany
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                3 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Midway to 23 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                4 infantry moved from Norway to Sweden
                1 infantry moved from 112 Sea Zone to Denmark

  • '12

    ok scramble in 112?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    don;t bother.  you win.

  • '12

    huh?  those battles are both pretty dicey.

  • '12

    by the way, if you decide you want to run the battles, i wanted to enter z125 and then come back to 112 so 125 is a retreat option.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    THey are dicey?

    Ok, go ahead then.

  • '12

    yeah really dicey.  82 pct in 112 and about 75 pct to clear berlin.  obviously you wanna scramble to try and save the capital.  cant remember if there is a ll reroll remaining for either of us.  i think i’m against using the ll reroll going forward.  a reroll that can’t be worse than the first roll perhaps is a better way to go.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Americans
                Americans repair 4 damage on 4 factory_minors; Remaining resources: 79 PUs;
                Americans buy 3 battleships and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                2 mech_infantrys moved from Norway to Sweden
                3 armour moved from Norway to Sweden
                7 fighters moved from Norway to Germany
                2 tactical_bombers moved from 112 Sea Zone to Germany
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                3 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Midway to 23 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                4 infantry moved from Norway to Sweden
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone
                Battle in Philippines
                Battle in 112 Sea Zone
                    British loiter and taunt with ; Americans attack with 3 carriers, 1 destroyer, 1 fighter and 7 transports
                    Germans defend with 2 fighters; Italians defend with 1 fighter
                    Units damaged: 2 carriers owned by the Americans
                    Americans win, taking 37 Sea Zone from Japanese, taking Philippines from Japanese with 3 carriers, 1 destroyer, 1 fighter and 7 transports remaining. Battle score for attacker is 30
                    Casualties for Germans: 2 fighters
                    Casualties for Italians: 1 fighter
                Battle in Denmark
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking Denmark from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Sweden
                    Americans attack with 3 armour, 4 infantry and 2 mech_infantrys
                    Germans defend with 7 infantry
                    Americans win, taking Sweden from Germans with 3 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 7 infantry
                    Casualties for Americans: 4 infantry and 2 mech_infantrys
                Battle in Germany
                    Americans attack with 7 fighters and 2 tactical_bombers
                    Germans defend with 2 armour, 1 factory_major, 3 fighters and 3 infantry
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 armour, 3 fighters and 3 infantry
                    Casualties for Americans: 5 fighters and 1 tactical_bomber

    Non Combat Move - Americans
                1 tactical_bomber moved from Germany to 112 Sea Zone
                2 fighters moved from Germany to 112 Sea Zone
                1 aaGun moved from Norway to Sweden
                3 infantry moved from Spain to Gibraltar
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 30 Sea Zone to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                3 fighters moved from 23 Sea Zone to 35 Sea Zone
                1 fighter moved from 23 Sea Zone to Caroline Islands
                1 battleship, 3 carriers, 3 destroyers, 3 fighters and 10 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 30 Sea Zone to 46 Sea Zone
                2 destroyers moved from 30 Sea Zone to 46 Sea Zone
                7 bombers moved from Western United States to 26 Sea Zone
                7 bombers moved from 26 Sea Zone to 30 Sea Zone
                7 bombers moved from 30 Sea Zone to Queensland
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 submarines moved from 35 Sea Zone to 44 Sea Zone
                2 submarines moved from 35 Sea Zone to 43 Sea Zone

    Place Units - Americans
                2 submarines placed in 93 Sea Zone
                1 submarine placed in 105 Sea Zone
                3 battleships placed in 112 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                8 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 9 infantry
                    Japanese defend with 1 aaGun, 2 artilleries and 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 aaGun, 2 artilleries and 1 infantry
                    Casualties for Chinese: 7 infantry
                Battle in Shantung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - British
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 artillery moved from 114 Sea Zone to Germany

    Combat - British
                Battle in Germany
                    British captures 62PUs while taking Germans capital
                    British converts factory_major into different units

    Non Combat Move - British
                2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys and 2 transports moved from 26 Sea Zone to 30 Sea Zone
                3 fighters and 2 tactical_bombers moved from Greece to Anglo Egyptian Sudan
                3 aaGuns, 4 artilleries, 20 infantry and 3 mech_infantrys moved from Greece to Albania
                1 aaGun, 1 artillery and 4 mech_infantrys moved from Bessarabia to Ukraine

    Turn Complete - UK_Pacific

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    how is that not the end of the game?

  • '12

    the game is over whenever you say it is karl.  i have not reached technical victory conditions yet so it’s all up to you.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    the UK cannot spend the money right?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I mean keep the money.

    Does the UK keep the money?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I would not have scrambled in 112 under any condition so you can edit back whatever you and I lost there.

  • '12

    @Karl7:

    I mean keep the money.

    Does the UK keep the money?

    UK keeps the money in their bank but cannot spend it until they have their capital back.

  • '12

    oh, no problem, go ahead and edit it back in.  figured you would want to try to stop the taking of berlin.  you had a 20% chance to stop it.  i think you just tipped my acc’s so you can edit them back to undamaged.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                1 armour moved from French Central Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from Morocco to Tunisia
                2 artilleries and 9 infantry moved from Southern France to Spain
                      Italians take Spain from Americans
                2 armour moved from Northern Italy to Germany
                1 fighter moved from Western Germany to Germany

    Combat - Italians
                Battle in Germany
                    Italians attack with 2 armour and 1 fighter
                    British defend with 1 artillery and 1 factory_minor
                    Italians win, taking Germany from British with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Germany to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                2 aaGuns and 2 infantry moved from Northern Italy to Western Germany
                1 aaGun and 7 infantry moved from Southern France to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                2 artilleries and 10 infantry moved from Belgian Congo to Rhodesia
                3 infantry moved from Union of South Africa to Rhodesia

    Place Units - Italians
                2 armour and 1 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,5,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Italians collect 25 PUs (8 lost to blockades); end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Greece to Yugoslavia
                      ANZAC take Yugoslavia from Italians
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from Norway to Germany

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Sumatra
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Germany causes 6 damage total.

    Non Combat Move - ANZAC
                2 bombers moved from Germany to Albania
                1 artillery and 15 infantry moved from Greece to Albania
                1 infantry moved from Bessarabia to Ukraine
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland
                1 aaGun and 1 mech_infantry moved from South Australia to Queensland
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                ANZAC collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

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