@axis-dominion sounds good fire it up whenever you want
LG4016 Karl77(Axis) vs Simon33 (Allies) BM2
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if Anzac attacks my fleet off China I will scram
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone -
huh, I guess if you haven’t rollled I won’t scrm after all…. :-P :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea ZoneCombat - ANZAC
Japanese scrambles 2 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in Borneo
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 2 fighters, 1 submarine and 3 transports
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 bomber and 1 fighter
Casualties for Japanese: 2 fighters and 3 transportsNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Combat - French
Turn Complete - French
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holy shit, forgot to drag art and inf into romania…. ugh, if ok, will roll here;
Germans
Rolls: 2@2; Total Hits: 02@2: (5, 6)Rus
Rolls: 1@2; Total Hits: 11@2: (1) -
r2
G
Rolls: 1@2; Total Hits: 01@2: (3)R
Rolls: 1@2; Total Hits: 11@2: (2) -
wow!
That sucked
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Poland
Germans take Poland from Russians
1 armour moved from Poland to Germany
1 fighter moved from Western Germany to 125 Sea Zone
2 armour moved from Egypt to Iraq
1 fighter moved from Turkey to 80 Sea Zone
2 infantry moved from Turkey to Caucasus
2 fighters moved from Turkey to Caucasus
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
2 artilleries moved from Turkey to Iraq
1 armour moved from Egypt to Saudi Arabia
Germans take Saudi Arabia from British
4 armour moved from Egypt to Iraq
2 armour moved from Turkey to Iraq
2 artilleries and 3 infantry moved from Germany to 114 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 3 infantry and 3 transports moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Germany to NorwayCombat - Germans
Battle in Norway
Germans attack with 2 artilleries, 1 fighter and 4 infantry
British defend with 1 artillery and 3 infantry
Germans win, taking Norway from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
retreated to Caucasus
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Iraq
Germans attack with 9 armour and 2 artilleries
British defend with 6 artilleries
Germans win, taking Iraq from British with 9 armour remaining. Battle score for attacker is 16
Casualties for Germans: 2 artilleries
Casualties for British: 6 artilleries
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Changing ownership of Turkmenistan from Russians to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Slovakia Hungary
1 fighter moved from Norway to Germany
1 fighter moved from 125 Sea Zone to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from France to Spain
3 infantry moved from Southern France to Spain
1 fighter moved from 80 Sea Zone to Turkey
1 fighter moved from Caucasus to Slovakia HungaryPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novosibirsk: 1 armour
EDIT: Adding units owned by Germans to Turkmenistan: 1 armour
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 armour
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in France
1 armour and 2 infantry placed in Turkey
1 armour, 1 artillery, 2 fighters and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Sweden to Finland
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 artillery moved from Romania to Bulgaria
Russians take Bulgaria from Italians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 16 artilleries and 80 infantry moved from Eastern Poland to Romania
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Novgorod to Karelia
2 infantry moved from Karelia to Finland
1 artillery and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
3 artilleries moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
6 artilleries and 2 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Rostov to Ukraine
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Persia
1 fighter moved from Rostov to Persia
2 infantry moved from Russia to VologdaPlace Units - Russians
1 armour and 2 fighters placed in Romania
3 artilleries placed in Ukraine
1 infantry placed in Volgograd
3 artilleries placed in NovgorodTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs -
wow!
That sucked
Yeah, very, very bad for you. Unless your Africa/Middle East gambit succeeds, I think that will be the game there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 carriers and 8 fighters moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 artilleries and 10 infantry moved from Eastern Persia to Persia
1 bomber moved from Kwangsi to Persia
1 bomber moved from Kwangsi to 35 Sea Zone
2 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 armour moved from Kansu to Tsinghai
1 armour moved from Szechwan to Shensi
1 armour moved from Shensi to Tsinghai
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Timguska to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to YeniseyCombat - Japanese
Battle in Tsinghai
Japanese attack with 3 armour and 3 infantry
Chinese defend with 4 infantry
Japanese win, taking Tsinghai from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Persia
Japanese attack with 3 artilleries, 1 bomber and 10 infantry
Russians defend with 2 fighters; British defend with 1 artillery, 1 factory_minor and 7 infantry
Japanese win, taking Persia from British with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 9 infantry
Casualties for Russians: 2 fighters
Casualties for British: 1 artillery and 7 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 1 destroyer, 8 fighters and 3 submarines
ANZAC defend with 1 carrier and 1 fighter; Americans defend with 3 carriers, 4 destroyers, 3 fighters and 1 transport
Units damaged: 3 carriers owned by the Americans
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 55
Casualties for Japanese: 3 carriers and 4 fighters
Casualties for ANZAC: 1 carrier and 1 fighter
Casualties for Americans: 3 carriers, 4 destroyers, 3 fighters and 1 transportNon Combat Move - Japanese
4 fighters moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 35 Sea Zone to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Persia to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
2 infantry moved from India to West India
2 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 4 infantry
EDIT: Adding units owned by Japanese to Shan State: 4 infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Japanese collect 66 PUs (1 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
wow! that may have changed things!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Eastern United States to Spain
7 transports moved from 91 Sea Zone to 88 Sea Zone
7 artilleries and 7 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 artilleries, 6 infantry and 6 transports moved from 88 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 bombers moved from United Kingdom to Spain
1 bomber moved from Queensland to 35 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Iwo Jima to 35 Sea Zone -
wow! that may have changed things!
Maybe, but USSR is so strong.
Presume no scramble in Spain.
Submerge in SZ35?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Eastern United States to Spain
7 transports moved from 91 Sea Zone to 88 Sea Zone
7 artilleries and 7 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 artilleries, 6 infantry and 6 transports moved from 88 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 bombers moved from United Kingdom to Spain
1 bomber moved from Queensland to 35 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Iwo Jima to 35 Sea Zone
3 fighters moved from 91 Sea Zone to Spain -
wow! that may have changed things!
Maybe, but USSR is so strong.
Presume no scramble in Spain.
Submerge in SZ35?
Added fighters.
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no scrm
yes submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Eastern United States to Spain
7 transports moved from 91 Sea Zone to 88 Sea Zone
7 artilleries and 7 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 artilleries, 6 infantry and 6 transports moved from 88 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 bombers moved from United Kingdom to Spain
1 bomber moved from Queensland to 35 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Iwo Jima to 35 Sea Zone
3 fighters moved from 91 Sea Zone to SpainCombat - Americans
Battle in Gibraltar
Battle in 35 Sea Zone
Americans attack with 2 bombers and 2 submarines
Japanese defend with 1 destroyer and 3 submarines
3 submarines owned by the Japanese Submerged
Americans win, taking Gibraltar from Italians, taking 35 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 6 artilleries, 5 bombers, 3 fighters and 6 infantry
Germans defend with 4 fighters, 3 infantry and 3 mech_infantrys; Italians defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters and 2 infantry
Americans win, taking Spain from Italians with 2 artilleries, 5 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 62
Casualties for Germans: 4 fighters, 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour, 2 fighters and 2 infantry
Casualties for Americans: 4 artilleries and 5 infantryNon Combat Move - Americans
2 bombers moved from Spain to United Kingdom
3 bombers moved from Spain to Morocco
3 fighters moved from Spain to Morocco
2 bombers moved from 35 Sea Zone to Philippines
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
5 artilleries and 5 infantry moved from Southeast Mexico to Central America
6 artilleries and 9 infantry moved from Central United States to Southeast Mexico
2 artilleries moved from Eastern United States to Central United StatesPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
Americans undo move 1.
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 artilleries and 6 infantry placed in Central United States
3 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3,2,4,5,2
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.Non Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Spain
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific





