Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Tanks moved from Shangsi to Gansu
5 Infantry moved from Shangsi to Gansu
2 Tanks moved from Phonpei to Lasap
Yamamoto take Lasap from Americans
2 Tanks moved from Lasap to Pula
1 Destroyer and 1 Submarine moved from sz78 to sz7
1 Carrier moved from sz78 to sz7
2 Fighters moved from Tokyo to sz7
1 B.Transport moved from sz78 to sz79
1 Artillery and 1 Infantry moved from Kwangtung to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz73
1 Artillery and 1 Infantry moved from sz73 to Thailand
1 Infantry moved from Boho to sz70
1 Infantry moved from S to sz70
2 Infantry and 1 Transport moved from sz70 to sz73
2 Infantry moved from sz73 to Thailand
2 EarlyFighters moved from Malaya to Thailand
1 EarlyFighter moved from sz60 to Thailand
2 Bombers moved from Phuket to Thailand
2 EarlyFighters moved from sz72 to Pula
1 Carrier moved from sz72 to sz70
1 Artillery and 1 Tank moved from Iwo Jima to sz72
1 Artillery, 1 T.Boat, 1 Tank and 3 Transports moved from sz72 to sz70
1 Artillery and 1 Tank moved from sz70 to Halma
2 Fighters moved from sz70 to Halma
3 Artillerys, 5 Infantry and 1 Tank moved from Manchuria to Hsingan
1 Tank moved from Belogorsk to Hsingan
2 Artillerys, 2 Infantry and 2 Tanks moved from S.Japan to sz79
2 Artillerys, 2 Infantry and 2 Tanks moved from sz79 to Manchuria
Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 4 Destroyers and 15 Infantry; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Thailand
Yamamoto attack with 1 Artillery, 2 Bombers, 3 EarlyFighters and 3 Infantry
British defend with 2 Artillerys and 2 Infantry
Yamamoto win, taking Thailand from British with 1 Artillery, 2 Bombers, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for British: 2 Artillerys and 2 Infantry
Casualties for Yamamoto: 2 Infantry
Battle in Pula
Yamamoto attack with 2 EarlyFighters and 2 Tanks
Americans defend with 2 Infantry
Yamamoto win, taking Pula from Americans with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 EarlyFighter
Casualties for Americans: 2 Infantry
Battle in Halma
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Tank
Dutch defend with 1 Infantry
Yamamoto win, taking Halma from Dutch with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Gansu
Yamamoto attack with 5 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto win, taking Gansu from Chinese with 4 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Pula: 1 Tank
EDIT: Adding units owned by Yamamoto to sz70: 1 EarlyFighter
EDIT: Turning off Edit Mode
1 EarlyFighter moved from Pula to sz70
2 Fighters moved from Halma to sz70
2 EarlyFighters moved from Thailand to sz60
1 EarlyFighter moved from Thailand to Malaya
2 Bombers moved from Thailand to Phuket
1 Tank moved from W.Sian to N.Chunking
Place Units - Yamamoto
3 Destroyers placed in sz60
1 Infantry placed in S.Borneo
1 Destroyer placed in sz78
3 Infantry placed in Kwangsi
4 Infantry placed in S.Japan
7 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
2 Artillerys and 3 Infantry moved from Tsingnan to Sikang
2 EarlyFighters moved from Tsingnan to Sikang
1 Artillery, 7 Infantry and 6 Tanks moved from Tsingnan to Gansu
2 Tanks moved from Gobi to Gansu
2 Tanks moved from Gobi to Sikang
Purchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 1 Bomber, 1 Bunker, 3 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gansu
Chinese attack with 1 Artillery, 7 Infantry and 8 Tanks
Yamamoto defend with 4 Infantry and 2 Tanks
Chinese roll dice for 1 Artillery, 7 Infantry and 8 Tanks in Gansu, round 2 : 5/16 hits
Yamamoto roll dice for 4 Infantry and 2 Tanks in Gansu, round 2 : 1/6 hits
4 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Gansu
Chinese roll dice for 1 Artillery, 6 Infantry and 8 Tanks in Gansu, round 3 : 7/15 hits
Yamamoto roll dice for 1 Tank in Gansu, round 3 : 1/1 hits
1 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Gansu
Chinese win, taking Gansu from Yamamoto with 1 Artillery, 5 Infantry and 8 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 4 Infantry and 2 Tanks
Casualties for Chinese: 2 Infantry
Battle in Sikang
Chinese attack with 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks
Hisaichi defend with 2 Tanks
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks in Sikang, round 2 : 2/9 hits
Hisaichi roll dice for 2 Tanks in Sikang, round 2 : 0/2 hits
2 Tanks owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Tanks
Non Combat Move - Chinese
2 EarlyFighters moved from Sikang to Tsingnan
1 AAGun moved from Tsingnan to Gansu
6 Infantry moved from Xining to Tsingnan
1 AAGun moved from Ming Jong to Xining
1 EarlyFighter moved from Urumal to Tsingnan
2 Tanks moved from Urumal to Gobi
1 Infantry moved from Urumal to Quyan
Place Units - Chinese
1 Bomber, 1 Bunker, 3 Infantry and 1 Marine placed in Xining
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Territory Summary for Chinese :
Tsingnan : 3 EarlyFighters and 6 Infantry
Sikang : 2 Artillerys, 3 Infantry and 2 Tanks
Quyan : 1 Infantry
Urumal : 1 Factory
Xining : 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory, 3 Infantry and 1 Marine
Gansu : 1 AAGun, 1 Artillery, 5 Infantry and 8 Tanks
W.Mongolia : 1 flag
Gobi : 1 flag, 2 Tanks
Production/PUs Summary :
Yamamoto : 63 / 64
Chinese : 23 / 23
Hisaichi : 70 / 73
Dutch : 9 / 0
Thai : 23 / 29
British : 53 / 56
Anzac : 29 / 29
Americans : 79 / 81
Masaharu : 32 / 35
Russians : 28 / 29
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
1 Artillery and 5 Infantry moved from N.French I. to Burma
1 Artillery and 2 Tanks moved from Chunking to W.Chunking
1 Artillery and 5 Infantry moved from Hongkong to sz67
1 Artillery, 5 Infantry and 3 Transports moved from sz67 to sz60
1 Artillery and 5 Infantry moved from sz60 to Sumatra
2 Bombers moved from Kwangsi to Sumatra
1 Destroyer moved from sz45 to sz70
1 Destroyer moved from sz48 to sz70
1 Destroyer moved from sz58 to sz70
1 Submarine moved from sz81 to sz58
1 Submarine moved from sz58 to sz70
1 T.Boat moved from sz67 to sz73
2 Carriers moved from sz73 to sz60
3 Transports moved from sz67 to sz70
1 Artillery, 2 Infantry and 1 Tank moved from Mindanao to sz70
2 Infantry moved from Davao to sz70
1 Tank moved from sz70 to Samar
1 Artillery moved from sz70 to Punay
1 Infantry moved from sz70 to Samar
1 Infantry moved from N.Shangsi to Shangsi
1 Artillery, 1 Elite and 3 Tanks moved from E.Shansi to N.Shangsi
1 Tank moved from Peking to N.Shangsi
1 Artillery moved from Peking to E.Shansi
1 Infantry moved from Peking to E.Shansi
1 Infantry moved from Hopeh to Shansi
2 Infantry moved from Nanking to Sian
1 Infantry moved from Szechwan to W.Sian
1 Tank moved from Szechwan to N.Shangsi
5 Infantry moved from Tientsin to Hopeh
8 Infantry moved from Korea to Tientsin
8 Infantry moved from Seoul to Korea
1 Infantry moved from sz70 to Samar
1 Infantry moved from sz70 to Samar
1 Infantry moved from sz70 to Punay
1 Submarine moved from sz48 to sz46
Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 6 Artillerys, 16 Infantry and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Punay
Hisaichi attack with 1 Artillery and 1 Infantry
Americans defend with 2 Infantry
Hisaichi win, taking Punay from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in Samar
Hisaichi attack with 3 Infantry and 1 Tank
Americans defend with 2 Infantry
Hisaichi win, taking Samar from Americans with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 2 Infantry
Battle in Burma
Hisaichi attack with 1 Artillery and 5 Infantry
British defend with 2 Infantry
Hisaichi win, taking Burma from British with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Infantry
Battle in Sumatra
Hisaichi attack with 1 Artillery, 2 Bombers and 5 Infantry
Anzac defend with 2 Infantry and 2 Tanks
Hisaichi win, taking Sumatra from Anzac with 1 Artillery, 2 Bombers and 4 Infantry remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 2 Infantry and 2 Tanks
Battle in W.Chunking
Hisaichi attack with 1 Artillery and 2 Tanks
British defend with 2 Tanks
Hisaichi win, taking W.Chunking from Chinese with 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery
Casualties for British: 2 Tanks
Non Combat Move - Hisaichi
2 Bombers moved from Sumatra to S.Borneo
Place Units - Hisaichi
2 Artillerys, 3 Infantry and 1 Tank placed in Hongkong
2 Artillerys, 3 Infantry and 1 Tank placed in Malaya
4 Infantry placed in Davao
1 Artillery and 2 Tanks placed in Peking
1 Artillery and 6 Infantry placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Artillery and 1 Infantry moved from Sarong to N.G
Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Non Combat Move - Dutch
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
N.S : 1 Artillery, 1 Bunker, 3 Infantry and 1 Tank
Nayumo : 1 Infantry
Buru : 1 Infantry
Bava : 1 Infantry
N.G : 1 Artillery and 1 Infantry
Production/PUs Summary :
Yamamoto : 63 / 64
Chinese : 22 / 23
Hisaichi : 76 / 76
Dutch : 9 / 0
Thai : 23 / 29
British : 52 / 56
Anzac : 27 / 29
Americans : 77 / 81
Masaharu : 32 / 35
Russians : 28 / 29
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
1 Transport moved from sz48 to sz70
1 Transport moved from sz70 to sz68
1 Artillery and 1 Infantry moved from Celebs to sz69
1 Artillery, 1 Infantry and 1 Transport moved from sz69 to sz60
1 Tank moved from N.B to W.Borneo
2 Infantry moved from Java to Sumatra
1 Infantry moved from Bali to Java
9 Infantry and 3 Tanks moved from Phuket to Thailand
1 Artillery and 1 Infantry moved from sz60 to Malaya
1 Tank moved from Malaya to Thailand
1 Infantry moved from Malaya to Thailand
Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 1 Factory and 6 Infantry; Remaining resources: 2 PUs;
Non Combat Move - Thai
5 Infantry moved from Malaya to Thailand
Place Units - Thai
1 Factory placed in Thailand
6 Infantry placed in Phuket
Turn Complete - Thai
Thai collect 23 PUs; end with 25 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
1 Infantry moved from Bhopa to W.Tibet
1 Artillery moved from Agra to W.Tibet
1 EarlyFighter moved from Dheli to W.Tibet
1 Artillery and 2 Infantry moved from Bengal to W.Chunking
2 Tankettes moved from E.India to Burma
1 EarlyFighter and 1 Fighter moved from sz64 to Burma
2 Infantry moved from Bengal to W.Chunking
1 Artillery moved from Bengal to Burma
3 Infantry moved from E.India to sz64
3 Infantry moved from sz64 to Burma
1 Destroyer moved from sz42 to sz46
1 Transport moved from sz42 to sz46
Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 2 Artillerys, 1 Bunker, 2 Destroyers, 7 Infantry and 2 Transports; Remaining resources: 1 PUs;
Combat - British
Battle in W.Chunking
British attack with 1 Artillery and 4 Infantry
Hisaichi defend with 2 Tanks
British roll dice for 1 Artillery and 4 Infantry in W.Chunking, round 2 : 0/5 hits
Hisaichi roll dice for 2 Tanks in W.Chunking, round 2 : 2/2 hits
2 Infantry owned by the British lost in W.Chunking
British roll dice for 1 Artillery and 2 Infantry in W.Chunking, round 3 : 0/3 hits
Hisaichi roll dice for 2 Tanks in W.Chunking, round 3 : 0/2 hits
British roll dice for 1 Artillery and 2 Infantry in W.Chunking, round 4 : 1/3 hits
Hisaichi roll dice for 2 Tanks in W.Chunking, round 4 : 1/2 hits
1 Infantry owned by the British and 1 Tank owned by the Hisaichi lost in W.Chunking
British roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 5 : 2/2 hits
Hisaichi roll dice for 1 Tank in W.Chunking, round 5 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Hisaichi lost in W.Chunking
British win, taking W.Chunking from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
Casualties for British: 4 Infantry
Casualties for Hisaichi: 2 Tanks
Battle in W.Tibet
British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 2 : 0/3 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 3 : 0/3 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 4 : 1/3 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Tibet, round 4 : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 5 : 1/3 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 5 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Burma
British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 3 Infantry and 2 Tankettes
Hisaichi defend with 1 Artillery and 4 Infantry
British roll dice for 1 Battleship in Burma, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 3 Infantry and 2 Tankettes in Burma, round 2 : 1/8 hits
Hisaichi roll dice for 1 Artillery and 4 Infantry in Burma, round 2 : 2/5 hits
2 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes in Burma, round 3 : 1/6 hits
Hisaichi roll dice for 1 Artillery and 3 Infantry in Burma, round 3 : 0/4 hits
1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes in Burma, round 4 : 2/6 hits
Hisaichi roll dice for 1 Artillery and 2 Infantry in Burma, round 4 : 0/3 hits
2 Infantry owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes in Burma, round 5 : 3/6 hits
Hisaichi roll dice for 1 Artillery in Burma, round 5 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 8
Casualties for British: 2 Infantry
Casualties for Hisaichi: 1 Artillery and 4 Infantry
Battle in sz46
British attack with 1 Destroyer and 1 Transport
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in sz46, round 2 : 1/1 hits
British roll dice for 1 Destroyer and 1 Transport in sz46, round 2 : 1/1 hits
1 Submarine owned by the Hisaichi and 1 Transport owned by the British lost in sz46
British win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 Transport
Casualties for Hisaichi: 1 Submarine
Non Combat Move - British
1 Transport moved from sz64 to sz63
1 Artillery and 1 Infantry moved from Calcutta to sz63
1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine, 2 T.Boats and 1 Transport moved from sz63 to sz64
1 Artillery and 1 Infantry moved from sz64 to Burma
1 EarlyFighter moved from Burma to sz64
1 Fighter moved from Burma to sz64
1 EarlyFighter moved from W.Tibet to Bengal
1 Artillery moved from Calcutta to C.India
1 Infantry moved from Dheli to Bhopa
1 Submarine moved from sz64 to sz66
1 Submarine moved from sz66 to sz56
Place Units - British
1 Bunker placed in Bengal
2 Transports placed in sz63
2 Destroyers placed in sz63
2 Artillerys and 2 Infantry placed in Calcutta
3 Infantry placed in Dheli
2 Infantry placed in Moresby
Turn Complete - British
British collect 55 PUs; end with 56 PUs total
Territory Summary for British :
W.Chunking : 1 Artillery
Bengal : 1 AAGun, 1 Bunker and 1 EarlyFighter
C.India : 1 Artillery
N.G : 1 Artillery and 2 Infantry
Burma : 2 Artillerys, 2 Infantry and 2 Tankettes
E.G : 2 Infantry
Bhopa : 1 Infantry
New Guinea : 2 Infantry
Calcutta : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantry
Dheli : 1 Factory and 3 Infantry
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 8 Infantry
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun and 4 Infantry
sz4 : 1 Transport
Agra : 1 flag
sz46 : 1 Destroyer
sz56 : 1 Destroyer and 1 Submarine
Bikaner : 1 flag
sz66 : 1 Submarine
sz63 : 2 Destroyers and 2 Transports
sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter, 1 Fighter, 1 Submarine, 4 T.Boats and 2 Transports
W.Tibet : 1 flag, 1 Artillery and 1 Infantry
Production/PUs Summary :
Yamamoto : 63 / 64
Chinese : 23 / 23
Hisaichi : 74 / 76
Dutch : 9 / 0
Thai : 23 / 25
British : 55 / 56
Anzac : 27 / 29
Americans : 77 / 81
Masaharu : 32 / 35
Russians : 28 / 29
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
2 Transports moved from sz56 to sz57
2 Artillerys and 1 Infantry moved from Soem to sz57
2 Artillerys, 1 Infantry and 2 Transports moved from sz57 to sz56
2 Artillerys and 1 Infantry moved from sz56 to Java
1 EarlyFighter moved from sz50 to sz45
1 Fighter moved from sz50 to sz45
2 EarlyFighters moved from N.S to sz68
1 Artillery and 2 Infantry moved from Derby to sz50
1 Tank moved from Derby to sz50
1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz50 to sz57
1 Artillery, 2 Infantry and 1 Tank moved from sz57 to Lambok
2 Destroyers and 1 Submarine moved from sz50 to sz57
Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 2 Artillerys, 1 EarlyFighter, 1 Fighter and 2 Infantry; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Artillerys and 1 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 2 Artillerys and 1 Infantry in Java, round 2 : 1/3 hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Lambok
Anzac attack with 1 Artillery, 2 Infantry and 1 Tank
Thai defend with 1 Infantry
Anzac roll dice for 1 Artillery, 2 Infantry and 1 Tank in Lambok, round 2 : 0/4 hits
Thai roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits
Anzac roll dice for 1 Artillery, 2 Infantry and 1 Tank in Lambok, round 3 : 2/4 hits
Thai roll dice for 1 Infantry in Lambok, round 3 : 1/1 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lambok
Anzac win, taking Lambok from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in sz45
Anzac attack with 1 EarlyFighter and 1 Fighter
Hisaichi defend with 1 Submarine
Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz45, round 2 : 1/2 hits
1 Submarine owned by the Hisaichi lost in sz45
Anzac win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Submarine
Battle in sz68
Anzac attack with 2 EarlyFighters
Thai defend with 1 Transport
Anzac roll dice for 2 EarlyFighters in sz68, round 2 : 0/2 hits
Thai roll dice for 1 Transport in sz68, round 2 : 0/1 hits
Anzac roll dice for 2 EarlyFighters in sz68, round 3 : 1/2 hits
Thai roll dice for 1 Transport in sz68, round 3 : 0/1 hits
1 Transport owned by the Thai lost in sz68
Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Non Combat Move - Anzac
2 EarlyFighters moved from sz68 to N.S
1 Battleship and 1 Carrier moved from sz50 to sz46
1 EarlyFighter and 1 Fighter moved from sz45 to sz46
1 Destroyer, 1 Submarine and 2 Transports moved from sz37 to sz46
5 Infantry moved from E.Australia to Townsville
1 AAGun moved from Melbourne to Sydney
Place Units - Anzac
1 Artillery and 2 Infantry placed in Darwin
1 Artillery, 1 EarlyFighter and 1 Fighter placed in Melbourne
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs total
Territory Summary for Anzac :
Soem : 1 flag
N.S : 2 EarlyFighters
Lambok : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Java : 1 flag, 2 Artillerys and 1 Infantry
New Britain : 1 Artillery and 1 Infantry
Derby : 3 Infantry
Melbourne : 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Factory and 1 Fighter
Townsville : 7 Infantry
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantry
Sydney : 1 AAGun
New Caledonia : 2 Infantry
sz46 : 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter, 1 Submarine and 2 Transports
sz56 : 1 Destroyer and 2 Transports
sz57 : 2 Destroyers, 1 Submarine and 2 Transports
Production/PUs Summary :
Yamamoto : 63 / 64
Chinese : 23 / 23
Hisaichi : 74 / 76
Dutch : 9 / 0
Thai : 20 / 25
British : 55 / 56
Anzac : 30 / 30
Americans : 77 / 81
Masaharu : 32 / 35
Russians : 28 / 29
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
1 Artillery moved from Pikelot to Pula
1 Tank moved from Pikelot to Pula
1 Fighter moved from sz42 to Pula
1 EarlyFighter moved from sz42 to Pula
1 Submarine moved from sz42 to sz45
1 Destroyer moved from sz42 to sz48
1 Bomber moved from Alaska to sz2
1 Destroyer moved from sz4 to sz8
1 Destroyer moved from sz4 to sz3
1 Transport moved from sz4 to sz5
1 Artillery and 1 Infantry moved from N.Canada to sz5
1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4
1 Artillery and 1 Infantry moved from sz4 to Alaska
1 Artillery and 4 Infantry moved from N.Canada to Anchorage
1 Infantry moved from British Columbia to N.Canada
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 4 B29s and 1 Destroyer; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz2
Americans attack with 1 Bomber
Masaharu defend with 1 Transport
Americans roll dice for 1 Bomber in sz2, round 2 : 1/1 hits
Masaharu roll dice for 1 Transport in sz2, round 2 : 0/1 hits
1 Transport owned by the Masaharu lost in sz2
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Transport
Battle in Pula
Americans attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Tank
Yamamoto defend with 1 Tank
Americans roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Tank in Pula, round 2 : 1/4 hits
Yamamoto roll dice for 1 Tank in Pula, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Pula
Americans win, taking Pula from Yamamoto with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Non Combat Move - Americans
2 Artillerys and 2 Infantry moved from Arawa to sz42
2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Infantry and 2 Transports moved from sz42 to sz46
2 Artillerys and 2 Infantry moved from sz46 to E.G
1 EarlyFighter moved from Pula to sz46
1 Fighter moved from Pula to sz46
1 EarlyFighter moved from Arawa to E.G
1 Battleship, 1 Carrier and 1 Destroyer moved from sz20 to sz42
3 Artillerys, 6 Infantry and 4 Tanks moved from Kauai to sz25
3 Artillerys, 4 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers, 6 Infantry and 4 Tanks moved from sz25 to sz20
3 Artillerys, 6 Infantry and 4 Tanks moved from sz20 to Wake
1 Bomber moved from San Francisco to Auki
1 Fighter moved from San Francisco to Kauai
1 Bomber moved from sz2 to Alaska
Place Units - Americans
2 B29s placed in Pearl Harbor
2 B29s placed in Hilo
1 Destroyer placed in sz4
Turn Complete - Americans
Americans collect 78 PUs; end with 79 PUs total
Territory Summary for Americans :
E.G : 2 Artillerys, 1 EarlyFighter and 2 Infantry
Auki : 1 Bomber
Anchorage : 1 Artillery and 4 Infantry
N.Canada : 1 Infantry
Hilo : 2 B29s and 1 Factory
Kiska : 1 Infantry
Pula : 1 Artillery and 1 Tank
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantry
Wake : 3 Artillerys, 7 Infantry and 5 Tanks
Pearl Harbor : 2 B29s, 1 Factory and 2 Infantry
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 1 Artillery, 1 Bomber, 1 Factory and 2 Infantry
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
Kauai : 1 Fighter
San Francisco : 1 AAGun, 1 Factory and 3 Infantry
sz4 : 2 Destroyers and 1 Transport
sz3 : 1 Destroyer
sz8 : 1 Destroyer
sz20 : 4 B.Transports, 1 Battleship, 1 Cruiser and 2 Destroyers
sz48 : 1 Destroyer
sz45 : 1 Submarine
sz46 : 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports
sz42 : 1 Battleship, 1 Carrier and 1 Destroyer
Production/PUs Summary :
Yamamoto : 62 / 64
Chinese : 23 / 23
Hisaichi : 74 / 76
Dutch : 9 / 0
Thai : 20 / 25
British : 55 / 56
Anzac : 30 / 30
Americans : 78 / 79
Masaharu : 32 / 35
Russians : 28 / 29
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Artillery, 2 Infantry and 1 Marine moved from Vostok to Quingdao
2 Infantry moved from Belogorsk to Quingdao
1 Tank moved from Yakutsk to Quingdao
1 Infantry moved from Yakutsk to Angarsk
Masaharu take Angarsk from Russians
1 Artillery moved from Yakutsk to Magadan
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Artillerys, 1 Destroyer, 6 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Quingdao
Masaharu attack with 1 Artillery, 4 Infantry, 1 Marine and 1 Tank
Russians defend with 2 Artillerys, 1 Factory and 4 Tanks
Russians win with 1 Tank remaining. Battle score for attacker is 3
Casualties for Masaharu: 1 Artillery, 4 Infantry, 1 Marine and 1 Tank
Casualties for Russians: 2 Artillerys and 3 Tanks
Non Combat Move - Masaharu
3 Infantry moved from Amursk to Belogorsk
1 Artillery and 3 Infantry moved from Manchuria to Belogorsk
1 T.Boat moved from sz1 to sz15
3 Transports moved from sz1 to sz15
7 Infantry moved from Akina to sz15
6 Infantry and 3 Transports moved from sz15 to sz1
6 Infantry moved from sz1 to Amursk
1 Infantry moved from sz15 to Vladivostok
Place Units - Masaharu
1 Destroyer placed in sz16
2 Artillerys and 1 Tank placed in Amursk
6 Infantry and 1 Marine placed in Akina
Turn Complete - Masaharu
Masaharu collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Tank moved from Quingdao to Vostok
Russians take Vostok from Masaharu
1 Tank moved from Vostok to Quingdao
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 Bunker and 11 Infantry; Remaining resources: 1 PUs;
Combat - Russians
Non Combat Move - Russians
1 AAGun, 1 EarlyFighter and 4 Infantry moved from Ulaan Ude to Quingdao
1 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Tulun to Ustkut
1 Infantry moved from Kyzal to Ulaan Ude
1 Artillery and 6 Infantry moved from Tulun to Ulaan Ude
3 Tanks moved from Kaask to Ulaan Ude
6 Infantry moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Kaask
3 Tanks moved from Achinsk to Kaask
1 Infantry moved from Achinsk to Krasnoyarsk
Place Units - Russians
1 Bunker and 3 Infantry placed in Quingdao
6 Infantry placed in Kaask
2 Infantry placed in Achinsk
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Territory Summary for Russians :
Krasnoyarsk : 1 Infantry
Ustkut : 1 Infantry
Irkutsk : 1 Infantry
Quingdao : 1 AAGun, 1 Bunker, 1 EarlyFighter, 1 Factory, 7 Infantry and 1 Tank
Kaask : 1 AAGun, 1 Factory, 7 Infantry and 3 Tanks
Tulun : 6 Infantry
Ulaan Ude : 1 Artillery, 7 Infantry and 3 Tanks
Achinsk : 1 Factory and 2 Infantry
sz3 : 1 Submarine
Production/PUs Summary :
Yamamoto : 62 / 64
Chinese : 23 / 23
Hisaichi : 74 / 76
Dutch : 9 / 0
Thai : 20 / 25
British : 55 / 56
Anzac : 30 / 30
Americans : 78 / 79
Masaharu : 32 / 33
Russians : 28 / 29
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Transports moved from sz73 to sz60
1 Marine moved from S.Borneo to sz60
4 Infantry moved from S.Borneo to sz60
4 Infantry and 1 Marine moved from sz60 to Java
1 Infantry moved from Kwangsi to N.French I.
2 Infantry moved from Kwangsi to Chunking
1 Submarine moved from sz70 to sz48
1 Destroyer moved from sz70 to sz45
1 EarlyFighter and 1 Fighter moved from sz70 to sz48
1 EarlyFighter and 1 Fighter moved from sz70 to sz45
1 Tank moved from Halma to sz70
1 Tank and 1 Transport moved from sz70 to sz48
1 Tank moved from sz48 to Ceram
1 Artillery moved from Halma to sz70
1 Artillery and 1 Transport moved from sz70 to sz48
1 Artillery moved from sz48 to Sarong
1 T.Boat moved from sz70 to sz72
1 Infantry moved from Weno to sz72
1 Infantry moved from sz72 to Pikelot
Yamamoto take Pikelot from Americans
3 Artillerys and 5 Infantry moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Jinan
Yamamoto take Jinan from Russians
1 Tank moved from Jinan to Quingdao
1 Tank moved from Hsingan to Quingdao
2 Tanks moved from Manchuria to Quingdao
1 Infantry moved from Manchuria to Hsingan
2 Artillerys and 1 Infantry moved from Manchuria to Hsingan
2 Fighters moved from sz7 to Quingdao
1 Destroyer moved from sz7 to sz3
1 Submarine moved from sz7 to sz3
3 Tanks moved from S.Japan to sz79
3 Infantry moved from S.Japan to sz79
2 Infantry moved from Nagasaki to S.Japan
3 Infantry and 3 Tanks moved from sz79 to Manchuria
9 Infantry and 1 Marine moved from Tokyo to S.Japan
1 Destroyer moved from sz78 to sz8
2 Bombers moved from Phuket to sz57
2 EarlyFighters moved from sz60 to sz57
1 EarlyFighter moved from Malaya to sz57
1 Transport moved from sz70 to sz74
2 Infantry moved from S.Japan to sz74
2 Infantry moved from sz74 to Tientsin
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 3 Fighters and 7 Infantry; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz57
Yamamoto attack with 2 Bombers and 3 EarlyFighters
Anzac defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 10
Casualties for Yamamoto: 3 EarlyFighters
Casualties for Anzac: 2 Destroyers, 1 Submarine and 2 Transports
Battle in sz45
Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 Fighter
Americans defend with 1 Submarine
Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz3
Yamamoto attack with 1 Destroyer and 1 Submarine
Americans defend with 1 Destroyer; Russians defend with 1 Submarine
1 Destroyer retreated to sz7
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Submarine
Battle in sz48
Yamamoto attack with 1 EarlyFighter, 1 Fighter, 1 Submarine and 2 Transports
Americans defend with 1 Destroyer
Yamamoto win with 1 EarlyFighter, 1 Fighter and 2 Transports remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Sarong
Battle in Quingdao
Yamamoto attack with 3 Artillerys, 2 Fighters, 5 Infantry and 4 Tanks
Russians defend with 1 AAGun, 1 Bunker, 1 EarlyFighter, 1 Factory, 7 Infantry and 1 Tank
Units damaged: 1 Bunker owned by the Russians
Yamamoto win, taking Sarong from Dutch, taking Quingdao from Russians with 1 Artillery, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 2 Artillerys, 1 Fighter and 5 Infantry
Casualties for Russians: 1 Bunker, 1 EarlyFighter, 7 Infantry and 1 Tank
Battle in Ceram
Battle in Java
Yamamoto attack with 4 Infantry and 1 Marine
Anzac defend with 2 Artillerys and 1 Infantry
Yamamoto win, taking Ceram from Dutch, taking Java from Anzac with 2 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Infantry
Casualties for Anzac: 2 Artillerys and 1 Infantry
Battle in sz8
Yamamoto attack with 1 Destroyer
Americans defend with 1 Destroyer
Americans win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Yamamoto
1 Carrier moved from sz7 to sz1
1 Fighter moved from Quingdao to Belogorsk
2 Bombers moved from sz57 to Celebs
1 EarlyFighter moved from sz48 to sz70
1 Fighter moved from sz48 to sz70
1 Fighter moved from sz45 to sz70
1 EarlyFighter moved from sz45 to sz70
Place Units - Yamamoto
1 B.Carrier placed in sz78
3 Fighters placed in sz78
4 Infantry placed in S.Borneo
3 Infantry placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs total
it don’t look good again.
another round or 2
but if not want to play another?
i’ll be the axis again.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
Chinese take Szechwan from Hisaichi
1 Artillery and 2 Infantry moved from Sikang to W.Sian
2 Infantry moved from Gansu to Shangsi
3 EarlyFighters moved from Tsingnan to Shangsi
1 Bomber moved from Xining to Shangsi
Purchase Units - Chinese
Chinese buy 2 Bunkers and 5 Infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shangsi
Chinese attack with 1 Bomber, 3 EarlyFighters and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber, 3 EarlyFighters and 2 Infantry in Shangsi, round 2 : 3/6 hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Bomber, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantry in W.Sian, round 2 : 2/3 hits
Yamamoto roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Bomber and 2 EarlyFighters moved from Shangsi to Gansu
1 Infantry moved from Tsingnan to Sikang
1 Artillery and 2 Tanks moved from Sikang to Gansu
5 Infantry moved from Tsingnan to Gansu
3 Infantry moved from Xining to Tsingnan
1 Marine moved from Xining to Tsingnan
2 Tanks moved from Gobi to Gansu
1 Infantry moved from Quyan to Gobi
1 EarlyFighter moved from Shangsi to Gansu
Place Units - Chinese
1 Bunker placed in Gansu
1 Bunker placed in Sikang
5 Infantry placed in Xining
Turn Complete - Chinese
Chinese collect 26 PUs; end with 27 PUs total
Territory Summary for Chinese :
Tsingnan : 3 Infantry and 1 Marine
Sikang : 1 Bunker and 1 Infantry
W.Sian : 1 Artillery and 2 Infantry
Urumal : 1 Factory
Shangsi : 1 Infantry
Szechwan : 1 Infantry
Xining : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantry
Gansu : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Bunker, 3 EarlyFighters, 8 Infantry and 12 Tanks
W.Mongolia : 1 flag
Gobi : 1 flag, 1 Infantry
Production/PUs Summary :
Yamamoto : 72 / 73
Chinese : 26 / 27
Hisaichi : 72 / 76
Dutch : 6 / 0
Thai : 20 / 25
British : 55 / 56
Anzac : 28 / 30
Americans : 77 / 79
Masaharu : 32 / 33
Russians : 23 / 29
it don’t look good again.
another round or 2
but if not want to play another?
i’ll be the axis again.
Sounds good to me
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from E.Shansi to Shangsi
2 Artillerys, 1 Elite, 3 Infantry and 6 Tanks moved from N.Shangsi to E.Shansi
2 Tanks moved from Peking to E.Shansi
1 Artillery moved from Peking to E.Shansi
5 Infantry moved from Hopeh to E.Shansi
8 Infantry moved from Tientsin to Hopeh
1 Infantry moved from Shansi to Shangsi
1 Infantry moved from Sian to Hanan
8 Infantry moved from Korea to Tientsin
1 Artillery and 6 Infantry moved from Seoul to Korea
1 Tank moved from Samar to sz70
2 Infantry moved from Samar to sz70
1 Artillery moved from Punay to sz70
1 Infantry moved from Punay to sz70
1 Infantry moved from Davao to sz70
1 Submarine moved from sz70 to sz47
1 Artillery, 4 Infantry, 1 Tank and 3 Transports moved from sz70 to sz81
1 Artillery and 1 Tank moved from sz81 to New Guinea
2 Infantry moved from sz81 to S.G
Hisaichi take S.G from British
2 Infantry moved from sz81 to New Guinea
3 Destroyers moved from sz70 to sz42
1 Artillery and 4 Infantry moved from Sumatra to N.S
2 Artillerys moved from Malaya to sz60
1 Tank moved from Malaya to sz60
3 Infantry moved from Malaya to sz60
2 Artillerys, 3 Infantry and 1 Tank moved from sz60 to N.S
2 Bombers moved from S.Borneo to N.S
1 T.Boat moved from sz73 to sz67
1 Tank moved from Hongkong to Kiangsi
2 Artillerys and 3 Infantry moved from Hongkong to Kwangtung
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Destroyers, 12 Infantry, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shangsi
Hisaichi attack with 1 Artillery and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz42
Hisaichi attack with 3 Destroyers
Americans defend with 1 Battleship, 1 Carrier and 1 Destroyer
Units damaged: 1 Battleship owned by the Americans
Americans win with 1 Battleship and 1 Carrier remaining. Battle score for attacker is -16
Casualties for Hisaichi: 3 Destroyers
Casualties for Americans: 1 Destroyer
Battle in N.S
Hisaichi attack with 3 Artillerys, 2 Bombers, 7 Infantry and 1 Tank
Anzac defend with 2 EarlyFighters; Dutch defend with 1 Artillery, 1 Bunker, 3 Infantry and 1 Tank
Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Bombers, 5 Infantry and 1 Tank remaining. Battle score for attacker is 33
Casualties for Hisaichi: 2 Infantry
Casualties for Anzac: 2 EarlyFighters
Casualties for Dutch: 1 Artillery, 1 Bunker, 3 Infantry and 1 Tank
Battle in New Guinea
Hisaichi attack with 1 Artillery, 2 Infantry and 1 Tank
British defend with 2 Infantry
Hisaichi win, taking New Guinea from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantry
Casualties for British: 2 Infantry
Non Combat Move - Hisaichi
2 Bombers moved from N.S to S.Borneo
Place Units - Hisaichi
1 Artillery, 1 Infantry and 1 Tank placed in Peking
2 Artillerys, 3 Infantry and 1 Tank placed in Malaya
1 Artillery and 5 Infantry placed in Hongkong
3 Infantry placed in Seoul
2 Destroyers and 2 Submarines placed in sz70
Turn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
Nayumo : 1 Infantry
Buru : 1 Infantry
Bava : 1 Infantry
N.G : 1 Artillery and 1 Infantry
Production/PUs Summary :
Yamamoto : 72 / 73
Chinese : 25 / 27
Hisaichi : 78 / 78
Dutch : 4 / 0
Thai : 20 / 25
British : 52 / 56
Anzac : 28 / 30
Americans : 77 / 79
Masaharu : 32 / 33
Russians : 23 / 29
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
6 Infantry moved from Thailand to Burma
4 Tanks moved from Thailand to Burma
2 Infantry moved from Thailand to Burma
6 Infantry moved from Phuket to Thailand
1 Infantry moved from Sumatra to sz60
1 Infantry and 1 Transport moved from sz60 to sz59
1 Infantry moved from sz59 to Soem
Thai take Soem from Anzac
1 Destroyer moved from sz60 to sz66
Purchase Units - Thai
Thai buy 2 Artillerys, 5 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 8 Infantry and 4 Tanks
British defend with 2 Artillerys, 2 Infantry and 2 Tankettes
Thai win, taking Burma from British with 4 Infantry and 4 Tanks remaining. Battle score for attacker is 12
Casualties for British: 2 Artillerys, 2 Infantry and 2 Tankettes
Casualties for Thai: 4 Infantry
Battle in sz66
Thai attack with 1 Destroyer
British defend with 1 Submarine
Thai win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Non Combat Move - Thai
5 Infantry moved from Thailand to Burma
1 Infantry moved from Malaya to Thailand
1 Artillery moved from Malaya to Thailand
1 Infantry moved from Sumatra to N.S
Place Units - Thai
2 Artillerys and 1 Tank placed in Thailand
5 Infantry and 1 Marine placed in Phuket
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 Artillerys and 2 Infantry moved from Calcutta to sz63
1 Artillery and 2 Infantry moved from N.G to Sarong
2 Infantry moved from Moresby to New Guinea
2 Infantry moved from E.G to New Guinea
2 Infantry moved from Moresby to New Guinea
1 Destroyer moved from sz46 to sz47
2 Artillerys, 2 Infantry and 2 Transports moved from sz63 to sz64
2 Artillerys and 2 Infantry moved from sz64 to Bengal
1 Infantry moved from Bhopa to Nepal
1 Artillery and 1 Infantry moved from W.Tibet to Nepal
3 Infantry moved from Dheli to Bhopa
2 Destroyers moved from sz63 to sz66
1 EarlyFighter moved from sz64 to sz66
1 Fighter and 1 Submarine moved from sz64 to sz66
1 Submarine moved from sz56 to sz57
Purchase Units - British
British buy 1 Bunker, 2 Destroyers, 2 Infantry, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in sz66
British attack with 2 Destroyers, 1 EarlyFighter, 1 Fighter and 1 Submarine
Thai defend with 1 Destroyer
British roll dice for 1 Submarine in sz66, round 2 : 0/1 hits
British roll dice for 2 Destroyers, 1 EarlyFighter and 1 Fighter in sz66, round 2 : 1/4 hits
Thai roll dice for 1 Destroyer in sz66, round 2 : 0/1 hits
1 Destroyer owned by the Thai lost in sz66
British win with 2 Destroyers, 1 EarlyFighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Thai: 1 Destroyer
Battle in New Guinea
British attack with 6 Infantry
Hisaichi defend with 1 Artillery and 1 Tank
British roll dice for 6 Infantry in New Guinea, round 2 : 2/6 hits
Hisaichi roll dice for 1 Artillery and 1 Tank in New Guinea, round 2 : 1/2 hits
1 Infantry owned by the British, 1 Artillery owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in New Guinea
British win, taking New Guinea from Hisaichi with 5 Infantry remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Tank
Battle in Sarong
British attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Artillery
British roll dice for 1 Artillery and 2 Infantry in Sarong, round 2 : 0/3 hits
Yamamoto roll dice for 1 Artillery in Sarong, round 2 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantry in Sarong, round 3 : 2/3 hits
Yamamoto roll dice for 1 Artillery in Sarong, round 3 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Sarong
British win, taking Sarong from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in sz47
British attack with 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in sz47, round 2 : 0/1 hits
British roll dice for 1 Destroyer in sz47, round 2 : 1/1 hits
1 Submarine owned by the Hisaichi lost in sz47
British win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Submarine
Non Combat Move - British
4 Infantry moved from Moresby to E.G
1 AAGun moved from Moresby to E.G
1 Fighter moved from sz66 to sz64
1 EarlyFighter moved from sz66 to sz64
1 Transport moved from sz64 to sz63
1 Artillery moved from C.India to sz63
1 Artillery and 1 Transport moved from sz63 to sz64
1 Artillery moved from sz64 to Bengal
1 Artillery moved from W.Chunking to Bengal
Place Units - British
1 Bunker placed in Bengal
2 Destroyers placed in sz63
3 Mech.Infs placed in Dheli
2 Infantry and 3 Tanks placed in Calcutta
Turn Complete - British
British collect 55 PUs; end with 55 PUs total
Territory Summary for British :
Sarong : 1 flag, 1 Artillery and 2 Infantry
Bengal : 1 AAGun, 4 Artillerys, 2 Bunkers, 1 EarlyFighter and 2 Infantry
E.G : 1 AAGun and 4 Infantry
Bhopa : 3 Infantry
New Guinea : 5 Infantry
Calcutta : 1 AAGun, 1 Factory, 2 Infantry and 3 Tanks
Dheli : 1 Factory and 3 Mech.Infs
Auki : 1 Artillery
Moresby : 1 Factory
Arawa : 1 Infantry
Gizo : 1 Infantry
Nepal : 1 Artillery and 2 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun and 4 Infantry
sz4 : 1 Transport
Agra : 1 flag
sz47 : 1 Destroyer
sz56 : 1 Destroyer
sz57 : 1 Submarine
Bikaner : 1 flag
sz66 : 2 Destroyers and 1 Submarine
sz63 : 2 Destroyers
sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter, 1 Fighter, 4 T.Boats and 4 Transports
W.Tibet : 1 flag
Production/PUs Summary :
Yamamoto : 70 / 73
Chinese : 25 / 27
Hisaichi : 76 / 78
Dutch : 4 / 0
Thai : 22 / 22
British : 55 / 55
Anzac : 27 / 30
Americans : 77 / 79
Masaharu : 32 / 33
Russians : 23 / 29
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Tank moved from Lambok to Bali
Anzac take Bali from Thai
1 Tank moved from Bali to Java
1 Transport moved from sz56 to sz57
1 Artillery and 1 Infantry moved from Lambok to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz56
1 Artillery and 1 Infantry moved from sz56 to Java
1 Transport moved from sz56 to sz50
1 Destroyer moved from sz46 to sz45
1 Submarine moved from sz46 to sz45
1 EarlyFighter moved from sz46 to sz45
1 Fighter moved from sz46 to sz45
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Infantry and 2 Submarines; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto defend with 2 Infantry and 1 Marine
Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 2/3 hits
Yamamoto roll dice for 2 Infantry and 1 Marine in Java, round 2 : 2/3 hits
1 Artillery owned by the Anzac, 2 Infantry owned by the Yamamoto and 1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Tank in Java, round 3 : 1/1 hits
Yamamoto roll dice for 1 Marine in Java, round 3 : 1/1 hits
1 Tank owned by the Anzac and 1 Marine owned by the Yamamoto lost in Java
Yamamoto win with no units remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 Infantry and 1 Marine
Casualties for Anzac: 1 Artillery, 1 Infantry and 1 Tank
Battle in sz45
Anzac attack with 1 Destroyer, 1 EarlyFighter, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz45, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits
1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz45
Anzac win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Destroyer
Casualties for Anzac: 1 Submarine
Non Combat Move - Anzac
1 EarlyFighter moved from sz45 to sz42
1 Fighter moved from sz45 to sz42
1 Fighter moved from Melbourne to sz46
1 EarlyFighter moved from Melbourne to sz46
1 Artillery moved from Melbourne to S.W.Australia
1 AAGun moved from Sydney to E.Australia
1 Artillery and 2 Infantry moved from Darwin to Derby
2 Infantry moved from Derby to N.Australia
2 Infantry moved from Townsville to N.Australia
4 Infantry moved from Townsville to sz46
4 Infantry moved from sz46 to E.G
Place Units - Anzac
1 Destroyer and 2 Submarines placed in sz37
2 Artillerys and 1 Infantry placed in Darwin
Turn Complete - Anzac
Anzac collect 28 PUs; end with 29 PUs total
Territory Summary for Anzac :
Bali : 1 flag
Lambok : 1 flag
New Britain : 1 Artillery and 1 Infantry
E.G : 4 Infantry
S.W.Australia : 1 Artillery
Derby : 1 Artillery and 3 Infantry
Melbourne : 1 Bunker and 1 Factory
Townsville : 1 Infantry
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 2 Artillerys, 1 Factory and 1 Infantry
E.Australia : 1 AAGun
New Caledonia : 2 Infantry
N.Australia : 4 Infantry
sz37 : 1 Destroyer and 2 Submarines
sz45 : 1 Destroyer
sz46 : 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Fighter and 2 Transports
sz42 : 1 EarlyFighter and 1 Fighter
sz56 : 1 Destroyer and 1 Transport
sz50 : 1 Transport
Production/PUs Summary :
Yamamoto : 70 / 73
Chinese : 25 / 27
Hisaichi : 76 / 78
Dutch : 4 / 0
Thai : 21 / 22
British : 55 / 55
Anzac : 28 / 29
Americans : 77 / 79
Masaharu : 32 / 33
Russians : 23 / 29
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
1 unit repaired.
1 Artillery moved from Pula to Pikelot
1 Tank moved from Pula to Pikelot
2 Artillerys and 2 Infantry moved from E.G to sz46
2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter, 2 Infantry and 2 Transports moved from sz46 to sz72
2 Artillerys and 2 Infantry moved from sz72 to Iwo Jima
1 Bomber moved from Auki to sz81
1 EarlyFighter moved from E.G to sz81
3 Artillerys, 5 Infantry and 5 Tanks moved from Wake to sz20
3 Artillerys, 4 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers, 5 Infantry and 5 Tanks moved from sz20 to sz18
3 Artillerys, 5 Infantry and 5 Tanks moved from sz18 to Marcus
1 Destroyer moved from sz8 to sz76
1 Destroyer moved from sz3 to sz17
1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz42 to sz72
2 B29s moved from Pearl Harbor to sz48
2 B29s moved from Hilo to sz48
1 Fighter moved from Kauai to Alaska
Purchase Units - Americans
Americans buy 2 Battleships, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Infantry and 1 Transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Marcus
Americans attack with 3 Artillerys, 5 Infantry and 5 Tanks
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Battleship and 1 Cruiser in Marcus, round 2 : 2/2 hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Marcus
Americans win, taking Marcus from Yamamoto with 3 Artillerys, 5 Infantry and 5 Tanks remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in sz72
Americans attack with 2 Battleships, 2 Carriers, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports; Anzac loiter and taunt
Yamamoto defend with 1 T.Boat
Americans roll dice for 2 Battleships, 2 Carriers, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz72, round 2 : 2/7 hits
Yamamoto roll dice for 1 T.Boat in sz72, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Americans
1 T.Boat owned by the Yamamoto lost in sz72
Americans win with 2 Battleships, 2 Carriers, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 T.Boat
Battle in sz81
Americans attack with 1 Bomber and 1 EarlyFighter
Hisaichi defend with 3 Transports
Americans roll dice for 1 Bomber and 1 EarlyFighter in sz81, round 2 : 0/2 hits
Hisaichi roll dice for 3 Transports in sz81, round 2 : 0/3 hits
Americans roll dice for 1 Bomber and 1 EarlyFighter in sz81, round 3 : 0/2 hits
Hisaichi roll dice for 3 Transports in sz81, round 3 : 0/3 hits
Americans roll dice for 1 Bomber and 1 EarlyFighter in sz81, round 4 : 2/2 hits
Hisaichi roll dice for 3 Transports in sz81, round 4 : 0/3 hits
2 Transports owned by the Hisaichi lost in sz81
Americans roll dice for 1 Bomber and 1 EarlyFighter in sz81, round 5 : 2/2 hits
Hisaichi roll dice for 1 Transport in sz81, round 5 : 0/1 hits
1 Transport owned by the Hisaichi lost in sz81
Americans win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 18
Casualties for Hisaichi: 3 Transports
Battle in Iwo Jima
Americans attack with 2 Artillerys and 2 Infantry
Yamamoto defend with 1 AAGun and 1 Bunker
Americans roll dice for 2 Artillerys and 2 Infantry in Iwo Jima, round 2 : 2/4 hits
Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 1/1 hits
1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Bunker
Casualties for Americans: 1 Infantry
Battle in Pikelot
Americans attack with 1 Artillery and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Tank in Pikelot, round 2 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Pikelot, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Pikelot
Americans win, taking Pikelot from Yamamoto with 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery
Battle in sz48
Americans attack with 4 B29s
Yamamoto defend with 2 Transports
Americans roll dice for 4 B29s in sz48, round 2 : 3/4 hits
Yamamoto roll dice for 2 Transports in sz48, round 2 : 0/2 hits
2 Transports owned by the Yamamoto lost in sz48
Americans win with 4 B29s remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Transports
Non Combat Move - Americans
4 B29s moved from sz48 to Sarong
1 Bomber and 1 EarlyFighter moved from sz81 to Sarong
1 Artillery and 4 Infantry moved from Anchorage to Alaska
1 Infantry moved from N.Canada to Anchorage
1 Destroyer moved from sz4 to sz8
1 Destroyer moved from sz4 to sz3
Place Units - Americans
1 Carrier and 1 Transport placed in sz4
1 Fighter moved from Alaska to sz4
1 Battleship and 1 Destroyer placed in sz25
1 Battleship placed in sz25
1 EarlyFighter placed in Pearl Harbor
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 82 PUs; end with 83 PUs total
Territory Summary for Americans :
Marcus : 1 flag, 3 Artillerys, 5 Infantry and 5 Tanks
Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys and 1 Infantry
Sarong : 4 B29s, 1 Bomber and 1 EarlyFighter
Anchorage : 1 Infantry
Hilo : 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantry
Wake : 2 Infantry
Pearl Harbor : 1 EarlyFighter, 1 Factory and 2 Infantry
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 2 Artillerys, 1 Bomber, 1 Factory and 6 Infantry
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
Pikelot : 1 Tank
San Francisco : 1 AAGun, 1 Factory and 4 Infantry
sz4 : 1 Carrier, 1 Fighter and 2 Transports
sz3 : 1 Destroyer
sz8 : 1 Destroyer
sz18 : 4 B.Transports, 1 Battleship, 1 Cruiser and 2 Destroyers
sz17 : 1 Destroyer
sz25 : 2 Battleships and 1 Destroyer
sz76 : 1 Destroyer
sz72 : 2 Battleships, 2 Carriers, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports
Production/PUs Summary :
Yamamoto : 65 / 73
Chinese : 25 / 27
Hisaichi : 76 / 78
Dutch : 4 / 0
Thai : 21 / 22
British : 55 / 55
Anzac : 28 / 29
Americans : 82 / 83
Masaharu : 32 / 33
Russians : 23 / 29